mirror of
https://github.com/KolibriOS/kolibrios.git
synced 2024-12-19 21:32:34 +03:00
370da47fa0
git-svn-id: svn://kolibrios.org@3584 a494cfbc-eb01-0410-851d-a64ba20cac60
1055 lines
27 KiB
C
1055 lines
27 KiB
C
/*
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* This file is part of Hubbub.
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* Licensed under the MIT License,
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* http://www.opensource.org/licenses/mit-license.php
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*
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* Copyright 2008 Andrew Sidwell <takkaria@netsurf-browser.org>
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* Copyright 2008 John-Mark Bell <jmb@netsurf-browser.org>
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*/
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#define _GNU_SOURCE /* for strndup */
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#include <assert.h>
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#include <stdbool.h>
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#include <string.h>
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#include <libxml/HTMLparser.h>
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#include <libxml/HTMLtree.h>
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#include <hubbub/parser.h>
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#include <hubbub/tree.h>
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#define UNUSED(x) ((x)=(x))
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/**
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* Error codes
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*/
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typedef enum error_code {
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OK,
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NOMEM,
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BADENCODING,
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ENCODINGCHANGE
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} error_code;
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/**
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* Source of encoding information
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*/
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typedef enum encoding_source {
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ENCODING_SOURCE_HEADER,
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ENCODING_SOURCE_DETECTED,
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ENCODING_SOURCE_META
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} encoding_source;
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/**
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* Our context
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*/
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typedef struct context {
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hubbub_parser *parser; /**< Underlying parser */
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htmlDocPtr document; /**< Document we're building */
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const char *encoding; /**< The charset of the input */
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encoding_source enc_source; /**< The encoding source */
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#define NUM_NAMESPACES (6)
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xmlNsPtr namespaces[NUM_NAMESPACES]; /**< XML namespaces */
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#undef NUM_NAMESPACES
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hubbub_tree_handler tree_handler; /**< Hubbub tree callbacks */
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} context;
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/**
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* Mapping of namespace prefixes to URIs, indexed by hubbub_ns.
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*/
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static struct {
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const char *prefix;
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const char *url;
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} namespaces[] = {
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{ NULL, NULL },
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{ NULL, "http://www.w3.org/1999/xhtml" },
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{ "math", "http://www.w3.org/1998/Math/MathML" },
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{ "svg", "http://www.w3.org/2000/svg" },
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{ "xlink", "http://www.w3.org/1999/xlink" },
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/** \todo Oh dear. LibXML2 refuses to create any namespace with a
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* prefix of "xml". That sucks, royally. */
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{ "xml", "http://www.w3.org/XML/1998/namespace" },
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{ "xmlns", "http://www.w3.org/2000/xmlns/" }
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};
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static inline char *c_string_from_hubbub_string(context *ctx,
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const hubbub_string *str);
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static void create_namespaces(context *ctx, xmlNode *root);
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static hubbub_error create_comment(void *ctx, const hubbub_string *data,
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void **result);
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static hubbub_error create_doctype(void *ctx, const hubbub_doctype *doctype,
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void **result);
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static hubbub_error create_element(void *ctx, const hubbub_tag *tag,
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void **result);
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static hubbub_error create_text(void *ctx, const hubbub_string *data,
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void **result);
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static hubbub_error ref_node(void *ctx, void *node);
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static hubbub_error unref_node(void *ctx, void *node);
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static hubbub_error append_child(void *ctx, void *parent, void *child,
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void **result);
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static hubbub_error insert_before(void *ctx, void *parent, void *child,
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void *ref_child, void **result);
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static hubbub_error remove_child(void *ctx, void *parent, void *child,
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void **result);
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static hubbub_error clone_node(void *ctx, void *node, bool deep, void **result);
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static hubbub_error reparent_children(void *ctx, void *node, void *new_parent);
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static hubbub_error get_parent(void *ctx, void *node, bool element_only,
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void **result);
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static hubbub_error has_children(void *ctx, void *node, bool *result);
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static hubbub_error form_associate(void *ctx, void *form, void *node);
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static hubbub_error add_attributes(void *ctx, void *node,
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const hubbub_attribute *attributes, uint32_t n_attributes);
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static hubbub_error set_quirks_mode(void *ctx, hubbub_quirks_mode mode);
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static hubbub_error change_encoding(void *ctx, const char *charset);
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/* Prototype tree handler struct */
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static hubbub_tree_handler tree_handler = {
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create_comment,
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create_doctype,
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create_element,
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create_text,
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ref_node,
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unref_node,
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append_child,
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insert_before,
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remove_child,
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clone_node,
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reparent_children,
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get_parent,
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has_children,
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form_associate,
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add_attributes,
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set_quirks_mode,
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change_encoding,
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NULL
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};
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/**
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* Memory allocation callback.
