mirror of
https://github.com/KolibriOS/kolibrios.git
synced 2024-12-14 19:07:09 +03:00
dadd9561ac
git-svn-id: svn://kolibrios.org@8526 a494cfbc-eb01-0410-851d-a64ba20cac60
569 lines
12 KiB
C
Executable File
569 lines
12 KiB
C
Executable File
/*
|
|
* sound.c
|
|
* Copyright (C) 1998 Brainchild Design - http://brainchilddesign.com/
|
|
*
|
|
* Copyright (C) 2001 Chuck Mason <cemason@users.sourceforge.net>
|
|
*
|
|
* Copyright (C) 2002 Florian Schulze <crow@icculus.org>
|
|
*
|
|
* This file is part of Jump'n'Bump.
|
|
*
|
|
* Jump'n'Bump is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* Jump'n'Bump is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#include "globals.h"
|
|
#include <limits.h>
|
|
#ifndef _MSC_VER
|
|
#include <unistd.h>
|
|
#endif
|
|
#include "SDL.h"
|
|
|
|
#ifndef NO_SDL_MIXER
|
|
#include "SDL_mixer.h"
|
|
|
|
static Mix_Music *current_music = (Mix_Music *) NULL;
|
|
#endif
|
|
|
|
sfx_data sounds[NUM_SFX];
|
|
|
|
static int SAMPLECOUNT = 512;
|
|
|
|
#define MAX_CHANNELS 32
|
|
|
|
typedef struct {
|
|
/* loop flag */
|
|
int loop;
|
|
/* The channel step amount... */
|
|
unsigned int step;
|
|
/* ... and a 0.16 bit remainder of last step. */
|
|
unsigned int stepremainder;
|
|
unsigned int samplerate;
|
|
/* The channel data pointers, start and end. */
|
|
signed short* data;
|
|
signed short* startdata;
|
|
signed short* enddata;
|
|
/* Hardware left and right channel volume lookup. */
|
|
int leftvol;
|
|
int rightvol;
|
|
} channel_info_t;
|
|
|
|
channel_info_t channelinfo[MAX_CHANNELS];
|
|
|
|
/* Sample rate in samples/second */
|
|
int audio_rate = 44100;
|
|
int global_sfx_volume = 0;
|
|
/*
|
|
// This function loops all active (internal) sound
|
|
// channels, retrieves a given number of samples
|
|
// from the raw sound data, modifies it according
|
|
// to the current (internal) channel parameters,
|
|
// mixes the per channel samples into the given
|
|
// mixing buffer, and clamping it to the allowed
|
|
// range.
|
|
//
|
|
// This function currently supports only 16bit.
|
|
*/
|
|
|
|
static void stopchan(int i)
|
|
{
|
|
if (channelinfo[i].data) {
|
|
memset(&channelinfo[i], 0, sizeof(channel_info_t));
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
// This function adds a sound to the
|
|
// list of currently active sounds,
|
|
// which is maintained as a given number
|
|
// (eight, usually) of internal channels.
|
|
// Returns a handle.
|
|
*/
|
|
int addsfx(signed short *data, int len, int loop, int samplerate, int channel)
|
|
{
|
|
stopchan(channel);
|
|
|
|
/* We will handle the new SFX. */
|
|
/* Set pointer to raw data. */
|
|
channelinfo[channel].data = data;
|
|
channelinfo[channel].startdata = data;
|
|
|
|
/* Set pointer to end of raw data. */
|
|
channelinfo[channel].enddata = channelinfo[channel].data + len - 1;
|
|
channelinfo[channel].samplerate = samplerate;
|
|
|
|
channelinfo[channel].loop = loop;
|
|
channelinfo[channel].stepremainder = 0;
|
|
|
|
return channel;
|
|
}
|
|
|
|
|
|
static void updateSoundParams(int slot, int volume)
|
|
{
|
|
int rightvol;
|
|
int leftvol;
|
|
|
|
/*
|
|
// Set stepping
|
|
// MWM 2000-12-24: Calculates proportion of channel samplerate
|
|
// to global samplerate for mixing purposes.
