mirror of
https://github.com/KolibriOS/kolibrios.git
synced 2024-11-28 11:43:09 +03:00
630234432f
git-svn-id: svn://kolibrios.org@109 a494cfbc-eb01-0410-851d-a64ba20cac60
984 lines
35 KiB
NASM
984 lines
35 KiB
NASM
;
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; Modified from original icon editor
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;
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; Compile with FASM for Menuet
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;
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use32
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org 0x0
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db 'MENUET01' ; 8 byte id
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dd 0x01 ; header version
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dd START ; start of code
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dd I_END ; size of image
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dd 0x100000 ; memory for app
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dd 0x7fff0 ; esp
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dd 0x0 , 0x0 ; I_Param , I_Icon
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include 'lang.inc'
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include 'macros.inc'
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window_x_size equ 346
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window_y_size equ 312
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START: ; start of execution
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call draw_window ; at first, draw the window
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call get_screen_size ; get screen x and y size
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check_mouse:
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call draw_mouse ; are we editing the icon
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call check_colour ; are we selecting a colour
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still:
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mov eax,23 ; wait here for event
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mov ebx,1 ; for 1ms
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int 0x40
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cmp eax,1 ; redraw request ?
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je red
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cmp eax,2 ; key in buffer ?
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je key
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cmp eax,3 ; button in buffer ?
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je button
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jmp check_mouse ; start loop again
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red: ; redraw
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call draw_window ; draw our window
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jmp check_mouse ; start the loop again
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key:
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mov eax,2 ; get a key
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int 0x40 ; do it
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shr eax,8 ; move it to al
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cmp byte [editstate],0 ; are we in edit mode
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je check_mouse ; if not start loop again
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cmp al,8 ; is it a backspace
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jne no_bksp ; if no jump over backspace code
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cmp byte [editpos],0 ; is it the first character
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je no_del_last ; if yes jump over backspace code
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dec byte [editpos] ; decrement our position
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xor ebx,ebx ; clear pointer
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mov bl,byte [editpos] ; get our position
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add ebx,icon ; add our offset
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mov byte [ebx],0 ; delete character
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no_del_last:
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call draw_filename ; update filename
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jmp check_mouse ; start loop again
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no_bksp:
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cmp al,13 ; is it the enter key
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jne no_enter ; no then jump over enter code
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mov byte [editstate],0 ; get out of edit mode
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call draw_filename ; update filename
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jmp check_mouse ; start loop again
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no_enter:
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cmp al,31 ; are we below character 31
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jbe no_lit ; then must be illegal
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cmp al,97 ; are we below character 97
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jb capital ; then must be ok
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sub eax,32 ; else subtract 32 from it to make it legal
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capital:
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xor ebx,ebx ; clear our pointer
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mov bl,byte [editpos] ; get our position
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add ebx,icon ; add our offset
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mov byte [ebx],al ; move our character into buffer
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inc byte [editpos] ; increment our edit position
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cmp byte [editpos],12 ; are we at our last position
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jne no_null_state ; no then jump over last position code
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mov byte [editstate],0 ; get out of edit mode
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no_null_state:
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call draw_filename ; update filename
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no_lit:
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jmp check_mouse ; start loop again
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button: ; button
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mov eax,17 ; get id
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int 0x40
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cmp ah,1 ; button id=1 ?
