rulimine/stage23/drivers/vbe.c

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#if defined (bios)
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#include <stddef.h>
#include <stdint.h>
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#include <stdbool.h>
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#include <drivers/vbe.h>
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#include <drivers/edid.h>
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#include <lib/libc.h>
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#include <lib/blib.h>
#include <lib/real.h>
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#include <lib/print.h>
#include <lib/image.h>
#include <lib/config.h>
#include <lib/uri.h>
#include <lib/term.h>
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#include <mm/pmm.h>
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struct vbe_info_struct {
char signature[4];
uint8_t version_min;
uint8_t version_maj;
uint16_t oem_off;
uint16_t oem_seg;
uint32_t capabilities;
uint16_t vid_modes_off;
uint16_t vid_modes_seg;
uint16_t vid_mem_blocks;
uint16_t software_rev;
uint16_t vendor_off;
uint16_t vendor_seg;
uint16_t prod_name_off;
uint16_t prod_name_seg;
uint16_t prod_rev_off;
uint16_t prod_rev_seg;
uint8_t reserved[222];
uint8_t oem_data[256];
} __attribute__((packed));
struct vbe_mode_info_struct {
uint16_t mode_attributes;
uint8_t wina_attributes;
uint8_t winb_attributes;
uint16_t win_granularity;
uint16_t win_size;
uint16_t wina_segment;
uint16_t winb_segment;
uint32_t win_farptr;
uint16_t bytes_per_scanline;
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uint16_t res_x;
uint16_t res_y;
uint8_t charsize_x;
uint8_t charsize_y;
uint8_t plane_count;
uint8_t bpp;
uint8_t bank_count;
uint8_t memory_model;
uint8_t bank_size;
uint8_t image_count;
uint8_t reserved0;
uint8_t red_mask_size;
uint8_t red_mask_shift;
uint8_t green_mask_size;
uint8_t green_mask_shift;
uint8_t blue_mask_size;
uint8_t blue_mask_shift;
uint8_t rsvd_mask_size;
uint8_t rsvd_mask_shift;
uint8_t direct_color_info;
uint32_t framebuffer_addr;
uint8_t reserved1[6];
uint16_t lin_bytes_per_scanline;
uint8_t banked_image_count;
uint8_t lin_image_count;
uint8_t lin_red_mask_size;
uint8_t lin_red_mask_shift;
uint8_t lin_green_mask_size;
uint8_t lin_green_mask_shift;
uint8_t lin_blue_mask_size;
uint8_t lin_blue_mask_shift;
uint8_t lin_rsvd_mask_size;
uint8_t lin_rsvd_mask_shift;
uint32_t max_pixel_clock;
uint8_t reserved2[189];
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} __attribute__((packed));
static void get_vbe_info(struct vbe_info_struct *buf) {
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struct rm_regs r = {0};
r.eax = 0x4f00;
r.edi = (uint32_t)buf;
rm_int(0x10, &r, &r);
}
static void get_vbe_mode_info(struct vbe_mode_info_struct *buf,
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uint16_t mode) {
struct rm_regs r = {0};
r.eax = 0x4f01;
r.ecx = (uint32_t)mode;
r.edi = (uint32_t)buf;
rm_int(0x10, &r, &r);
}
static int set_vbe_mode(uint16_t mode) {
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struct rm_regs r = {0};
r.eax = 0x4f02;
r.ebx = (uint32_t)mode | (1 << 14);
rm_int(0x10, &r, &r);
return r.eax & 0xff;
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}
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bool init_vbe(struct fb_info *ret,
uint16_t target_width, uint16_t target_height, uint16_t target_bpp) {
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print("vbe: Initialising...\n");
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size_t current_fallback = 0;
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struct vbe_info_struct vbe_info;
get_vbe_info(&vbe_info);
print("vbe: Version: %u.%u\n", vbe_info.version_maj, vbe_info.version_min);
print("vbe: OEM: %s\n", (char *)rm_desegment(vbe_info.oem_seg, vbe_info.oem_off));
print("vbe: Graphics vendor: %s\n", (char *)rm_desegment(vbe_info.vendor_seg, vbe_info.vendor_off));
print("vbe: Product name: %s\n", (char *)rm_desegment(vbe_info.prod_name_seg, vbe_info.prod_name_off));