|
|
// Patched to shift left *then* divide, to minimize roundoff errors
|
|
// as well as to use SAMPLERATE as defined above, not to assume 11025 Hz
|
|
*/
|
|
channelinfo[slot].step = ((channelinfo[slot].samplerate<<16)/audio_rate);
|
|
|
|
leftvol = volume;
|
|
rightvol= volume;
|
|
|
|
/* Sanity check, clamp volume. */
|
|
if (rightvol < 0)
|
|
rightvol = 0;
|
|
if (rightvol > 127)
|
|
rightvol = 127;
|
|
|
|
if (leftvol < 0)
|
|
leftvol = 0;
|
|
if (leftvol > 127)
|
|
leftvol = 127;
|
|
|
|
channelinfo[slot].leftvol = leftvol;
|
|
channelinfo[slot].rightvol = rightvol;
|
|
}
|
|
|
|
|
|
void mix_sound(void *unused, Uint8 *stream, int len)
|
|
{
|
|
/* Mix current sound data. */
|
|
/* Data, from raw sound, for right and left. */
|
|
register int sample;
|
|
register int dl;
|
|
register int dr;
|
|
|
|
/* Pointers in audio stream, left, right, end. */
|
|
signed short* leftout;
|
|
signed short* rightout;
|
|
signed short* leftend;
|
|
/* Step in stream, left and right, thus two. */
|
|
int step;
|
|
|
|
/* Mixing channel index. */
|
|
int chan;
|
|
|
|
/* Left and right channel */
|
|
/* are in audio stream, alternating. */
|
|
leftout = (signed short *)stream;
|
|
rightout = ((signed short *)stream)+1;
|
|
step = 2;
|
|
|
|
/* Determine end, for left channel only */
|
|
/* (right channel is implicit). */
|
|
leftend = leftout + (len/4)*step;
|
|
|
|
/* Mix sounds into the mixing buffer. */
|
|
/* Loop over step*SAMPLECOUNT, */
|
|
/* that is 512 values for two channels. */
|
|
while (leftout != leftend) {
|
|
/* Reset left/right value. */
|
|
dl = *leftout * 256;
|
|
dr = *rightout * 256;
|
|
|
|
/* Love thy L2 chache - made this a loop. */
|
|
/* Now more channels could be set at compile time */
|
|
/* as well. Thus loop those channels. */
|
|
for ( chan = 0; chan < MAX_CHANNELS; chan++ ) {
|
|
/* Check channel, if active. */
|
|
if (channelinfo[chan].data) {
|
|
/* Get the raw data from the channel. */
|
|
/* no filtering */
|
|
/* sample = *channelinfo[chan].data; */
|
|
/* linear filtering */
|
|
sample = (int)(((int)channelinfo[chan].data[0] * (int)(0x10000 - channelinfo[chan].stepremainder))
|
|
+ ((int)channelinfo[chan].data[1] * (int)(channelinfo[chan].stepremainder))) >> 16;
|
|
|
|
/* Add left and right part */
|
|
/* for this channel (sound) */
|
|
/* to the current data. */
|
|
/* Adjust volume accordingly. */
|
|
dl += sample * (channelinfo[chan].leftvol * global_sfx_volume) / 128;
|
|
dr += sample * (channelinfo[chan].rightvol * global_sfx_volume) / 128;
|
|
/* Increment index ??? */
|
|
channelinfo[chan].stepremainder += channelinfo[chan].step;
|
|
/* MSB is next sample??? */
|
|
channelinfo[chan].data += channelinfo[chan].stepremainder >> 16;
|
|
/* Limit to LSB??? */
|
|
channelinfo[chan].stepremainder &= 0xffff;
|
|
|
|
/* Check whether we are done. */
|
|
if (channelinfo[chan].data >= channelinfo[chan].enddata) {
|
|
if (channelinfo[chan].loop) {
|
|
channelinfo[chan].data = channelinfo[chan].startdata;
|
|
} else {
|
|
stopchan(chan);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Clamp to range. Left hardware channel. */
|
|
/* Has been char instead of short. */
|
|
/* if (dl > 127) *leftout = 127; */
|
|
/* else if (dl < -128) *leftout = -128; */
|
|
/* else *leftout = dl; */
|
|
|
|
dl = dl / 256;
|
|
dr = dr / 256;
|
|
|
|
if (dl > SHRT_MAX)
|
|
*leftout = SHRT_MAX;
|
|
else if (dl < SHRT_MIN)
|
|
*leftout = SHRT_MIN;
|