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jne button_3
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mov eax,-1 ; close this program
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int 0x40
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button_3:
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cmp ah,3 ; was it button 3 - FILENAME
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jne button_4 ; no then try button 4
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cld ;
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mov byte [editstate],1 ; enter edit mode
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mov edi,icon ; point to our buffer
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mov eax,0x20202020 ; file reg with 4 spaces
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mov ecx,3 ; going to write it 3 times
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rep stosd ; repeat giving 12 spaces
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mov byte [editpos],0 ; zero our edit position
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call draw_filename ; update filename
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jmp check_mouse ; start loop again
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button_4:
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cmp ah,4 ; was it button 4 - LOAD
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jne button_5 ; no then try button 5
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mov byte [editstate],0 ; dont want to be in edit mode
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call draw_filename ; update filename
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call load_file ; load the file
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call draw_icon ; update icon screen
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call draw_graph ; update edit screen
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jmp check_mouse ; start loop again
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button_5:
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cmp ah,5 ; was it button 5 - SAVE
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jne button_6 ; no then try button 6
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mov byte [editstate],0 ; dont want to be in edit mode
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call draw_filename ; update filename
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call save_file ; save the file
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jmp check_mouse ; start loop again
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button_6:
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cmp ah,6 ; was it button 6 - CLEAR ICON
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jne button_7 ; no then try button 7
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mov byte [editstate],0 ; dont want to be in edit mode
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call draw_filename ; update filename
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call clear_graph_icon ; clear the icon and edit screens
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button_7:
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cmp ah,7 ; was it button 7 - FLIP ICON
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jne button_8 ; no then try button 8
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call flip_icon ; flip
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button_8:
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cmp ah,8 ; was it button 8 - MIRROR ICON
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jne button_9 ; no then try button 9
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call flip_diag ; flip L/R and U/D
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call flip_icon ; cheated now have to flip it
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button_9:
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cmp ah,9 ; was it button 9 - FLIP L/R and U/D
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jne button_10 ; no then try button 10
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call flip_diag ; flip L/R and U/D
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call draw_icon ; update icon
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call draw_graph ; update graph
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button_10:
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cmp ah,10 ; was it button 9 - SET AS BGR
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jne check_mouse ; no then exit
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call set_background ; set as background
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jmp check_mouse ; start loop again
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; *********************************************
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; ******* WINDOW DEFINITIONS AND DRAW ********
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; *********************************************
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draw_window:
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mov eax,12 ; function 12:tell os about windowdraw
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mov ebx,1 ; 1, start of draw
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int 0x40
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; DRAW WINDOW
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mov eax,0 ; function 0 : define and draw window
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mov ebx,100*65536+window_x_size ; [x start] *65536 + [x size]
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mov ecx,100*65536+window_y_size ; [y start] *65536 + [y size]
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mov edx,0x03ffffff ; color of work area 0x00RRGGBB
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mov esi,0x807799bb ; color of grab bar 0x00RRGGBB