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*
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* \param ptr Pointer to block to reallocate, or NULL for a new allocation
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* \param len Required length, in bytes. If zero, then free the block
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* \param pw Pointer to our private data
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* \return Pointer to resized block
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*/
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static void *myrealloc(void *ptr, size_t len, void *pw)
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{
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/* In this implementation, we just call realloc.
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* If we have more complex allocation requirements (e.g. multiple
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* allocation arenas, then we could use pw to point to the arena to use)
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*/
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UNUSED(pw);
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return realloc(ptr, len);
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}
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/******************************************************************************
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* Main hubbub driver code *
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******************************************************************************/
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static error_code create_context(const char *charset, context **ctx);
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static void destroy_context(context *c);
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static error_code parse_chunk(context *c, const uint8_t *data, size_t len);
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static error_code parse_completed(context *c);
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int main(int argc, char **argv)
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{
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error_code error;
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context *c;
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hubbub_parser_optparams params;
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FILE *input;
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uint8_t *buf;
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size_t len;
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if (argc != 2) {
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fprintf(stderr, "Usage: %s <input>\n", argv[0]);
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return 1;
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}
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/* Read input file into memory. If we wanted to, we could read into
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* a fixed-size buffer and pass each chunk to the parser sequentially.
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*/
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input = fopen(argv[1], "r");
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if (input == NULL) {
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fprintf(stderr, "Failed opening %s\n", argv[1]);
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return 1;
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}
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fseek(input, 0, SEEK_END);
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len = ftell(input);
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fseek(input, 0, SEEK_SET);
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buf = malloc(len);
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if (buf == NULL) {
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fclose(input);
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fprintf(stderr, "No memory for buf\n");
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return 1;
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}
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fread(buf, 1, len, input);
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/* Create our parsing context */
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error = create_context(NULL, &c);
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if (error != OK) {
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free(buf);
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fclose(input);
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fprintf(stderr, "Failed creating parsing context\n");
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return 1;
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}
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/* Attempt to parse the document */
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error = parse_chunk(c, buf, len);
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assert(error == OK || error == ENCODINGCHANGE);
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if (error == ENCODINGCHANGE) {
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/* During parsing, we detected that the charset of the
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* input data was different from what was auto-detected
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* (see the change_encoding callback for more details).
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* Therefore, we must destroy the current parser and create
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* a new one using the newly-detected charset. Then we
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* reparse the data using the new parser.
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*
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* change_encoding() will have put the new charset into
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* c->encoding.
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*/
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context *c2;
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error = create_context(c->encoding, &c2);
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if (error != OK) {
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destroy_context(c2);
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free(buf);
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fclose(input);
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fprintf(stderr, "Failed recreating context\n");
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return 1;
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}
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destroy_context(c);
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c = c2;
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/* Retry the parse */
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error = parse_chunk(c, buf, len);
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}
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if (error != OK) {
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destroy_context(c);
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free(buf);
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fclose(input);
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fprintf(stderr, "Failed parsing document\n");
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return 1;
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}
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/* Tell hubbub that we've finished */
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error = parse_completed(c);
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if (error != OK) {
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destroy_context(c);
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free(buf);
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fclose(input);
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fprintf(stderr, "Failed parsing document\n");
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return 1;
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}
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/* We're done with this */
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free(buf);
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/* At this point, the DOM tree can be accessed through c->document */
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/* Let's dump it to stdout */
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/* In a real application, we'd probably want to grab the document
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* from the parsing context, then destroy the context as it's no
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* longer of any use */
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xmlDebugDumpDocument(stdout, c->document);
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/* Clean up */
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destroy_context(c);
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fclose(input);
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return 0;
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}
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/**
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* Create a parsing context
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*
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* \param charset The charset the input data is in, or NULL to autodetect
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* \param ctx Location to receive context
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* \return OK on success,
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* NOMEM on memory exhaustion,
