mirror of
https://github.com/KolibriOS/kolibrios.git
synced 2024-11-26 02:39:55 +03:00
8a1c0404e2
git-svn-id: svn://kolibrios.org@384 a494cfbc-eb01-0410-851d-a64ba20cac60
650 lines
13 KiB
PHP
650 lines
13 KiB
PHP
max_buttons=4095
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dececx:
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push edx
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push ecx
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mov edx,2
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.loop:
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cmp byte [esp+edx],0x20
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jae @f
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mov [esp+edx],byte 0x20
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@@:
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sub [esp+edx],byte 0x20
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dec edx
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jns .loop
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pop ecx
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pop edx
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ret
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incecx:
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push edx
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push ecx
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mov edx,2
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.loop:
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cmp byte [esp+edx],0xdf
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jbe @f
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mov [esp+edx],byte 0xdf
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@@:
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add [esp+edx],byte 0x20
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dec edx
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jns .loop
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pop ecx
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pop edx
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ret
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incecx2:
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push edx
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push ecx
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mov edx,2
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.loop:
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cmp byte [esp+edx],0xeb
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jbe @f
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mov [esp+edx],byte 0xeb
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@@:
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add [esp+edx],byte 0x14
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dec edx
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jns .loop
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pop ecx
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pop edx
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ret
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drawbuttonframes:
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push esi
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push edi
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push eax
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push ebx
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push ecx
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push edx
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shr eax,16
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shr ebx,16
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mov edx,[TASK_BASE]
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add eax,[edx-twdw + WDATA.box.left]
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add ebx,[edx-twdw + WDATA.box.top]
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mov cx,ax
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mov dx,bx
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shl eax,16
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shl ebx,16
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mov ax,cx
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mov bx,dx
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add ax,word [esp+12]
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mov esi,ebx
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mov edi,0
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mov ecx,[esp+0]
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call incecx
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call [draw_line]
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movzx edx,word [esp+8]
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add ebx,edx
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shl edx,16
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add ebx,edx
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mov ecx,[esp+0]
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call dececx
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call [draw_line]
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mov ebx,esi
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push edx
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mov edx,eax
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shr edx,16
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mov ax,dx
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mov edx,ebx
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shr edx,16
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mov bx,dx
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mov dx,[esp+8+4]
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add bx,dx
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pop edx
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mov edi,0
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mov ecx,[esp+0]
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call incecx
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call [draw_line]
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mov esi,edx
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mov dx,[esp+12]
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add ax,dx
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shl edx,16
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add eax,edx
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add ebx,1*65536
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mov edx,esi
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mov ecx,[esp+0]
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call dececx
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call [draw_line]
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pop edx
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pop ecx
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pop ebx
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pop eax
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pop edi
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pop esi
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ret
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button_dececx:
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cmp [buttontype],dword 1
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jne .finish
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; je bdece
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; ret
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; bdece:
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push eax
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mov eax,0x01
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cmp edi,20
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jg @f
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mov eax,0x02
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@@:
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test ecx,0xff
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jz @f
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sub ecx,eax
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@@:
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shl eax,8
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test ecx,0xff00
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jz @f
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sub ecx,eax
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@@:
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shl eax,8
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test ecx,0xff0000
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jz @f
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sub ecx,eax
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@@:
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pop eax
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.finish:
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ret
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sys_button:
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push edi
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mov edi,[CURRENT_TASK]
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shl edi,8
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rol eax,16
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add ax,word[edi+SLOT_BASE+APPDATA.wnd_clientbox.left]
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rol eax,16
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rol ebx,16
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add bx,word[edi+SLOT_BASE+APPDATA.wnd_clientbox.top]
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rol ebx,16
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pop edi
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.forced:
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test ecx,0x80000000
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jnz remove_button
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push esi
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push edi
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push eax ; <x,xs>
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push ebx ; <y,ys>
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push ecx ; <id>
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push edx
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or ax,ax
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jle noaddbutt
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or bx,bx
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jle noaddbutt
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test ecx,0x40000000
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jnz button_no_draw
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pushad ; button body
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push ebx
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sar eax,16
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sar ebx,16
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mov edx,[TASK_BASE]
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mov esi,[edx-twdw + WDATA.box.left]
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mov edi,[edx-twdw + WDATA.box.top]
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add eax,esi
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add ebx,edi
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mov cx,ax
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mov dx,bx
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shl eax,16
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shl ebx,16
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mov ax,cx
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mov bx,dx
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add ax,[4+32+esp+12]
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mov ecx,[4+32+esp+0]
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cmp [buttontype],dword 0
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je @f
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call incecx2
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@@:
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movzx edi,word [esp]
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pop edx
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and edx, 0xFFFF
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.newline:
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call button_dececx
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push edi
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xor edi, edi
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call [draw_line]
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pop edi
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inc bx
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rol ebx,16
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inc bx
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dec edx
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jnz .newline
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popad
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call drawbuttonframes
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button_no_draw:
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and ecx,0xffff
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mov edi,[BTN_ADDR]
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movzx eax,word [edi]