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mov edi,0x007799bb ; color of frames 0x00RRGGBB
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int 0x40
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; WINDOW LABEL
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mov eax,4 ; function 4 : write text to window
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mov ebx,7*65536+7 ; [x start] *65536 + [y start]
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mov ecx,0xddeeff ; color of text 0x00RRGGBB
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mov edx,labelt ; pointer to text beginning
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mov esi,11 ; text length
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int 0x40
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; DRAW BUTTON BAR
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mov eax,13 ; function 13 : draw bar
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mov ebx,5*65536+window_x_size-9 ; [x start] *65536 + [x size]
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mov ecx,(window_y_size-20)*65536+16 ; [y start] *65536 + [y size]
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mov edx,0x7799bb ; colour 0x00RRGGBB
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int 0x40
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; DEFINE BUTTON 3 : FILENAME
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mov eax,8 ; function 8 : define button
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mov ebx,5*65536+62 ; [x start] *65536 + [x size]
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mov ecx,(window_y_size-19)*65536+14 ; [y start] *65536 + [y size]
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mov edx,3 ; button id number
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mov esi,0x7799bb ; button color 0x00RRGGBB
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int 0x40
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; BUTTON 3 TEXT
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mov eax,4 ; function 4 : write text to window
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mov ebx,13*65536+window_y_size-15 ; [x start] *65536 + [y start]
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mov ecx,0xddeeff ; text color 0x00RRGGBB
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mov edx,button_text_3 ; pointer to text beginning
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mov esi,8 ; text length
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int 0x40
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call draw_filename ; update filename
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; DEFINE BUTTON 4 : LOAD
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mov eax,8 ; function 8 : define button
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mov ebx,(window_x_size-87)*65536+38 ; [x start] *65536 + [x size]
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mov ecx,(window_y_size-19)*65536+14 ; [y start] *65536 + [y size]
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mov edx,4 ; button id number
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mov esi,0x7799bb ; button color 0x00RRGGBB
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int 0x40
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; DEFINE BUTTON 5 : SAVE
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mov ebx,(window_x_size-43)*65536+38 ; [x start] *65536 + [x size]
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mov edx,5 ; button id number
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int 0x40
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; DEFINE BUTTON 6 : CLEAR ICON
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mov ebx,268*65536+72 ; [x start] *65536 + [x size]
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mov ecx,65*65536+14 ; [y start] *65536 + [y size]
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mov edx,6 ; button id number
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int 0x40
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; DEFINE BUTTON 7 : FLIP VERTICAL
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mov ecx,85*65536+14 ; [y start] *65536 + [y size]
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mov edx,7 ; button id number
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int 0x40
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; DEFINE BUTTON 8 : FLIP HORIZONTAL
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mov ecx,105*65536+14 ; [y start] *65536 + [y size]
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mov edx,8 ; button id number
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int 0x40
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; DEFINE BUTTON 9 : SET AS BACKGROUND
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mov ecx,125*65536+14 ; [y start] *65536 + [y size]
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mov edx,9 ; button id number
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int 0x40
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; DEFINE BUTTON 10 : SET AS BACKGROUND
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mov ecx,145*65536+14 ; [y start] *65536 + [y size]
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mov edx,10 ; button id number
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int 0x40
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; BUTTON 4 TEXT
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mov eax,4 ; function 4 : write text to window
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mov ebx,267*65536+window_y_size-15 ; [x start] *65536 + [y start]
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mov ecx,0xddeeff ; text color 0x00RRGGBB
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mov edx,button_text_4 ; pointer to text beginning
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mov esi,4 ; text length
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int 0x40
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; BUTTON 5 TEXT
