mirror of
https://github.com/KolibriOS/kolibrios.git
synced 2024-12-28 09:19:41 +03:00
4ebbeeff95
git-svn-id: svn://kolibrios.org@4438 a494cfbc-eb01-0410-851d-a64ba20cac60
1023 lines
28 KiB
C
1023 lines
28 KiB
C
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#include <stdint.h>
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#include <libavcodec/avcodec.h>
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#include <libavformat/avformat.h>
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#include <libswscale/swscale.h>
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#include <libavutil/imgutils.h>
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#include <kos32sys.h>
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#include "../winlib/winlib.h"
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#include <sound.h>
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#include "fplay.h"
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#include <math.h>
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int fplay_blit_bitmap(bitmap_t *bitmap, int dst_x, int dst_y,int w, int h);
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extern int res_pause_btn[];
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extern int res_pause_btn_pressed[];
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extern int res_play_btn[];
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extern int res_play_btn_pressed[];
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extern int64_t stream_duration;
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extern volatile int sound_level_0;
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extern volatile int sound_level_1;
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typedef struct
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{
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AVPicture picture;
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double pts;
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volatile int ready;
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}vframe_t;
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vframe_t frames[4];
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volatile int frames_count = 0;
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struct SwsContext *cvt_ctx = NULL;
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int vfx = 0;
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int dfx = 0;
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render_t *main_render;
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int width;
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int height;
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AVRational video_time_base;
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AVFrame *Frame;
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volatile uint32_t driver_lock;
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void get_client_rect(rect_t *rc);
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void flush_video()
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{
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int i;
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for(i = 0; i < 4; i++)
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{
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frames[i].pts = 0;
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frames[i].ready = 0;
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};
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frames_count = 0;
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vfx = 0;
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dfx = 0;
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};
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int init_video(AVCodecContext *ctx)
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{
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int i;
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width = ctx->width;
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height = ctx->height;
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Frame = avcodec_alloc_frame();
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if ( Frame == NULL )
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{
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printf("Cannot alloc video frame\n\r");
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return 0;
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};
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for( i=0; i < 4; i++)
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{
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int ret;
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// printf("alloc picture %d %d %x\n",
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// ctx->width, ctx->height, ctx->pix_fmt );
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ret = avpicture_alloc(&frames[i].picture, ctx->pix_fmt,
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ctx->width, ctx->height);
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if ( ret != 0 )
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{
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printf("Cannot alloc video buffer\n\r");
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return 0;
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};
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frames[i].pts = 0;
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frames[i].ready = 0;
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};