|
else
|
|
*leftout = (signed short)dl;
|
|
|
|
/* Same for right hardware channel. */
|
|
if (dr > SHRT_MAX)
|
|
*rightout = SHRT_MAX;
|
|
else if (dr < SHRT_MIN)
|
|
*rightout = SHRT_MIN;
|
|
else
|
|
*rightout = (signed short)dr;
|
|
|
|
/* Increment current pointers in stream */
|
|
leftout += step;
|
|
rightout += step;
|
|
}
|
|
}
|
|
|
|
/* misc handling */
|
|
|
|
char dj_init(void)
|
|
{
|
|
Uint16 audio_format = MIX_DEFAULT_FORMAT;
|
|
int audio_channels = 2;
|
|
int audio_buffers = 4096;
|
|
|
|
open_screen();
|
|
|
|
if (main_info.no_sound)
|
|
return 0;
|
|
|
|
audio_buffers = SAMPLECOUNT*audio_rate/11025;
|
|
|
|
memset(channelinfo, 0, sizeof(channelinfo));
|
|
memset(sounds, 0, sizeof(sounds));
|
|
|
|
#ifndef NO_SDL_MIXER
|
|
if (Mix_OpenAudio(audio_rate, audio_format, audio_channels, audio_buffers) < 0) {
|
|
fprintf(stderr, "Couldn't open audio: %s\n", SDL_GetError());
|
|
main_info.no_sound = 1;
|
|
return 1;
|
|
}
|
|
|
|
Mix_QuerySpec(&audio_rate, &audio_format, &audio_channels);
|
|
printf("Opened audio at %dHz %dbit %s, %d bytes audio buffer\n", audio_rate, (audio_format & 0xFF), (audio_channels > 1) ? "stereo" : "mono", audio_buffers);
|
|
|
|
Mix_SetMusicCMD(getenv("MUSIC_CMD"));
|
|
|
|
Mix_SetPostMix(mix_sound, NULL);
|
|
#else
|
|
main_info.no_sound = 1;
|
|
return 1;
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
void dj_deinit(void)
|
|
{
|
|
if (main_info.no_sound)
|
|
return;
|
|
|
|
#ifndef NO_SDL_MIXER
|
|
Mix_HaltMusic();
|
|
if (current_music)
|
|
Mix_FreeMusic(current_music);
|
|
current_music = NULL;
|
|
|
|
Mix_CloseAudio();
|
|
#endif
|
|
|
|
SDL_Quit();
|
|
}
|
|
|
|
void dj_start(void)
|
|
{
|
|
}
|
|
|
|
void dj_stop(void)
|
|
{
|
|
}
|
|
|
|
char dj_autodetect_sd(void)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
char dj_set_stereo(char flag)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void dj_set_auto_mix(char flag)
|
|
{
|
|
}
|
|
|
|
unsigned short dj_set_mixing_freq(unsigned short freq)
|
|
{
|
|
return freq;
|
|
}
|
|
|
|
void dj_set_dma_time(unsigned short time)
|
|
{
|
|
}
|
|
|
|
void dj_set_nosound(char flag)
|
|
{
|
|
}
|
|
|
|
/* mix handling */
|
|
|
|
void dj_mix(void)
|
|
{
|
|
}
|
|
|
|
/* sfx handling */
|
|
|
|
char dj_set_num_sfx_channels(char num_channels)
|
|
{
|
|
return num_channels;
|
|
}
|
|
|
|
void dj_set_sfx_volume(char volume)
|
|
{
|
|
if (main_info.no_sound)
|
|
return;
|
|
|
|
SDL_LockAudio();
|
|
global_sfx_volume = volume*2;
|
|
SDL_UnlockAudio();
|
|
}
|
|
|
|
void dj_play_sfx(unsigned char sfx_num, unsigned short freq, char volume, char panning, unsigned short delay, char channel)
|
|
{
|
|
int slot;
|
|
|
|
if (main_info.music_no_sound || main_info.no_sound)
|
|
return;
|
|
|
|
if (channel<0) {
|
|
for (slot=0; slot<MAX_CHANNELS; slot++)
|
|
if (channelinfo[slot].data==NULL)
|
|
break;
|
|
if (slot>=MAX_CHANNELS)
|
|
return;
|
|
} else
|
|
slot = channel;
|
|
|
|
SDL_LockAudio();
|
|
addsfx((short *)sounds[sfx_num].buf, sounds[sfx_num].length, sounds[sfx_num].loop, freq, slot);
|
|
updateSoundParams(slot, volume*2);
|
|
SDL_UnlockAudio();
|
|
}
|
|
|
|
char dj_get_sfx_settings(unsigned char sfx_num, sfx_data *data)
|
|
{
|
|
if (main_info.no_sound)
|
|
return 0;
|
|
|
|
memcpy(data, &sounds[sfx_num], sizeof(sfx_data));
|
|
return 0;
|
|
}
|
|
|
|
char dj_set_sfx_settings(unsigned char sfx_num, sfx_data *data)
|
|
{
|
|
if (main_info.no_sound)
|
|
return 0;