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mov ebx,311*65536+window_y_size-15 ; [x start] *65536 + [y start]
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mov edx,button_text_5 ; pointer to text beginning
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int 0x40
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; BUTTON 6 TEXT
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mov ebx,275*65536+69 ; [x start] *65536 + [y start]
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mov edx,button_text_6 ; pointer to text beginning
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mov esi,10 ; text length
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int 0x40
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; BUTTON 7 TEXT
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mov ebx,275*65536+89 ; [x start] *65536 + [y start]
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mov edx,button_text_7 ; pointer to text beginning
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int 0x40
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; BUTTON 8 TEXT
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mov ebx,275*65536+109 ; [x start] *65536 + [y start]
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mov edx,button_text_8 ; pointer to text beginning
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int 0x40
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; BUTTON 9 TEXT
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mov ebx,275*65536+129 ; [x start] *65536 + [y start]
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mov edx,button_text_9 ; pointer to text beginning
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int 0x40
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; BUTTON 10 TEXT
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mov ebx,275*65536+149 ; [x start] *65536 + [y start]
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mov edx,button_text_10 ; pointer to text beginning
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int 0x40
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; DRAW GRAPH BACKGROUND
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mov eax,13 ; function 13 : draw bar
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mov ebx,6*65536+257 ; [x start] *65536 + [x size]
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mov ecx,26*65536+257 ; [y start] *65536 + [y size]
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mov edx,0x7799bb ; colour 0x00RRGGBB
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int 0x40
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; DRAW ICON BACKGROUND
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mov ebx,268*65536+34 ; [x start] *65536 + [x size]
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mov ecx,26*65536+34 ; [y start] *65536 + [y size]
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int 0x40
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; DRAW PALETTE BACKGROUND
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mov ebx,268*65536+34 ; [x start] *65536 + [x size]
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mov ecx,217*65536+33 ; [y start] *65536 + [y size]
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int 0x40
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; DRAW PALETTE BACKGROUND
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mov ebx,268*65536+33 ; [x start] *65536 + [x size]
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mov ecx,250*65536+33 ; [y start] *65536 + [y size]
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int 0x40
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; DRAW PALETTE BACKGROUND
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mov ebx,301*65536+33 ; [x start] *65536 + [x size]
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mov ecx,249*65536+34 ; [y start] *65536 + [y size]
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int 0x40
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; DRAW GREYSCALE BACKGROUND
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mov ebx,307*65536+34 ; [x start] *65536 + [x size]
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mov ecx,210*65536+34 ; [y start] *65536 + [y size]
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int 0x40
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; DRAW SELECTED COLOUR BACKGROUND
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mov ebx,268*65536+73 ; [x start] *65536 + [x size]
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mov ecx,171*65536+34 ; [y start] *65536 + [y size]
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int 0x40
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; DRAW WHITE TO START
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mov ebx,269*65536+71 ; [x start] *65536 + [x size]
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mov ecx,172*65536+32 ; [y start] *65536 + [y size]
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mov edx,0xffffff ; colour 0x00RRGGBB
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int 0x40
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; DRAW PALETTE RED + GREEN SECTION
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xor edi,edi ; clear column loop count
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next_r_g_outer:
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xor esi,esi ; clear line loop count
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next_r_g_inner:
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mov eax,1 ; function 1 : putpixel
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mov ebx,edi ; get column count
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shr ebx,3 ; divide by 8
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add ebx,269 ; add our x offset
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mov ecx,esi ; get our line count
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shr ecx,3 ; divide by 8
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add ecx,218 ; add our y offset
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mov edx,255 ; maximum red