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* BADENCODING if charset isn't supported
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*/
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error_code create_context(const char *charset, context **ctx)
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{
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context *c;
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hubbub_parser_optparams params;
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uint32_t i;
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hubbub_error error;
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c = malloc(sizeof(context));
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if (c == NULL)
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return NOMEM;
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c->parser = NULL;
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c->encoding = charset;
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c->enc_source = ENCODING_SOURCE_HEADER;
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c->document = NULL;
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/* Create the parser */
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error = hubbub_parser_create(c->encoding, true, myrealloc, NULL,
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&c->parser);
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if (error != HUBBUB_OK) {
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free(c);
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if (error == HUBBUB_BADENCODING)
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return BADENCODING;
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else
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return NOMEM; /* Assume OOM */
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}
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/* Create the root node of the document */
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c->document = htmlNewDocNoDtD(NULL, NULL);
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if (c->document == NULL) {
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hubbub_parser_destroy(c->parser);
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free(c);
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return NOMEM;
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}
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/* Reference count of zero */
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c->document->_private = (void *) 0;
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for (i = 0;
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i < sizeof(c->namespaces) / sizeof(c->namespaces[0]); i++) {
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c->namespaces[i] = NULL;
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}
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/* The following are both needed to make hubbub do anything. If it has
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* no tree handler or document node registered, it won't attempt to
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* build a tree. */
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/* Register tree handler with hubbub */
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c->tree_handler = tree_handler;
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c->tree_handler.ctx = (void *) c;
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params.tree_handler = &c->tree_handler;
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hubbub_parser_setopt(c->parser, HUBBUB_PARSER_TREE_HANDLER, ¶ms);
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/* Also tell it about the document node (referencing it first) */
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ref_node(c, c->document);
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params.document_node = c->document;
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hubbub_parser_setopt(c->parser, HUBBUB_PARSER_DOCUMENT_NODE, ¶ms);
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*ctx = c;
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return OK;
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}
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/**
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* Destroy a parsing context
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*
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* \param c Context to destroy
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*/
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void destroy_context(context *c)
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{
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if (c == NULL)
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return;
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if (c->parser != NULL)
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hubbub_parser_destroy(c->parser);
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xmlFreeDoc(c->document);
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c->parser = NULL;
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c->encoding = NULL;
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c->document = NULL;
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free(c);
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return;
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}
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/**
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* Parse a chunk of the input document
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*
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* \param c Parsing context
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* \param data Data buffer
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* \param len Length, in bytes, of data in buffer
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* \return OK on success,
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* ENCODINGCHANGE if the encoding needs changing
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*/
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error_code parse_chunk(context *c, const uint8_t *data, size_t len)
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{
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hubbub_error err;
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err = hubbub_parser_parse_chunk(c->parser, (uint8_t *) data, len);
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if (err == HUBBUB_ENCODINGCHANGE)
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return ENCODINGCHANGE;
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return OK;
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}
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/**
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* Inform that we've run out of input to parse
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*
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* \param c Parsing context
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* \return OK.
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*/
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error_code parse_completed(context *c)
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{
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hubbub_error error;
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error = hubbub_parser_completed(c->parser);
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/** \todo error handling */
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return OK;
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}
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/******************************************************************************
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* Helper functions for tree building *
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******************************************************************************/
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/**
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* Convert a hubbub string to a C string
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*
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* \param ctx Our context
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* \param str The string to convert
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* \return Pointer to C string, must be freed
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*
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* This is a simple utility routine, as libXML expects data to be C strings.
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* If we were implementing our own tree, we might store hubbub-style strings
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* instead (with the associated memory saving)
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*/
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char *c_string_from_hubbub_string(context *ctx, const hubbub_string *str)
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{
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return strndup((const char *) str->ptr, (int) str->len);
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}
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/**
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* Initialise a context's XML namespaces
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*
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* \param ctx Our context
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* \param root The root node of the XML tree
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*
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* Again, this is specific to the needs of libXML.
