1
0
mirror of https://github.com/KolibriOS/kolibrios.git synced 2024-12-24 07:36:48 +03:00
kolibrios/programs/games/kox/trunk/macs.inc
2011-01-29 22:35:52 +00:00

318 lines
9.6 KiB
PHP
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

;************************************
;******** Œ€Š<EFBFBD>Ž *******************
;************************************
;------------------------------------
; constants
;-----------------------梥â:0xRRGGBB
cBLACK = 0x000000 ; ç¥à­ë©
cRED = 0xFF0000 ; ªà á­ë©
cYELLOW = 0xFFFF00 ; ¦¥«âë©
cGREEN = 0x00FF00 ; §¥«¥­ë©
cNAVY = 0x0000FF ; ᨭ¨©
cMAGENTA = 0xFF00FF ; ¬ «¨­®¢ë©
cBLUE = 0x00FFFF ; £®«ã¡®©
cWHITE = 0xFFFFFF ; ¡¥«ë©
cBROWN = 0x554433 ; ª®à¨ç­¥¢ë©
;-------------------------------
cMAGENTAl = 0xB800B8 ; magenta light
cVIOLETl = 0xF800F8 ; 䨮«¥â®¢ë© ᢥâ«
macro BeginProgram
{
use32
org 0x0
db 'MENUET01'
dd 0x01
dd __start
dd __end
dd 0x10000 ;__memory
dd 0x10000 ;__stack
dd 0x0 ; dd __params
dd 0x0
__start:
}
macro EndProgram
{
align 32
rb 256
__end:
;org 0x10000
__stack:
__memory:
}
macro LoopBegin lab,begi
{
push ecx ; ECX->STACK store old
mov ecx,begi
lab:
push ecx ; ECX->STACK counter store
}
macro LoopEnd lab,endi
{
pop ecx ;ECX<-STACK counter restore
inc ecx
cmp ecx,endi
jne lab
pop ecx ;ECX<-STACK restore old
}
macro SetEventMask mmm
{
mov eax,40
mov ebx,mmm
int 0x40
}
macro Subroutines
{
;------------------------------------------------------------------------------
rndseed:
mov eax,26
mov ebx,9
int 0x40
mov dword[seed],eax
ret
rndnext:
mov eax,3
int 0x40
shr eax,16
add eax,dword[seed]
; not eax
ror eax,3
xor eax,0xdeadbeef
mov dword[seed],eax
ret
;============0========== word[px],word[py]
o_put:
mov ax,word[px]
shl eax,16 ;*65536
add eax,35 ;+35
mov ebx,eax ;posX*65536+dX ; [x0] *65536 + [dx]
mov ax,word[py] ;
shl eax,16 ;*65536
add eax,35 ;+35
mov ecx,eax ;posY*65536+dY ; [y0] *65536 + [dy]
mov edx,cB
mov eax,13 ; äã­ªæ¨ï 13 - box
int 0x40 ;BLACK BOX---------------
mov ax,word[px]
inc ax ;+1
inc ax ;+1
shl eax,16 ;*65536
add eax,31 ;3 ;+35
mov ebx,eax ;posX*65536+dX ; [x0] *65536 + [dx]
mov ax,word[py]
add eax,2
;inc eax
;inc eax
shl eax,16
add eax,31 ;3 ;-2
mov ecx,eax ;posY*65536+dY ; [y0] *65536 + [dy]
mov edx,cW
mov eax,13 ; äã­ªæ¨ï 13 - box
int 0x40 ;WHITE BOX----------
ret
;============X==========
x_put:
;xor eax,eax
mov ax,word[px]
shl eax,16 ;*65536
add ax,word[px]
add eax,35 ;+35
mov ebx,eax ;posX*65536+dX
xor eax,eax
mov ax,word[py]
shl eax,16 ;*65536
add ax,word[py]
add eax,35 ;+35
mov ecx,eax ;posX*65536+dX
mov edx,cB
mov eax,38 ; äã­ªæ¨ï 38 - line \
int 0x40
;------------------------------xx
xor eax,eax
mov ax,word[px]
inc eax
shl eax,16 ;*65536
add ax,word[px]
add eax,36 ;+35+1
mov ebx,eax ;posX*65536+dX
xor eax,eax
mov ax,word[py]
shl eax,16 ;*65536
add ax,word[py]
add eax,35 ;+35
mov ecx,eax ;posX*65536+dX ; [x0] *65536 + [dx]
mov edx,cB
mov eax,38 ; äã­ªæ¨ï 38 - line \\
int 0x40
;---------------------------------
xor eax,eax
mov ax,word[px]
shl eax,16 ;*65536
mov ebx,eax ;posX*65536 = .BX
xor eax,eax
mov ax,word[px]
add eax,35
add ebx,eax ;---------------------------BX
xor eax,eax
mov ax,word[py]