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create_thread(video_thread, ctx, 1024*1024);
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delay(50);
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return 1;
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};
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int decode_video(AVCodecContext *ctx, queue_t *qv)
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{
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AVPacket pkt;
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double pts;
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int frameFinished;
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double current_clock;
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if(frames[dfx].ready != 0 )
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return -1;
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if( get_packet(qv, &pkt) == 0 )
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return 0;
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/*
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current_clock = -90.0 + get_master_clock();
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if( pkt.dts == AV_NOPTS_VALUE &&
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Frame->reordered_opaque != AV_NOPTS_VALUE)
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pts = Frame->reordered_opaque;
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else if(pkt.dts != AV_NOPTS_VALUE)
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pts= pkt.dts;
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else
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pts= 0;
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pts *= av_q2d(video_time_base)*1000.0;
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*/
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if( 1 /*pts > current_clock*/)
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{
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frameFinished = 0;
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ctx->reordered_opaque = pkt.pts;
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if(avcodec_decode_video2(ctx, Frame, &frameFinished, &pkt) <= 0)
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printf("video decoder error\n");
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if(frameFinished)
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{
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AVPicture *dst_pic;
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if( pkt.dts == AV_NOPTS_VALUE &&
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Frame->reordered_opaque != AV_NOPTS_VALUE)
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pts = Frame->reordered_opaque;
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else if(pkt.dts != AV_NOPTS_VALUE)
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pts= pkt.dts;
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else
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pts= 0;
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// pts = *(int64_t*)av_opt_ptr(avcodec_get_frame_class(),
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// Frame, "best_effort_timestamp");
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// if (pts == AV_NOPTS_VALUE)
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// pts = 0;
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pts *= av_q2d(video_time_base);
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dst_pic = &frames[dfx].picture;
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av_image_copy(dst_pic->data, dst_pic->linesize,
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(const uint8_t**)Frame->data,
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Frame->linesize, ctx->pix_fmt, ctx->width, ctx->height);
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frames[dfx].pts = pts*1000.0;
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// printf("pts %f\n", frames[dfx].pts);
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frames[dfx].ready = 1;
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dfx++;
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dfx&= 3;
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frames_count++;
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};
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};
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av_free_packet(&pkt);
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return 1;
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}
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extern volatile enum player_state player_state;
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extern volatile enum player_state decoder_state;
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extern volatile enum player_state sound_state;
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//rect_t win_rect;
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extern int64_t rewind_pos;
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static void player_stop()
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{
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window_t *win;
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win = main_render->win;
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rewind_pos = 0;
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win->panel.play_btn->img_default = res_play_btn;
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win->panel.play_btn->img_hilite = res_play_btn;
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win->panel.play_btn->img_pressed = res_play_btn_pressed;
