toaruos/userspace/view.c

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/*
* view
*
* Displays bitmap images in windows
*/
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#include <stdlib.h>
#include "lib/window.h"
#include "lib/graphics.h"
sprite_t * sprites[128];
sprite_t alpha_tmp;
gfx_context_t * ctx;
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void init_sprite(int i, char * filename, char * alpha) {
sprites[i] = malloc(sizeof(sprite_t));
load_sprite(sprites[i], filename);
if (alpha) {
sprites[i]->alpha = 1;
load_sprite(&alpha_tmp, alpha);
sprites[i]->masks = alpha_tmp.bitmap;
} else {
sprites[i]->alpha = 0;
}
sprites[i]->blank = 0x0;
}
int main (int argc, char ** argv) {
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if (argc < 2) {
printf("usage: %s file\n", argv[0]);
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return -1;
}
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int left = 30;
int top = 30;
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init_sprite(0, argv[1], NULL);
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int width = sprites[0]->width;
int height = sprites[0]->height;
setup_windowing();
/* Do something with a window */
window_t * wina = window_create(left, top, width, height);
ctx = init_graphics_window(wina);
draw_fill(ctx, rgb(0,0,0));
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draw_sprite(ctx, sprites[0], 0, 0);
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while (1) {
w_keyboard_t * kbd = poll_keyboard();
if (kbd != NULL) {
if (kbd->key == 'q') {
break;
}
free(kbd);
}
}
teardown_windowing();
return 0;
}