mirror of
https://github.com/KolibriOS/kolibrios.git
synced 2024-12-04 14:21:55 +03:00
fb8dc89b4d
git-svn-id: svn://kolibrios.org@1029 a494cfbc-eb01-0410-851d-a64ba20cac60
1219 lines
44 KiB
C++
1219 lines
44 KiB
C++
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#define BEGIN_ACCEL(n) BEGIN_RING(2*(n))
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//#define FINISH_ACCEL() ADVANCE_RING()
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#define FINISH_ACCEL() COMMIT_RING()
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#define OUT_ACCEL_REG(reg, val) OUT_RING_REG(reg, val)
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#define RADEON_SWITCH_TO_3D() \
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do { \
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u32_t wait_until = 0; \
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BEGIN_ACCEL(1); \
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wait_until |= RADEON_WAIT_HOST_IDLECLEAN | RADEON_WAIT_3D_IDLECLEAN; \
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OUT_ACCEL_REG(RADEON_WAIT_UNTIL, wait_until); \
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FINISH_ACCEL(); \
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} while (0);
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struct blendinfo {
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Bool dst_alpha;
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Bool src_alpha;
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u32_t blend_cntl;
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};
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static struct blendinfo RadeonBlendOp[] = {
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/* 0 - Clear */
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{0, 0, RADEON_SRC_BLEND_GL_ZERO | RADEON_DST_BLEND_GL_ZERO},
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/* 1 - Src */
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{0, 0, RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ZERO},
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/* 2 - Dst */
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{0, 0, RADEON_SRC_BLEND_GL_ZERO | RADEON_DST_BLEND_GL_ONE},
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/* 3 - Over */
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{0, 1, RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA},
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/* 4 - OverReverse */
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{1, 0, RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA | RADEON_DST_BLEND_GL_ONE},
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/* 5 - In */
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{1, 0, RADEON_SRC_BLEND_GL_DST_ALPHA | RADEON_DST_BLEND_GL_ZERO},
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/* 6 - InReverse */
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{0, 1, RADEON_SRC_BLEND_GL_ZERO | RADEON_DST_BLEND_GL_SRC_ALPHA},
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/* 7 - Out */
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{1, 0, RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA | RADEON_DST_BLEND_GL_ZERO},
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/* 8 - OutReverse */
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{0, 1, RADEON_SRC_BLEND_GL_ZERO | RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA},
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/* 9 - Atop */
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{1, 1, RADEON_SRC_BLEND_GL_DST_ALPHA | RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA},
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/* 10- AtopReverse */
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{1, 1, RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA | RADEON_DST_BLEND_GL_SRC_ALPHA},
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/* 11 - Xor */
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{1, 1, RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA | RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA},
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/* 12 - Add */
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{0, 0, RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ONE},
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};
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static void Init3DEngine(RHDPtr rhdPtr)
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{
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// RADEONInfoPtr info = RADEONPTR(pScrn);
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u32_t gb_tile_config, su_reg_dest, vap_cntl;
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// ACCEL_PREAMBLE();
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u32_t *ring, write;
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// info->texW[0] = info->texH[0] = info->texW[1] = info->texH[1] = 1;
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if (IS_R300_3D || IS_R500_3D)
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{
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BEGIN_ACCEL(3);
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OUT_ACCEL_REG(R300_RB3D_DSTCACHE_CTLSTAT, R300_DC_FLUSH_3D | R300_DC_FREE_3D);
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OUT_ACCEL_REG(R300_RB3D_ZCACHE_CTLSTAT, R300_ZC_FLUSH | R300_ZC_FREE);
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OUT_ACCEL_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_2D_IDLECLEAN | RADEON_WAIT_3D_IDLECLEAN);
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FINISH_ACCEL();
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if ( IS_R500_3D)
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{
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u32_t gb_pipe_sel = INREG(R400_GB_PIPE_SELECT);
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rhdPtr->num_gb_pipes = ((gb_pipe_sel >> 12) & 0x3) + 1;
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RADEONOUTPLL(R500_DYN_SCLK_PWMEM_PIPE, (1 | ((gb_pipe_sel >> 8) & 0xf) << 4));
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}
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dbgprintf("Pipes count %d\n", rhdPtr->num_gb_pipes );
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gb_tile_config = (R300_ENABLE_TILING | R300_TILE_SIZE_16 | R300_SUBPIXEL_1_16);
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switch(rhdPtr->num_gb_pipes) {
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case 2: gb_tile_config |= R300_PIPE_COUNT_R300; break;
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case 3: gb_tile_config |= R300_PIPE_COUNT_R420_3P; break;
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case 4: gb_tile_config |= R300_PIPE_COUNT_R420; break;
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default:
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case 1: gb_tile_config |= R300_PIPE_COUNT_RV350; break;
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}
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BEGIN_ACCEL(5);
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OUT_ACCEL_REG(R300_GB_TILE_CONFIG, gb_tile_config);
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OUT_ACCEL_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_2D_IDLECLEAN | RADEON_WAIT_3D_IDLECLEAN);
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OUT_ACCEL_REG(R300_DST_PIPE_CONFIG, R300_PIPE_AUTO_CONFIG);
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OUT_ACCEL_REG(R300_GB_SELECT, 0);
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OUT_ACCEL_REG(R300_GB_ENABLE, 0);
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FINISH_ACCEL();
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if (IS_R500_3D) {
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su_reg_dest = ((1 << rhdPtr->num_gb_pipes) - 1);
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BEGIN_ACCEL(2);
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OUT_ACCEL_REG(R500_SU_REG_DEST, su_reg_dest);
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OUT_ACCEL_REG(R500_VAP_INDEX_OFFSET, 0);
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FINISH_ACCEL();