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win->panel.prg->current = rewind_pos;
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send_message(&win->panel.ctrl, MSG_PAINT, 0, 0);
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player_state = STOP;
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decoder_state = PLAY_2_STOP;
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sound_state = PLAY_2_STOP;
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render_draw_client(main_render);
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// printf("stop player\n");
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};
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int MainWindowProc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
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{
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window_t *win = (window_t*)ctrl;
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static int spc_down = 0;
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static int ent_down = 0;
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switch(msg)
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{
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case MSG_SIZE:
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//printf("MSG_SIZE\n");
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if(main_render)
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{
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render_adjust_size(main_render, win);
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render_draw_client(main_render);
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};
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break;
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case MSG_KEY:
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switch((short)arg2)
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{
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case 0x39:
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if(spc_down == 0)
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{
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spc_down = 1;
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send_message(win, MSG_LBTNDOWN, 0, 0);
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}
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break;
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case 0xB9:
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spc_down = 0;
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break;
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case 0x1C:
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if(ent_down == 0)
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{
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int screensize;
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if(win->win_state == NORMAL)
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{
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win->saved = win->rc;
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win->saved_state = win->win_state;
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screensize = GetScreenSize();
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__asm__ __volatile__(
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"int $0x40"
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::"a"(67), "b"(0), "c"(0),
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"d"((screensize >> 16)-1),"S"((screensize & 0xFFFF)-1) );
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win->win_state = FULLSCREEN;
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window_update_layout(win);
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}
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else if(win->win_state == FULLSCREEN)
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{
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__asm__ __volatile__(
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"int $0x40"
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::"a"(67), "b"(win->saved.l), "c"(win->saved.t),
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"d"(win->saved.r-win->saved.l-1),"S"(win->saved.b-win->saved.t-1));
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win->win_state = win->saved_state;
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window_update_layout(win);
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// if(win->saved_state == MAXIMIZED)
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{
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blit_caption(&win->caption);
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blit_panel(&win->panel);
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}
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}
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ent_down = 1;
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};
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break;
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case 0x9C:
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ent_down = 0;
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break;
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};
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case MSG_DRAW_CLIENT:
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if(main_render)
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{
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render_draw_client(main_render);
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};
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break;