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*/
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void create_namespaces(context *ctx, xmlNode *root)
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{
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uint32_t i;
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/* Index 0 is the NULL namespace, so skip over it */
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for (i = 1; i < sizeof(namespaces) / sizeof(namespaces[0]); i++) {
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ctx->namespaces[i - 1] = xmlNewNs(root,
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BAD_CAST namespaces[i].url,
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BAD_CAST namespaces[i].prefix);
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/* Expect "xml" to fail here */
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if (ctx->namespaces[i - 1] == NULL) {
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fprintf(stderr,
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"WARNING: Failed creating namespace %s\n",
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namespaces[i].prefix);
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}
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}
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}
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/******************************************************************************
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* Tree callbacks for hubbub *
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******************************************************************************/
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/**
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* Create a comment node
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*
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* \param ctx Our context
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* \param data The comment body
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* \param result Location to receive manufactured node
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* \return HUBBUB_OK on success, appropriate error otherwise
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*
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* Postcondition: if successful, result's reference count must be 1.
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*/
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hubbub_error create_comment(void *ctx, const hubbub_string *data, void **result)
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{
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context *c = (context *) ctx;
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char *content;
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xmlNodePtr n;
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content = c_string_from_hubbub_string(c, data);
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if (content == NULL)
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return HUBBUB_NOMEM;
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n = xmlNewDocComment(c->document, BAD_CAST content);
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if (n == NULL) {
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free(content);
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return HUBBUB_NOMEM;
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}
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/* We use the _private field of libXML's xmlNode struct for the
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* reference count. */
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n->_private = (void *) (uintptr_t) 1;
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free(content);
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*result = (void *) n;
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return HUBBUB_OK;
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}
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/**
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* Create a doctype node
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*
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* \param ctx Our context
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* \param doctype Data for doctype node (name, public ID and system ID)
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* \param result Location to receive manufactured node
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* \return HUBBUB_OK on success, appropriate error otherwise
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*
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* Postcondition: if successful, result's reference count must be 1.
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*/
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hubbub_error create_doctype(void *ctx, const hubbub_doctype *doctype, void **result)
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{
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context *c = (context *) ctx;
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char *name, *public = NULL, *system = NULL;
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xmlDtdPtr n;
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name = c_string_from_hubbub_string(c, &doctype->name);
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if (name == NULL)
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return HUBBUB_NOMEM;
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/* May not have public ID */
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if (!doctype->public_missing) {
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public = c_string_from_hubbub_string(c, &doctype->public_id);
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if (public == NULL) {
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free(name);
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return HUBBUB_NOMEM;
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}
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}
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/* May not have system ID */
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if (!doctype->system_missing) {
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system = c_string_from_hubbub_string(c, &doctype->system_id);
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if (system == NULL) {
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free(public);
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free(name);
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return HUBBUB_NOMEM;
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}
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}
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n = xmlNewDtd(c->document, BAD_CAST name,
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BAD_CAST (public ? public : ""),
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BAD_CAST (system ? system : ""));
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if (n == NULL) {
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free(system);
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free(public);
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free(name);
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return HUBBUB_NOMEM;
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}
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/* Again, reference count must be 1 */
|
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n->_private = (void *) (uintptr_t) 1;
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*result = (void *) n;
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free(system);
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free(public);
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free(name);
|
|
|
|
return HUBBUB_OK;
|
|
}
|
|
|
|
/**
|
|
* Create an element node
|
|
*
|
|
* \param ctx Our context
|
|
* \param tag Data for node
|
|
* \param result Location to receive manufactured node
|
|
* \return HUBBUB_OK on success, appropriate error otherwise
|
|
*
|
|
* Postcondition: if successful, result's reference count must be 1.