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}
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BEGIN_ACCEL(3);
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OUT_ACCEL_REG(R300_RB3D_DSTCACHE_CTLSTAT, R300_DC_FLUSH_3D | R300_DC_FREE_3D);
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OUT_ACCEL_REG(R300_RB3D_ZCACHE_CTLSTAT, R300_ZC_FLUSH | R300_ZC_FREE);
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OUT_ACCEL_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_2D_IDLECLEAN | RADEON_WAIT_3D_IDLECLEAN);
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FINISH_ACCEL();
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BEGIN_ACCEL(5);
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OUT_ACCEL_REG(R300_GB_AA_CONFIG, 0);
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OUT_ACCEL_REG(R300_RB3D_DSTCACHE_CTLSTAT, R300_DC_FLUSH_3D | R300_DC_FREE_3D);
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OUT_ACCEL_REG(R300_RB3D_ZCACHE_CTLSTAT, R300_ZC_FLUSH | R300_ZC_FREE);
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OUT_ACCEL_REG(R300_GB_MSPOS0, ((8 << R300_MS_X0_SHIFT) |
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(8 << R300_MS_Y0_SHIFT) |
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(8 << R300_MS_X1_SHIFT) |
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(8 << R300_MS_Y1_SHIFT) |
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(8 << R300_MS_X2_SHIFT) |
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(8 << R300_MS_Y2_SHIFT) |
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(8 << R300_MSBD0_Y_SHIFT) |
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(7 << R300_MSBD0_X_SHIFT)));
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OUT_ACCEL_REG(R300_GB_MSPOS1, ((8 << R300_MS_X3_SHIFT) |
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(8 << R300_MS_Y3_SHIFT) |
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(8 << R300_MS_X4_SHIFT) |
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(8 << R300_MS_Y4_SHIFT) |
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(8 << R300_MS_X5_SHIFT) |
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(8 << R300_MS_Y5_SHIFT) |
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(8 << R300_MSBD1_SHIFT)));
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FINISH_ACCEL();
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BEGIN_ACCEL(5);
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OUT_ACCEL_REG(R300_GA_ENHANCE, R300_GA_DEADLOCK_CNTL | R300_GA_FASTSYNC_CNTL);
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OUT_ACCEL_REG(R300_GA_POLY_MODE, R300_FRONT_PTYPE_TRIANGE | R300_BACK_PTYPE_TRIANGE);
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OUT_ACCEL_REG(R300_GA_ROUND_MODE, (R300_GEOMETRY_ROUND_NEAREST |
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R300_COLOR_ROUND_NEAREST));
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OUT_ACCEL_REG(R300_GA_COLOR_CONTROL, (R300_RGB0_SHADING_GOURAUD |
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R300_ALPHA0_SHADING_GOURAUD |
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R300_RGB1_SHADING_GOURAUD |
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R300_ALPHA1_SHADING_GOURAUD |
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R300_RGB2_SHADING_GOURAUD |
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R300_ALPHA2_SHADING_GOURAUD |
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R300_RGB3_SHADING_GOURAUD |
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R300_ALPHA3_SHADING_GOURAUD));
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OUT_ACCEL_REG(R300_GA_OFFSET, 0);
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FINISH_ACCEL();
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BEGIN_ACCEL(5);
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OUT_ACCEL_REG(R300_SU_TEX_WRAP, 0);
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OUT_ACCEL_REG(R300_SU_POLY_OFFSET_ENABLE, 0);
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OUT_ACCEL_REG(R300_SU_CULL_MODE, R300_FACE_NEG);
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OUT_ACCEL_REG(R300_SU_DEPTH_SCALE, 0x4b7fffff);
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OUT_ACCEL_REG(R300_SU_DEPTH_OFFSET, 0);
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FINISH_ACCEL();
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/* setup the VAP */
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if (rhdPtr->has_tcl)
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vap_cntl = ((5 << R300_PVS_NUM_SLOTS_SHIFT) |
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(5 << R300_PVS_NUM_CNTLRS_SHIFT) |
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(9 << R300_VF_MAX_VTX_NUM_SHIFT));
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else
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vap_cntl = ((10 << R300_PVS_NUM_SLOTS_SHIFT) |
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(5 << R300_PVS_NUM_CNTLRS_SHIFT) |
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(5 << R300_VF_MAX_VTX_NUM_SHIFT));
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if (rhdPtr->ChipSet == RHD_FAMILY_RV515)
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vap_cntl |= (2 << R300_PVS_NUM_FPUS_SHIFT);
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else if ((rhdPtr->ChipSet == RHD_FAMILY_RV530) ||
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(rhdPtr->ChipSet == RHD_FAMILY_RV560))
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vap_cntl |= (5 << R300_PVS_NUM_FPUS_SHIFT);
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else if (rhdPtr->ChipSet == RHD_FAMILY_R420)
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vap_cntl |= (6 << R300_PVS_NUM_FPUS_SHIFT);
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else if ((rhdPtr->ChipSet == RHD_FAMILY_R520) ||
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(rhdPtr->ChipSet == RHD_FAMILY_R580) ||
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(rhdPtr->ChipSet == RHD_FAMILY_RV570))
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vap_cntl |= (8 << R300_PVS_NUM_FPUS_SHIFT);
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else
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vap_cntl |= (4 << R300_PVS_NUM_FPUS_SHIFT);
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if (rhdPtr->has_tcl)
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BEGIN_ACCEL(15);
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else
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BEGIN_ACCEL(9);
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OUT_ACCEL_REG(R300_VAP_VTX_STATE_CNTL, 0);
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OUT_ACCEL_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0);
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if (rhdPtr->has_tcl)
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OUT_ACCEL_REG(R300_VAP_CNTL_STATUS, 0);
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else
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OUT_ACCEL_REG(R300_VAP_CNTL_STATUS, R300_PVS_BYPASS);
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OUT_ACCEL_REG(R300_VAP_CNTL, vap_cntl);
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OUT_ACCEL_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0);
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OUT_ACCEL_REG(R300_VAP_VTE_CNTL, R300_VTX_XY_FMT | R300_VTX_Z_FMT);
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OUT_ACCEL_REG(R300_VAP_PSC_SGN_NORM_CNTL, 0);
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OUT_ACCEL_REG(R300_VAP_PROG_STREAM_CNTL_EXT_0,
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((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_0_SHIFT) |
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(R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_0_SHIFT) |
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(R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_0_SHIFT) |
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(R300_SWIZZLE_SELECT_W << R300_SWIZZLE_SELECT_W_0_SHIFT) |
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((R300_WRITE_ENA_X | R300_WRITE_ENA_Y | R300_WRITE_ENA_Z | R300_WRITE_ENA_W)