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case MSG_LBTNDOWN:
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if(player_state == PAUSE)
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{
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win->panel.play_btn->img_default = res_pause_btn;
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win->panel.play_btn->img_hilite = res_pause_btn;
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win->panel.play_btn->img_pressed = res_pause_btn_pressed;
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send_message(&win->panel.play_btn->ctrl, MSG_PAINT, 0, 0);
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player_state = PLAY;
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sound_state = PAUSE_2_PLAY;
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}
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else if(player_state == PLAY)
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{
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win->panel.play_btn->img_default = res_play_btn;
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win->panel.play_btn->img_hilite = res_play_btn;
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win->panel.play_btn->img_pressed = res_play_btn_pressed;
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send_message(&win->panel.play_btn->ctrl, MSG_PAINT, 0, 0);
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player_state = PAUSE;
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sound_state = PLAY_2_PAUSE;
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}
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break;
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case MSG_COMMAND:
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switch((short)arg1)
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{
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case ID_PLAY:
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if(player_state == PAUSE)
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{
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win->panel.play_btn->img_default = res_pause_btn;
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win->panel.play_btn->img_hilite = res_pause_btn;
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win->panel.play_btn->img_pressed = res_pause_btn_pressed;
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player_state = PLAY;
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sound_state = PAUSE_2_PLAY;
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}
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else if(player_state == PLAY)
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{
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win->panel.play_btn->img_default = res_play_btn;
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win->panel.play_btn->img_hilite = res_play_btn;
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win->panel.play_btn->img_pressed = res_play_btn_pressed;
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player_state = PAUSE;
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sound_state = PLAY_2_PAUSE;
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}
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else if(player_state == STOP)
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{
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win->panel.play_btn->img_default = res_pause_btn;
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win->panel.play_btn->img_hilite = res_pause_btn;
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win->panel.play_btn->img_pressed = res_pause_btn_pressed;
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rewind_pos = 0;
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send_message(&win->panel.ctrl, MSG_PAINT, 0, 0);
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player_state = PLAY;
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decoder_state = PREPARE;
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}
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break;
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case ID_STOP:
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player_stop();
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break;
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case ID_PROGRESS:
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if(player_state != REWIND)
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{
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progress_t *prg = (progress_t*)arg2;
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rewind_pos = (prg->max - prg->min)*prg->pos/prg->ctrl.w;
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// printf("progress action pos: %d time: %f\n", prg->pos, (double)rewind_pos);
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player_state = REWIND;
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decoder_state = REWIND;
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sound_state = PLAY_2_STOP;
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if(rewind_pos < prg->current)
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{
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prg->current = rewind_pos;
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rewind_pos = -rewind_pos;
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}
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else
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prg->current = rewind_pos;
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win->panel.play_btn->img_default = res_pause_btn;