|
|
*/
|
|
hubbub_error create_element(void *ctx, const hubbub_tag *tag, void **result)
|
|
{
|
|
context *c = (context *) ctx;
|
|
char *name;
|
|
xmlNodePtr n;
|
|
|
|
name = c_string_from_hubbub_string(c, &tag->name);
|
|
if (name == NULL)
|
|
return HUBBUB_NOMEM;
|
|
|
|
if (c->namespaces[0] != NULL) {
|
|
n = xmlNewDocNode(c->document, c->namespaces[tag->ns - 1],
|
|
BAD_CAST name, NULL);
|
|
} else {
|
|
n = xmlNewDocNode(c->document, NULL, BAD_CAST name, NULL);
|
|
|
|
/* We're creating the root node of the document. Therefore,
|
|
* create the namespaces and set this node's namespace */
|
|
if (n != NULL && c->namespaces[0] == NULL) {
|
|
create_namespaces(c, (void *) n);
|
|
|
|
xmlSetNs(n, c->namespaces[tag->ns - 1]);
|
|
}
|
|
}
|
|
if (n == NULL) {
|
|
free(name);
|
|
return HUBBUB_NOMEM;
|
|
}
|
|
/* Reference count must be 1 */
|
|
n->_private = (void *) (uintptr_t) 1;
|
|
|
|
/* Attempt to add attributes to node */
|
|
if (tag->n_attributes > 0 && add_attributes(ctx, (void *) n,
|
|
tag->attributes, tag->n_attributes) != 0) {
|
|
xmlFreeNode(n);
|
|
free(name);
|
|
return HUBBUB_NOMEM;
|
|
}
|
|
|
|
*result = (void *) n;
|
|
|
|
free(name);
|
|
|
|
return HUBBUB_OK;
|
|
}
|
|
|
|
/**
|
|
* Create a text node
|
|
*
|
|
* \param ctx Our context
|
|
* \param data Node data
|
|
* \param result Location to receive manufactured node
|
|
* \return HUBBUB_OK on success, appropriate error otherwise
|
|
*
|
|
* Postcondition: if successfult, result's reference count must be 1.
|
|
*/
|
|
hubbub_error create_text(void *ctx, const hubbub_string *data, void **result)
|
|
{
|
|
context *c = (context *) ctx;
|
|
xmlNodePtr n;
|
|
|
|
n = xmlNewDocTextLen(c->document, BAD_CAST data->ptr, (int) data->len);
|
|
if (n == NULL) {
|
|
return HUBBUB_NOMEM;
|
|
}
|
|
/* Reference count must be 1 */
|
|
n->_private = (void *) (uintptr_t) 1;
|
|
|
|
*result = (void *) n;
|
|
|
|
return HUBBUB_OK;
|
|
}
|
|
|
|
/**
|
|
* Increase a node's reference count
|
|
*
|
|
* \param ctx Our context
|
|
* \param node The node to reference
|
|
* \return HUBBUB_OK on success, appropriate error otherwise
|
|
*/
|
|
hubbub_error ref_node(void *ctx, void *node)
|
|
{
|
|
context *c = (context *) ctx;
|
|
|
|
if (node == c->document) {
|
|
xmlDoc *n = (xmlDoc *) node;
|
|
uintptr_t count = (uintptr_t) n->_private;
|
|
|
|
n->_private = (void *) ++count;
|
|
} else {
|
|
xmlNode *n = (xmlNode *) node;
|
|
uintptr_t count = (uintptr_t) n->_private;
|
|
|
|
n->_private = (void *) ++count;
|
|
}
|
|
|
|
return HUBBUB_OK;
|
|
}
|
|
|
|
/**
|
|
* Decrease a node's reference count
|
|
*
|
|
* \param ctx Our context
|
|
* \param node The node to unreference
|
|
* \return HUBBUB_OK on success, appropriate error otherwise
|
|
*
|
|
* Postcondition: If the node's reference count becomes zero, and it has no
|
|
* parent, and it is not the document node, then it is destroyed.
|
|
*/
|
|
hubbub_error unref_node(void *ctx, void *node)
|
|
{
|
|
context *c = (context *) ctx;
|
|
|
|
if (node == c->document) {
|
|
xmlDoc *n = (xmlDoc *) node;
|
|
uintptr_t count = (uintptr_t) n->_private;
|
|
|
|
/* Trap any attempt to unref a non-referenced node */
|
|
assert(count != 0 && "Node has refcount of zero");
|
|
|
|
/* Never destroy document node */
|
|
|
|
n->_private = (void *) --count;
|
|
} else {
|
|
xmlNode *n = (xmlNode *) node;
|
|
uintptr_t count = (uintptr_t) n->_private;
|
|
|
|
/* Trap any attempt to unref a non-referenced node */
|
|
assert(count != 0 && "Node has refcount of zero");
|
|
|
|
n->_private = (void *) --count;
|
|
|
|
/* Destroy node, if it has no parent */
|
|
if (count == 0 && n->parent == NULL) {
|
|
xmlFreeNode(n);
|
|
}
|
|
}
|
|
|
|
return HUBBUB_OK;
|
|
}
|
|
|
|
/**
|
|
* Append a node to the end of another's child list
|
|
*
|
|
* \param ctx Our context
|
|
* \param parent The node to append to
|
|
* \param child The node to append
|
|
* \param result Location to receive appended node
|
|
* \return HUBBUB_OK on success, appropriate error otherwise
|
|
*
|
|
* Postcondition: if successful, result's reference count is increased by 1
|
|
*
|
|
* Important: *result may not == child (e.g. if text nodes got coalesced)
|
|
*/
|
|
hubbub_error append_child(void *ctx, void *parent, void *child, void **result)
|
|
{
|
|
xmlNode *chld = (xmlNode *) child;
|
|
xmlNode *p = (xmlNode *) parent;
|
|
|
|
/* Note: this does not exactly follow the current specification.
