mirror of
https://github.com/KolibriOS/kolibrios.git
synced 2024-12-03 22:01:55 +03:00
b6883ee547
git-svn-id: svn://kolibrios.org@5842 a494cfbc-eb01-0410-851d-a64ba20cac60
417 lines
11 KiB
PHP
417 lines
11 KiB
PHP
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; ;;
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;; Copyright (C) KolibriOS team 2004-2015. All rights reserved. ;;
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;; Distributed under terms of the GNU General Public License ;;
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;; ;;
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;; UDP.INC ;;
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;; ;;
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;; Part of the tcp/ip network stack for KolibriOS ;;
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;; ;;
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;; Written by hidnplayr@kolibrios.org ;;
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;; ;;
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;; GNU GENERAL PUBLIC LICENSE ;;
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;; Version 2, June 1991 ;;
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;; ;;
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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$Revision$
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struct UDP_header
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SourcePort dw ?
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DestinationPort dw ?
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Length dw ? ; Length of (UDP Header + Data)
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Checksum dw ?
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ends
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uglobal
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align 4
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UDP_PACKETS_TX rd NET_DEVICES_MAX
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UDP_PACKETS_RX rd NET_DEVICES_MAX
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endg
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;-----------------------------------------------------------------
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;
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; UDP_init
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;
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; This function resets all UDP variables
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;
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;-----------------------------------------------------------------
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macro UDP_init {
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xor eax, eax
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mov edi, UDP_PACKETS_TX
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mov ecx, 2*NET_DEVICES_MAX
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rep stosd
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}
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macro UDP_checksum IP1, IP2 { ; esi = ptr to udp packet, ecx = packet size, destroys: ecx, edx
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; Pseudoheader
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mov edx, IP_PROTO_UDP
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add dl, byte[IP1+1]
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adc dh, byte[IP1+0]
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adc dl, byte[IP1+3]
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adc dh, byte[IP1+2]
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adc dl, byte[IP2+1]
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adc dh, byte[IP2+0]
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adc dl, byte[IP2+3]
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adc dh, byte[IP2+2]
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adc dl, cl ; byte[esi+UDP_header.Length+1]
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adc dh, ch ; byte[esi+UDP_header.Length+0]
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; Done with pseudoheader, now do real header
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adc dl, byte[esi+UDP_header.SourcePort+1]
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adc dh, byte[esi+UDP_header.SourcePort+0]
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adc dl, byte[esi+UDP_header.DestinationPort+1]
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adc dh, byte[esi+UDP_header.DestinationPort+0]
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adc dl, byte[esi+UDP_header.Length+1]
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adc dh, byte[esi+UDP_header.Length+0]
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adc edx, 0
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; Done with header, now do data
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push esi
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movzx ecx, [esi+UDP_header.Length]
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rol cx , 8
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sub cx , sizeof.UDP_header
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add esi, sizeof.UDP_header
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call checksum_1
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call checksum_2
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pop esi
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add [esi+UDP_header.Checksum], dx ; this final instruction will set or clear ZF :)
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}
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;-----------------------------------------------------------------
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;
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; UDP_input:
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;
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; Called by IPv4_input,
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; this procedure will inject the UDP data in the application sockets.