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sub edx,edi ; minus column count
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shl edx,8 ; into position 0x0000RR00
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add edx,255 ; maximum green
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sub edx,esi ; minus line count
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shl edx,8 ; into position 0x00RRGG00
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int 0x40
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add esi,5 ; colour in steps of 5 to keep small
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cmp esi,255 ; have we done a line
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jne next_r_g_inner ; nop then do next pixel
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add edi,5 ; colour in steps of 5 to keep small
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cmp edi,255 ; have we done all columns
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jne next_r_g_outer ; no then start the next one
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; DRAW PALETTE GREEN + BLUE SECTION
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mov edi,0 ; as above
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next_g_b_outer:
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mov esi,0
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next_g_b_inner:
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mov eax,1
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mov ebx,edi
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shr ebx,3
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add ebx,269
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mov ecx,esi
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shr ecx,3
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add ecx,250
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mov edx,255
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sub edx,edi
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shl edx,16
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add edx,esi
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int 0x40
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add esi,5
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cmp esi,255
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jne next_g_b_inner
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add edi,5
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cmp edi,255
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jne next_g_b_outer
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; DRAW PALETTE BLUE + RED SECTION
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mov edi,0 ; as above
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next_b_r_outer:
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mov esi,0
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next_b_r_inner:
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mov eax,1
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mov ebx,edi
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shr ebx,3
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add ebx,301
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mov ecx,esi
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shr ecx,3
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add ecx,250
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mov edx,edi
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shl edx,8
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add edx,esi
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int 0x40
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add esi,5
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cmp esi,255
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jne next_b_r_inner
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add edi,5
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cmp edi,255
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jne next_b_r_outer
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; DRAW GREYSCALE
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mov edi,0
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next_b_w_outer:
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mov esi,0
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next_b_w_inner:
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mov eax,1
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mov ebx,edi
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shr ebx,3
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add ebx,308
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mov ecx,esi
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shr ecx,3
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add ecx,211
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mov edx,esi
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shl edx,8
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add edx,esi
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shl edx,8
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add edx,esi
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int 0x40
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add esi,5
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cmp esi,255
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jne next_b_w_inner
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add edi,5
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cmp edi,255
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jne next_b_w_outer
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cmp [first_run],0 ; is it the first window draw
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jne dont_load ; no then dont reload the file
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call load_file ; load initial file
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mov [first_run],1 ; first window draw done
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dont_load:
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call draw_icon ; draw icon area