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win->panel.play_btn->img_hilite = res_pause_btn;
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win->panel.play_btn->img_pressed = res_pause_btn_pressed;
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send_message(&prg->ctrl, MSG_PAINT, 0, 0);
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};
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break;
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case ID_VOL_CTRL:
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{
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slider_t *sld = (slider_t*)arg2;
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int peak;
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int level;
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peak = sld->min + sld->pos * (sld->max - sld->min)/(96);
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// level = (log2(peak+16384)*10000.0)/15 - 10000;
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level = peak;
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// printf("level %d\n", level);
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set_audio_volume(level, level);
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send_message(&sld->ctrl, MSG_PAINT, 0, 0);
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win->panel.lvl->vol = level;
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}
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default:
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break;
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}
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break;
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default:
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def_window_proc(ctrl,msg,arg1,arg2);
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};
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return 0;
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};
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#define VERSION_A 1
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extern queue_t q_video;
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extern queue_t q_audio;
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void render_time(render_t *render)
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{
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progress_t *prg = main_render->win->panel.prg;
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level_t *lvl = main_render->win->panel.lvl;
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double ctime; /* milliseconds */
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double fdelay; /* milliseconds */
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//again:
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if(player_state == CLOSED)
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{
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render->win->win_command = WIN_CLOSED;
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return;
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}
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else if((player_state == PAUSE) || (player_state == REWIND))
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{
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delay(1);
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return;
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}
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else if (decoder_state == STOP && frames_count == 0 &&
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player_state != STOP)
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{
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player_stop();
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}
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else if(player_state != PLAY)
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{
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delay(1);
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return;
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};
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#ifdef VERSION_A
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if(frames[vfx].ready == 1 )
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{
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int sys_time;
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ctime = get_master_clock();
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fdelay = (frames[vfx].pts - ctime);
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// printf("pts %f time %f delay %f\n",
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// frames[vfx].pts, ctime, fdelay);
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if(fdelay > 15.0)
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{
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delay((int)fdelay/10);
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// return;
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};
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#if 0
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ctime = get_master_clock();
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fdelay = (frames[vfx].pts - ctime);
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// while(fdelay > 0)
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// {
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// yield();
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// ctime = get_master_clock();
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// fdelay = (frames[vfx].pts - ctime);