|
|
* See http://www.whatwg.org/specs/web-apps/current-work/ \
|
|
* multipage/tree-construction.html#insert-a-character
|
|
* for the exact behaviour required.
|
|
*/
|
|
|
|
if (chld->type == XML_TEXT_NODE && p->last != NULL &&
|
|
p->last->type == XML_TEXT_NODE) {
|
|
/* Need to clone the child, as libxml will free it if it
|
|
* merges the content with a pre-existing text node. */
|
|
chld = xmlCopyNode(chld, 0);
|
|
if (chld == NULL)
|
|
return HUBBUB_NOMEM;
|
|
|
|
*result = xmlAddChild(p, chld);
|
|
|
|
assert(*result != (void *) chld);
|
|
} else {
|
|
*result = xmlAddChild(p, chld);
|
|
}
|
|
|
|
if (*result == NULL)
|
|
return HUBBUB_NOMEM;
|
|
|
|
ref_node(ctx, *result);
|
|
|
|
return HUBBUB_OK;
|
|
}
|
|
|
|
/**
|
|
* Insert a node into another's child list
|
|
*
|
|
* \param ctx Our context
|
|
* \param parent The node to insert into
|
|
* \param child The node to insert
|
|
* \param ref_child The node to insert before
|
|
* \param result Location to receive inserted node
|
|
* \return HUBBUB_OK on success, appropriate error otherwise
|
|
*
|
|
* Postcondition: if successful, result's reference count is increased by 1
|
|
*
|
|
* Important: *result may not == child (e.g. if text nodes got coalesced)
|
|
*/
|
|
hubbub_error insert_before(void *ctx, void *parent, void *child, void *ref_child,
|
|
void **result)
|
|
{
|
|
xmlNode *chld = (xmlNode *) child;
|
|
xmlNode *ref = (xmlNode *) ref_child;
|
|
|
|
if (chld->type == XML_TEXT_NODE && ref->prev != NULL &&
|
|
ref->prev->type == XML_TEXT_NODE) {
|
|
/* Clone text node, as it'll be freed by libxml */
|
|
chld = xmlCopyNode(chld, 0);
|
|
if (chld == NULL)
|
|
return HUBBUB_NOMEM;
|
|
|
|
*result = xmlAddNextSibling(ref->prev, chld);
|
|
|
|
assert(*result != (void *) chld);
|
|
} else {
|
|
*result = xmlAddPrevSibling(ref, chld);
|
|
}
|
|
|
|
if (*result == NULL)
|
|
return HUBBUB_NOMEM;
|
|
|
|
ref_node(ctx, *result);
|
|
|
|
return HUBBUB_OK;
|
|
}
|
|
|
|
/**
|
|
* Remove a node from another's child list
|
|
*
|
|
* \param ctx Our context
|
|
* \param parent The node to remove from
|
|
* \param child The node to remove
|
|
* \param result Location to receive removed node
|
|
* \return HUBBUB_OK on success, appropriate error otherwise
|
|
*
|
|
* Postcondition: if successful, result's reference count is increased by 1
|
|
*/
|
|
hubbub_error remove_child(void *ctx, void *parent, void *child, void **result)
|
|
{
|
|
xmlNode *chld = (xmlNode *) child;
|
|
|
|
xmlUnlinkNode(chld);
|
|
|
|
*result = child;
|
|
|
|
ref_node(ctx, *result);
|
|
|
|
return HUBBUB_OK;
|
|
}
|
|
|
|
/**
|
|
* Clone a node
|
|
*
|
|
* \param ctx Our context
|
|
* \param node The node to clone
|
|
* \param deep True to clone entire subtree, false to clone only the node
|
|
* \param result Location to receive clone
|
|
* \return HUBBUB_OK on success, appropriate error otherwise
|
|
*
|
|
* Postcondition: if successful, result's reference count must be 1.