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<< R300_WRITE_ENA_0_SHIFT) |
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(R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_1_SHIFT) |
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(R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_1_SHIFT) |
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(R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_1_SHIFT) |
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(R300_SWIZZLE_SELECT_W << R300_SWIZZLE_SELECT_W_1_SHIFT) |
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((R300_WRITE_ENA_X | R300_WRITE_ENA_Y | R300_WRITE_ENA_Z | R300_WRITE_ENA_W)
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<< R300_WRITE_ENA_1_SHIFT)));
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OUT_ACCEL_REG(R300_VAP_PROG_STREAM_CNTL_EXT_1,
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((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_2_SHIFT) |
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(R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_2_SHIFT) |
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(R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_2_SHIFT) |
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(R300_SWIZZLE_SELECT_W << R300_SWIZZLE_SELECT_W_2_SHIFT) |
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((R300_WRITE_ENA_X | R300_WRITE_ENA_Y | R300_WRITE_ENA_Z | R300_WRITE_ENA_W)
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<< R300_WRITE_ENA_2_SHIFT)));
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if (rhdPtr->has_tcl) {
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OUT_ACCEL_REG(R300_VAP_PVS_FLOW_CNTL_OPC, 0);
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OUT_ACCEL_REG(R300_VAP_GB_VERT_CLIP_ADJ, 0x3f800000);
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OUT_ACCEL_REG(R300_VAP_GB_VERT_DISC_ADJ, 0x3f800000);
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OUT_ACCEL_REG(R300_VAP_GB_HORZ_CLIP_ADJ, 0x3f800000);
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OUT_ACCEL_REG(R300_VAP_GB_HORZ_DISC_ADJ, 0x3f800000);
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OUT_ACCEL_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE);
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}
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FINISH_ACCEL();
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/* pre-load the vertex shaders */
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if (rhdPtr->has_tcl) {
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/* exa mask shader program */
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BEGIN_ACCEL(13);
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OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0);
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/* PVS inst 0 */
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OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
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(R300_PVS_DST_OPCODE(R300_VE_ADD) |
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R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
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R300_PVS_DST_OFFSET(0) |
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R300_PVS_DST_WE_X | R300_PVS_DST_WE_Y |
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R300_PVS_DST_WE_Z | R300_PVS_DST_WE_W));
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OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
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(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
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R300_PVS_SRC_OFFSET(0) |
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R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_X) |
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R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_Y) |
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R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_Z) |
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R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_W)));
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OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
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(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
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R300_PVS_SRC_OFFSET(0) |
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R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
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R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
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R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
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R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
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OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
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(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
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R300_PVS_SRC_OFFSET(0) |
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R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
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R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
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R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
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R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
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/* PVS inst 1 */
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OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
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(R300_PVS_DST_OPCODE(R300_VE_ADD) |
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R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
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R300_PVS_DST_OFFSET(1) |
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R300_PVS_DST_WE_X | R300_PVS_DST_WE_Y |
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R300_PVS_DST_WE_Z | R300_PVS_DST_WE_W));
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OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
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(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
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R300_PVS_SRC_OFFSET(6) |
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R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_X) |
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R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_Y) |
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R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_Z) |
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R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_W)));
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OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
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(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
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R300_PVS_SRC_OFFSET(6) |
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R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
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R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
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R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
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R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
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OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
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(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
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R300_PVS_SRC_OFFSET(6) |
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R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
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R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