print("vbe: Product revision: %s\n", (char *)rm_desegment(vbe_info.prod_rev_seg, vbe_info.prod_rev_off));
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uint16_t *vid_modes = (uint16_t *)rm_desegment(vbe_info.vid_modes_seg,
vbe_info.vid_modes_off);
struct resolution fallback_resolutions[] = {
{ 1024, 768, 32 },
{ 800, 600, 32 },
{ 640, 480, 32 }
};
if (!target_width || !target_height || !target_bpp) {
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struct edid_info_struct *edid_info = get_edid_info();
if (edid_info != NULL) {
int edid_width = (int)edid_info->det_timing_desc1[2];
edid_width += ((int)edid_info->det_timing_desc1[4] & 0xf0) << 4;
int edid_height = (int)edid_info->det_timing_desc1[5];
edid_height += ((int)edid_info->det_timing_desc1[7] & 0xf0) << 4;
if (edid_width && edid_height) {
target_width = edid_width;
target_height = edid_height;
target_bpp = 32;
print("vbe: EDID detected screen resolution of %ux%u\n",
target_width, target_height);
goto retry;
}
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}
goto fallback;
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} else {
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print("vbe: Requested resolution of %ux%ux%u\n",
target_width, target_height, target_bpp);
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}
retry:
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for (size_t i = 0; vid_modes[i] != 0xffff; i++) {
struct vbe_mode_info_struct vbe_mode_info;
get_vbe_mode_info(&vbe_mode_info, vid_modes[i]);
if (vbe_mode_info.res_x == target_width
&& vbe_mode_info.res_y == target_height
&& vbe_mode_info.bpp == target_bpp) {
// We only support RGB for now
if (vbe_mode_info.memory_model != 0x06)
continue;
// We only support linear modes
if (!(vbe_mode_info.mode_attributes & (1 << 7)))
continue;
print("vbe: Found matching mode %x, attempting to set...\n", vid_modes[i]);
if (vid_modes[i] == current_video_mode) {
print("vbe: Mode was already set, perfect!\n");
} else if (set_vbe_mode(vid_modes[i]) == 0x01) {
current_video_mode = -2;
print("vbe: Failed to set video mode %x, moving on...\n", vid_modes[i]);
continue;
}
current_video_mode = vid_modes[i];
print("vbe: Framebuffer address: %x\n", vbe_mode_info.framebuffer_addr);
ret->memory_model = vbe_mode_info.memory_model;
ret->framebuffer_addr = vbe_mode_info.framebuffer_addr;
ret->framebuffer_width = vbe_mode_info.res_x;
ret->framebuffer_height = vbe_mode_info.res_y;
ret->framebuffer_bpp = vbe_mode_info.bpp;
if (vbe_info.version_maj < 3) {
ret->framebuffer_pitch = vbe_mode_info.bytes_per_scanline;
ret->red_mask_size = vbe_mode_info.red_mask_size;
ret->red_mask_shift = vbe_mode_info.red_mask_shift;
ret->green_mask_size = vbe_mode_info.green_mask_size;
ret->green_mask_shift = vbe_mode_info.green_mask_shift;
ret->blue_mask_size = vbe_mode_info.blue_mask_size;
ret->blue_mask_shift = vbe_mode_info.blue_mask_shift;
} else {
ret->framebuffer_pitch = vbe_mode_info.lin_bytes_per_scanline;
ret->red_mask_size = vbe_mode_info.lin_red_mask_size;
ret->red_mask_shift = vbe_mode_info.lin_red_mask_shift;
ret->green_mask_size = vbe_mode_info.lin_green_mask_size;
ret->green_mask_shift = vbe_mode_info.lin_green_mask_shift;
ret->blue_mask_size = vbe_mode_info.lin_blue_mask_size;
ret->blue_mask_shift = vbe_mode_info.lin_blue_mask_shift;
}
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fb_clear(ret);
return true;
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}
}
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fallback:
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if (current_fallback < SIZEOF_ARRAY(fallback_resolutions)) {
target_width = fallback_resolutions[current_fallback].width;
target_height = fallback_resolutions[current_fallback].height;
target_bpp = fallback_resolutions[current_fallback].bpp;
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current_fallback++;
goto retry;
}
return false;
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}
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#endif