rulimine/src/bootsect/gdt.inc

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GDT:
dw .GDTEnd - .GDTStart - 1 ; GDT size
dd .GDTStart ; GDT start
.GDTStart:
; Null descriptor (required)
.NullDescriptor:
dw 0x0000 ; Limit
dw 0x0000 ; Base (low 16 bits)
db 0x00 ; Base (mid 8 bits)
db 00000000b ; Access
db 00000000b ; Granularity
db 0x00 ; Base (high 8 bits)
; Unreal mode
.UnrealCode:
dw 0xFFFF ; Limit
dw 0x0000 ; Base (low 16 bits)
db 0x00 ; Base (mid 8 bits)
db 10011010b ; Access
db 10001111b ; Granularity
db 0x00 ; Base (high 8 bits)
.UnrealData:
dw 0xFFFF ; Limit
dw 0x0000 ; Base (low 16 bits)
db 0x00 ; Base (mid 8 bits)
db 10010010b ; Access
db 10001111b ; Granularity
db 0x00 ; Base (high 8 bits)
; Protected mode
.PmodeCode:
dw 0xFFFF ; Limit
dw 0x0000 ; Base (low 16 bits)
db 0x00 ; Base (mid 8 bits)
db 10011010b ; Access
db 11001111b ; Granularity
db 0x00 ; Base (high 8 bits)
.PmodeData:
dw 0xFFFF ; Limit
dw 0x0000 ; Base (low 16 bits)
db 0x00 ; Base (mid 8 bits)
db 10010010b ; Access
db 11001111b ; Granularity
db 0x00 ; Base (high 8 bits)
.GDTEnd: