mcst-linux-kernel/patches-2024.06.26/gl4es-1.1.4/0098-Fixed-an-issue-with-ge...

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Diff

From 342adab949873e75db31b2940f1cb3a43fa4f025 Mon Sep 17 00:00:00 2001
From: ptitSeb <sebastien.chev@gmail.com>
Date: Thu, 19 Nov 2020 18:55:43 +0100
Subject: [PATCH 098/233] Fixed an issue with generated default shader
---
src/gl/fpe_shader.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/gl/fpe_shader.c b/src/gl/fpe_shader.c
index 08f5fb87..f4b3b205 100644
--- a/src/gl/fpe_shader.c
+++ b/src/gl/fpe_shader.c
@@ -611,6 +611,8 @@ const char* const* fpe_VertexShader(shaderconv_need_t* need, fpe_state_t *state)
int t = state->texture[i].textype;
if(need && (need->need_texs&(1<<i)) && t==0)
t = 1;
+ if(need && !(need->need_texs&(1<<i)))
+ t = 0;
int mat = state->texture[i].texmat;
int adjust = state->texture[i].texadjust;
int tg[4];
--
2.11.0