|
|
*/
|
|
hubbub_error clone_node(void *ctx, void *node, bool deep, void **result)
|
|
{
|
|
xmlNode *n = (xmlNode *) node;
|
|
|
|
*result = xmlCopyNode(n, deep ? 1 : 2);
|
|
|
|
if (*result == NULL)
|
|
return HUBBUB_NOMEM;
|
|
|
|
((xmlNode *)(*result))->_private = (void *) (uintptr_t) 1;
|
|
|
|
return HUBBUB_OK;
|
|
}
|
|
|
|
/**
|
|
* Move all the children of one node to another
|
|
*
|
|
* \param ctx Our context
|
|
* \param node The initial parent node
|
|
* \param new_parent The new parent node
|
|
* \return HUBBUB_OK on success, appropriate error otherwise
|
|
*/
|
|
hubbub_error reparent_children(void *ctx, void *node, void *new_parent)
|
|
{
|
|
xmlNode *n = (xmlNode *) node;
|
|
xmlNode *p = (xmlNode *) new_parent;
|
|
xmlNode *child;
|
|
|
|
for (child = n->children; child != NULL; ) {
|
|
xmlNode *next = child->next;
|
|
|
|
xmlUnlinkNode(child);
|
|
|
|
if (xmlAddChild(p, child) == NULL)
|
|
return HUBBUB_NOMEM;
|
|
|
|
child = next;
|
|
}
|
|
|
|
return HUBBUB_OK;
|
|
}
|
|
|
|
/**
|
|
* Retrieve the parent of a node
|
|
*
|
|
* \param ctx Our context
|
|
* \param node Node to retrieve the parent of
|
|
* \param element_only True if the parent must be an element, false otherwise
|
|
* \param result Location to receive parent node
|
|
* \return HUBBUB_OK on success, appropriate error otherwise
|
|
*
|
|
* Postcondition: if there is a parent, then result's reference count must be
|
|
* increased.
|
|
*/
|
|
hubbub_error get_parent(void *ctx, void *node, bool element_only, void **result)
|
|
{
|
|
xmlNode *n = (xmlNode *) node;
|
|
|
|
*result = (void *) n->parent;
|
|
|
|
if (*result != NULL && element_only &&
|
|
((xmlNode *) *result)->type != XML_ELEMENT_NODE) {
|
|
*result = NULL;
|
|
}
|
|
|
|
if (*result != NULL)
|
|
ref_node(ctx, *result);
|
|
|
|
return HUBBUB_OK;
|
|
}
|
|
|
|
/**
|
|
* Determine if a node has children
|
|
*
|
|
* \param ctx Our context
|
|
* \param node The node to inspect
|
|
* \param result Location to receive result
|
|
* \return HUBBUB_OK on success, appropriate error otherwise
|
|
*/
|
|
hubbub_error has_children(void *ctx, void *node, bool *result)
|
|
{
|
|
xmlNode *n = (xmlNode *) node;
|
|
|
|
*result = n->children != NULL;
|
|
|
|
return HUBBUB_OK;
|
|
}
|
|
|
|
/**
|
|
* Associate a node with a form
|
|
*
|
|
* \param ctx Our context
|
|
* \param form The form to associate with
|
|
* \param node The node to associate
|
|
* \return HUBBUB_OK on success, appropriate error otherwise
|
|
*/
|
|
hubbub_error form_associate(void *ctx, void *form, void *node)
|
|
{
|
|
/* In this implementation, we do nothing here.
|
|
*
|
|
* If we wish to process forms afterwards, then we would want to use
|
|
* this entry point to associate inputs with form elements. This is
|
|
* useful because forms may be misnested in the source data and thus
|
|
* it is not necessarily sufficient to search the resultant DOM to
|
|
* perform the association.
|
|
*
|
|
* Note that this callback will be called even if the node has
|
|
* an @form. In that case, the association should be between the node
|
|
* and the form identified by the ID in @form. This may not be the same
|
|
* as the form passed in.