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call draw_graph ; draw edit area
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mov eax,12 ; function 12:tell os about windowdraw
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mov ebx,2 ; 2, end of draw
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int 0x40
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ret ; return
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; *********************************************
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; ******* SET BACKGROUND ********
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; *********************************************
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set_background:
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mov ecx,image+3600 ; point to our decode buffer
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mov edx,image+54+32*32*3-96 ; point to last line of bmp
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mov edi,0 ; zero line count
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decode_line:
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mov esi,0 ; zero column count
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decode_column:
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mov ebx,[edx] ; get our data
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mov [ecx],ebx ; store our data
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add ecx,4 ; add 4 bytes to pointer as using double word
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add edx,4 ; add 4 bytes to pointer
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inc esi ; increment column count
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cmp esi,24 ; have we done all columns
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jne decode_column ; no then do some more
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sub edx,192 ; move back 2 lines of bmp data
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inc edi ; increment line count
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cmp edi,33 ; have we done all lines
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jne decode_line ; no then do another one
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mov eax,15 ; background
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mov ebx,1 ; set background size
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mov ecx,32 ; x size
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mov edx,32 ; y size
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int 0x40 ; do it
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mov ebx,5 ; blockmove image to os bgr memory
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mov ecx,image+3600 ; point to image
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mov edx,0 ; start of bgr memory
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mov esi,32*32*3 ; byte count
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int 0x40 ; do it
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mov ebx,4 ; type of background draw
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mov ecx,1 ; tile
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int 0x40 ; do it
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mov ebx,3 ; draw background
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int 0x40 ; do it
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ret ; return
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; *********************************************
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; ******* GET SCREEN X and Y SIZE ********
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; *********************************************
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get_screen_size:
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mov eax,14 ; function 14 : get screen max
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int 0x40 ; returns eax : 0xXXXXYYYY
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push eax ; save reg
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and eax,0x0000ffff ; split out y size
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add eax,1 ; add 1 to remove zero base
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mov [y_size],eax ; store for later
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pop eax ; restore reg
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shr eax,16 ; move x size down the reg
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add eax,1 ; add 1 to remove zero base
|
|
mov [x_size],eax ; store for later
|
|
|
|
ret
|
|
|
|
; *********************************************
|
|
; ******* LOAD FILE ********
|
|
; *********************************************
|
|
load_file:
|
|
|
|
mov eax,6 ; function 6 : load file
|
|
mov ebx,icon ; point to the name
|
|
mov ecx,0 ; reserved
|
|
mov edx,200000 ; reserved
|
|
mov esi,image ; point to image buffer
|
|
int 0x40 ; do it
|
|
|
|
ret ; return
|
|
|
|
; *********************************************
|
|
; ******* SAVE FILE ********
|
|
; *********************************************
|
|
save_file:
|
|
|
|
mov eax,33 ; function 33 : save file
|
|
mov ebx,icon ; point to name
|
|
mov ecx,image ; point to our data
|
|
mov edx,54+32*32*3 ; how much data to transfer
|
|
xor esi,esi ; 0 - create a new file
|
|
int 0x40 ; do it
|
|
|
|
ret ; return
|
|
|
|
; *********************************************
|
|
; ******* DRAW FILENAME TO SCREEN ********
|
|
; *********************************************
|
|
draw_filename:
|
|
; DRAW COLOUR BACKGROUND
|
|
pusha ; save all registers on stack
|
|
mov eax,13 ; function 13 : draw bar
|
|
mov ebx,73*65536+81 ; [x start] *65536 + [x size]
|
|
mov ecx,(window_y_size-19)*65536+15 ; [y start] *65536 + [y size]
|
|
mov edx,0x557799 ; colour 0x00RRGGBB
|
|
int 0x40
|
|
|
|
mov eax,4 ; function 4 : write text to window
|
|
mov ebx,78*65536+(window_y_size-15) ; [y start] *65536 + [y size]
|
|
xor ecx,ecx ; colour 0x00RRGGBB = black
