mirror of
https://github.com/KolibriOS/kolibrios.git
synced 2024-12-22 22:56:53 +03:00
66bf88987d
git-svn-id: svn://kolibrios.org@1176 a494cfbc-eb01-0410-851d-a64ba20cac60
531 lines
18 KiB
C++
531 lines
18 KiB
C++
/*
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control ScrolledWindow
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*/
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////////////////////////////////////////////////////////////////////////
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// pack controls in ScrolledWindow
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////////////////////////////////////////////////////////////////////////
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void ScrolledWindowPackControls(void *parent,void *Control)
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{
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struct HEADER *control;
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struct ControlScrolledWindow *ScrolledWindow;
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struct ControlScrollBar *HorizontalScrollBar;
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struct ControlScrollBar *VerticalScrollBar;
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struct FINITION *fin;
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int x,y;
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ScrolledWindow=(struct ControlScrolledWindow*)parent;
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control=(struct HEADER *)Control;
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if (control->ctrl_x+control->ctrl_sizex>ScrolledWindow->virtual_sizex)
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{
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ScrolledWindow->virtual_sizex=control->ctrl_x+control->ctrl_sizex;
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}
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if (control->ctrl_y+control->ctrl_sizey>ScrolledWindow->virtual_sizey)
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{
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ScrolledWindow->virtual_sizey=control->ctrl_y+control->ctrl_sizey;
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}
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PackControls(ScrolledWindow,control);
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//calculate new control coordinates
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x=control->ctrl_x+1;//add border width
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y=control->ctrl_y+1;//add border heght
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SetControlNewPosition(control,x,y);
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//save coordinates of control in arrea
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ScrolledWindow->virtual_controls_x[ScrolledWindow->number_virtual_controls]=x;
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ScrolledWindow->virtual_controls_y[ScrolledWindow->number_virtual_controls]=y;
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ScrolledWindow->number_virtual_controls++;
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x=ScrolledWindow->ctrl_x+1;
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y=ScrolledWindow->ctrl_y+1;
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//check cross control with scroll arrea
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if (CheckCrossRectangles(x,y,ScrolledWindow->scroll_arrea_sizex,ScrolledWindow->scroll_arrea_sizey,
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control->ctrl_x,control->ctrl_y,control->ctrl_sizex,control->ctrl_sizey)==TRUE)
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{
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control->flags=control->flags | FLAG_SHOW_CONTROL;
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control->flags=control->flags & FLAG_MOUSE_BLOCKED_OFF;
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}
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else
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{
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control->flags=control->flags & FLAG_HIDE_CONTROL;
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control->flags=control->flags | FLAG_MOUSE_BLOCKED_ON;
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}
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if (ScrolledWindow->virtual_sizex>ScrolledWindow->scroll_arrea_sizex)
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{
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HorizontalScrollBar=(struct ControlScrollBar*)ScrolledWindow->horizontal_scroll;
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if ((ScrolledWindow->scw_flags & FLAG_SCROLL_WIN_HORIZONTAL_SCROLL_ON)==FALSE)
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{
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ScrolledWindow->scroll_arrea_sizey=ScrolledWindow->ctrl_sizey-16-2;
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ScrolledWindow->scw_flags=ScrolledWindow->scw_flags | FLAG_SCROLL_WIN_HORIZONTAL_SCROLL_ON;
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HorizontalScrollBar->flags=HorizontalScrollBar->flags | FLAG_SHOW_CONTROL;
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HorizontalScrollBar->flags=HorizontalScrollBar->flags & FLAG_MOUSE_BLOCKED_OFF;
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}
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}
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if (ScrolledWindow->virtual_sizey>ScrolledWindow->scroll_arrea_sizey)
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{
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VerticalScrollBar=(struct ControlScrollBar*)ScrolledWindow->vertical_scroll;
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if ((ScrolledWindow->scw_flags & FLAG_SCROLL_WIN_VERTICAL_SCROLL_ON)==FALSE)
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{
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ScrolledWindow->scroll_arrea_sizex=ScrolledWindow->ctrl_sizex-16-2;
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ScrolledWindow->scw_flags=ScrolledWindow->scw_flags | FLAG_SCROLL_WIN_VERTICAL_SCROLL_ON;
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VerticalScrollBar->flags=VerticalScrollBar->flags | FLAG_SHOW_CONTROL;
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VerticalScrollBar->flags=VerticalScrollBar->flags & FLAG_MOUSE_BLOCKED_OFF;
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}
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}
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if (ScrolledWindow->scw_flags & FLAG_SCROLL_WIN_HORIZONTAL_SCROLL_ON)
