mirror of
https://github.com/KolibriOS/kolibrios.git
synced 2024-12-24 23:56:49 +03:00
6d1be7ae07
git-svn-id: svn://kolibrios.org@4254 a494cfbc-eb01-0410-851d-a64ba20cac60
291 lines
7.4 KiB
C
291 lines
7.4 KiB
C
//Leency 10.10.2011, JustClicks v2.0, GPL
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#include "lib\kolibri.h"
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#include "lib\random.h"
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#include "lib\boxes.txt"
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system_colors sc;
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//óðîâíè ñëîæíîñòè
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int DIFFICULTY_LEVEL=1; //ïî-óìîë÷àíèþ ñðåäíåå ïîëå
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char *BOARD_SIZES[]={ "S", "M", "L", 0 };
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int DIFFICULTY_LEV_PARAMS[]={ 9, 12, 16 };
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int BLOCKS_NUM; //êîëè÷åñòâî êâàäðàòèêîâ ïî Õ è ïî Y
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int BLOCKS_LEFT; //áëîêîâ îñòàëîñü
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int blocks_matrix[28*28]; //öâåòà äëÿ ïîëÿ ñ êâàäðàòèêàìè
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#define USER_PANEL_HEIGHT 35
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#define BLOCK_SIZE 21 //ðàçìåð êâàäðàòèêà
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#define MARKED 7
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#define DELETED_BLOCK 6
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#define HEADER "Just Clicks v2.1"
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#ifndef AUTOBUILD
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#include "lang.h--"
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#endif
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#ifdef LANG_RUS
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char NEW_GAME_TEXT[]=" ‡ ®¢® [F2]";
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char REZULT_TEXT[]="<EFBFBD>¥§ã«ìâ â: ";
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#elif LANG_EST
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char NEW_GAME_TEXT[]="Uus mäng [F2]";
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char REZULT_TEXT[]="Tulemus: ";
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#else
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char NEW_GAME_TEXT[]="New Game [F2]";
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char REZULT_TEXT[]="Result: ";
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#endif
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void main()
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{
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int key, id;
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BLOCKS_NUM=DIFFICULTY_LEV_PARAMS[DIFFICULTY_LEVEL];
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new_game();
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loop()
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switch(WaitEvent())
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{
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case evButton:
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id = GetButtonID();
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if (id==1) ExitProcess();
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if (id==2) || (id==3) goto _NEW_GAME_MARK;
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if (id>=100)
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{
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if (check_for_end()) break; //åñëè èãðà çàêîí÷åíà
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move_blocks(id-100);
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draw_field();
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draw_clicks_num();
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break;
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}
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if (id==10) //èçìåíÿåì ðàçìåð ïîëÿ
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{
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if (DIFFICULTY_LEVEL<2) DIFFICULTY_LEVEL++; else DIFFICULTY_LEVEL=0;
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BLOCKS_NUM = DIFFICULTY_LEV_PARAMS[DIFFICULTY_LEVEL]; //êîëè÷åñòâî êâàäðàòèêîâ ïî Õ è ïî Y
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new_game();
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MoveSize(-1, -1, BLOCK_SIZE*BLOCKS_NUM +9, BLOCK_SIZE*BLOCKS_NUM +GetSkinWidth()+4+USER_PANEL_HEIGHT);
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break;
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}
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break;
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case evKey:
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key = GetKey();
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if (key==027) //Escape
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ExitProcess();
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if (key==051) //F2
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{
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_NEW_GAME_MARK:
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new_game();
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draw_clicks_num();
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draw_field();
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}
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break;
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case evReDraw:
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draw_window();
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}
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}
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void move_blocks(int button_id) //åñëè ôèøêà îäíà, òî íå óäàëÿåì
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{
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int i, j,
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marked_num=1,
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old_marker=blocks_matrix[button_id],
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restart;