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// }
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// sys_time = get_tick_count();
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// if(fdelay < 0)
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// printf("systime %d pts %f time %f delay %f\n",
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// sys_time*10, frames[vfx].pts, ctime, fdelay);
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printf("pts %f time %f delay %f\n",
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frames[vfx].pts, ctime, fdelay);
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printf("video cache %d audio cache %d\n", q_video.size/1024, q_audio.size/1024);
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#endif
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main_render->draw(main_render, &frames[vfx].picture);
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if(main_render->win->win_state != FULLSCREEN)
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{
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prg->current = frames[vfx].pts*1000;
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// printf("current %f\n", prg->current);
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lvl->current = vfx & 1 ? sound_level_1 : sound_level_0;
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send_message(&prg->ctrl, PRG_PROGRESS, 0, 0);
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if(main_render->win->panel.layout)
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send_message(&lvl->ctrl, MSG_PAINT, 0, 0);
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}
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frames_count--;
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frames[vfx].ready = 0;
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vfx++;
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vfx&= 3;
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}
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else delay(1);
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#else
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if(frames[vfx].ready == 1 )
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{
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ctime = get_master_clock();
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fdelay = (frames[vfx].pts - ctime);
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// printf("pts %f time %f delay %f\n",
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// frames[vfx].pts, ctime, fdelay);
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if(fdelay < 0.0 )
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{
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int next_vfx;
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fdelay = 0;
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next_vfx = (vfx+1) & 3;
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if( frames[next_vfx].ready == 1 )
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{
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if(frames[next_vfx].pts <= ctime)
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{
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frames[vfx].ready = 0; // skip this frame
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vfx++;
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vfx&= 3;
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}
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else
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{
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if( (frames[next_vfx].pts - ctime) <
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( ctime - frames[vfx].pts) )
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{
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frames[vfx].ready = 0; // skip this frame
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vfx++;
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vfx&= 3;
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fdelay = (frames[next_vfx].pts - ctime);
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}
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}
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};
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};
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if(fdelay > 10.0)
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{
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int val = fdelay;
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printf("pts %f time %f delay %d\n",
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frames[vfx].pts, ctime, val);
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delay(val/10);
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};
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ctime = get_master_clock();
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fdelay = (frames[vfx].pts - ctime);
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printf("pts %f time %f delay %f\n",
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frames[vfx].pts, ctime, fdelay);
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main_render->draw(main_render, &frames[vfx].picture);
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main_render->win->panel.prg->current = frames[vfx].pts;
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// send_message(&render->win->panel.prg->ctrl, MSG_PAINT, 0, 0);
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frames[vfx].ready = 0;
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vfx++;
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vfx&= 3;
