mcst-linux-kernel/patches-2024.06.26/gl4es-1.1.4/0205-cbpfile.patch

410 lines
12 KiB
Diff

From 2526185b3eaa9c99e7b3bd9da5c2c12dcd912e8f Mon Sep 17 00:00:00 2001
From: netpipe <teslaenergy@gmail.com>
Date: Wed, 13 Jul 2022 22:46:28 -0600
Subject: [PATCH 205/233] cbpfile
---
GL4ES.cbp | 390 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 390 insertions(+)
create mode 100644 GL4ES.cbp
diff --git a/GL4ES.cbp b/GL4ES.cbp
new file mode 100644
index 00000000..7bf87e65
--- /dev/null
+++ b/GL4ES.cbp
@@ -0,0 +1,390 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+ <FileVersion major="1" minor="6" />
+ <Project>
+ <Option title="GL4ES" />
+ <Option pch_mode="0" />
+ <Option compiler="gcc" />
+ <Build>
+ <Target title="Linux Static">
+ <Option output="./libGL4ES.a" prefix_auto="0" extension_auto="0" />
+ <Option working_dir="" />
+ <Option type="2" />
+ <Option compiler="gcc" />
+ <Option projectResourceIncludeDirsRelation="1" />
+ </Target>
+ <Target title="Linux Dynamic">
+ <Option output="./libGL.so" prefix_auto="0" extension_auto="0" />
+ <Option type="3" />
+ <Option compiler="gcc" />
+ <Option projectResourceIncludeDirsRelation="1" />
+ </Target>
+ <Target title="Amiga Dynamic">
+ <Option output="./libGL.so" prefix_auto="0" extension_auto="0" />
+ <Option type="3" />
+ <Option compiler="gcc" />
+ <Option projectResourceIncludeDirsRelation="1" />
+ </Target>
+ </Build>
+ <VirtualTargets>
+ <Add alias="All" targets="Linux Static;" />
+ </VirtualTargets>
+ <Compiler>
+ <Add option="-DNO_GBM" />
+ <Add directory="/home/Dev/libs/game/Irrlicht-SVN/include" />
+ <Add directory="include" />
+ </Compiler>
+ <Linker>
+ <Add directory="/home/Dev/libs/game/Irrlicht-SVN/lib/Linux" />
+ </Linker>
+ <Unit filename="include/EGL/egl.h" />
+ <Unit filename="include/EGL/eglext.h" />
+ <Unit filename="include/EGL/eglplatform.h" />
+ <Unit filename="include/GL/gl.h" />
+ <Unit filename="include/GL/gl_mangle.h" />
+ <Unit filename="include/GL/glext.h" />
+ <Unit filename="include/GL/glu.h" />
+ <Unit filename="include/GL/glu_mangle.h" />
+ <Unit filename="include/GL/glx.h" />
+ <Unit filename="include/GL/glx_mangle.h" />
+ <Unit filename="include/GL/glxext.h" />
+ <Unit filename="include/GL/internal/dri_interface.h" />
+ <Unit filename="include/GLES/egl.h" />
+ <Unit filename="include/GLES/gl.h" />
+ <Unit filename="include/GLES/gl2.h" />
+ <Unit filename="include/GLES/gl2ext.h" />
+ <Unit filename="include/GLES/gl2platform.h" />
+ <Unit filename="include/GLES/gl3.h" />
+ <Unit filename="include/GLES/gl3ext.h" />
+ <Unit filename="include/GLES/gl3platform.h" />
+ <Unit filename="include/GLES/glext.h" />
+ <Unit filename="include/GLES/glplatform.h" />
+ <Unit filename="include/KHR/khrplatform.h" />
+ <Unit filename="include/android_debug.h" />
+ <Unit filename="include/gl4eshint.h" />
+ <Unit filename="include/gl4esinit.h" />
+ <Unit filename="include/khash.h" />
+ <Unit filename="src/agl/agl.c">
+ <Option compilerVar="CC" />
+ <Option target="Amiga Dynamic" />
+ </Unit>
+ <Unit filename="src/agl/agl.h">
+ <Option target="Amiga Dynamic" />
+ </Unit>
+ <Unit filename="src/agl/amigaos.c">
+ <Option compilerVar="CC" />
+ <Option target="Amiga Dynamic" />
+ </Unit>
+ <Unit filename="src/agl/amigaos.h">
+ <Option target="Amiga Dynamic" />
+ </Unit>
+ <Unit filename="src/agl/lookup.c">
+ <Option compilerVar="CC" />
+ <Option target="Amiga Dynamic" />
+ </Unit>
+ <Unit filename="src/gl/arbconverter.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/arbconverter.h" />
+ <Unit filename="src/gl/arbgenerator.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/arbgenerator.h" />
+ <Unit filename="src/gl/arbhelper.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/arbhelper.h" />
+ <Unit filename="src/gl/arbparser.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/arbparser.h" />
+ <Unit filename="src/gl/array.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/array.h" />
+ <Unit filename="src/gl/attributes.h" />
+ <Unit filename="src/gl/blend.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/blend.h" />
+ <Unit filename="src/gl/blit.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/blit.h" />
+ <Unit filename="src/gl/buffers.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/buffers.h" />
+ <Unit filename="src/gl/build_info.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/build_info.h" />
+ <Unit filename="src/gl/const.h" />
+ <Unit filename="src/gl/debug.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/debug.h" />
+ <Unit filename="src/gl/decompress.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/decompress.h" />
+ <Unit filename="src/gl/depth.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/depth.h" />
+ <Unit filename="src/gl/directstate.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/directstate.h" />
+ <Unit filename="src/gl/drawing.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/enable.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/enum_info.h" />
+ <Unit filename="src/gl/envvars.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/envvars.h" />
+ <Unit filename="src/gl/eval.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/eval.h" />
+ <Unit filename="src/gl/face.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/face.h" />
+ <Unit filename="src/gl/fog.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/fog.h" />
+ <Unit filename="src/gl/fpe.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/fpe.h" />
+ <Unit filename="src/gl/fpe_cache.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/fpe_cache.h" />