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R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
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R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
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/* PVS inst 2 */
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OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
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(R300_PVS_DST_OPCODE(R300_VE_ADD) |
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R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
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R300_PVS_DST_OFFSET(2) |
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R300_PVS_DST_WE_X | R300_PVS_DST_WE_Y |
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R300_PVS_DST_WE_Z | R300_PVS_DST_WE_W));
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OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
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(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
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R300_PVS_SRC_OFFSET(7) |
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R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_X) |
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R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_Y) |
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R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_Z) |
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R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_W)));
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OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
|
|
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
|
|
R300_PVS_SRC_OFFSET(7) |
|
|
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
|
|
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
|
|
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
|
|
R300_PVS_SRC_OFFSET(7) |
|
|
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
|
|
FINISH_ACCEL();
|
|
|
|
BEGIN_ACCEL(9);
|
|
/* exa no mask instruction */
|
|
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_INDX_REG, 3);
|
|
/* PVS inst 0 */
|
|
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
|
|
(R300_PVS_DST_OPCODE(R300_VE_ADD) |
|
|
R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
|
|
R300_PVS_DST_OFFSET(0) |
|
|
R300_PVS_DST_WE_X | R300_PVS_DST_WE_Y |
|
|
R300_PVS_DST_WE_Z | R300_PVS_DST_WE_W));
|
|
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
|
|
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
|
|
R300_PVS_SRC_OFFSET(0) |
|
|
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_X) |
|
|
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_Y) |
|
|
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_Z) |
|
|
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_W)));
|
|
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
|
|
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
|
|
R300_PVS_SRC_OFFSET(0) |
|
|
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
|
|
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
|
|
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
|
|
R300_PVS_SRC_OFFSET(0) |
|
|
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
|
|
|
|
/* PVS inst 1 */
|
|
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
|
|
(R300_PVS_DST_OPCODE(R300_VE_ADD) |
|
|
R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
|
|
R300_PVS_DST_OFFSET(1) |
|
|
R300_PVS_DST_WE_X | R300_PVS_DST_WE_Y |
|
|
R300_PVS_DST_WE_Z | R300_PVS_DST_WE_W));
|
|
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
|
|
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
|
|
R300_PVS_SRC_OFFSET(6) |
|
|
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_X) |
|
|
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_Y) |
|
|
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_Z) |
|
|
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_W)));
|
|
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
|
|
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
|
|
R300_PVS_SRC_OFFSET(6) |
|
|
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
|
|
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
|
|
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
|
|
R300_PVS_SRC_OFFSET(6) |
|
|
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
|
|
FINISH_ACCEL();
|
|
|
|
/* Xv shader program */
|
|
BEGIN_ACCEL(9);
|
|
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_INDX_REG, 5);
|
|
|
|
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
|
|
(R300_PVS_DST_OPCODE(R300_VE_ADD) |
|
|
R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
|
|
R300_PVS_DST_OFFSET(0) |
|
|
R300_PVS_DST_WE_X | R300_PVS_DST_WE_Y |
|
|
R300_PVS_DST_WE_Z | R300_PVS_DST_WE_W));
|
|
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
|
|
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
|
|
R300_PVS_SRC_OFFSET(0) |
|
|
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_X) |
|
|
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_Y) |
|
|
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_Z) |
|
|
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_W)));
|
|
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
|
|
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
|
|
R300_PVS_SRC_OFFSET(0) |
|
|
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
|
|
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
|
|
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
|
|
R300_PVS_SRC_OFFSET(0) |
|
|
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
|
|
|
|
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
|
|
(R300_PVS_DST_OPCODE(R300_VE_ADD) |
|
|
R300_PVS_DST_REG_TYPE(R300_PVS_DST_REG_OUT) |
|
|
R300_PVS_DST_OFFSET(1) |
|
|
R300_PVS_DST_WE_X | R300_PVS_DST_WE_Y |
|
|
R300_PVS_DST_WE_Z | R300_PVS_DST_WE_W));
|
|
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
|
|
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
|
|
R300_PVS_SRC_OFFSET(6) |
|
|
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_X) |
|
|
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_Y) |
|
|
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_Z) |
|
|
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_W)));
|
|
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
|
|
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
|
|
R300_PVS_SRC_OFFSET(6) |
|
|
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
|
|
OUT_ACCEL_REG(R300_VAP_PVS_VECTOR_DATA_REG,
|
|
(R300_PVS_SRC_REG_TYPE(R300_PVS_SRC_REG_INPUT) |
|
|
R300_PVS_SRC_OFFSET(6) |
|
|
R300_PVS_SRC_SWIZZLE_X(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_Y(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_Z(R300_PVS_SRC_SELECT_FORCE_0) |
|
|
R300_PVS_SRC_SWIZZLE_W(R300_PVS_SRC_SELECT_FORCE_0)));
|
|
FINISH_ACCEL();
|
|
}
|
|
|
|
/* pre-load the RS instructions */
|
|
BEGIN_ACCEL(4);
|
|
if (IS_R300_3D) {
|
|
/* rasterizer source table
|
|
* R300_RS_TEX_PTR is the offset into the input RS stream
|
|
* 0,1 are tex0
|
|
* 2,3 are tex1
|
|
*/
|
|
OUT_ACCEL_REG(R300_RS_IP_0,
|
|
(R300_RS_TEX_PTR(0) |
|
|
R300_RS_SEL_S(R300_RS_SEL_C0) |
|
|
R300_RS_SEL_T(R300_RS_SEL_C1) |
|
|
R300_RS_SEL_R(R300_RS_SEL_K0) |
|
|
R300_RS_SEL_Q(R300_RS_SEL_K1)));
|
|
OUT_ACCEL_REG(R300_RS_IP_1,
|
|
(R300_RS_TEX_PTR(2) |
|
|
R300_RS_SEL_S(R300_RS_SEL_C0) |
|
|
R300_RS_SEL_T(R300_RS_SEL_C1) |
|
|
R300_RS_SEL_R(R300_RS_SEL_K0) |
|
|
R300_RS_SEL_Q(R300_RS_SEL_K1)));
|
|
/* src tex */
|
|
/* R300_INST_TEX_ID - select the RS source table entry
|
|
* R300_INST_TEX_ADDR - the FS temp register for the texture data
|
|
*/
|
|
OUT_ACCEL_REG(R300_RS_INST_0, (R300_INST_TEX_ID(0) |
|
|
R300_RS_INST_TEX_CN_WRITE |
|
|
R300_INST_TEX_ADDR(0)));
|
|
/* mask tex */
|
|
OUT_ACCEL_REG(R300_RS_INST_1, (R300_INST_TEX_ID(1) |
|
|
R300_RS_INST_TEX_CN_WRITE |
|
|
R300_INST_TEX_ADDR(1)));
|
|
|
|
} else {
|
|
/* rasterizer source table
|
|
* R300_RS_TEX_PTR is the offset into the input RS stream
|
|
* 0,1 are tex0
|
|
* 2,3 are tex1
|
|
*/
|
|
OUT_ACCEL_REG(R500_RS_IP_0, ((0 << R500_RS_IP_TEX_PTR_S_SHIFT) |
|
|
(1 << R500_RS_IP_TEX_PTR_T_SHIFT) |
|
|
(R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) |
|
|
(R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT)));
