lib/gterm: Try to initialize all 32-bpp framebuffers
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@ -56,7 +56,9 @@ override CPPFLAGS_FOR_TARGET := \
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-MMD \
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-MP
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$(call MKESCAPE,$(BUILDDIR))/./flanterm/backends/fb.o: override CPPFLAGS_FOR_TARGET += -DFLANTERM_FB_DISABLE_BUMP_ALLOC
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$(call MKESCAPE,$(BUILDDIR))/./flanterm/backends/fb.o: override CPPFLAGS_FOR_TARGET += \
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-DFLANTERM_FB_DISABLE_BUMP_ALLOC \
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-DFLANTERM_FB_SUPPORT_BPP
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ifeq ($(TARGET),bios)
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override CFLAGS_FOR_TARGET += \
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@ -10,6 +10,7 @@
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#include <lib/image.h>
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#include <mm/pmm.h>
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#include <flanterm/flanterm.h>
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#define FLANTERM_FB_SUPPORT_BPP
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#include <flanterm/backends/fb.h>
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#include <lib/term.h>
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@ -673,13 +674,8 @@ no_load_font:;
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for (size_t i = 0; i < fbs_count; i++) {
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struct fb_info *fb = &fbs[i];
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// Ensure this is xRGB8888, we only support that for the menu
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if (fb->red_mask_size != 8
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|| fb->red_mask_shift != 16
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|| fb->green_mask_size != 8
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|| fb->green_mask_shift != 8
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|| fb->blue_mask_size != 8
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|| fb->blue_mask_shift != 0) {
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// Ensure that this framebuffer uses 32-bits per pixel.
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if (fb->framebuffer_bpp != 32) {
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continue;
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}
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@ -714,6 +710,9 @@ no_load_font:;
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pmm_free,
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(void *)(uintptr_t)fb->framebuffer_addr,
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fb->framebuffer_width, fb->framebuffer_height, fb->framebuffer_pitch,
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fb->red_mask_size, fb->red_mask_shift,
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fb->green_mask_size, fb->green_mask_shift,
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fb->blue_mask_size, fb->blue_mask_shift,
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bg_canvas,
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ansi_colours, ansi_bright_colours,
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&default_bg, &default_fg,
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@ -6,7 +6,7 @@ export OBJCOPY_FOR_TARGET
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export READELF_FOR_TARGET
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override CC := $(CC_FOR_TARGET)
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CFLAGS = -O2 -g -Wall -Wextra
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CFLAGS = -O2 -g -Wall -Wextra -DFLANTERM_FB_SUPPORT_BPP
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LDFLAGS =
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override LD := $(LD_FOR_TARGET)
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override QEMU := qemu-system-x86_64
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