+ <Unit filename="src/gl/fpe_shader.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/fpe_shader.h" />
+ <Unit filename="src/gl/framebuffers.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/framebuffers.h" />
+ <Unit filename="src/gl/getter.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/gl4es.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/gl4es.h" />
+ <Unit filename="src/gl/gl_lookup.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/gl_lookup.h" />
+ <Unit filename="src/gl/glcase.h" />
+ <Unit filename="src/gl/gles.h" />
+ <Unit filename="src/gl/glesfuncs.inc" />
+ <Unit filename="src/gl/glstate.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/glstate.h" />
+ <Unit filename="src/gl/hint.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/hint.h" />
+ <Unit filename="src/gl/init.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/init.h" />
+ <Unit filename="src/gl/light.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/light.h" />
+ <Unit filename="src/gl/line.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/line.h" />
+ <Unit filename="src/gl/list.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/list.h" />
+ <Unit filename="src/gl/listdraw.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/listrl.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/loader.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/loader.h" />
+ <Unit filename="src/gl/logs.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/logs.h" />
+ <Unit filename="src/gl/math/eval.h" />
+ <Unit filename="src/gl/math/matheval.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/matrix.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/matrix.h" />
+ <Unit filename="src/gl/matvec.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/matvec.h" />
+ <Unit filename="src/gl/oldprogram.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/oldprogram.h" />
+ <Unit filename="src/gl/pixel.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/pixel.h" />
+ <Unit filename="src/gl/planes.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/planes.h" />
+ <Unit filename="src/gl/pointsprite.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/pointsprite.h" />
+ <Unit filename="src/gl/preproc.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/preproc.h" />
+ <Unit filename="src/gl/program.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/program.h" />
+ <Unit filename="src/gl/queries.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/queries.h" />
+ <Unit filename="src/gl/raster.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/raster.h" />
+ <Unit filename="src/gl/render.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/render.h" />
+ <Unit filename="src/gl/samplers.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/samplers.h" />
+ <Unit filename="src/gl/shader.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/shader.h" />
+ <Unit filename="src/gl/shader_hacks.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/shader_hacks.h" />
+ <Unit filename="src/gl/shaderconv.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/shaderconv.h" />
+ <Unit filename="src/gl/stack.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/stack.h" />
+ <Unit filename="src/gl/state.h" />
+ <Unit filename="src/gl/stb_dxt_104.h" />
+ <Unit filename="src/gl/stencil.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/stencil.h" />
+ <Unit filename="src/gl/string_utils.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/string_utils.h" />
+ <Unit filename="src/gl/stubs.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/texenv.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/texenv.h" />
+ <Unit filename="src/gl/texgen.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/texgen.h" />
+ <Unit filename="src/gl/texture.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/texture.h" />
+ <Unit filename="src/gl/texture_3d.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/texture_compressed.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/texture_params.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/texture_read.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/uniform.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/uniform.h" />
+ <Unit filename="src/gl/vertexattrib.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/vertexattrib.h" />
+ <Unit filename="src/gl/wrap/gl4es.h" />
+ <Unit filename="src/gl/wrap/gl4eswraps.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/wrap/gles.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/wrap/gles.h" />
+ <Unit filename="src/gl/wrap/glstub.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/gl/wrap/skips.h" />
+ <Unit filename="src/gl/wrap/stub.h" />
+ <Unit filename="src/glx/drmfunc.h" />
+ <Unit filename="src/glx/gbm.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/glx/gbmfunc.h" />
+ <Unit filename="src/glx/glx.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/glx/glx.h" />
+ <Unit filename="src/glx/glx_gbm.h" />
+ <Unit filename="src/glx/glx_stubs.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/glx/hardext.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/glx/hardext.h" />
+ <Unit filename="src/glx/lookup.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/glx/rpi.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/glx/rpi.h" />
+ <Unit filename="src/glx/streaming.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/glx/streaming.h" />
+ <Unit filename="src/glx/utils.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="src/glx/utils.h" />
+ <Extensions />
+ </Project>
+</CodeBlocks_project_file>
--
2.11.0