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https://github.com/KolibriOS/kolibrios.git
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6496d04506
This version of menuetlibc was taken from revision 4743, right before I made any changes git-svn-id: svn://kolibrios.org@4973 a494cfbc-eb01-0410-851d-a64ba20cac60
115 lines
3.2 KiB
C
115 lines
3.2 KiB
C
/*!
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\file SDL_draw.h
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\author Mario Palomo Torrero <mpalomo@ihman.com>
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\author Jose M. de la Huerga Fernández
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\author Pepe González Mora
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\date 05-2002
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Drawing primitives for SDL. Main header file.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free Foundation,
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Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef SDL_DRAW_H
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#define SDL_DRAW_H
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#include "SDL.h"
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#include "begin_code.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern DECLSPEC void Draw_Init(void);
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extern DECLSPEC
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void (*Draw_Pixel)(SDL_Surface *super,
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Sint16 x, Sint16 y, Uint32 color);
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extern DECLSPEC
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void (*Draw_Line)(SDL_Surface *super,
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Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2,
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Uint32 color);
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extern DECLSPEC
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void (*Draw_Circle)(SDL_Surface *super,
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Sint16 x0, Sint16 y0, Uint16 r,
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Uint32 color);
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extern DECLSPEC
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void (*Draw_FillCircle)(SDL_Surface *super,
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Sint16 x0, Sint16 y0, Uint16 r,
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Uint32 color);
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extern DECLSPEC
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void (*Draw_HLine)(SDL_Surface *super,
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Sint16 x0,Sint16 y0, Sint16 x1,
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Uint32 color);
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extern DECLSPEC
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void (*Draw_VLine)(SDL_Surface *super,
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Sint16 x0,Sint16 y0, Sint16 y1,
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Uint32 color);
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extern DECLSPEC
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void (*Draw_Rect)(SDL_Surface *super,
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Sint16 x,Sint16 y, Uint16 w,Uint16 h,
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Uint32 color);
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/* We wrap SDL_FillRect with the SDL_draw name convention */
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#define Draw_FillRect(SUPER, X, Y, W, H, COLOR) \
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do { \
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SDL_Rect r = {(X), (Y), (W), (H)}; \
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SDL_FillRect((SUPER), &r, (COLOR)); \
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}while(0)
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extern DECLSPEC
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void (*Draw_Ellipse)(SDL_Surface *super,
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Sint16 x0, Sint16 y0,
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Uint16 Xradius, Uint16 Yradius,
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Uint32 color);
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extern DECLSPEC
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void (*Draw_FillEllipse)(SDL_Surface *super,
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Sint16 x0, Sint16 y0,
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Uint16 Xradius, Uint16 Yradius,
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Uint32 color);
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extern DECLSPEC
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void (*Draw_Round)(SDL_Surface *super,
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Sint16 x0,Sint16 y0, Uint16 w,Uint16 h,
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Uint16 corner, Uint32 color);
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extern DECLSPEC
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void (*Draw_FillRound)(SDL_Surface *super,
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Sint16 x0,Sint16 y0, Uint16 w,Uint16 h,
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Uint16 corner, Uint32 color);
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/* We'll use SDL for reporting errors */
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#define Draw_SetError SDL_SetError
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#define Draw_GetError SDL_GetError
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#include "close_code.h"
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#endif /* SDL_DRAW_H */
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