add eax,35
shl eax,16 ;*65536
add ax,word[py] ;+y
mov ecx,eax ;(posY+35)*65536+posY = .CX
mov edx,cB ; 梥â : ç¥à­ë©
mov eax,38 ; äã­ªæ¨ï 38 - line /
int 0x40
;----------------------------------------
xor eax,eax
mov ax,word[px]
inc ax
shl eax,16 ;*65536
mov ebx,eax ;posX*65536 = .BX
xor eax,eax
mov ax,word[px]
add eax,36 ;+35+1
add ebx,eax ;---------------------------BX
xor eax,eax
mov ax,word[py]
add eax,35
shl eax,16 ;*65536
add ax,word[py] ;+y
mov ecx,eax ;(posY+35)*65536+posY = .CX
mov edx,cB
mov eax,38 ; äã­ªæ¨ï 38 - line //
int 0x40
ret
;------------------------------------<EFBFBD><EFBFBD>Ž<EFBFBD>Š€ H  ¢ë¨£àëè­ãî á¨âã æ¨î-----x
x_win: xor ecx,ecx
xor ebx,ebx
xor eax,eax
lx0: mov bx,word[poxl] ;áà ¢­¨âì ⥪ãéãî á¨âã æ¨î ­  ¯®«¥ X
mov esi,ecx
shl esi,1 ;*2
mov ax,word[oxwall+esi] ; next pattern
and ebx,eax ;á ¯®¡¥¤­ë¬¨ , ¥á«¨ å®âì ®¤­  ᮢ¯ ¤ ¥â -
sub eax,ebx
jz wx ;¯®¡¥¤  -> set byte xwin=1
inc ecx
cmp ecx,8 ;横« ecx < 8
jb lx0
g00: ;­¥â ᮢ¯ ¤¥­¨©
ret
wx:
inc byte[xwin] ;mov byte[xwin],1
ret
;------------------------------------<EFBFBD><EFBFBD>Ž<EFBFBD>Š€ H  ¢ë¨£àëè­ãî á¨âã æ¨î-----0
o_win: xor ecx,ecx
xor ebx,ebx
xor eax,eax
lo0: mov bx,word[pool] ;áà ¢­¨âì ⥪ãéãî á¨âã æ¨î ­  ¯®«¥ O
mov esi,ecx
shl esi,1 ;*2
mov ax,word[oxwall+esi] ; next pattern
and ebx,eax ;á ¯®¡¥¤­ë¬¨ , ¥á«¨ å®âì ®¤­  ᮢ¯ ¤ ¥â -
sub eax,ebx
jz wo ;¯®¡¥¤  -> set byte owin=1
inc ecx
cmp ecx,8 ;横«
jb lo0
ret
wo: inc byte[owin] ;mov byte[owin],1
ret
;==================================COmbinations -0- =============
o_com: xor ecx,ecx
xor ebx,ebx
xor eax,eax
l000: mov bx,word[poxl] ; ⥪ãéãî á¨âã æ¨î ­  ¯®«¥ X
; or bx,word[pool] ;+ ⥪ãéãî á¨âã æ¨î ­  ¯®«¥ O
mov esi,ecx
shl esi,2 ;*4 -ᤢ¨£ -á«®¢
mov ax,word[prav+esi] ; á«¥¤ãî饥 ¯à ¢¨«®
and ebx,eax ; ¥á«¨ ­¥ ᮢ¯ ¤ ¥â -
sub eax,ebx
jnz @F ;next ecx
xor eax,eax
xor ebx,ebx
mov ax,word[prav+esi+2] ;esi<-¨§ â ¡«¨æë ¯à ¢¨«
mov bl,byte[pox+eax]
cmp ebx,0 ;empty?
je g00d
@@:
inc ecx
cmp ecx,24 ;横« ¤® 24
jb l000
ret ;­¥â ᮢ¯ ¤¥­¨© - do nothing
g00d:
;¯à¨¬¥­¨âì ¥£®
xor eax,eax
mov ax,word[prav+esi+2] ;esi<-¨§ â ¡«¨æë ¯à ¢¨«
mov esi,eax
mov dword[idx],esi ;á®åà ­¨¬ ¢ idx
ret
;==================================¯à¥¤¢ë¨£àëè­ ï ª®¬¡¨­ æ¨ï...
x_com: xor ecx,ecx
xor ebx,ebx
xor eax,eax
l111: mov bx,word[pool] ; ⥪ãéãî á¨âã æ¨î ­  ¯®«¥ O
mov esi,ecx
shl esi,2 ;*4 -ᤢ¨£ -á«®¢
mov ax,word[prav+esi] ; á«¥¤ãî饥 ¯à ¢¨«®
and ebx,eax ; ¥á«¨ ­¥ ᮢ¯ ¤ ¥â -
sub eax,ebx
jnz @F ;next ecx
xor eax,eax
xor ebx,ebx
mov ax,word[prav+esi+2] ;esi<-¨§ â ¡«¨æë ¯à ¢¨«
mov bl,byte[pox+eax]
cmp ebx,0 ;empty?
je g11d
@@:
inc ecx
cmp ecx,24 ;横« ¤® 24
jb l111
ret ;­¥â ᮢ¯ ¤¥­¨© - do nothing
g11d:
;¯à¨¬¥­¨âì ¥£®
xor eax,eax
mov ax,word[prav+esi+2] ;esi<-¨§ â ¡«¨æë ¯à ¢¨«
mov esi,eax
mov dword[idx],esi ;á®åà ­¨¬ ¢ idx
ret
}
macro playing_field
{
pole_x0:
mov eax,38 ; func 38
mov edx,cB ; the color is black
mov ebx,92*65536+92 ;x
mov ecx,42*65536+192 ;y
int 0x40 ;- line vert 1
mov ebx,142*65536+142 ;x
mov ecx,42*65536+192 ;y
int 0x40 ;- line vert 2
mov ebx,42*65536+192 ;x
mov ecx,92*65536+92 ;y
int 0x40 ;- line horiz 1
mov ebx,42*65536+192 ;x
mov ecx,142*65536+142 ;y
int 0x40 ;- line horiz 2
}