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}
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else yield();
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#endif
|
|
|
|
}
|
|
|
|
|
|
extern char *movie_file;
|
|
|
|
int video_thread(void *param)
|
|
{
|
|
AVCodecContext *ctx = param;
|
|
window_t *MainWindow;
|
|
|
|
init_winlib();
|
|
|
|
MainWindow = create_window(movie_file,0,
|
|
10,10,width,height+CAPTION_HEIGHT+PANEL_HEIGHT,MainWindowProc);
|
|
|
|
MainWindow->panel.prg->max = stream_duration;
|
|
// printf("MainWindow %x\n", MainWindow);
|
|
|
|
show_window(MainWindow, NORMAL);
|
|
|
|
// __asm__ __volatile__("int3");
|
|
|
|
main_render = create_render(MainWindow, ctx, HW_TEX_BLIT|HW_BIT_BLIT);
|
|
if( main_render == NULL)
|
|
{
|
|
printf("Cannot create render\n\r");
|
|
return 0;
|
|
};
|
|
|
|
render_draw_client(main_render);
|
|
player_state = PLAY;
|
|
|
|
run_render(MainWindow, main_render);
|
|
|
|
destroy_render(main_render);
|
|
fini_winlib();
|
|
|
|
player_state = CLOSED;
|
|
return 0;
|
|
};
|
|
|
|
|
|
void draw_hw_picture(render_t *render, AVPicture *picture);
|
|
void draw_sw_picture(render_t *render, AVPicture *picture);
|
|
|
|
render_t *create_render(window_t *win, AVCodecContext *ctx, uint32_t flags)
|
|
{
|
|
render_t *render;
|
|
|
|
uint32_t right, bottom, draw_w, draw_h;
|
|
uint32_t s, sw, sh;
|
|
uint8_t state;
|
|
|
|
// __asm__ __volatile__("int3");
|
|
|
|
render = (render_t*)malloc(sizeof(render_t));
|
|
memset(render, 0, sizeof(render_t));
|
|
|
|
render->win = win;
|
|
|
|
render->ctx_width = ctx->width;
|
|
render->ctx_height = ctx->height;
|
|
render->ctx_format = ctx->pix_fmt;
|
|
|
|
mutex_lock(&driver_lock);
|
|
render->caps = init_pixlib(flags);
|
|
mutex_unlock(&driver_lock);
|
|
|
|
right = win->w;
|
|
bottom = win->h-CAPTION_HEIGHT-PANEL_HEIGHT;
|
|
|
|
// printf("window width %d height %d\n",
|
|
// right, bottom);
|
|
|
|
render->win_state = win->win_state;
|
|
|
|
draw_w = bottom*render->ctx_width/render->ctx_height;
|
|
draw_h = right*render->ctx_height/render->ctx_width;
|
|
|
|
if(draw_w > right)
|
|
{
|
|
draw_w = right;
|
|
draw_h = right*render->ctx_height/render->ctx_width;
|
|
};
|
|
|
|
if(draw_h > bottom)
|
|
{
|
|
draw_h = bottom;
|
|
draw_w = bottom*render->ctx_width/render->ctx_height;
|
|
};
|
|
|
|
render->win_width = win->w;
|
|
render->win_height = win->h-CAPTION_HEIGHT-PANEL_HEIGHT;
|
|
|
|
render_set_size(render, draw_w, draw_h);
|
|
|
|
|
|
if(render->caps==0)
|
|
{
|
|
render->bitmap[0].width = draw_w;
|
|
render->bitmap[0].height = draw_h;
|
|
|
|
if( create_bitmap(&render->bitmap[0]) != 0 )
|
|
{
|
|
free(render);
|
|
return NULL;
|
|
}
|
|
render->draw = draw_sw_picture;
|
|
}
|
|
else
|
|
{
|
|
int width, height, flags;
|
|
int i;
|
|
|
|
if(render->caps & HW_TEX_BLIT)
|
|
{
|
|
sna_create_mask();
|
|
|
|
width = render->ctx_width;
|
|
height = render->ctx_height;
|
|
flags = HW_TEX_BLIT;
|
|
}
|
|
else
|
|
{
|
|
width = draw_w;
|
|
height = draw_h;;
|
|
flags = HW_BIT_BLIT;
|
|
}
|
|
|
|
for( i=0; i < 2; i++)
|
|
{
|
|
render->bitmap[i].width = width;
|
|
render->bitmap[i].height = height;
|
|
render->bitmap[i].flags = flags;
|
|
|
|
if( create_bitmap(&render->bitmap[i]) != 0 )
|
|
{
|
|
player_state = CLOSED;
|
|
free(render);
|
|
return NULL;
|
|
};
|
|
}
|
|
|
|
render->state = INIT;
|
|
render->target = 0;
|
|
render->draw = draw_hw_picture;
|
|
};
|
|
|
|
|
|
printf("FPlay %s render engine: context %dx%d picture %dx%d\n",
|
|
render->caps & HW_TEX_BLIT ? "hw_tex_blit":
|
|
render->caps & HW_BIT_BLIT ? "hw_bit_blit":"software",
|
|
render->ctx_width, render->ctx_height,
|
|
draw_w, draw_h);
|
|
|
|
// if(init_hw_context(ctx) == 0)
|
|
// printf("create hardware decoder context\n");
|
|
|
|
return render;
|
|
};
|
|
|
|
void destroy_render(render_t *render)
|
|
{
|
|
|
|
destroy_bitmap(&render->bitmap[0]);
|
|
|
|
if(render->caps & (HW_BIT_BLIT|HW_TEX_BLIT)) /* hw blitter */
|
|
destroy_bitmap(&render->bitmap[1]);
|
|
|
|
done_pixlib();
|
|
};
|
|
|
|
void render_set_size(render_t *render, int width, int height)
|
|
{
|
|
int i;
|
|
|
|
render->layout = 0;
|
|
render->rcvideo.l = 0;
|
|
render->rcvideo.t = 0;
|
|
render->rcvideo.r = width;
|
|
render->rcvideo.b = height;
|
|
|
|
// printf("render width %d height %d\n",width, height);
|
|
|
|
if( render->win_height > height )
|
|
{
|
|
int yoffs;
|
|
yoffs = (render->win_height-height)/2;
|
|
if(yoffs)
|
|
{
|
|
render->rctop.t = 0;
|
|
render->rctop.b = yoffs;
|
|
render->rcvideo.t = yoffs;
|
|
render->layout |= HAS_TOP;
|
|
}
|
|
|
|
yoffs = render->win_height-(render->rcvideo.t+render->rcvideo.b);
|
|
if(yoffs)
|
|
{
|
|
render->rcbottom.t = render->rcvideo.t+render->rcvideo.b;
|
|
render->rcbottom.b = yoffs;
|
|
render->layout |= HAS_BOTTOM;
|
|
}
|
|
}
|
|
|
|
if( render->win_width > width )
|
|
{
|
|
int xoffs;
|
|
xoffs = (render->win_width-width)/2;
|
|
if(xoffs)
|
|
{
|
|
render->rcleft.r = xoffs;
|
|
render->rcvideo.l = xoffs;
|
|
render->layout |= HAS_LEFT;
|
|
}
|
|
xoffs = render->win_width-(render->rcvideo.l+render->rcvideo.r);
|
|
if(xoffs)
|
|
{
|
|
render->rcright.l = render->rcvideo.l+render->rcvideo.r;
|
|
render->rcright.r = xoffs;
|
|
render->layout |= HAS_RIGHT;
|
|
}
|
|
};
|
|
};
|
|
|
|
void render_adjust_size(render_t *render, window_t *win)
|
|
{
|
|
uint32_t right, bottom, new_w, new_h;
|
|
uint32_t s, sw, sh;
|
|
uint8_t state;
|
|
|
|
right = win->w;
|
|
bottom = win->h;
|
|
|
|
if(win->win_state != FULLSCREEN)
|
|
bottom-= CAPTION_HEIGHT+PANEL_HEIGHT;
|
|
|
|
// printf("window width %d height %d\n",
|
|
// right, bottom);
|
|
|
|
render->win_state = win->win_state;
|
|
|
|
if(render->win_state == MINIMIZED)
|
|