|
|
mov edx,icon ; point to text
|
|
mov esi,12 ; number of characters to write
|
|
cmp byte [editstate],1 ; are we in edit mode
|
|
jne no_active_1 ; no then jump over change colour
|
|
mov ecx,0x00112299 ; else change colour
|
|
no_active_1:
|
|
int 0x40 ; do it
|
|
popa ; return all registers to original
|
|
ret ; return
|
|
|
|
; *********************************************
|
|
; ******* DRAW ICON FROM LOADED FILE ********
|
|
; *********************************************
|
|
draw_icon:
|
|
|
|
mov ecx,27 ; y start position
|
|
mov eax,image+51+32*32*3 ; point to our bmp data
|
|
mov edi,0 ; line count
|
|
line:
|
|
mov esi,0 ; column count
|
|
mov ebx,269+31 ; x start position
|
|
pixel:
|
|
mov edx,[eax] ; colour 0x00RRGGBB from image data
|
|
push eax ; save our position
|
|
mov eax,1 ; function 1 : put pixel
|
|
int 0x40 ; do it
|
|
pop eax ; restore our position
|
|
sub eax,3 ; point to next pixel colour
|
|
dec ebx ; move our x position
|
|
inc esi ; increment our column count
|
|
cmp esi,32 ; have we done all columns
|
|
jne pixel ; no then do next pixel
|
|
inc ecx ; move our y position
|
|
inc edi ; increment line count
|
|
cmp edi,32 ; have we done all lines
|
|
jne line ; no then do next line
|
|
|
|
ret ; return
|
|
|
|
; *********************************************
|
|
; ******* DRAW GRAPH FROM LOADED FILE *******
|
|
; *********************************************
|
|
draw_graph:
|
|
|
|
mov edi,0 ; line count
|
|
mov eax,image+51+32*32*3 ; point to our bmp data
|
|
next_lin:
|
|
mov ecx,edi ; use our line count for position
|
|
shl ecx,3 ; multiply by eight
|
|
add ecx,27 ; add y start position
|
|
shl ecx,16 ; move into top eight bytes [y start]
|
|
add ecx,7 ; add box height [y size]
|
|
mov esi,32 ; column count
|
|
next_bo:
|
|
mov ebx,esi ; use our column count for position
|
|
shl ebx,3 ; multiply by eight
|
|
add ebx,-1 ; add a correction
|
|
shl ebx,16 ; and move into top eight bytes [x start]
|
|
add ebx,7 ; add box width [x size]
|
|
mov edx,[eax] ; point to bmp data
|
|
push eax ; save our position
|
|
mov eax,13 ; function 13 : draw bar
|
|
int 0x40 ; do it
|
|
pop eax ; restore our position
|
|
sub eax,3 ; point to next pixel colour
|
|
dec esi ; increment column count
|
|
cmp esi,0 ; have we done all columns
|
|
jne next_bo ; no then do the next column
|
|
inc edi ; increment line count
|
|
cmp edi,32 ; have we done all lines
|
|
jne next_lin ; no then do the next line
|
|
|
|
ret ; return
|
|
|
|
; *********************************************
|
|
; ******* CLEAR GRAPH and ICON AREA ********
|
|
; *********************************************
|
|
clear_graph_icon:
|
|
|
|
; CLEAR IMAGE DATA
|
|
mov edi,image+54 ; point to our data
|
|
mov eax,0x00000000 ; data to write
|
|
mov ecx,(32*32*3)/4 ; how much data
|
|
rep stosd ; repeat until all data transfered
|
|
call draw_icon ; draw a blank icon
|
|
call draw_graph ; draw a blank graph
|
|
|
|
ret ; return
|
|
|
|
; *********************************************
|
|
; ******* FLIP ICON TOP to BOTTOM ********
|
|
; *********************************************
|
|
flip_icon:
|
|
|
|
mov ecx,image+54 ; point at first line
|
|
mov edx,image+54+32*32*3+96 ; point 1 line past end
|
|
|
|
mov edi,0 ; zero line count
|
|
lines:
|
|
mov esi,0 ; zero column count
|
|
sub edx,192 ; move back 2 lines
|
|
columns:
|
|
mov eax,[ecx] ; get bytes
|
|
mov ebx,[edx] ; get bytes
|
|
mov [ecx],ebx ; swap bytes
|
|
mov [edx],eax ; swap bytes
|
|
add ecx,4 ; move pointer
|
|
add edx,4 ; move pointer
|
|
inc esi ; increment column count
|
|
cmp esi,24 ; have we done all columns
|
|
jne columns ; no then do next column
|
|
inc edi ; increment line count
|
|
cmp edi,16 ; have we done all lines
|
|
jne lines ; no then do next line
|
|
call draw_icon ; update icon
|
|
call draw_graph ; update graph
|
|
|
|
ret ; return
|
|
|
|
; *********************************************
|
|
; ******* FLIP ICON DIAGONAL ********
|
|
; *********************************************
|
|
flip_diag:
|
|
|
|
mov ecx,image+54 ; point line 1 first bytes
|
|
mov edx,image+3600 ; point to buffer
|
|
xor esi,esi ; zero byte count
|
|
|
|
pusha ; save all registers
|
|
copy_out:
|
|
mov eax,[ecx] ; get bytes
|
|
mov [edx],eax ; copy bytes
|
|
add ecx,4 ; move pointer
|
|
add edx,4 ; move pointer
|
|
inc esi ; increment byte count
|
|
cmp esi,24*32 ; have we done all bytes
|
|
jne copy_out ; no then do the next
|
|
popa ; restore all registers
|
|
|
|
mov edx,image+3600+32*32*3-3 ; point to last bytes
|
|
copy_in:
|
|
mov eax,[edx] ; get bytes
|
|
mov [ecx],eax ; copy to image first bytes
|
|
add ecx,3 ; move pointer 3 bytes
|
|
sub edx,3 ; move pointer 3 bytes
|
|
inc esi ; increment byte count
|
|
cmp esi,32*32 ; have we done all bytes
|
|
jne copy_in ; no then do next
|
|
|
|
ret ; return
|
|
|
|
; *********************************************
|
|
; ******* DRAW MOUSE ON GRAPH / ICON ********
|
|
; *********************************************
|
|
draw_mouse:
|
|
|
|
mov eax,37 ; function 37
|
|
mov ebx,2 ; sub function 2 : check for mouse button
|
|
int 0x40 ; do it
|
|
cmp eax,0 ; was a button pressed
|
|
je exit_mouse ; no then jump to exit
|
|
cmp eax,1 ; left hand button
|
|
je colour_mouse ; we are using selected colour
|
|
mov [draw_colour],0x000000 ; else draw with black
|
|
jmp blank ; jmp over colour select
|
|
colour_mouse:
|
|
mov eax,[sel_colour] ; get our selected colour
|
|
mov [draw_colour],eax ; save our selected colour
|
|
blank:
|
|
mov eax,37 ; function 37
|
|
mov ebx,1 ; sub function 1 : get mouse position
|
|
int 0x40 ; do it
|
|
push eax ; save our x/y position for later
|
|
and eax,0x0000ffff ; y is in lower bytes
|
|
add eax,1 ; add 1 because we are zero based
|
|
mov [my_pos],eax ; save y position
|
|
pop eax ; restore our x/y position
|
|
shr eax,16 ; shift x into lower bytes
|
|
add eax,1 ; add 1 because we are zero based
|
|
mov [mx_pos],eax ; save x position
|
|
cmp [mx_pos],7 ; check we are within x/y limits
|
|
jle exit_mouse
|
|
cmp [mx_pos],263
|
|
jge exit_mouse
|
|
cmp [my_pos],27
|
|
jle exit_mouse
|
|
cmp [my_pos],283
|
|
jge exit_mouse
|
|