|
|
|
|
OUT_ACCEL_REG(R500_RS_IP_1, ((2 << R500_RS_IP_TEX_PTR_S_SHIFT) |
|
|
(3 << R500_RS_IP_TEX_PTR_T_SHIFT) |
|
|
(R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) |
|
|
(R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT)));
|
|
/* src tex */
|
|
/* R500_RS_INST_TEX_ID_SHIFT - select the RS source table entry
|
|
* R500_RS_INST_TEX_ADDR_SHIFT - the FS temp register for the texture data
|
|
*/
|
|
OUT_ACCEL_REG(R500_RS_INST_0, ((0 << R500_RS_INST_TEX_ID_SHIFT) |
|
|
R500_RS_INST_TEX_CN_WRITE |
|
|
(0 << R500_RS_INST_TEX_ADDR_SHIFT)));
|
|
/* mask tex */
|
|
OUT_ACCEL_REG(R500_RS_INST_1, ((1 << R500_RS_INST_TEX_ID_SHIFT) |
|
|
R500_RS_INST_TEX_CN_WRITE |
|
|
(1 << R500_RS_INST_TEX_ADDR_SHIFT)));
|
|
}
|
|
FINISH_ACCEL();
|
|
|
|
/* pre-load FS tex instructions */
|
|
if (IS_R300_3D) {
|
|
BEGIN_ACCEL(2);
|
|
/* tex inst for src texture */
|
|
OUT_ACCEL_REG(R300_US_TEX_INST_0,
|
|
(R300_TEX_SRC_ADDR(0) |
|
|
R300_TEX_DST_ADDR(0) |
|
|
R300_TEX_ID(0) |
|
|
R300_TEX_INST(R300_TEX_INST_LD)));
|
|
|
|
/* tex inst for mask texture */
|
|
OUT_ACCEL_REG(R300_US_TEX_INST_1,
|
|
(R300_TEX_SRC_ADDR(1) |
|
|
R300_TEX_DST_ADDR(1) |
|
|
R300_TEX_ID(1) |
|
|
R300_TEX_INST(R300_TEX_INST_LD)));
|
|
FINISH_ACCEL();
|
|
}
|
|
|
|
if (IS_R300_3D) {
|
|
BEGIN_ACCEL(9);
|
|
OUT_ACCEL_REG(R300_US_CONFIG, (0 << R300_NLEVEL_SHIFT) | R300_FIRST_TEX);
|
|
OUT_ACCEL_REG(R300_US_PIXSIZE, 1); /* highest temp used */
|
|
OUT_ACCEL_REG(R300_US_CODE_ADDR_0,
|
|
(R300_ALU_START(0) |
|
|
R300_ALU_SIZE(0) |
|
|
R300_TEX_START(0) |
|
|
R300_TEX_SIZE(0)));
|
|
OUT_ACCEL_REG(R300_US_CODE_ADDR_1,
|
|
(R300_ALU_START(0) |
|
|
R300_ALU_SIZE(0) |
|
|
R300_TEX_START(0) |
|
|
R300_TEX_SIZE(0)));
|
|
OUT_ACCEL_REG(R300_US_CODE_ADDR_2,
|
|
(R300_ALU_START(0) |
|
|
R300_ALU_SIZE(0) |
|
|
R300_TEX_START(0) |
|
|
R300_TEX_SIZE(0)));
|
|
} else {
|
|
BEGIN_ACCEL(7);
|
|
OUT_ACCEL_REG(R300_US_CONFIG, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO);
|
|
OUT_ACCEL_REG(R300_US_PIXSIZE, 1); /* highest temp used */
|
|
OUT_ACCEL_REG(R500_US_FC_CTRL, 0);
|
|
}
|
|
OUT_ACCEL_REG(R300_US_W_FMT, 0);
|
|
OUT_ACCEL_REG(R300_US_OUT_FMT_1, (R300_OUT_FMT_UNUSED |
|
|
R300_OUT_FMT_C0_SEL_BLUE |
|
|
R300_OUT_FMT_C1_SEL_GREEN |
|
|
R300_OUT_FMT_C2_SEL_RED |
|
|
R300_OUT_FMT_C3_SEL_ALPHA));
|
|
OUT_ACCEL_REG(R300_US_OUT_FMT_2, (R300_OUT_FMT_UNUSED |
|
|
R300_OUT_FMT_C0_SEL_BLUE |
|
|
R300_OUT_FMT_C1_SEL_GREEN |
|
|
R300_OUT_FMT_C2_SEL_RED |
|
|
R300_OUT_FMT_C3_SEL_ALPHA));
|
|
OUT_ACCEL_REG(R300_US_OUT_FMT_3, (R300_OUT_FMT_UNUSED |
|
|
R300_OUT_FMT_C0_SEL_BLUE |
|
|
R300_OUT_FMT_C1_SEL_GREEN |
|
|
R300_OUT_FMT_C2_SEL_RED |
|
|
R300_OUT_FMT_C3_SEL_ALPHA));
|
|
FINISH_ACCEL();
|
|
|
|
|
|
BEGIN_ACCEL(3);
|
|
OUT_ACCEL_REG(R300_FG_DEPTH_SRC, 0);
|
|
OUT_ACCEL_REG(R300_FG_FOG_BLEND, 0);
|
|
OUT_ACCEL_REG(R300_FG_ALPHA_FUNC, 0);
|
|
FINISH_ACCEL();
|
|
|
|
BEGIN_ACCEL(13);
|
|
OUT_ACCEL_REG(R300_RB3D_ABLENDCNTL, 0);
|
|
OUT_ACCEL_REG(R300_RB3D_ZSTENCILCNTL, 0);
|
|
OUT_ACCEL_REG(R300_RB3D_ZCACHE_CTLSTAT, R300_ZC_FLUSH | R300_ZC_FREE);
|
|
OUT_ACCEL_REG(R300_RB3D_BW_CNTL, 0);
|
|
OUT_ACCEL_REG(R300_RB3D_ZCNTL, 0);
|
|
OUT_ACCEL_REG(R300_RB3D_ZTOP, 0);
|
|
OUT_ACCEL_REG(R300_RB3D_ROPCNTL, 0);
|
|
|
|
OUT_ACCEL_REG(R300_RB3D_AARESOLVE_CTL, 0);
|
|
OUT_ACCEL_REG(R300_RB3D_COLOR_CHANNEL_MASK, (R300_BLUE_MASK_EN |
|
|
R300_GREEN_MASK_EN |
|
|
R300_RED_MASK_EN |
|
|
R300_ALPHA_MASK_EN));
|
|
OUT_ACCEL_REG(R300_RB3D_DSTCACHE_CTLSTAT, R300_DC_FLUSH_3D | R300_DC_FREE_3D);
|
|
OUT_ACCEL_REG(R300_RB3D_CCTL, 0);
|
|
OUT_ACCEL_REG(R300_RB3D_DITHER_CTL, 0);
|
|
OUT_ACCEL_REG(R300_RB3D_DSTCACHE_CTLSTAT, R300_DC_FLUSH_3D | R300_DC_FREE_3D);
|
|
FINISH_ACCEL();
|
|
|
|
BEGIN_ACCEL(7);
|
|
OUT_ACCEL_REG(R300_SC_EDGERULE, 0xA5294A5);
|
|
OUT_ACCEL_REG(R300_SC_SCISSOR0, ((0 << R300_SCISSOR_X_SHIFT) |
|
|
(0 << R300_SCISSOR_Y_SHIFT)));
|
|
OUT_ACCEL_REG(R300_SC_SCISSOR1, ((8191 << R300_SCISSOR_X_SHIFT) |
|
|
(8191 << R300_SCISSOR_Y_SHIFT)));
|
|
|
|
if (IS_R300_3D) {
|
|
/* clip has offset 1440 */
|
|
OUT_ACCEL_REG(R300_SC_CLIP_0_A, ((1088 << R300_CLIP_X_SHIFT) |
|
|
(1088 << R300_CLIP_Y_SHIFT)));
|
|
OUT_ACCEL_REG(R300_SC_CLIP_0_B, (((1080 + 2920) << R300_CLIP_X_SHIFT) |
|
|
((1080 + 2920) << R300_CLIP_Y_SHIFT)));
|
|
} else {
|
|
OUT_ACCEL_REG(R300_SC_CLIP_0_A, ((0 << R300_CLIP_X_SHIFT) |
|
|
(0 << R300_CLIP_Y_SHIFT)));
|
|
OUT_ACCEL_REG(R300_SC_CLIP_0_B, ((4080 << R300_CLIP_X_SHIFT) |
|
|
(4080 << R300_CLIP_Y_SHIFT)));
|
|
}
|
|
OUT_ACCEL_REG(R300_SC_CLIP_RULE, 0xAAAA);
|
|
OUT_ACCEL_REG(R300_SC_SCREENDOOR, 0xffffff);
|
|
FINISH_ACCEL();
|
|
} else if ((rhdPtr->ChipSet == RHD_FAMILY_RV250) ||
|
|
(rhdPtr->ChipSet == RHD_FAMILY_RV280) ||
|
|
(rhdPtr->ChipSet == RHD_FAMILY_RS300) ||
|
|
(rhdPtr->ChipSet == RHD_FAMILY_R200)) {
|
|
|
|
BEGIN_ACCEL(7);
|
|
if (rhdPtr->ChipSet == RHD_FAMILY_RS300) {
|
|
OUT_ACCEL_REG(R200_SE_VAP_CNTL_STATUS, RADEON_TCL_BYPASS);
|
|
} else {
|
|
OUT_ACCEL_REG(R200_SE_VAP_CNTL_STATUS, 0);
|
|
}
|
|
OUT_ACCEL_REG(R200_PP_CNTL_X, 0);
|
|
OUT_ACCEL_REG(R200_PP_TXMULTI_CTL_0, 0);
|
|
OUT_ACCEL_REG(R200_SE_VTX_STATE_CNTL, 0);
|
|
OUT_ACCEL_REG(R200_RE_CNTL, 0x0);
|
|
OUT_ACCEL_REG(R200_SE_VTE_CNTL, 0);
|
|
OUT_ACCEL_REG(R200_SE_VAP_CNTL, R200_VAP_FORCE_W_TO_ONE |
|
|
R200_VAP_VF_MAX_VTX_NUM);
|
|
FINISH_ACCEL();
|
|
|
|
BEGIN_ACCEL(5);
|
|
OUT_ACCEL_REG(RADEON_RE_TOP_LEFT, 0);
|
|
OUT_ACCEL_REG(RADEON_RE_WIDTH_HEIGHT, 0x07ff07ff);
|
|
OUT_ACCEL_REG(RADEON_AUX_SC_CNTL, 0);
|
|
OUT_ACCEL_REG(RADEON_RB3D_PLANEMASK, 0xffffffff);
|
|
OUT_ACCEL_REG(RADEON_SE_CNTL, (RADEON_DIFFUSE_SHADE_GOURAUD |
|
|
RADEON_BFACE_SOLID |
|
|
RADEON_FFACE_SOLID |
|
|
RADEON_VTX_PIX_CENTER_OGL |
|
|
RADEON_ROUND_MODE_ROUND |
|
|
RADEON_ROUND_PREC_4TH_PIX));
|
|
FINISH_ACCEL();
|
|
} else {
|
|
BEGIN_ACCEL(2);
|
|
if ((rhdPtr->ChipSet == RHD_FAMILY_RADEON) ||
|
|
(rhdPtr->ChipSet == RHD_FAMILY_RV200))
|
|
OUT_ACCEL_REG(RADEON_SE_CNTL_STATUS, 0);
|
|
else
|
|
OUT_ACCEL_REG(RADEON_SE_CNTL_STATUS, RADEON_TCL_BYPASS);
|
|
OUT_ACCEL_REG(RADEON_SE_COORD_FMT,
|
|
RADEON_VTX_XY_PRE_MULT_1_OVER_W0 |
|
|
RADEON_VTX_ST0_NONPARAMETRIC |
|
|
RADEON_VTX_ST1_NONPARAMETRIC |
|
|
RADEON_TEX1_W_ROUTING_USE_W0);
|
|
FINISH_ACCEL();
|
|
|
|
BEGIN_ACCEL(5);
|
|
OUT_ACCEL_REG(RADEON_RE_TOP_LEFT, 0);
|
|
OUT_ACCEL_REG(RADEON_RE_WIDTH_HEIGHT, 0x07ff07ff);
|
|
OUT_ACCEL_REG(RADEON_AUX_SC_CNTL, 0);
|
|
OUT_ACCEL_REG(RADEON_RB3D_PLANEMASK, 0xffffffff);
|
|
OUT_ACCEL_REG(RADEON_SE_CNTL, (RADEON_DIFFUSE_SHADE_GOURAUD |
|
|
RADEON_BFACE_SOLID |
|
|
RADEON_FFACE_SOLID |
|
|
RADEON_VTX_PIX_CENTER_OGL |
|
|
RADEON_ROUND_MODE_ROUND |
|
|
RADEON_ROUND_PREC_4TH_PIX));
|
|
FINISH_ACCEL();
|
|
}
|
|
|
|
}
|
|
|
|
static Bool R300TextureSetup(int w, int h, int unit)
|
|
{
|
|
//RINFO_FROM_SCREEN(pPix->drawable.pScreen);
|
|
u32_t txfilter, txformat0, txformat1, txoffset, txpitch;
|
|
// int w = pPict->pDrawable->width;
|
|
// int h = pPict->pDrawable->height;
|
|
int i, pixel_shift;
|
|
|
|
//ACCEL_PREAMBLE();
|
|
|
|
//TRACE;
|
|
|
|
//txpitch = exaGetPixmapPitch(pPix);
|
|
txpitch = rhd.displayWidth * 4;
|
|
|
|
// txoffset = exaGetPixmapOffset(pPix) + info->fbLocation + pScrn->fbOffset;
|
|
txoffset = rhd.FbIntAddress + rhd.FbScanoutStart;
|
|
|
|
if ((txoffset & 0x1f) != 0)
|
|
dbgprintf("Bad texture offset 0x%x\n", (int)txoffset);
|
|
if ((txpitch & 0x1f) != 0)
|
|
dbgprintf("Bad texture pitch 0x%x\n", (int)txpitch);
|
|
|
|
/* TXPITCH = pixels (texels) per line - 1 */
|
|
pixel_shift = 32 >> 4;
|
|
txpitch >>= pixel_shift;
|
|
txpitch -= 1;
|
|
|
|
// if (RADEONPixmapIsColortiled(pPix))
|
|
// txoffset |= R300_MACRO_TILE;
|
|
|
|
// for (i = 0; i < sizeof(R300TexFormats) / sizeof(R300TexFormats[0]); i++)
|
|
// {
|
|
// if (R300TexFormats[i].fmt == pPict->format)
|
|
// break;
|
|
// }
|
|
|
|
//txformat1 = R300TexFormats[i].card_fmt;
|
|
txformat1 = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
|
|
|
|
txformat0 = ((((w - 1) & 0x7ff) << R300_TXWIDTH_SHIFT) |
|
|
(((h - 1) & 0x7ff) << R300_TXHEIGHT_SHIFT));
|
|
|
|
if (IS_R500_3D && ((w - 1) & 0x800))
|
|
txpitch |= R500_TXWIDTH_11;
|
|
|
|
if (IS_R500_3D && ((h - 1) & 0x800))
|
|
txpitch |= R500_TXHEIGHT_11;
|
|
|
|
/* Use TXPITCH instead of TXWIDTH for address computations: we could
|
|
* omit this if there is no padding, but there is no apparent advantage
|
|
* in doing so.