|
|
*/
|
|
return HUBBUB_OK;
|
|
}
|
|
|
|
/**
|
|
* Add attributes to a node
|
|
*
|
|
* \param ctx Our context
|
|
* \param node The node to add to
|
|
* \param attributes Array of attributes to add
|
|
* \param n_attributes Number of entries in array
|
|
* \return HUBBUB_OK on success, appropriate error otherwise
|
|
*/
|
|
hubbub_error add_attributes(void *ctx, void *node,
|
|
const hubbub_attribute *attributes, uint32_t n_attributes)
|
|
{
|
|
context *c = (context *) ctx;
|
|
xmlNode *n = (xmlNode *) node;
|
|
uint32_t attr;
|
|
|
|
for (attr = 0; attr < n_attributes; attr++) {
|
|
xmlAttr *prop;
|
|
char *name, *value;
|
|
|
|
name = c_string_from_hubbub_string(c, &attributes[attr].name);
|
|
if (name == NULL)
|
|
return HUBBUB_NOMEM;
|
|
|
|
value = c_string_from_hubbub_string(c, &attributes[attr].value);
|
|
if (value == NULL) {
|
|
free(name);
|
|
return HUBBUB_NOMEM;
|
|
}
|
|
|
|
if (attributes[attr].ns != HUBBUB_NS_NULL &&
|
|
c->namespaces[0] != NULL) {
|
|
prop = xmlNewNsProp(n,
|
|
c->namespaces[attributes[attr].ns - 1],
|
|
BAD_CAST name, BAD_CAST value);
|
|
} else {
|
|
prop = xmlNewProp(n, BAD_CAST name, BAD_CAST value);
|
|
}
|
|
if (prop == NULL) {
|
|
free(value);
|
|
free(name);
|
|
return HUBBUB_NOMEM;
|
|
}
|
|
|
|
free(value);
|
|
free(name);
|
|
}
|
|
|
|
return HUBBUB_OK;
|
|
}
|
|
|
|
/**
|
|
* Notification of the quirks mode of a document
|
|
*
|
|
* \param ctx Our context
|
|
* \param mode The quirks mode
|
|
* \return HUBBUB_OK on success, appropriate error otherwise
|
|
*/
|
|
hubbub_error set_quirks_mode(void *ctx, hubbub_quirks_mode mode)
|
|
{
|
|
/* In this implementation, we do nothing.
|
|
*
|
|
* The quirks mode is really only of any use when applying CSS
|
|
* to the resulting DOM tree.
|
|
*/
|
|
return HUBBUB_OK;
|
|
}
|
|
|
|
/**
|
|
* Notification that a potential encoding change is required
|
|
*
|
|
* \param ctx Our context
|
|
* \param charset The new charset for the source data
|
|
* \return HUBBUB_OK to continue using the current input handler,
|
|
* HUBBUB_ENCODINGCHANGE to stop processing immediately and
|
|
* return control to the client,
|
|
* appropriate error otherwise.
|
|
*/
|
|
hubbub_error change_encoding(void *ctx, const char *charset)
|
|
{
|
|
context *c = (context *) ctx;
|
|
uint32_t source;
|
|
const char *name;
|
|
|
|
/* If we have an encoding here, it means we are *certain* */
|
|
if (c->encoding != NULL) {
|
|
return HUBBUB_OK;
|
|
}
|
|
|
|
/* Find the confidence otherwise (can only be from a BOM) */
|
|
name = hubbub_parser_read_charset(c->parser, &source);
|
|
|
|
if (source == HUBBUB_CHARSET_CONFIDENT) {
|
|
c->enc_source = ENCODING_SOURCE_DETECTED;
|
|
c->encoding = (char *) charset;
|
|
return HUBBUB_OK;
|
|
}
|
|
|
|
/* So here we have something of confidence tentative... */
|
|
/* http://www.whatwg.org/specs/web-apps/current-work/#change */
|
|
|
|
/* 2. "If the new encoding is identical or equivalent to the encoding
|
|
* that is already being used to interpret the input stream, then set
|
|
* the confidence to confident and abort these steps." */
|
|
|
|
/* Whatever happens, the encoding should be set here; either for
|
|
* reprocessing with a different charset, or for confirming that the
|
|
* charset is in fact correct */
|
|
c->encoding = charset;
|
|
c->enc_source = ENCODING_SOURCE_META;
|
|
|
|
/* Equal encodings will have the same string pointers */
|
|
return (charset == name) ? HUBBUB_OK : HUBBUB_ENCODINGCHANGE;
|
|
}
|
|
|