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cmp eax,max_buttons
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jge noaddbutt
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inc eax
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mov [edi],ax
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shl eax,4
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add eax,edi
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mov bx,[CURRENT_TASK]
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mov [eax],bx
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add eax,2 ; save button id number
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mov ebx,[esp+4]
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mov [eax],bx ; bits 0-15
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shr ebx,16
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mov [eax-2+0xc],bx; bits 16-31
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add eax,2 ; x start
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mov bx,[esp+12+2]
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mov [eax],bx
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add eax,2 ; x size
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mov bx,[esp+12+0]
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mov [eax],bx
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add eax,2 ; y start
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mov bx,[esp+8+2]
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mov [eax],bx
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add eax,2 ; y size
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mov bx,[esp+8+0]
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mov [eax],bx
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noaddbutt:
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pop edx
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pop ecx
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pop ebx
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pop eax
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pop edi
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pop esi
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ret
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remove_button:
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and ecx,0x7fffffff
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rnewba2:
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mov edi,[BTN_ADDR]
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mov eax,edi
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movzx ebx,word [edi]
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inc bx
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rnewba:
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dec bx
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jz rnmba
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add eax,0x10
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mov dx,[CURRENT_TASK]
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cmp dx,[eax]
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jnz rnewba
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cmp cx,[eax+2]
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jnz rnewba
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pushad
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mov ecx,ebx
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inc ecx
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shl ecx,4
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mov ebx,eax
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add eax,0x10
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call memmove
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dec dword [edi]
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popad
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jmp rnewba2
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rnmba:
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ret
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find_pressed_button_frames:
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pushad
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movzx ebx,word [eax+0]
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shl ebx,5
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add ebx,window_data
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mov ecx, [ebx+ WDATA.box.left] ; window x start
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movsx edx,word [eax+4] ; button x start
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add ecx,edx
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push ecx
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movzx edx,word[eax+6] ; button x size
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add ecx,edx
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mov esi,ecx
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inc esi
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mov ecx, [ebx+WDATA.box.top] ; window y start
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movsx edx,word[eax+8] ; button y start
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add ecx,edx
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mov ebx,ecx
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movzx edx,word[eax+10] ; button y size
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add edx,ecx
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inc edx
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pop eax
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; eax x beginning
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; ebx y beginning
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; esi x end
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; edx y end
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; ecx color
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mov [pressed_button_eax],eax
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mov [pressed_button_ebx],ebx
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mov [pressed_button_ecx],ecx
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mov [pressed_button_edx],edx
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mov [pressed_button_esi],esi
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popad
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ret
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uglobal
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pressed_button_eax dd 0
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pressed_button_ebx dd 0
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pressed_button_ecx dd 0
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pressed_button_edx dd 0
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pressed_button_esi dd 0
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endg
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; negative button image
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negativebutton:
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; If requested, do not display button
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; boarder on press.
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test ebx,0x20000000
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jz draw_negative_button
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ret
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draw_negative_button:
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pushad
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mov eax,[pressed_button_eax]
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mov ebx,[pressed_button_ebx]
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mov ecx,[pressed_button_ecx]
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mov edx,[pressed_button_edx]
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mov esi,[pressed_button_esi]
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mov ecx,0x01000000
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dec edx
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push edx
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inc edx
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dec esi
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push esi
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inc esi
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push eax
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push ebx
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push ecx
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push edx
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push edi
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call [disable_mouse]
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bdbnewline:
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mov edi,1 ; force
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cmp eax,[esp+16]
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jz bneg
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cmp eax,[esp+20]
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jz bneg
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cmp ebx,[esp+12]
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jz bneg
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cmp ebx,[esp+24]
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jnz nbneg
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; jz bneg
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; jmp nbneg
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bneg:
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;;;call [disable_mouse]
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call [putpixel]
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nbneg:
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inc eax
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cmp eax,esi
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jnz bdbnewline
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mov eax,[esp+16]
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inc ebx
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cmp ebx,edx
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jnz bdbnewline
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add esp,28
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popad
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ret
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; check buttons
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; 0000 word process number
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; 0002 word button id number : bits 0-15
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; 0004 word x start
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; 0006 word x size
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; 0008 word y start
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; 000A word y size
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; 000C word button id number : bits 16-31
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;
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; button table in 0x10 increments
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;
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; first at 0x10
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checkbuttons:
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cmp [BTN_DOWN],byte 0 ; mouse buttons pressed
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jnz @f
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ret
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@@:
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pushad
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xor esi, esi
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mov edi, [BTN_ADDR]
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movzx edx, word [edi]
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test edx, edx
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jne @f
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popad
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ret
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@@:
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push esi
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inc edx
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push edx
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buttonnewcheck:
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pop edx
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pop esi
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inc esi
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cmp edx,esi
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jge bch
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popad ; no button pressed
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ret
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bch:
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push esi
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push edx
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mov eax,esi
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shl eax,4
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add eax,edi
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;......................start 1/2 : modified by vhanla .............................