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{
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HorizontalScrollBar->ruller_size=(float)ScrolledWindow->scroll_arrea_sizex;
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HorizontalScrollBar->ruller_size=HorizontalScrollBar->ruller_size/((float)ScrolledWindow->virtual_sizex);
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}
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if (ScrolledWindow->scw_flags & FLAG_SCROLL_WIN_VERTICAL_SCROLL_ON)
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{
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VerticalScrollBar->ruller_size=(float)ScrolledWindow->scroll_arrea_sizey;
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VerticalScrollBar->ruller_size=VerticalScrollBar->ruller_size/((float)ScrolledWindow->virtual_sizey);
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}
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//finit draw arrea for control
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fin=(struct FINITION*)control->finition;
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fin->x=ScrolledWindow->ctrl_x+1;
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fin->y=ScrolledWindow->ctrl_y+1;
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fin->sizex=ScrolledWindow->scroll_arrea_sizex;
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fin->sizey=ScrolledWindow->scroll_arrea_sizey;
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fin->flags=fin->flags | FINITION_ON;
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}
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////////////////////////////////////////////////////////////////////////////////
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// Draw full Scrolled Window
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////////////////////////////////////////////////////////////////////////////////
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void ScrollWin_FuncCallback_HVScroll(struct HEADER* control,void *data)
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{
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struct ControlScrollBar *Hscrollbar,*Vscrollbar;
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struct ControlScrolledWindow *ScrolledWindow;
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struct HEADER *seek_control,*exchange_control;
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struct MESSAGE local_message;
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struct FINITION *fin;
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int i,new_x,new_y,x,y,sizex,sizey;
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char c;
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char *save_buf,*buf;
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int save_size_x,save_size_y;
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DWORD draw_output;
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ScrolledWindow=(gui_scrolled_window_t*)data;
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Hscrollbar=(gui_scroll_bar_t*)ScrolledWindow->horizontal_scroll;
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Vscrollbar=(gui_scroll_bar_t*)ScrolledWindow->vertical_scroll;
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ScrolledWindow->virtual_x=(ScrolledWindow->virtual_sizex-ScrolledWindow->scroll_arrea_sizex)*Hscrollbar->ruller_pos;
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ScrolledWindow->virtual_y=(ScrolledWindow->virtual_sizey-ScrolledWindow->scroll_arrea_sizey)*Vscrollbar->ruller_pos;
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x=ScrolledWindow->ctrl_x+1;
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y=ScrolledWindow->ctrl_y+1;
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sizex=ScrolledWindow->scroll_arrea_sizex;
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sizey=ScrolledWindow->scroll_arrea_sizey;
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//alocate a buffer for draw text
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c=screen.bits_per_pixel >> 3;
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i=sizex*sizey*c;
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buf=malloc(i);
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//save current screen parameters
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save_buf=screen.buffer;
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save_size_x=screen.size_x;
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save_size_y=screen.size_y;
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draw_output=screen.draw_output;
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//load parameters of local buffer
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screen.buffer=buf;
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screen.size_x=sizex;
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screen.size_y=sizey;
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screen.draw_output=DRAW_OUTPUT_BUFFER;
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//fill buffer by background color
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FillArrea(buf,i,screen.bits_per_pixel,COLOR_LIGHT);
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local_message.type=MESSAGE_FULL_REDRAW_ALL_WITH_FINITION;
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local_message.arg1=0;
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local_message.arg2=0;
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local_message.arg3=sizex;
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local_message.arg4=sizey;
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seek_control=(struct HEADER*)Vscrollbar->ctrl_fd;
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//move controls in new position
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for(i=0;i<ScrolledWindow->number_virtual_controls;i++)
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{
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new_x=ScrolledWindow->virtual_controls_x[i]-ScrolledWindow->virtual_x;
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new_y=ScrolledWindow->virtual_controls_y[i]-ScrolledWindow->virtual_y;
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SetControlNewPosition(seek_control,new_x,new_y);
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if (CheckCrossRectangles(x,y,sizex,sizey,new_x,new_y,
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seek_control->ctrl_sizex,
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seek_control->ctrl_sizey)==TRUE)