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blocks_matrix[button_id]=MARKED;
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//âûäåëÿåì âñå ôèøêè òîãî æå ÷âåòà
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_RESTART_MARK:
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restart=0;
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for (i=0;i<BLOCKS_NUM;i++)
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for (j=0;j<BLOCKS_NUM;j++)
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{
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if (blocks_matrix[i*BLOCKS_NUM+j]<>old_marker) continue; //åñëè ôèøêà íå íóæíîãî öâåòà èä¸ì äàëüøå
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if (blocks_matrix[i*BLOCKS_NUM+j]==MARKED) continue; //åñëè ôèøêà óæå îòìå÷åíà, èä¸ì äàëåå
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if (j>0) && (blocks_matrix[i*BLOCKS_NUM+j-1]==MARKED) blocks_matrix[i*BLOCKS_NUM+j]=MARKED; //ñìîòðèì ëåâûé
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if (i>0) && (blocks_matrix[i-1*BLOCKS_NUM+j]==MARKED) blocks_matrix[i*BLOCKS_NUM+j]=MARKED; //ñìîòðèì âåðõíèé
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if (j<BLOCKS_NUM-1) && (blocks_matrix[i*BLOCKS_NUM+j+1]==MARKED) blocks_matrix[i*BLOCKS_NUM+j]=MARKED; //ñìîòðèì ïðàâûé
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if (i<BLOCKS_NUM-1) && (blocks_matrix[i+1*BLOCKS_NUM+j]==MARKED) blocks_matrix[i*BLOCKS_NUM+j]=MARKED; //ñìîòðèì íèæíèé
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if (blocks_matrix[i*BLOCKS_NUM+j]==MARKED) //åñëè ôèøêó îòìåòèëè, òî ïîòîì öèêë íóæíî áóäåò ïðîêðóòèòü ñíà÷àëà - ìîæ åù¸ ÷¸ îòìåòèì
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{
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restart=1;
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marked_num++;
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}
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}
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if (restart) goto _RESTART_MARK;
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if (marked_num==1) //åñëè áëîê òîëüêî îäèí, óõîäèì
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{
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blocks_matrix[button_id]=old_marker;
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return;
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}
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//äâèãàåì áëîêè ïî âåðòèêàëè
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_2_RESTART_MARK:
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restart=0;
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for (i=BLOCKS_NUM;i>0;i--)
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for (j=BLOCKS_NUM;j>=0;j--)
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{
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if (blocks_matrix[i*BLOCKS_NUM+j]==MARKED) && (blocks_matrix[i-1*BLOCKS_NUM+j]<>blocks_matrix[i*BLOCKS_NUM+j])
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{
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blocks_matrix[i*BLOCKS_NUM+j]><blocks_matrix[i-1*BLOCKS_NUM+j];
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restart=1;
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}
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}
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if (restart) goto _2_RESTART_MARK;
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//îòìå÷àåì ôèøêè, êàê óäàë¸ííûå
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for (i=0;i<BLOCKS_NUM*BLOCKS_NUM;i++)
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if (blocks_matrix[i]==MARKED)
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blocks_matrix[i]=DELETED_BLOCK;
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//äâèãàåì áëîêè âëåâî, åñëè åñòü ïóñòîé ñòîëáåö
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restart=BLOCKS_NUM; //íå ïðèäóìàë íè÷åãî ëó÷øå :(
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_3_RESTART_MARK:
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for (j=0;j<BLOCKS_NUM-1;j++)
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if (blocks_matrix[BLOCKS_NUM-1*BLOCKS_NUM+j]==DELETED_BLOCK)
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{
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for (i=0;i<BLOCKS_NUM;i++)
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blocks_matrix[i*BLOCKS_NUM+j]><blocks_matrix[i*BLOCKS_NUM+j+1];
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}
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restart--;
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if (restart) goto _3_RESTART_MARK;
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}
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void draw_window()
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{
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int PANEL_Y;
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proc_info Form;
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sc.get();
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DefineAndDrawWindow(300,176, BLOCK_SIZE*BLOCKS_NUM +9, BLOCK_SIZE*BLOCKS_NUM +GetSkinWidth()+4+USER_PANEL_HEIGHT,
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0x74,sc.work,0,0,HEADER);
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//ïðîâåðÿåì íå ñõëîïíóòî ëè îêíî â çàãîëîâîê
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GetProcessInfo(#Form, SelfInfo);
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if (Form.status_window>2) return;
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PANEL_Y=BLOCK_SIZE*BLOCKS_NUM;
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DrawBar(0,PANEL_Y, PANEL_Y, USER_PANEL_HEIGHT, sc.work); //ïàíåëü ñíèçó
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//íîâàÿ èãðà
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DefineButton(10,PANEL_Y+7, 13*6+6, 20, 2,sc.work_button);
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WriteText(10+4,PANEL_Y+14,0x80,sc.work_button_text,#NEW_GAME_TEXT,0);
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//êíîïî÷êa âûáîðà óðîâíÿ ñëîæíîñòè
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DefineButton(95,PANEL_Y+7, 20,20, 10,sc.work_button);
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WriteText(95+8,PANEL_Y+14,0x80,sc.work_button_text,BOARD_SIZES[DIFFICULTY_LEVEL],0);