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;
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; IN: [esp] = ptr to buffer
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; ebx = ptr to device struct
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; ecx = UDP packet size
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; edx = ptr to IPv4 header
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; esi = ptr to UDP packet data
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; edi = interface number*4
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;
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; OUT: /
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;
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;-----------------------------------------------------------------
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align 4
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UDP_input:
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DEBUGF DEBUG_NETWORK_VERBOSE, "UDP_input: size=%u\n", ecx
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; First validate, checksum
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neg [esi + UDP_header.Checksum] ; substract checksum from 0
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jz .no_checksum ; if checksum is zero, it is considered valid
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; otherwise, we will re-calculate the checksum and add it to this value, thus creating 0 when it is correct
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mov eax, edx
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UDP_checksum (eax+IPv4_header.SourceAddress), (eax+IPv4_header.DestinationAddress)
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jnz .checksum_mismatch
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.no_checksum:
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DEBUGF DEBUG_NETWORK_VERBOSE, "UDP_input: checksum ok\n"
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; Convert length to little endian
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rol [esi + UDP_header.Length], 8
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; Look for a socket where
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; IP Packet UDP Destination Port = local Port
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; IP Packet SA = Remote IP
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pusha
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mov ecx, socket_mutex
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call mutex_lock
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popa
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mov cx, [esi + UDP_header.SourcePort]
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mov dx, [esi + UDP_header.DestinationPort]
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mov eax, net_sockets
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.next_socket:
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mov eax, [eax + SOCKET.NextPtr]
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or eax, eax
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jz .unlock_dump
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cmp [eax + SOCKET.Domain], AF_INET4
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jne .next_socket
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cmp [eax + SOCKET.Protocol], IP_PROTO_UDP
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jne .next_socket
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cmp [eax + UDP_SOCKET.LocalPort], dx
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jne .next_socket
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DEBUGF DEBUG_NETWORK_VERBOSE, "UDP_input: socket=%x\n", eax
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pusha
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mov ecx, socket_mutex
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call mutex_unlock
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popa
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;;; TODO: when packet is processed, check more sockets?!
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; FIXME: check remote IP if possible
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;
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; cmp [eax + IP_SOCKET.RemoteIP], 0xffffffff
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; je @f
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; cmp [eax + IP_SOCKET.RemoteIP],
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; jne .next_socket
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; @@:
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cmp [eax + UDP_SOCKET.RemotePort], 0
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je .updateport
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cmp [eax + UDP_SOCKET.RemotePort], cx
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jne .dump
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pusha
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lea ecx, [eax + SOCKET.mutex]
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call mutex_lock
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popa
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.updatesock:
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inc [UDP_PACKETS_RX + edi]
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movzx ecx, [esi + UDP_header.Length]
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sub ecx, sizeof.UDP_header
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add esi, sizeof.UDP_header
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jmp SOCKET_input
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.updateport:
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pusha
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lea ecx, [eax + SOCKET.mutex]
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call mutex_lock
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popa
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DEBUGF DEBUG_NETWORK_VERBOSE, "UDP_input: new remote port=%x\n", cx ; FIXME: find a way to print big endian values with debugf
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mov [eax + UDP_SOCKET.RemotePort], cx
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jmp .updatesock
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.unlock_dump:
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pusha
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mov ecx, socket_mutex
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call mutex_unlock
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popa
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DEBUGF DEBUG_NETWORK_VERBOSE, "UDP_input: no socket found\n"
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jmp .dump
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.checksum_mismatch:
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DEBUGF DEBUG_NETWORK_VERBOSE, "UDP_input: checksum mismatch\n"
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.dump:
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DEBUGF DEBUG_NETWORK_VERBOSE, "UDP_input: dumping\n"
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call NET_BUFF_free
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ret
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;-----------------------------------------------------------------
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;
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; UDP_output
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;
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; IN: eax = socket pointer
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; ecx = number of bytes to send
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; esi = pointer to data
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;
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; OUT: eax = -1 on error
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;
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;-----------------------------------------------------------------
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align 4
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UDP_output:
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DEBUGF DEBUG_NETWORK_VERBOSE, "UDP_output: socket=%x bytes=%u data_ptr=%x\n", eax, ecx, esi
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mov dx, [eax + UDP_SOCKET.RemotePort]
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DEBUGF DEBUG_NETWORK_VERBOSE, "UDP_output: remote port=%x, ", dx ; FIXME: find a way to print big endian values with debugf
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rol edx, 16
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mov dx, [eax + UDP_SOCKET.LocalPort]
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DEBUGF DEBUG_NETWORK_VERBOSE, "local port=%x\n", dx
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sub esp, 4 ; Data ptr will be placed here
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push edx esi
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mov ebx, [eax + IP_SOCKET.device]
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mov edx, [eax + IP_SOCKET.LocalIP]
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mov edi, [eax + IP_SOCKET.RemoteIP]
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mov al, [eax + IP_SOCKET.ttl]
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mov ah, IP_PROTO_UDP
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add ecx, sizeof.UDP_header
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call IPv4_output
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jz .fail
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mov [esp + 8], eax ; pointer to buffer start
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mov [edi + UDP_header.Length], cx
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rol [edi + UDP_header.Length], 8
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pop esi
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push edi ecx
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sub ecx, sizeof.UDP_header
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add edi, sizeof.UDP_header
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shr ecx, 2
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rep movsd
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mov ecx, [esp]
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and ecx, 3
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rep movsb
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pop ecx edi
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pop dword [edi + UDP_header.SourcePort]
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; Checksum
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mov esi, edi
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mov [edi + UDP_header.Checksum], 0
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UDP_checksum (edi-4), (edi-8) ; FIXME: IPv4 packet could have options..