return;
|
|
|
|
if(render->win_state == ROLLED)
|
|
return;
|
|
|
|
if( right == render->win_width &&
|
|
bottom == render->win_height)
|
|
return;
|
|
|
|
// printf("%s r: %d b: %d\n", __FUNCTION__, right, bottom);
|
|
|
|
new_w = bottom*render->ctx_width/render->ctx_height;
|
|
new_h = right*render->ctx_height/render->ctx_width;
|
|
|
|
if(new_w > right)
|
|
{
|
|
new_w = right;
|
|
new_h = right*render->ctx_height/render->ctx_width;
|
|
};
|
|
if(new_h > bottom)
|
|
{
|
|
new_h = bottom;
|
|
new_w = bottom*render->ctx_width/render->ctx_height;
|
|
};
|
|
|
|
render->win_width = right;
|
|
render->win_height = bottom;
|
|
render_set_size(render, new_w, new_h);
|
|
|
|
if(render->caps & HW_TEX_BLIT) /* hw scaler */
|
|
return;
|
|
|
|
render->bitmap[0].width = new_w;
|
|
render->bitmap[0].height = new_h;
|
|
resize_bitmap(&render->bitmap[0]);
|
|
|
|
if(render->caps & HW_BIT_BLIT) /* hw blitter */
|
|
{
|
|
render->bitmap[1].width = new_w;
|
|
render->bitmap[1].height = new_h;
|
|
resize_bitmap(&render->bitmap[1]);
|
|
};
|
|
return;
|
|
};
|
|
|
|
void draw_hw_picture(render_t *render, AVPicture *picture)
|
|
{
|
|
int dst_width, dst_height;
|
|
bitmap_t *bitmap;
|
|
uint8_t *data[4];
|
|
int linesize[4];
|
|
int ret;
|
|
|
|
if(render->win->win_state == MINIMIZED ||
|
|
render->win->win_state == ROLLED)
|
|
return;
|
|
|
|
if(render->caps & HW_TEX_BLIT)
|
|
{
|
|
dst_width = render->ctx_width;
|
|
dst_height = render->ctx_height;
|
|
}
|
|
else
|
|
{
|
|
dst_width = render->rcvideo.r;
|
|
dst_height = render->rcvideo.b;
|
|
};
|
|
|
|
cvt_ctx = sws_getCachedContext(cvt_ctx,
|
|
render->ctx_width, render->ctx_height, render->ctx_format,
|
|
dst_width, dst_height, PIX_FMT_BGRA,
|
|
SWS_FAST_BILINEAR, NULL, NULL, NULL);
|
|
if(cvt_ctx == NULL)
|
|
{
|
|
printf("Cannot initialize the conversion context!\n");
|
|
return ;
|
|
};
|
|
|
|
bitmap = &render->bitmap[render->target];
|
|
|
|
ret = lock_bitmap(bitmap);
|
|
if( ret != 0)
|
|
{
|
|
printf("Cannot lock bitmap!\n");
|
|
return ;
|
|
}
|
|
|
|
// printf("sws_getCachedContext\n");
|
|
data[0] = bitmap->data;
|
|
data[1] = bitmap->data+1;
|
|
data[2] = bitmap->data+2;
|
|
data[3] = bitmap->data+3;
|
|
|
|
linesize[0] = bitmap->pitch;
|
|
linesize[1] = bitmap->pitch;
|
|
linesize[2] = bitmap->pitch;
|
|
linesize[3] = bitmap->pitch;
|
|
|
|
sws_scale(cvt_ctx, (const uint8_t* const *)picture->data,
|
|
picture->linesize, 0, render->ctx_height, data, linesize);
|
|
// printf("sws_scale\n");
|
|
|
|
|
|
if(render->caps & HW_TEX_BLIT)
|
|
{
|
|
|
|
if(render->win->win_state == FULLSCREEN)
|
|
fplay_blit_bitmap(bitmap,render->rcvideo.l,render->rcvideo.t,
|
|
render->rcvideo.r, render->rcvideo.b);
|
|
else
|
|
fplay_blit_bitmap(bitmap, render->rcvideo.l,
|
|
CAPTION_HEIGHT+render->rcvideo.t,
|
|
render->rcvideo.r, render->rcvideo.b);
|
|
}
|
|
else
|
|
{
|
|
if(render->win->win_state == FULLSCREEN)
|
|
blit_bitmap(bitmap,render->rcvideo.l,render->rcvideo.t,
|
|
render->rcvideo.r, render->rcvideo.b, 0,0);
|
|
else
|
|
blit_bitmap(bitmap, render->rcvideo.l,
|
|
CAPTION_HEIGHT+render->rcvideo.t,
|
|
render->rcvideo.r, render->rcvideo.b, 0, 0);
|
|
};
|
|
|
|
render->last_bitmap = bitmap;
|
|
render->target++;
|
|
render->target&= 1;
|
|
}
|
|
|
|
void draw_sw_picture(render_t *render, AVPicture *picture)
|
|
{
|
|
uint8_t *data[4];
|
|
int linesize[4];
|
|
|
|
if(render->win->win_state == MINIMIZED ||
|
|
render->win->win_state == ROLLED)
|
|
return;
|
|
|
|
cvt_ctx = sws_getCachedContext(cvt_ctx,
|
|
render->ctx_width, render->ctx_height,
|
|
render->ctx_format,
|
|
render->rcvideo.r, render->rcvideo.b,
|
|
PIX_FMT_BGRA, SWS_FAST_BILINEAR, NULL, NULL, NULL);
|
|
if(cvt_ctx == NULL)
|
|
{
|
|
printf("Cannot initialize the conversion context!\n");
|
|
return ;
|
|
}
|
|
|
|
lock_bitmap(&render->bitmap[0]);
|
|
|
|
data[0] = render->bitmap[0].data;
|
|
data[1] = render->bitmap[0].data+1;
|
|
data[2] = render->bitmap[0].data+2;
|
|
data[3] = render->bitmap[0].data+3;
|
|
|
|
linesize[0] = render->bitmap[0].pitch;
|
|
linesize[1] = render->bitmap[0].pitch;
|
|
linesize[2] = render->bitmap[0].pitch;
|
|
linesize[3] = render->bitmap[0].pitch;
|
|
|
|
sws_scale(cvt_ctx, (const uint8_t* const *)picture->data,
|
|
picture->linesize, 0, render->ctx_height, data, linesize);
|
|
|
|
if(render->win->win_state == FULLSCREEN)
|
|
fplay_blit_bitmap(&render->bitmap[0],render->rcvideo.l,render->rcvideo.t,
|
|
render->rcvideo.r, render->rcvideo.b);
|
|
else
|
|
fplay_blit_bitmap(&render->bitmap[0], render->rcvideo.l,
|
|
CAPTION_HEIGHT+render->rcvideo.t,
|
|
render->rcvideo.r, render->rcvideo.b);
|
|
|
|
render->last_bitmap = &render->bitmap[0];
|
|
}
|
|
|
|
void render_draw_client(render_t *render)
|
|
{
|
|
int y;
|
|
|
|
if(render->win_state == MINIMIZED ||
|
|
render->win_state == ROLLED )
|
|
return;
|
|
if(render->win_state == FULLSCREEN)
|
|
y = 0;
|
|
else
|
|
y = CAPTION_HEIGHT;
|
|
|
|
if(player_state == PAUSE)
|
|
{
|
|
if(frames[vfx].ready == 1 )
|
|
main_render->draw(main_render, &frames[vfx].picture);
|
|
else
|
|
draw_bar(0, y, render->win_width,
|
|
render->rcvideo.b, 0);
|
|
}
|
|
else if( player_state == STOP )
|
|
{
|
|
draw_bar(0,y, render->win_width,
|
|
render->rcvideo.b, 0);
|
|
};
|
|
|
|
if(render->layout & HAS_TOP)
|
|
draw_bar(0, y, render->win_width,
|
|
render->rctop.b, 0);
|
|
if(render->layout & HAS_LEFT)
|
|
draw_bar(0, render->rcvideo.t+y, render->rcleft.r,
|
|
render->rcvideo.b, 0);
|
|
if(render->layout & HAS_RIGHT)
|
|
draw_bar(render->rcright.l, render->rcvideo.t+y,
|
|
render->rcright.r, render->rcvideo.b, 0);
|
|
if(render->layout & HAS_BOTTOM)
|
|
draw_bar(0, render->rcbottom.t+y,
|
|
render->win_width, render->rcbottom.b, 0);
|
|
}
|
|
|
|
|
|
|
|
|
|
|