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draw_field();
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draw_clicks_num();
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}
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int check_for_end()
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{
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int i, j, button_id;
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if (!BLOCKS_LEFT) return 1; //epic win
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for (i=0;i<BLOCKS_NUM;i++)
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for (j=0;j<BLOCKS_NUM;j++)
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{
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button_id=blocks_matrix[i*BLOCKS_NUM+j];
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if (button_id==DELETED_BLOCK) continue;
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if (j>0) && (blocks_matrix[i*BLOCKS_NUM+j-1]==button_id) return 0;
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if (i>0) && (blocks_matrix[i-1*BLOCKS_NUM+j]==button_id) return 0;
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if (j<BLOCKS_NUM-1) && (blocks_matrix[i*BLOCKS_NUM+j+1]==button_id) return 0;
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if (i<BLOCKS_NUM-1) && (blocks_matrix[i+1*BLOCKS_NUM+j]==button_id) return 0;
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}
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return 2;
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}
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void draw_clicks_num()
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{
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char rezult[15];
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int i;
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int TEXT_Y=BLOCK_SIZE*BLOCKS_NUM+14;
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int TEXT_X=TEXT_Y/2+48; //130;
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BLOCKS_LEFT=0;
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for (i=0;i<BLOCKS_NUM*BLOCKS_NUM;i++)
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if (blocks_matrix[i]<>DELETED_BLOCK) BLOCKS_LEFT++;
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DrawBar(TEXT_X, TEXT_Y, 18,9, sc.work);
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WriteText(TEXT_X,TEXT_Y,0x80,sc.work_text,IntToStr(BLOCKS_LEFT),0);
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if (check_for_end())
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{
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copystr(#REZULT_TEXT, #rezult);
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copystr(IntToStr(BLOCKS_LEFT), #rezult+strlen(#rezult));
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if (check_for_end()==1) copystr("Epic WIN!!1", #rezult);
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DrawFlatButton(BLOCK_SIZE*BLOCKS_NUM/2-70, BLOCK_SIZE*BLOCKS_NUM/2-20, 140, 40, 3, #rezult);
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}
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}
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void new_game()
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{
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int i;
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//ïÿòü öâåòîâ èñïîëüçóåòñÿ â èãðå äëÿ êâàäðàòèêîâ, MARKED äëÿ òîãî,
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//÷òîáû îòìåòèòü êâàäðàòèêè â ïðîöåññå çàëèâêè è DELETED_BLOCK äëÿ èõ óäàëåíèÿ
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for (i=0;i<BLOCKS_NUM*BLOCKS_NUM;i++)
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blocks_matrix[i] = random(5);
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DeleteButton(3);
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}
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void draw_field()
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{
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int i, j;
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int current_id;
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for (i=0;i<BLOCKS_NUM;i++)
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for (j=0;j<BLOCKS_NUM;j++)
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{
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current_id = i*BLOCKS_NUM+j;
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DeleteButton(current_id+100);
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if (blocks_matrix[current_id]==DELETED_BLOCK)
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{
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DrawBar(j*BLOCK_SIZE,i*BLOCK_SIZE, BLOCK_SIZE,BLOCK_SIZE, 0xB2B4BF);
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}
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else
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{
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DefineButton(j*BLOCK_SIZE,i*BLOCK_SIZE,BLOCK_SIZE-1,BLOCK_SIZE-1, current_id+100+BT_HIDE,0);
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PutImage(blocks_matrix[current_id]*1323+#img,21,21,j*BLOCK_SIZE,i*BLOCK_SIZE);
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}
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}
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}
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void DrawFlatButton(dword x,y,width,height,id,text)
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{
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DrawRegion_3D(x,y,width,height,sc.work_graph,sc.work_graph);
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DrawRegion_3D(x+1,y+1,width-2,height-2,0xFFFFFF,sc.work);
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DrawBar(x+2,y+2,width-3,height-3,sc.work);
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IF (id) DefineButton(x,y,width,height,id+BT_HIDE,sc.work);
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WriteText(-strlen(text)*6+width/2+x+1,height/2-3+y,0x80,sc.work_text,text,0);
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}
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stop:
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