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mov [buttonid],eax
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;......................end 1/2 : modified by vhanla .............................
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; check that button is at top of windowing stack
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movzx ebx,word [eax]
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movzx ecx,word [WIN_STACK + ebx * 2]
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cmp ecx,[TASK_COUNT]
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jne buttonnewcheck
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; check that button start is inside window x/y end
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movzx ebx,word [eax+0]
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shl ebx,5
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test [ebx+window_data+WDATA.fl_wstate],WSTATE_MINIMIZED
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jnz buttonnewcheck
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; add ebx,window_data
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; mov ecx,[window_data+ebx+8] ; window end X
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movsx edx,word [eax+4] ; button start X
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cmp edx, [window_data+ebx+WDATA.box.width] ;ecx
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jge buttonnewcheck
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; mov ecx,[window_data+ebx+12] ; window end Y
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movsx edx, word [eax+8] ; button start Y
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cmp edx, [window_data+ebx+WDATA.box.height] ;ecx
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jge buttonnewcheck
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; check coordinates
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; mouse x >= button x ?
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movzx ebx,word [eax+0]
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shl ebx,5
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add ebx,window_data
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mov ecx, [ebx+WDATA.box.left] ; window x start
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movsx edx,word [eax+4] ; button x start
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add edx,ecx
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movzx ecx,word[0xfb0a]
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cmp ecx,edx
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jl buttonnewcheck
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movzx ebx,word [eax+6] ; button x size
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add edx,ebx
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cmp ecx,edx
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jg buttonnewcheck
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; mouse y >= button y ?
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movzx ebx,word [eax+0]
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shl ebx,5
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add ebx,window_data
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mov ecx, [ebx+WDATA.box.top] ; window y start
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movsx edx,word [eax+8] ; button y start
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add edx,ecx
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movzx ecx,word[0xfb0c]
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cmp ecx,edx
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jl buttonnewcheck
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movzx ebx,word [eax+10] ; button y size
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add edx,ebx
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cmp ecx,edx
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jg buttonnewcheck
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; mouse on button
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pop edx
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pop esi
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mov bx,[eax+0xc] ; button id : bits 16-31
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shl ebx,16
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mov bx,[eax+2] ; button id : bits 00-16
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push ebx
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mov [MOUSE_DOWN],byte 1 ; no mouse down checks
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call find_pressed_button_frames
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call negativebutton
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pushad
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cbwaitmouseup:
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call checkidle
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call [draw_pointer]
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pushad
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call stack_handler
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popad
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cmp [BTN_DOWN],byte 0 ; mouse buttons pressed ?
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jnz cbwaitmouseup
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popad
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call negativebutton
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mov [MOUSE_BACKGROUND],byte 0 ; no mouse background
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mov [DONT_DRAW_MOUSE],byte 0 ; draw mouse
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;..................................... start 2/2 : modified by vhanla .............................
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; check coordinates
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jmp afterbuttonid
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buttonid dd 0x0 ;here a will backup the eax value
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afterbuttonid:
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pusha
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; mouse x >= button x ?
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movzx ebx,word [eax+0]
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shl ebx,5
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add ebx,window_data
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mov ecx, [ebx+WDATA.box.left] ; window x start
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movsx edx,word [eax+4] ; button x start
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add edx,ecx
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movzx ecx,word[0xfb0a]
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cmp edx,ecx
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jg no_on_button ;if we release the pointer out of the button area
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movzx ebx,word [eax+6] ; button x size
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add edx,ebx
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cmp ecx,edx
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jg no_on_button
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; mouse y >= button y ?
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movzx ebx,word [eax+0]
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shl ebx,5
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add ebx,window_data
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mov ecx, [ebx+WDATA.box.top] ; window y start
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movsx edx,word [eax+8] ; button y start
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add edx,ecx
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movzx ecx,word[0xfb0c]
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cmp edx,ecx
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jg no_on_button
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movzx ebx,word [eax+10] ; button y size
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add edx,ebx
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cmp ecx,edx
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jg no_on_button
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popa
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mov [BTN_COUNT],byte 1 ; no of buttons in buffer
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pop ebx
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mov [BTN_BUFF],ebx ; lets put the button id in buffer
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push ebx
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pusha
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jmp yes_on_button
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no_on_button:
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mov [BTN_COUNT],byte 0 ; no of buttons in buffer
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yes_on_button:
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mov [MOUSE_DOWN],byte 0 ; mouse down -> do not draw
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popa
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pop ebx
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popa
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ret
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;..................................... end 2/2 : modified by vhanla ................................
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