|
|
*/
|
|
txformat0 |= R300_TXPITCH_EN;
|
|
|
|
// info->texW[unit] = w;
|
|
// info->texH[unit] = h;
|
|
|
|
// if (pPict->repeat && !(unit == 0 && need_src_tile_x))
|
|
// txfilter = R300_TX_CLAMP_S(R300_TX_CLAMP_WRAP);
|
|
// else
|
|
txfilter = R300_TX_CLAMP_S(R300_TX_CLAMP_CLAMP_GL);
|
|
|
|
// if (pPict->repeat && !(unit == 0 && need_src_tile_y))
|
|
// txfilter |= R300_TX_CLAMP_T(R300_TX_CLAMP_WRAP);
|
|
// else
|
|
txfilter |= R300_TX_CLAMP_T(R300_TX_CLAMP_CLAMP_GL);
|
|
|
|
txfilter |= (unit << R300_TX_ID_SHIFT);
|
|
|
|
// switch (pPict->filter) {
|
|
// case PictFilterNearest:
|
|
txfilter |= (R300_TX_MAG_FILTER_NEAREST | R300_TX_MIN_FILTER_NEAREST);
|
|
// break;
|
|
// case PictFilterBilinear:
|
|
// txfilter |= (R300_TX_MAG_FILTER_LINEAR | R300_TX_MIN_FILTER_LINEAR);
|
|
// break;
|
|
// default:
|
|
// RADEON_FALLBACK(("Bad filter 0x%x\n", pPict->filter));
|
|
// }
|
|
|
|
{
|
|
u32_t *ring, write;
|
|
|
|
BEGIN_ACCEL(7);
|
|
OUT_ACCEL_REG(R300_TX_FILTER0_0 + (unit * 4), txfilter);
|
|
OUT_ACCEL_REG(R300_TX_FILTER1_0 + (unit * 4), 0);
|
|
OUT_ACCEL_REG(R300_TX_FORMAT0_0 + (unit * 4), txformat0);
|
|
OUT_ACCEL_REG(R300_TX_FORMAT1_0 + (unit * 4), txformat1);
|
|
OUT_ACCEL_REG(R300_TX_FORMAT2_0 + (unit * 4), txpitch);
|
|
OUT_ACCEL_REG(R300_TX_OFFSET_0 + (unit * 4), txoffset);
|
|
// if (!pPict->repeat)
|
|
OUT_ACCEL_REG(R300_TX_BORDER_COLOR_0 + (unit * 4), 0);
|
|
FINISH_ACCEL();
|
|
}
|
|
// if (pPict->transform != 0) {
|
|
// is_transform[unit] = TRUE;
|
|
// transform[unit] = pPict->transform;
|
|
// } else {
|
|
// is_transform[unit] = FALSE;
|
|
// }
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static u32_t RADEONGetBlendCntl(int op, u32_t dst_format)
|
|
{
|
|
u32_t sblend, dblend;
|
|
|
|
sblend = RadeonBlendOp[op].blend_cntl & RADEON_SRC_BLEND_MASK;
|
|
dblend = RadeonBlendOp[op].blend_cntl & RADEON_DST_BLEND_MASK;
|
|
|
|
/* If there's no dst alpha channel, adjust the blend op so that we'll treat
|
|
* it as always 1.
|
|
*/
|
|
if (PICT_FORMAT_A(dst_format) == 0 && RadeonBlendOp[op].dst_alpha) {
|
|
if (sblend == RADEON_SRC_BLEND_GL_DST_ALPHA)
|
|
sblend = RADEON_SRC_BLEND_GL_ONE;
|
|
else if (sblend == RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA)
|
|
sblend = RADEON_SRC_BLEND_GL_ZERO;
|
|
}
|
|
|
|
return sblend | dblend;
|
|
}
|
|
|
|
|
|
static Bool R300PrepareComposite(int op, int srcX, int srcY,
|
|
int dstX, int dstY,
|
|
int w, int h)
|
|
{
|
|
// RINFO_FROM_SCREEN(pDst->drawable.pScreen);
|
|
u32_t dst_format, dst_offset, dst_pitch;
|
|
u32_t txenable, colorpitch;
|
|
u32_t blendcntl;
|
|
int pixel_shift;
|
|
u32_t *ring, write;
|
|
|
|
//ACCEL_PREAMBLE();
|
|
|
|
//TRACE;
|
|
|
|
//if (!info->XInited3D)
|
|
// RADEONInit3DEngine(pScrn);
|
|
|
|
//if (!R300GetDestFormat(pDstPicture, &dst_format))
|
|
// return FALSE;
|
|
dst_format = R300_COLORFORMAT_ARGB8888;
|
|
|
|
pixel_shift = 32 >> 4;
|
|
|
|
//dst_offset = exaGetPixmapOffset(pDst) + info->fbLocation + pScrn->fbOffset;
|
|
dst_offset = rhd.FbIntAddress + rhd.FbScanoutStart;
|
|
|
|
//dst_pitch = exaGetPixmapPitch(pDst);
|
|
dst_pitch = rhd.displayWidth * 4;
|
|
colorpitch = dst_pitch >> pixel_shift;
|
|
|
|
// if (RADEONPixmapIsColortiled(pDst))
|
|
// colorpitch |= R300_COLORTILE;
|
|
|
|
colorpitch |= dst_format;
|
|
|
|
if ((dst_offset & 0x0f) != 0)
|
|
dbgprintf("Bad destination offset 0x%x\n", (int)dst_offset);
|
|
if (((dst_pitch >> pixel_shift) & 0x7) != 0)
|
|
dbgprintf("Bad destination pitch 0x%x\n", (int)dst_pitch);
|
|
|
|
// if (!RADEONSetupSourceTile(pSrcPicture, pSrc, TRUE, FALSE))
|
|
// return FALSE;
|
|
|
|
if (!R300TextureSetup(w, h, 0))
|
|
return FALSE;
|
|
|
|
txenable = R300_TEX_0_ENABLE;
|
|
|
|
// RADEON_SWITCH_TO_3D();
|
|
|
|
/* setup the VAP */
|
|
BEGIN_ACCEL(7);
|
|
|
|
/* These registers define the number, type, and location of data submitted
|
|
* to the PVS unit of GA input (when PVS is disabled)
|
|
* DST_VEC_LOC is the slot in the PVS input vector memory when PVS/TCL is
|
|
* enabled. This memory provides the imputs to the vertex shader program
|
|
* and ordering is not important. When PVS/TCL is disabled, this field maps
|
|
* directly to the GA input memory and the order is signifigant. In
|
|
* PVS_BYPASS mode the order is as follows:
|
|
* Position
|
|
* Point Size
|
|
* Color 0-3
|
|
* Textures 0-7
|
|
* Fog
|
|
*/
|
|
|
|
OUT_ACCEL_REG(R300_VAP_PROG_STREAM_CNTL_0,
|
|
((R300_DATA_TYPE_FLOAT_2 << R300_DATA_TYPE_0_SHIFT) |
|
|
(0 << R300_SKIP_DWORDS_0_SHIFT) |
|
|
(0 << R300_DST_VEC_LOC_0_SHIFT) |
|
|
R300_SIGNED_0 |
|
|
(R300_DATA_TYPE_FLOAT_2 << R300_DATA_TYPE_1_SHIFT) |
|
|
(0 << R300_SKIP_DWORDS_1_SHIFT) |
|
|
(6 << R300_DST_VEC_LOC_1_SHIFT) |
|
|
R300_LAST_VEC_1 |
|
|
R300_SIGNED_1));
|
|
|
|
/* load the vertex shader