mov eax,[mx_pos] ; calculate nearest square and save
|
|
sub eax,7 ; subtract 7 graph zero offset
|
|
shr eax,3 ; divide by 8 (box size) loose remainder
|
|
mov [icon_x],eax ; save for use later in icon
|
|
shl eax,3 ; multiply by 8 to get box position
|
|
add eax,7 ; add 7 graph zero offset
|
|
mov [gx_pos],eax ; save graph x position
|
|
mov eax,[my_pos] ; repeat for y
|
|
sub eax,27 ;
|
|
shr eax,3 ;
|
|
mov [icon_y],eax ;
|
|
shl eax,3 ;
|
|
add eax,27 ;
|
|
mov [gy_pos],eax ;
|
|
mov eax,13 ; function 13 : draw bar
|
|
mov ebx,[gx_pos] ; load graph x position
|
|
shl ebx,16 ; shift into high bytes
|
|
add ebx,7 ; add box size
|
|
mov ecx,[gy_pos] ; repeat for y
|
|
shl ecx,16 ;
|
|
add ecx,7 ;
|
|
mov edx,[draw_colour] ; give it a colour
|
|
int 0x40 ; do it
|
|
mov eax,1 ; function 1 : put pixel
|
|
mov ebx,[icon_x] ; icon x from above
|
|
add ebx,269 ; add icon x offset
|
|
mov ecx,[icon_y] ; icon y from above
|
|
add ecx,27 ; add icon y offset
|
|
mov edx,[draw_colour] ; give it a colour
|
|
int 0x40 ; do it
|
|
mov ecx,image+54 ; point to our data
|
|
mov ebx,31 ; 32 lines in image zero based
|
|
sub ebx,[icon_y] ; get the correct line
|
|
mov eax,96 ; 96 or 3 bytes per colour * 32 columns
|
|
mul ebx ; multiply by 96 result in eax
|
|
add ecx,eax ; add to our position
|
|
mov ebx,[icon_x] ; get the correct column
|
|
mov eax,3 ; 3 bytes per colour
|
|
mul ebx ; multiply by 3 result in eax
|
|
add ecx,eax ; add to our position
|
|
mov ebx,[draw_colour] ; get our colour
|
|
mov [ecx],bl ; move blue into image data
|
|
mov [ecx+1],bh ; move green into image data
|
|
shr ebx,16 ; shift red down
|
|
mov [ecx+2],bl ; move red into image data
|
|
exit_mouse:
|
|
|
|
ret ; return
|
|
|
|
; *********************************************
|
|
; ******* GET COLOUR TO DRAW WITH ********
|
|
; *********************************************
|
|
check_colour:
|
|
|
|
mov eax,37 ; function 37
|
|
mov ebx,2 ; sub function 2 : check for mouse button
|
|
int 0x40 ; do it
|
|
cmp eax,0 ; was a button pressed
|
|
je exit_draw ; no then jump to exit
|
|
mov eax,37 ; function 37
|
|
mov ebx,1 ; sub function 1 : get mouse position
|
|
int 0x40 ; do it
|
|
push eax ; save our x/y position for later
|
|
and eax,0x0000ffff ; y is in lower bytes
|
|
add eax,1 ; add 1 because we are zero based
|
|
mov [my_pos],eax ; save y position
|
|
pop eax ; restore our x/y position
|
|
shr eax,16 ; shift x into lower bytes
|
|
add eax,1 ; add 1 because we are zero based
|
|
mov [mx_pos],eax ; save x position
|
|
cmp [mx_pos],270 ; check we are within x/y limits
|
|
jl check_rb
|
|
cmp [mx_pos],301
|
|
jg check_rb
|
|
cmp [my_pos],219
|
|
jl check_rb
|
|
cmp [my_pos],250
|
|
jg check_rb
|
|
|
|
call decode_mouse
|
|
|
|
mov edi,0
|
|
next_sel_rg_outer:
|
|
mov esi,0
|
|
next_sel_rg_inner:
|
|
mov eax,1
|
|
mov ebx,edi
|
|
shr ebx,3
|
|
add ebx,308
|
|
mov ecx,esi
|
|
shr ecx,3
|
|
add ecx,211
|
|
mov edx,[sel_colour]
|
|
add edx,esi
|
|
int 0x40
|
|
add esi,5
|
|
cmp esi,255
|
|
jne next_sel_rg_inner
|
|
add edi,5
|
|
cmp edi,255
|
|
jne next_sel_rg_outer
|
|
|
|
|
|
check_rb:
|
|
|
|
cmp [mx_pos],270 ; check we are within x/y limits
|
|
jl check_bg
|
|
cmp [mx_pos],301
|
|
jg check_bg
|
|
cmp [my_pos],251
|
|
jle check_bg
|
|
cmp [my_pos],282
|
|
jg check_bg
|
|
|
|
call decode_mouse
|
|
|
|
mov edi,0
|
|
next_sel_rb_outer:
|
|
mov esi,0
|
|
next_sel_rb_inner:
|
|
mov ebx,edi
|
|
shr ebx,3
|
|
add ebx,308
|
|
mov ecx,esi
|
|
shr ecx,3
|
|
add ecx,211
|
|
mov edx,[sel_colour]
|
|
mov eax,esi
|
|
shl eax,8
|
|
add edx,eax
|
|
mov eax,1
|
|
int 0x40
|
|
add esi,5
|
|
cmp esi,255
|
|
jne next_sel_rb_inner
|
|
add edi,5
|
|
cmp edi,255
|
|
jne next_sel_rb_outer
|
|
|
|
|
|
check_bg:
|
|
|
|
cmp [mx_pos],301 ; check we are within x/y limits
|
|
jl get_colour
|
|
cmp [mx_pos],333
|
|
jg get_colour
|
|
cmp [my_pos],251
|
|
jl get_colour
|
|
cmp [my_pos],282
|
|
jg get_colour
|
|
|
|
call decode_mouse
|
|
|
|
mov edi,0
|
|
next_sel_bg_outer:
|
|
mov esi,0
|
|
next_sel_bg_inner:
|
|
mov ebx,edi
|
|
shr ebx,3
|
|
add ebx,308
|
|
mov ecx,esi
|
|
shr ecx,3
|
|
add ecx,211
|
|
mov edx,[sel_colour]
|
|
mov eax,esi
|
|
shl eax,16
|
|
add edx,eax
|
|
mov eax,1
|
|
int 0x40
|
|
add esi,5
|
|
cmp esi,255
|
|
jne next_sel_bg_inner
|
|
add edi,5
|
|
cmp edi,255
|
|
jne next_sel_bg_outer
|
|
|
|
get_colour:
|
|
|
|
cmp [mx_pos],309 ; check we are within x/y limits
|
|
jl exit_draw
|
|
cmp [mx_pos],340
|
|
jg exit_draw
|
|
cmp [my_pos],212
|
|
jl exit_draw
|
|
cmp [my_pos],243
|
|
jg exit_draw
|
|
|
|
call decode_mouse
|
|
|
|
mov eax,13
|
|
mov ebx,269*65536+71
|
|
mov ecx,172*65536+32
|
|
mov edx,[sel_colour]
|
|
int 0x40
|
|
|
|
mov eax,[sel_colour]
|
|
mov [draw_colour],eax
|
|
|
|
mov eax,47
|
|
xor ebx,ebx
|
|
mov ebx,6
|
|
shl ebx,16
|
|
mov bh,1
|
|
mov ecx,[sel_colour]
|
|
mov edx,273*65536+176
|
|
mov esi,0x000000
|
|
int 0x40
|
|
|
|
exit_draw:
|
|
|
|
ret
|
|
|
|
; *********************************************
|
|
; ******* DECODE MOUSE POSITION GET PIX *****
|
|
; *********************************************
|
|
|
|
decode_mouse:
|
|
|
|
mov eax,37
|
|
xor ebx,ebx
|
|
int 0x40
|
|
mov ebx,eax
|
|
mov ecx,eax
|
|
and ebx,0xffff0000
|
|
shr ebx,16
|
|
and ecx,0x0000ffff
|
|
mov eax,[x_size]
|
|
imul ecx,eax
|
|
add ebx,ecx
|
|
mov eax,35
|
|
dec ebx
|
|
int 0x40
|
|
|
|
mov [sel_colour],eax
|
|
|
|
ret
|
|
|
|
; *********************************************
|
|
; ******* DATA AREA *****
|
|
; *********************************************
|
|
|
|
mx_pos dd 0x0
|
|
my_pos dd 0x0
|
|
|
|
gx_pos dd 0x0
|
|
gy_pos dd 0x0
|
|
|
|
icon_x dd 0x0
|
|
icon_y dd 0x0
|
|
|
|
x_size dd 0x0
|
|
y_size dd 0x0
|
|
|
|
sel_colour dd 0x00ffffff
|
|
draw_colour dd 0x00ffffff
|
|
|
|
button_text_3 db 'FILENAME'
|
|
button_text_4 db 'LOAD'
|
|
button_text_5 db 'SAVE'
|
|
button_text_6 db 'CLEAR ICON'
|
|
button_text_7 db 'FLIP VERT '
|
|
button_text_8 db 'FLIP HORIZ'
|
|
button_text_9 db 'FLIP DIAG '
|
|
button_text_10 db 'SET AS BGR'
|
|
|
|
labelt: db 'ICON EDITOR'
|
|
|
|
icon: db 'WRITE.BMP '
|
|
|
|
editpos db 0
|
|
editstate db 0
|
|
|
|
first_run db 0
|
|
|
|
image:
|
|
|
|
I_END:
|