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{
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seek_control->flags=seek_control->flags | FLAG_SHOW_CONTROL;
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seek_control->flags=seek_control->flags & FLAG_MOUSE_BLOCKED_OFF;
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//move control
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SetControlNewPosition(seek_control,new_x-x,new_y-y);
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//call draw control in buffer
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ControlProc=(void (*)(void *Control,struct MESSAGE *message))seek_control->ctrl_proc;
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ControlProc(seek_control,&local_message);
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//restore last position of control
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SetControlNewPosition(seek_control,new_x,new_y);
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//restore coordinates of last finition of control
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fin=(finition_t*)seek_control->finition;
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fin->x=x;
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fin->y=y;
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}
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else
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{
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seek_control->flags=seek_control->flags & FLAG_HIDE_CONTROL;
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seek_control->flags=seek_control->flags | FLAG_MOUSE_BLOCKED_ON;
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}
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exchange_control=(struct HEADER*)seek_control->ctrl_fd;
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seek_control=exchange_control;
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}
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//restore screen parameters
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screen.buffer=save_buf;
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screen.size_x=save_size_x;
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screen.size_y=save_size_y;
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screen.draw_output=draw_output;
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//move rendered objects from local buffer to screen
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fin=(finition_t*)ScrolledWindow->finition;
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if (fin->flags & FINITION_ON)
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DrawImageFinit(fin,x,y,sizex,sizey,screen.bits_per_pixel,buf);
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else
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DrawImage(x,y,sizex,sizey,screen.bits_per_pixel,buf);
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//free local buffer
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free(buf);
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}
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void DrawScrolledWindow(struct ControlScrolledWindow *ScrolledWindow)
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{
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int x,y,sizex,sizey;
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struct FINITION *fin;
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x=ScrolledWindow->ctrl_x;
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y=ScrolledWindow->ctrl_y;
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sizex=ScrolledWindow->ctrl_sizex;
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sizey=ScrolledWindow->ctrl_sizey;
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fin=(struct FINITION*)ScrolledWindow->finition;
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if ((ScrolledWindow->scw_flags & FLAG_SCROLL_WIN_HORIZONTAL_SCROLL_ON) ||
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(ScrolledWindow->scw_flags & FLAG_SCROLL_WIN_VERTICAL_SCROLL_ON))
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{
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Draw(fin,TOOL_RECTANGLE,x,y,ScrolledWindow->scroll_arrea_sizex+2,
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ScrolledWindow->scroll_arrea_sizey+2,COLOR_ABSOLUTE_DARK);
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}
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else
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Draw(fin,TOOL_RECTANGLE,x,y,sizex,sizey,COLOR_ABSOLUTE_DARK);
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ScrollWin_FuncCallback_HVScroll(NULL,ScrolledWindow);
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}
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void ScrlWinCheckActivatedForKeysControl(struct ControlScrolledWindow *ScrolledWindow)
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{
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struct HEADER *control,*seek_control,*exchange_control;
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struct MESSAGE local_message;
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struct FINITION *fin;
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struct ControlScrollBar *Vscrollbar,*Hscrollbar;
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int i,x,y,sizex,sizey;
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int sx,sy;
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control=(struct HEADER*)ScrolledWindow->active_control_for_keys;
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x=ScrolledWindow->ctrl_x+1;
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y=ScrolledWindow->ctrl_y+1;
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sizex=ScrolledWindow->scroll_arrea_sizex;
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sizey=ScrolledWindow->scroll_arrea_sizey;
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if (CheckFullCrossRectangles(x,y,sizex,sizey,
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control->ctrl_x,control->ctrl_y,control->ctrl_sizex,control->ctrl_sizey)==TRUE) return;
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//calculate new x and y coordinates
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if (ScrolledWindow->scw_flags & FLAG_SCROLL_WIN_HORIZONTAL_SCROLL_ON)
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{
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sx=(control->ctrl_x-x);
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if (sx<0) sx=x;
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else
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{
