toaruos/kernel/misc/list.c

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2021-05-31 04:47:02 +03:00
/**
* @brief General-purpose list implementations.
* @author K. Lange
*
* @copyright
* This file is part of ToaruOS and is released under the terms
* of the NCSA / University of Illinois License - see LICENSE.md
* Copyright (C) 2011-2021 K. Lange
*/
#include <stddef.h>
#include <kernel/string.h>
#include <kernel/list.h>
void list_destroy(list_t * list) {
/* Free all of the contents of a list */
node_t * n = list->head;
while (n) {
free(n->value);
n = n->next;
}
}
void list_free(list_t * list) {
/* Free the actual structure of a list */
node_t * n = list->head;
while (n) {
node_t * s = n->next;
free(n);
n = s;
}
}
void list_append(list_t * list, node_t * node) {
//assert(!(node->next || node->prev) && "Node is already in a list.");
node->next = NULL;
/* Insert a node onto the end of a list */
node->owner = list;
if (!list->length) {
list->head = node;
list->tail = node;
node->prev = NULL;
node->next = NULL;
list->length++;
return;
}
list->tail->next = node;
node->prev = list->tail;
list->tail = node;
list->length++;
}
node_t * list_insert(list_t * list, void * item) {
/* Insert an item into a list */
node_t * node = malloc(sizeof(node_t));
node->value = item;
node->next = NULL;
node->prev = NULL;
node->owner = NULL;
list_append(list, node);
return node;
}
void list_append_after(list_t * list, node_t * before, node_t * node) {
//assert(!(node->next || node->prev) && "Node is already in a list.");
node->owner = list;
if (!list->length) {
list_append(list, node);
return;
}
if (before == NULL) {
node->next = list->head;
node->prev = NULL;
list->head->prev = node;
list->head = node;
list->length++;
return;
}
if (before == list->tail) {
list->tail = node;
} else {
before->next->prev = node;
node->next = before->next;
}
node->prev = before;
before->next = node;
list->length++;
}
node_t * list_insert_after(list_t * list, node_t * before, void * item) {
node_t * node = malloc(sizeof(node_t));
node->value = item;
node->next = NULL;
node->prev = NULL;
node->owner = NULL;
list_append_after(list, before, node);
return node;
}
void list_append_before(list_t * list, node_t * after, node_t * node) {
//assert(!(node->next || node->prev) && "Node is already in a list.");
node->owner = list;
if (!list->length) {
list_append(list, node);
return;
}
if (after == NULL) {
node->next = NULL;
node->prev = list->tail;
list->tail->next = node;
list->tail = node;
list->length++;
return;
}
if (after == list->head) {
list->head = node;
} else {
after->prev->next = node;
node->prev = after->prev;
}
node->next = after;
after->prev = node;
list->length++;
}
node_t * list_insert_before(list_t * list, node_t * after, void * item) {
node_t * node = malloc(sizeof(node_t));
node->value = item;
node->next = NULL;
node->prev = NULL;
node->owner = NULL;
list_append_before(list, after, node);
return node;
}
list_t * list_create(const char * name, const void * metadata) {
/* Create a fresh list */
list_t * out = malloc(sizeof(list_t));
out->head = NULL;
out->tail = NULL;
out->length = 0;
out->name = name;
out->metadata = metadata;
return out;
}
node_t * list_find(list_t * list, void * value) {
foreach(item, list) {
if (item->value == value) {
return item;
}
}
return NULL;
}
int list_index_of(list_t * list, void * value) {
int i = 0;
foreach(item, list) {
if (item->value == value) {
return i;
}
i++;
}
return -1; /* not find */
}
void * list_index(list_t * list, int index) {
int i = 0;
foreach(item, list) {
if (i == index) return item->value;
i++;
}
return NULL;
}
void list_remove(list_t * list, size_t index) {
/* remove index from the list */
if (index > list->length) return;
size_t i = 0;
node_t * n = list->head;
while (i < index) {
n = n->next;
i++;
}
list_delete(list, n);
}
void list_delete(list_t * list, node_t * node) {
/* remove node from the list */
//assert(node->owner == list && "Tried to remove a list node from a list it does not belong to.");
if (node == list->head) {
list->head = node->next;
}
if (node == list->tail) {
list->tail = node->prev;
}
if (node->prev) {
node->prev->next = node->next;
}
if (node->next) {
node->next->prev = node->prev;
}
node->prev = NULL;
node->next = NULL;
node->owner = NULL;
list->length--;
}
node_t * list_pop(list_t * list) {
/* Remove and return the last value in the list
* If you don't need it, you still probably want to free it!
* Try free(list_pop(list)); !
* */
if (!list->tail) return NULL;
node_t * out = list->tail;
list_delete(list, out);
return out;
}
node_t * list_dequeue(list_t * list) {
if (!list->head) return NULL;
node_t * out = list->head;
list_delete(list, out);
return out;
}
list_t * list_copy(list_t * original) {
/* Create a new copy of original */
list_t * out = list_create(original->name, original->metadata);
node_t * node = original->head;
while (node) {
list_insert(out, node->value);
}
return out;
}
void list_merge(list_t * target, list_t * source) {
/* Destructively merges source into target */
foreach(node, source) {
node->owner = target;
}
if (source->head) {
source->head->prev = target->tail;
}
if (target->tail) {
target->tail->next = source->head;
} else {
target->head = source->head;
}
if (source->tail) {
target->tail = source->tail;
}
target->length += source->length;
free(source);
}