|
|
* We pre-load vertex programs in RADEONInit3DEngine():
|
|
* - exa no mask
|
|
* - exa mask
|
|
* - Xv
|
|
* Here we select the offset of the vertex program we want to use
|
|
*/
|
|
OUT_ACCEL_REG(R300_VAP_PVS_CODE_CNTL_0,
|
|
((3 << R300_PVS_FIRST_INST_SHIFT) |
|
|
(4 << R300_PVS_XYZW_VALID_INST_SHIFT) |
|
|
(4 << R300_PVS_LAST_INST_SHIFT)));
|
|
OUT_ACCEL_REG(R300_VAP_PVS_CODE_CNTL_1,
|
|
(4 << R300_PVS_LAST_VTX_SRC_INST_SHIFT));
|
|
|
|
/* Position and one or two sets of 2 texture coordinates */
|
|
OUT_ACCEL_REG(R300_VAP_OUT_VTX_FMT_0, R300_VTX_POS_PRESENT);
|
|
OUT_ACCEL_REG(R300_VAP_OUT_VTX_FMT_1, (2 << R300_TEX_0_COMP_CNT_SHIFT));
|
|
|
|
OUT_ACCEL_REG(R300_TX_INVALTAGS, 0x0);
|
|
OUT_ACCEL_REG(R300_TX_ENABLE, txenable);
|
|
FINISH_ACCEL();
|
|
|
|
/* setup pixel shader */
|
|
if (IS_R300_3D) {
|
|
} else {
|
|
u32_t output_fmt;
|
|
u32_t src_color, src_alpha;
|
|
u32_t mask_color, mask_alpha;
|
|
|
|
if (PICT_FORMAT_RGB(PICT_a8r8g8b8) == 0)
|
|
src_color = (R500_ALU_RGB_R_SWIZ_A_0 |
|
|
R500_ALU_RGB_G_SWIZ_A_0 |
|
|
R500_ALU_RGB_B_SWIZ_A_0);
|
|
else
|
|
src_color = (R500_ALU_RGB_R_SWIZ_A_R |
|
|
R500_ALU_RGB_G_SWIZ_A_G |
|
|
R500_ALU_RGB_B_SWIZ_A_B);
|
|
|
|
if (PICT_FORMAT_A(PICT_a8r8g8b8) == 0)
|
|
src_alpha = R500_ALPHA_SWIZ_A_1;
|
|
else
|
|
src_alpha = R500_ALPHA_SWIZ_A_A;
|
|
|
|
mask_color = (R500_ALU_RGB_R_SWIZ_B_1 |
|
|
R500_ALU_RGB_G_SWIZ_B_1 |
|
|
R500_ALU_RGB_B_SWIZ_B_1);
|
|
mask_alpha = R500_ALPHA_SWIZ_B_1;
|
|
|
|
/* shader output swizzling */
|
|
output_fmt = (R300_OUT_FMT_C4_8 |
|
|
R300_OUT_FMT_C0_SEL_BLUE |
|
|
R300_OUT_FMT_C1_SEL_GREEN |
|
|
R300_OUT_FMT_C2_SEL_RED |
|
|
R300_OUT_FMT_C3_SEL_ALPHA);
|
|
|
|
BEGIN_ACCEL(6);
|
|
OUT_ACCEL_REG(R300_RS_COUNT,
|
|
((2 << R300_RS_COUNT_IT_COUNT_SHIFT) |
|
|
R300_RS_COUNT_HIRES_EN));
|
|
|
|
OUT_ACCEL_REG(R300_RS_INST_COUNT, R300_INST_COUNT_RS(0) | R300_TX_OFFSET_RS(6));
|
|
|
|
OUT_ACCEL_REG(R500_US_CODE_ADDR, (R500_US_CODE_START_ADDR(0) |
|
|
R500_US_CODE_END_ADDR(1)));
|
|
OUT_ACCEL_REG(R500_US_CODE_RANGE, (R500_US_CODE_RANGE_ADDR(0) |
|
|
R500_US_CODE_RANGE_SIZE(1)));
|
|
OUT_ACCEL_REG(R500_US_CODE_OFFSET, 0);
|
|
|
|
OUT_ACCEL_REG(R300_US_OUT_FMT_0, output_fmt);
|
|
FINISH_ACCEL();
|
|
|
|
BEGIN_ACCEL(13);
|
|
OUT_ACCEL_REG(R500_GA_US_VECTOR_INDEX, 0);
|
|
/* tex inst for src texture */
|
|
OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_TEX |
|
|
R500_INST_TEX_SEM_WAIT |
|
|
R500_INST_RGB_WMASK_R |
|
|
R500_INST_RGB_WMASK_G |
|
|
R500_INST_RGB_WMASK_B |
|
|
R500_INST_ALPHA_WMASK |
|
|
R500_INST_RGB_CLAMP |
|
|
R500_INST_ALPHA_CLAMP));
|
|
|
|
OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_ID(0) |
|
|
R500_TEX_INST_LD |
|
|
R500_TEX_SEM_ACQUIRE |
|
|
R500_TEX_IGNORE_UNCOVERED));
|
|
|
|
OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_SRC_ADDR(0) |
|
|
R500_TEX_SRC_S_SWIZ_R |
|
|
R500_TEX_SRC_T_SWIZ_G |
|
|
R500_TEX_DST_ADDR(0) |
|
|
R500_TEX_DST_R_SWIZ_R |
|
|
R500_TEX_DST_G_SWIZ_G |
|
|
R500_TEX_DST_B_SWIZ_B |
|
|
R500_TEX_DST_A_SWIZ_A));
|
|
OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_DX_ADDR(0) |
|
|
R500_DX_S_SWIZ_R |
|
|
R500_DX_T_SWIZ_R |
|
|
R500_DX_R_SWIZ_R |
|
|
R500_DX_Q_SWIZ_R |
|
|
R500_DY_ADDR(0) |
|
|
R500_DY_S_SWIZ_R |
|
|
R500_DY_T_SWIZ_R |
|
|
R500_DY_R_SWIZ_R |
|
|
R500_DY_Q_SWIZ_R));
|
|
OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000);
|
|
OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000);
|
|
|
|
/* ALU inst */
|
|
/* *_OMASK* - output component write mask */
|
|
OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_OUT |
|
|
R500_INST_TEX_SEM_WAIT |
|
|
R500_INST_LAST |
|
|
R500_INST_RGB_OMASK_R |
|
|
R500_INST_RGB_OMASK_G |
|
|
R500_INST_RGB_OMASK_B |
|
|
R500_INST_ALPHA_OMASK |
|
|
R500_INST_RGB_CLAMP |
|
|
R500_INST_ALPHA_CLAMP));
|
|
/* ALU inst
|
|
* temp addresses for texture inputs
|
|
* RGB_ADDR0 is src tex (temp 0)
|
|
* RGB_ADDR1 is mask tex (temp 1)
|
|
*/
|
|
OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_RGB_ADDR0(0) |
|
|
R500_RGB_ADDR1(1) |
|
|
R500_RGB_ADDR2(0)));
|
|
/* ALU inst
|
|
* temp addresses for texture inputs
|
|
* ALPHA_ADDR0 is src tex (temp 0)
|
|
* ALPHA_ADDR1 is mask tex (temp 1)
|
|
*/
|
|
OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_ADDR0(0) |
|
|
R500_ALPHA_ADDR1(1) |
|
|
R500_ALPHA_ADDR2(0)));
|
|
|
|
/* R500_ALU_RGB_TARGET - RGB render target */
|
|
OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGB_SEL_A_SRC0 |
|
|
src_color |
|
|
R500_ALU_RGB_SEL_B_SRC1 |
|
|
mask_color |
|
|
R500_ALU_RGB_TARGET(0)));
|
|
|
|
/* R500_ALPHA_RGB_TARGET - alpha render target */
|
|
OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_OP_MAD |
|
|
R500_ALPHA_ADDRD(0) |
|
|
R500_ALPHA_SEL_A_SRC0 |
|
|
src_alpha |
|
|
R500_ALPHA_SEL_B_SRC1 |
|
|
mask_alpha |
|
|