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if (control->ctrl_sizex<sizex) sx=x+sizex-control->ctrl_sizex;
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else sx=x;
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}
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}
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if (ScrolledWindow->scw_flags & FLAG_SCROLL_WIN_VERTICAL_SCROLL_ON)
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{
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sy=(control->ctrl_y-y);
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if (sy<0) sy=y;
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else
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{
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if (control->ctrl_sizey<sizey) sy=y+sizey-control->ctrl_sizey;
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else sy=y;
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}
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}
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Vscrollbar=(struct ControlScrollBar*)ScrolledWindow->vertical_scroll;
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Hscrollbar=(struct ControlScrollBar*)ScrolledWindow->horizontal_scroll;
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//find active control and virtual control coordinates
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seek_control=(struct HEADER*)Vscrollbar->ctrl_fd;
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for(i=0;i<ScrolledWindow->number_virtual_controls;i++)
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{
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if (seek_control==control)
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{
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if (ScrolledWindow->scw_flags & FLAG_SCROLL_WIN_HORIZONTAL_SCROLL_ON)
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ScrolledWindow->virtual_x=ScrolledWindow->virtual_controls_x[i]-sx;
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if (ScrolledWindow->scw_flags & FLAG_SCROLL_WIN_VERTICAL_SCROLL_ON)
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ScrolledWindow->virtual_y=ScrolledWindow->virtual_controls_y[i]-sy;
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break;
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}
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exchange_control=(struct HEADER*)seek_control->ctrl_fd;
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seek_control=exchange_control;
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}
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if (ScrolledWindow->scw_flags & FLAG_SCROLL_WIN_HORIZONTAL_SCROLL_ON)
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{
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Hscrollbar->ruller_pos=(float)ScrolledWindow->virtual_x;
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Hscrollbar->ruller_pos=Hscrollbar->ruller_pos/((float)(ScrolledWindow->virtual_sizex-ScrolledWindow->scroll_arrea_sizex));
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SpecialRedrawControl(Hscrollbar);
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}
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if (ScrolledWindow->scw_flags & FLAG_SCROLL_WIN_VERTICAL_SCROLL_ON)
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{
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Vscrollbar->ruller_pos=(float)ScrolledWindow->virtual_y;
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Vscrollbar->ruller_pos=Vscrollbar->ruller_pos/((float)(ScrolledWindow->virtual_sizey-ScrolledWindow->scroll_arrea_sizey));
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SpecialRedrawControl(Vscrollbar);
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}
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ScrollWin_FuncCallback_HVScroll(NULL,ScrolledWindow);
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}
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//---------------------------------------------------------------------------------
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// control ScrolledWindowScrolledWindow->virtual_sizex
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//---------------------------------------------------------------------------------
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void ScrolledWindowProc(struct ControlScrolledWindow *ScrolledWindow,struct MESSAGE *message)
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{
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int i,x,y,sizex,sizey;
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struct HEADER *seek_control,*exchange_control;
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struct ControlScrollBar *Hscrollbar,*Vscrollbar;
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struct MESSAGE local_message;
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struct FINITION *fin;
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struct TIMER *timer;
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x=ScrolledWindow->ctrl_x;
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y=ScrolledWindow->ctrl_y;
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sizex=ScrolledWindow->ctrl_sizex;
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sizey=ScrolledWindow->ctrl_sizey;
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switch(message->type)
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{
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case MESSAGE_FULL_REDRAW_ALL:
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{
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//draw ScrolledWindow
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if (ScrolledWindow->flags & FLAG_SHOW_CONTROL)
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{
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DrawScrolledWindow(ScrolledWindow);
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Hscrollbar=(gui_scroll_bar_t*)ScrolledWindow->horizontal_scroll;
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Vscrollbar=(gui_scroll_bar_t*)ScrolledWindow->vertical_scroll;
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//draw scroll bars
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ControlProc=(void (*)(void *Control,gui_message_t *message))Hscrollbar->ctrl_proc;
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ControlProc(Hscrollbar,message);
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ControlProc=(void (*)(void *Control,gui_message_t *message))Vscrollbar->ctrl_proc;
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ControlProc(Vscrollbar,message);