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DEBUGF DEBUG_NETWORK_VERBOSE, "UDP_output: sending with device %x\n", ebx
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call [ebx + NET_DEVICE.transmit]
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test eax, eax
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jnz @f
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call NET_ptr_to_num4
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inc [UDP_PACKETS_TX + edi]
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@@:
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ret
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.fail:
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DEBUGF DEBUG_NETWORK_ERROR, "UDP_output: failed\n"
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add esp, 4+4+8
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or eax, -1
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ret
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;-----------------------------------------------------------------
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;
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; UDP_connect
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;
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; IN: eax = socket pointer
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; OUT: eax = 0 ok / -1 error
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; ebx = error code
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;
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;-------------------------
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align 4
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UDP_connect:
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test [eax + SOCKET.state], SS_ISCONNECTED
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jz @f
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call UDP_disconnect
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@@:
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push eax edx
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lea ecx, [eax + SOCKET.mutex]
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call mutex_lock
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pop edx eax
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; Fill in local IP
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cmp [eax + IP_SOCKET.LocalIP], 0
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jne @f
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push [IP_LIST + 4] ; FIXME: use correct local IP
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pop [eax + IP_SOCKET.LocalIP]
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; Fill in remote port and IP, overwriting eventually previous values
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pushw [edx + 2]
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pop [eax + UDP_SOCKET.RemotePort]
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pushd [edx + 4]
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pop [eax + IP_SOCKET.RemoteIP]
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; Find a local port, if user didnt define one
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cmp [eax + UDP_SOCKET.LocalPort], 0
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jne @f
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call SOCKET_find_port
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@@:
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push eax
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lea ecx, [eax + SOCKET.mutex]
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call mutex_unlock
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pop eax
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call SOCKET_is_connected
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xor eax, eax
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ret
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;-----------------------------------------------------------------
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;
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; UDP_disconnect
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;
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; IN: eax = socket pointer
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; OUT: eax = socket pointer
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;
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;-------------------------
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align 4
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UDP_disconnect:
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; TODO: remove the pending received data
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call SOCKET_is_disconnected
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ret
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;---------------------------------------------------------------------------
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;
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; UDP_API
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;
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; This function is called by system function 75
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;
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; IN: subfunction number in bl
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; device number in bh
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; ecx, edx, .. depends on subfunction
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;
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; OUT:
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;
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;---------------------------------------------------------------------------
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align 4
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UDP_api:
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movzx eax, bh
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shl eax, 2
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test bl, bl
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jz .packets_tx ; 0
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dec bl
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jz .packets_rx ; 1
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.error:
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mov eax, -1
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ret
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.packets_tx:
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mov eax, [UDP_PACKETS_TX + eax]
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ret
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.packets_rx:
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mov eax, [UDP_PACKETS_RX + eax]
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ret
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