R500_ALPHA_TARGET(0)));
|
|
|
|
OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGBA_OP_MAD |
|
|
R500_ALU_RGBA_ADDRD(0) |
|
|
R500_ALU_RGBA_R_SWIZ_0 |
|
|
R500_ALU_RGBA_G_SWIZ_0 |
|
|
R500_ALU_RGBA_B_SWIZ_0 |
|
|
R500_ALU_RGBA_A_SWIZ_0));
|
|
FINISH_ACCEL();
|
|
}
|
|
|
|
BEGIN_ACCEL(3);
|
|
|
|
OUT_ACCEL_REG(R300_RB3D_COLOROFFSET0, dst_offset);
|
|
OUT_ACCEL_REG(R300_RB3D_COLORPITCH0, colorpitch);
|
|
|
|
blendcntl = RADEONGetBlendCntl(op, PICT_a8r8g8b8);
|
|
OUT_ACCEL_REG(R300_RB3D_BLENDCNTL, blendcntl | R300_ALPHA_BLEND_ENABLE | R300_READ_ENABLE);
|
|
|
|
FINISH_ACCEL();
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
static void RadeonCompositeTile(int srcX, int srcY,
|
|
int dstX, int dstY,
|
|
int w, int h)
|
|
{
|
|
// RINFO_FROM_SCREEN(pDst->drawable.pScreen);
|
|
int vtx_count;
|
|
xPointFixed srcTopLeft, srcTopRight, srcBottomLeft, srcBottomRight;
|
|
xPointFixed maskTopLeft, maskTopRight, maskBottomLeft, maskBottomRight;
|
|
|
|
u32_t *ring, write;
|
|
|
|
|
|
// ACCEL_PREAMBLE();
|
|
|
|
// ENTER_DRAW(0);
|
|
|
|
/* ErrorF("RadeonComposite (%d,%d) (%d,%d) (%d,%d) (%d,%d)\n",
|
|
srcX, srcY, maskX, maskY,dstX, dstY, w, h); */
|
|
|
|
srcTopLeft.x = IntToxFixed(srcX);
|
|
srcTopLeft.y = IntToxFixed(srcY);
|
|
srcTopRight.x = IntToxFixed(srcX + w);
|
|
srcTopRight.y = IntToxFixed(srcY);
|
|
srcBottomLeft.x = IntToxFixed(srcX);
|
|
srcBottomLeft.y = IntToxFixed(srcY + h);
|
|
srcBottomRight.x = IntToxFixed(srcX + w);
|
|
srcBottomRight.y = IntToxFixed(srcY + h);
|
|
|
|
/*
|
|
if (is_transform[0]) {
|
|
transformPoint(transform[0], &srcTopLeft);
|
|
transformPoint(transform[0], &srcTopRight);
|
|
transformPoint(transform[0], &srcBottomLeft);
|
|
transformPoint(transform[0], &srcBottomRight);
|
|
}
|
|
if (is_transform[1]) {
|
|
transformPoint(transform[1], &maskTopLeft);
|
|
transformPoint(transform[1], &maskTopRight);
|
|
transformPoint(transform[1], &maskBottomLeft);
|
|
transformPoint(transform[1], &maskBottomRight);
|
|
}
|
|
*/
|
|
vtx_count = VTX_COUNT;
|
|
|
|
BEGIN_ACCEL(1);
|
|
OUT_ACCEL_REG(R300_VAP_VTX_SIZE, vtx_count);
|
|
FINISH_ACCEL();
|
|
|
|
BEGIN_RING(4 * vtx_count + 4);
|
|
|
|
OUT_RING(CP_PACKET3(R200_CP_PACKET3_3D_DRAW_IMMD_2,
|
|
4 * vtx_count));
|
|
OUT_RING(RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN |
|
|
RADEON_CP_VC_CNTL_PRIM_WALK_RING |
|
|
(4 << RADEON_CP_VC_CNTL_NUM_SHIFT));
|
|
|
|
|
|
VTX_OUT((float)dstX, (float)dstY,
|
|
xFixedToFloat(srcTopLeft.x) / w, // info->texW[0],
|
|
xFixedToFloat(srcTopLeft.y) / h); // info->texH[0]);
|
|
|
|
VTX_OUT((float)dstX, (float)(dstY + h),
|
|
xFixedToFloat(srcBottomLeft.x) / w, // info->texW[0],
|
|
xFixedToFloat(srcBottomLeft.y) / h); // info->texH[0]);
|
|
|
|
VTX_OUT((float)(dstX + w), (float)(dstY + h),
|
|
xFixedToFloat(srcBottomRight.x) / w, // info->texW[0],
|
|
xFixedToFloat(srcBottomRight.y) / h); // info->texH[0]);
|
|
|
|
VTX_OUT((float)(dstX + w), (float)dstY,
|
|
xFixedToFloat(srcTopRight.x) / w, // info->texW[0],
|
|
xFixedToFloat(srcTopRight.y) / h); // info->texH[0]);
|
|
|
|
/* flushing is pipelined, free/finish is not */
|
|
OUT_ACCEL_REG(R300_RB3D_DSTCACHE_CTLSTAT, R300_DC_FLUSH_3D);
|
|
|
|
// OUT_ACCEL_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_3D_IDLECLEAN);
|
|
|
|
COMMIT_RING();
|
|
|
|
// LEAVE_DRAW(0);
|
|
}
|
|
#undef VTX_OUT
|
|
#undef VTX_OUT_MASK
|
|
|
|
#if 0
|
|
|
|
int RadeonComposite( blit_t *blit)
|
|
{
|
|
int tileSrcY, tileMaskY, tileDstY;
|
|
int remainingHeight;
|
|
|
|
R300PrepareComposite(3, blit->src_x, blit->src_y,
|
|
blit->dst_x, blit->dst_y,
|
|
blit->w, blit->h);
|
|
|
|
// if (!need_src_tile_x && !need_src_tile_y) {
|
|
RadeonCompositeTile( blit->src_x, blit->src_y,
|
|
blit->dst_x, blit->dst_y,
|
|
blit->w, blit->h);
|
|
return 0;
|
|
// }
|
|
|
|
/* Tiling logic borrowed from exaFillRegionTiled */
|
|
|
|
#if 0
|
|
modulus(srcY, src_tile_height, tileSrcY);
|
|
tileMaskY = maskY;
|
|
tileDstY = dstY;
|
|
|
|
remainingHeight = height;
|
|
while (remainingHeight > 0) {
|
|
int remainingWidth = width;
|
|
int tileSrcX, tileMaskX, tileDstX;
|
|
int h = src_tile_height - tileSrcY;
|
|
|
|
if (h > remainingHeight)
|
|
h = remainingHeight;
|
|
remainingHeight -= h;
|
|
|
|
modulus(srcX, src_tile_width, tileSrcX);
|
|
tileMaskX = maskX;
|
|
tileDstX = dstX;
|
|
|
|
while (remainingWidth > 0) {
|
|
int w = src_tile_width - tileSrcX;
|
|
if (w > remainingWidth)
|
|
w = remainingWidth;
|
|
remainingWidth -= w;
|
|
|
|
FUNC_NAME(RadeonCompositeTile)(pDst,
|
|
tileSrcX, tileSrcY,
|
|
tileMaskX, tileMaskY,
|
|
tileDstX, tileDstY,
|
|
w, h);
|
|
|
|
tileSrcX = 0;
|
|
tileMaskX += w;
|
|
tileDstX += w;
|
|
}
|
|
tileSrcY = 0;
|
|
tileMaskY += h;
|
|
tileDstY += h;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#endif
|