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}
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break;
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}
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case MESSAGE_FULL_REDRAW_ALL_WITH_FINITION:
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{
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fin=(struct FINITION*)ScrolledWindow->finition;
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fin->flags=fin->flags | FINITION_ON;
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fin->x=message->arg1;
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fin->y=message->arg2;
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fin->sizex=message->arg3;
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fin->sizey=message->arg4;
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DrawScrolledWindow(ScrolledWindow);
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SendMessage((struct HEADER*)ScrolledWindow,message);//<<<<<<----------------------------------
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break;
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}
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case MESSAGE_SPECIALIZED:
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{
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if (ScrolledWindow->flags & FLAG_SHOW_CONTROL) SendMessage((struct HEADER*)ScrolledWindow,message);
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ScrolledWindow->flags=ScrolledWindow->flags & FLAG_GET_SPECIALIZED_MESSAGE_OFF;
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break;
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}
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case MESSAGE_KEYS_EVENT:
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{
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if (ScrolledWindow->active_control_for_keys!=NULL) ScrlWinCheckActivatedForKeysControl(ScrolledWindow);
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SendMessage((struct HEADER*)ScrolledWindow,message);
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break;
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}
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case MESSAGE_MOUSE_EVENT:
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{
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SendMessage((struct HEADER*)ScrolledWindow,message);
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break;
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}
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case MESSAGE_CHANGE_POSITION_EVENT:
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{
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ScrolledWindow->ctrl_x=ScrolledWindow->ctrl_x+message->arg1;
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ScrolledWindow->ctrl_y=ScrolledWindow->ctrl_y+message->arg2;
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//change virtual coordinates of controls
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Vscrollbar=(struct ControlScrollBar*)ScrolledWindow->vertical_scroll;
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seek_control=(struct HEADER *)Vscrollbar->ctrl_fd;
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for(i=0;i<ScrolledWindow->number_virtual_controls;i++)
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{
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ScrolledWindow->virtual_controls_x[i]+=message->arg1;
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ScrolledWindow->virtual_controls_y[i]+=message->arg2;
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fin=(struct FINITION*)seek_control->finition;
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fin->x=ScrolledWindow->ctrl_x+1;
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fin->y=ScrolledWindow->ctrl_y+1;
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fin->sizex=ScrolledWindow->scroll_arrea_sizex;
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fin->sizey=ScrolledWindow->scroll_arrea_sizey;
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exchange_control=(struct HEADER*)seek_control->ctrl_fd;
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seek_control=exchange_control;
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}
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SendMessage((struct HEADER*)ScrolledWindow,message);
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break;
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}
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case MESSAGE_CALL_TIMER_EVENT:
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{
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if (ScrolledWindow->timer!=(DWORD*)NULL)
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{
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timer=(struct TIMER*)ScrolledWindow->timer;
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if (timer->flags & FLAG_TIMER_ON) Timer(timer);
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}
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SendMessage((struct HEADER*)ScrolledWindow,message);
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break;
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}
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case MESSAGE_SET_FOCUSE:
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{
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//SendMessage((struct HEADER*)ScrolledWindow,message);
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break;
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}
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case MESSAGE_CHANGE_FOCUSE:
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{
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//SendMessage((struct HEADER*)ScrolledWindow,message);
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break;
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}
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case MESSAGE_DESTROY_CONTROL:
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{
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if (ScrolledWindow->timer!=(DWORD*)NULL) free(ScrolledWindow->timer);
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free(ScrolledWindow->finition);
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SendMessage((struct HEADER*)ScrolledWindow,message);
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break;
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}
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case MESSAGE_SET_MAIN_PARENT:
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{
