mirror of
https://github.com/KolibriOS/kolibrios.git
synced 2024-12-24 15:46:49 +03:00
3111c3f230
git-svn-id: svn://kolibrios.org@325 a494cfbc-eb01-0410-851d-a64ba20cac60
116 lines
2.4 KiB
C++
116 lines
2.4 KiB
C++
// Emacs style mode select -*- C++ -*-
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// $Id:$
|
|
//
|
|
// Copyright (C) 1993-1996 by id Software, Inc.
|
|
//
|
|
// This source is available for distribution and/or modification
|
|
// only under the terms of the DOOM Source Code License as
|
|
// published by id Software. All rights reserved.
|
|
//
|
|
// The source is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
|
|
// for more details.
|
|
//
|
|
// DESCRIPTION:
|
|
// System specific interface stuff.
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
|
#ifndef __R_DRAW__
|
|
#define __R_DRAW__
|
|
|
|
|
|
#ifdef __GNUG__
|
|
#pragma interface
|
|
#endif
|
|
|
|
|
|
extern lighttable_t* dc_colormap;
|
|
extern int dc_x;
|
|
extern int dc_yl;
|
|
extern int dc_yh;
|
|
extern fixed_t dc_iscale;
|
|
extern fixed_t dc_texturemid;
|
|
|
|
// first pixel in a column
|
|
extern byte* dc_source;
|
|
|
|
|
|
// The span blitting interface.
|
|
// Hook in assembler or system specific BLT
|
|
// here.
|
|
void R_DrawColumn (void);
|
|
void R_DrawColumnLow (void);
|
|
|
|
// The Spectre/Invisibility effect.
|
|
void R_DrawFuzzColumn (void);
|
|
void R_DrawFuzzColumnLow (void);
|
|
|
|
// Draw with color translation tables,
|
|
// for player sprite rendering,
|
|
// Green/Red/Blue/Indigo shirts.
|
|
void R_DrawTranslatedColumn (void);
|
|
void R_DrawTranslatedColumnLow (void);
|
|
|
|
void
|
|
R_VideoErase
|
|
( unsigned ofs,
|
|
int count );
|
|
|
|
extern int ds_y;
|
|
extern int ds_x1;
|
|
extern int ds_x2;
|
|
|
|
extern lighttable_t* ds_colormap;
|
|
|
|
extern fixed_t ds_xfrac;
|
|
extern fixed_t ds_yfrac;
|
|
extern fixed_t ds_xstep;
|
|
extern fixed_t ds_ystep;
|
|
|
|
// start of a 64*64 tile image
|
|
extern byte* ds_source;
|
|
|
|
extern byte* translationtables;
|
|
extern byte* dc_translation;
|
|
|
|
|
|
// Span blitting for rows, floor/ceiling.
|
|
// No Sepctre effect needed.
|
|
void R_DrawSpan (void);
|
|
|
|
// Low resolution mode, 160x200?
|
|
void R_DrawSpanLow (void);
|
|
|
|
|
|
void
|
|
R_InitBuffer
|
|
( int width,
|
|
int height );
|
|
|
|
|
|
// Initialize color translation tables,
|
|
// for player rendering etc.
|
|
void R_InitTranslationTables (void);
|
|
|
|
|
|
|
|
// Rendering function.
|
|
void R_FillBackScreen (void);
|
|
|
|
// If the view size is not full screen, draws a border around it.
|
|
void R_DrawViewBorder (void);
|
|
|
|
|
|
|
|
#endif
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// $Log:$
|
|
//
|
|
//-----------------------------------------------------------------------------
|