|
|
|
|
memcpy(&sounds[sfx_num], data, sizeof(sfx_data));
|
|
return 0;
|
|
}
|
|
|
|
void dj_set_sfx_channel_volume(char channel_num, char volume)
|
|
{
|
|
if (main_info.no_sound)
|
|
return;
|
|
|
|
SDL_LockAudio();
|
|
updateSoundParams(channel_num, volume*2);
|
|
SDL_UnlockAudio();
|
|
}
|
|
|
|
void dj_stop_sfx_channel(char channel_num)
|
|
{
|
|
if (main_info.no_sound)
|
|
return;
|
|
|
|
SDL_LockAudio();
|
|
stopchan(channel_num);
|
|
SDL_UnlockAudio();
|
|
}
|
|
|
|
char dj_load_sfx(unsigned char * file_handle, char *filename, int file_length, char sfx_type, unsigned char sfx_num)
|
|
{
|
|
unsigned int i;
|
|
unsigned char *src;
|
|
unsigned short *dest;
|
|
|
|
if (main_info.no_sound)
|
|
return 0;
|
|
|
|
sounds[sfx_num].buf = malloc(file_length);
|
|
|
|
memcpy(sounds[sfx_num].buf, file_handle, file_length);
|
|
|
|
sounds[sfx_num].length = file_length / 2;
|
|
src = sounds[sfx_num].buf;
|
|
dest = (unsigned short *)sounds[sfx_num].buf;
|
|
for (i=0; i<sounds[sfx_num].length; i++)
|
|
{
|
|
unsigned short temp;
|
|
temp = src[0] + (src[1] << 8);
|
|
*dest = temp;
|
|
src += 2;
|
|
dest++;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void dj_free_sfx(unsigned char sfx_num)
|
|
{
|
|
if (main_info.no_sound)
|
|
return;
|
|
|
|
free(sounds[sfx_num].buf);
|
|
memset(&sounds[sfx_num], 0, sizeof(sfx_data));
|
|
}
|
|
|
|
/* mod handling */
|
|
|
|
char dj_ready_mod(char mod_num)
|
|
{
|
|
#ifndef NO_SDL_MIXER
|
|
FILE *tmp;
|
|
# if ((defined _MSC_VER) || (defined __MINGW32__))
|
|
char filename[] = "jnb.tmpmusic.mod";
|
|
# else
|
|
char filename[] = "/tmp/jnb.tmpmusic.mod";
|
|
# endif
|
|
unsigned char *fp;
|
|
int len;
|
|
|
|
if (main_info.no_sound)
|
|
return 0;
|
|
|
|
switch (mod_num) {
|
|
case MOD_MENU:
|
|
fp = dat_open("jump.mod");
|
|
len = dat_filelen("jump.mod");
|
|
break;
|
|
case MOD_GAME:
|
|
fp = dat_open("bump.mod");
|
|
len = dat_filelen("bump.mod");
|
|
break;
|
|
case MOD_SCORES:
|
|
fp = dat_open("scores.mod");
|
|
len = dat_filelen("scores.mod");
|
|
break;
|
|
default:
|
|
fprintf(stderr, "bogus parameter to dj_ready_mod()\n");
|
|
fp = NULL;
|
|
len = 0;
|
|
break;
|
|
}
|
|
|
|
if (Mix_PlayingMusic())
|
|
Mix_FadeOutMusic(1500);
|
|
|
|
if (current_music) {
|
|
Mix_FreeMusic(current_music);
|
|
current_music = NULL;
|
|
}
|
|
|
|
if (fp == NULL) {
|
|
return 0;
|
|
}
|
|
|
|
tmp = fopen(filename, "wb");
|
|
if (tmp) {
|
|
fwrite(fp, len, 1, tmp);
|
|
fflush(tmp);
|
|
fclose(tmp);
|
|
}
|
|
|
|
current_music = Mix_LoadMUS(filename);
|
|
unlink(filename);
|
|
if (current_music == NULL) {
|
|
fprintf(stderr, "Couldn't load music: %s\n", SDL_GetError());
|
|
return 0;
|
|
}
|
|
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
char dj_start_mod(void)
|
|
{
|
|
#ifndef NO_SDL_MIXER
|
|
if (main_info.no_sound)
|
|
return 0;
|
|
|
|
Mix_VolumeMusic(0);
|
|
Mix_PlayMusic(current_music, -1);
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
void dj_stop_mod(void)
|
|
{
|
|
#ifndef NO_SDL_MIXER
|
|
if (main_info.no_sound)
|
|
return;
|
|
|
|
Mix_HaltMusic();
|
|
#endif
|
|
}
|
|
|
|
void dj_set_mod_volume(char volume)
|
|
{
|
|
#ifndef NO_SDL_MIXER
|
|
if (main_info.no_sound)
|
|
return;
|
|
|
|
Mix_VolumeMusic(volume);
|
|
#endif
|
|
}
|
|
|
|
char dj_load_mod(unsigned char * file_handle, char *filename, char mod_num)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void dj_free_mod(char mod_num)
|
|
{
|
|
}
|