mirror of
https://github.com/KolibriOS/kolibrios.git
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754f9336f0
git-svn-id: svn://kolibrios.org@4349 a494cfbc-eb01-0410-851d-a64ba20cac60
94 lines
2.9 KiB
C
94 lines
2.9 KiB
C
/*
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* Generate a header file for hardcoded Parametric Stereo tables
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*
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* Copyright (c) 2010 Alex Converse <alex.converse@gmail.com>
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include <stdlib.h>
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#define CONFIG_HARDCODED_TABLES 0
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#include "aacps_tablegen.h"
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#include "tableprint.h"
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void write_float_3d_array (const void *p, int b, int c, int d)
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{
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int i;
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const float *f = p;
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for (i = 0; i < b; i++) {
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printf("{\n");
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write_float_2d_array(f, c, d);
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printf("},\n");
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f += c * d;
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}
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}
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void write_float_4d_array (const void *p, int a, int b, int c, int d)
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{
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int i;
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const float *f = p;
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for (i = 0; i < a; i++) {
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printf("{\n");
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write_float_3d_array(f, b, c, d);
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printf("},\n");
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f += b * c * d;
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}
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}
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int main(void)
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{
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ps_tableinit();
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write_fileheader();
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printf("static const float pd_re_smooth[8*8*8] = {\n");
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write_float_array(pd_re_smooth, 8*8*8);
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printf("};\n");
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printf("static const float pd_im_smooth[8*8*8] = {\n");
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write_float_array(pd_im_smooth, 8*8*8);
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printf("};\n");
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printf("static const float HA[46][8][4] = {\n");
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write_float_3d_array(HA, 46, 8, 4);
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printf("};\n");
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printf("static const float HB[46][8][4] = {\n");
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write_float_3d_array(HB, 46, 8, 4);
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printf("};\n");
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printf("static const DECLARE_ALIGNED(16, float, f20_0_8)[8][8][2] = {\n");
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write_float_3d_array(f20_0_8, 8, 8, 2);
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printf("};\n");
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printf("static const DECLARE_ALIGNED(16, float, f34_0_12)[12][8][2] = {\n");
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write_float_3d_array(f34_0_12, 12, 8, 2);
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printf("};\n");
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printf("static const DECLARE_ALIGNED(16, float, f34_1_8)[8][8][2] = {\n");
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write_float_3d_array(f34_1_8, 8, 8, 2);
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printf("};\n");
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printf("static const DECLARE_ALIGNED(16, float, f34_2_4)[4][8][2] = {\n");
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write_float_3d_array(f34_2_4, 4, 8, 2);
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printf("};\n");
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printf("static const DECLARE_ALIGNED(16, float, Q_fract_allpass)[2][50][3][2] = {\n");
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write_float_4d_array(Q_fract_allpass, 2, 50, 3, 2);
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printf("};\n");
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printf("static const DECLARE_ALIGNED(16, float, phi_fract)[2][50][2] = {\n");
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write_float_3d_array(phi_fract, 2, 50, 2);
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printf("};\n");
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return 0;
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}
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