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SendMessage((struct HEADER*)ScrolledWindow,message);
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ScrolledWindow->main_parent=(DWORD*)message->arg1;
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break;
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}
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default: break;
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}
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}
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//---------------------------------------------------------------------------------
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// create control ScrolledWindow
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//---------------------------------------------------------------------------------
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void* CreateScrolledWindow(struct ScrolledWindowData *info_for_control)
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{
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struct ControlScrolledWindow *ScrolledWindow;
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struct FINITION *fin;
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struct ControlScrollBar *HorizontalScrollBar;
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struct ControlScrollBar *VerticalScrollBar;
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struct ScrollBarData HorizontalScrollData;
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struct ScrollBarData VerticalScrollData;
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ScrolledWindow=malloc(sizeof(struct ControlScrolledWindow));
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ScrolledWindow->finition=malloc(sizeof(struct FINITION));
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fin=(struct FINITION*)ScrolledWindow->finition;
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fin->flags=0;
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ScrolledWindow->scw_flags=0;
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ID++;
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#ifdef DEBUG
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printf("\ncreated scrollet window with ID=%d",(int)ID);
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#endif
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ScrolledWindow->child_bk=(DWORD*)NULL;
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ScrolledWindow->child_fd=(DWORD*)NULL;
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ScrolledWindow->active_control_for_keys=(DWORD*)NULL;
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ScrolledWindow->active_control_for_mouse=(DWORD*)NULL;
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ScrolledWindow->callback=(DWORD*)NULL;
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ScrolledWindow->timer=(DWORD*)NULL;
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ScrolledWindow->ctrl_proc=(DWORD*)&ScrolledWindowProc;
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ScrolledWindow->ctrl_x=(DWORD)info_for_control->x;
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ScrolledWindow->ctrl_y=(DWORD)info_for_control->y;
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ScrolledWindow->ctrl_sizex=(DWORD)info_for_control->width;
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ScrolledWindow->ctrl_sizey=(DWORD)info_for_control->height;
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ScrolledWindow->ctrl_ID=ID;
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ScrolledWindow->virtual_x=0;
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ScrolledWindow->virtual_y=0;
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ScrolledWindow->virtual_controls_x=malloc(1024*sizeof(DWORD));
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ScrolledWindow->virtual_controls_y=malloc(1024*sizeof(DWORD));
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ScrolledWindow->virtual_sizex=0;
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ScrolledWindow->virtual_sizey=0;
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ScrolledWindow->number_virtual_controls=0;
|
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ScrolledWindow->flags=0;
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ScrolledWindow->flags=ScrolledWindow->flags | FLAG_SHOW_CONTROL;
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|
ScrolledWindow->flags=ScrolledWindow->flags | FLAG_FOCUSE_INPUT_SUPPOROTE;
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|
|
|
//calculate default scroll arrea size
|
|
ScrolledWindow->scroll_arrea_sizex=ScrolledWindow->ctrl_sizex-2;
|
|
ScrolledWindow->scroll_arrea_sizey=ScrolledWindow->ctrl_sizey-2;
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|
|
|
//create child scroll bars
|
|
HorizontalScrollData.x=0;
|
|
HorizontalScrollData.y=ScrolledWindow->ctrl_sizey-16;
|
|
HorizontalScrollData.width=ScrolledWindow->ctrl_sizex-16;
|
|
HorizontalScrollData.height=16;
|
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HorizontalScrollData.ruller_size=1.0;
|
|
HorizontalScrollData.ruller_pos=0.0;
|
|
HorizontalScrollData.ruller_step=0.05;
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|
|
|
VerticalScrollData.x=ScrolledWindow->ctrl_sizex-16;
|
|
VerticalScrollData.y=0;
|
|
VerticalScrollData.width=16;
|
|
VerticalScrollData.height=ScrolledWindow->ctrl_sizey-16;
|
|
VerticalScrollData.ruller_size=1.0;
|
|
VerticalScrollData.ruller_pos=0.0;
|
|
VerticalScrollData.ruller_step=0.05;
|
|
|
|
HorizontalScrollBar=CreateHorizontalScrollBar(&HorizontalScrollData);
|
|
VerticalScrollBar=CreateVerticalScrollBar(&VerticalScrollData);
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|
|
|
SetCallbackFunction(HorizontalScrollBar,SCROLLBAR_CHANGED_EVENT,&ScrollWin_FuncCallback_HVScroll,ScrolledWindow);
|
|
SetCallbackFunction(VerticalScrollBar,SCROLLBAR_CHANGED_EVENT,&ScrollWin_FuncCallback_HVScroll,ScrolledWindow);
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|
|
|
PackControls(ScrolledWindow,HorizontalScrollBar);
|
|
PackControls(ScrolledWindow,VerticalScrollBar);
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|
|
|
ScrolledWindow->horizontal_scroll=(DWORD*)HorizontalScrollBar;
|
|
ScrolledWindow->vertical_scroll=(DWORD*)VerticalScrollBar;
|
|
//disable show scrollers and block mouse for them
|
|
HorizontalScrollBar->flags=HorizontalScrollBar->flags & FLAG_HIDE_CONTROL;
|
|
HorizontalScrollBar->flags=HorizontalScrollBar->flags | FLAG_MOUSE_BLOCKED_ON;
|
|
VerticalScrollBar->flags=VerticalScrollBar->flags & FLAG_HIDE_CONTROL;
|
|
VerticalScrollBar->flags=VerticalScrollBar->flags | FLAG_MOUSE_BLOCKED_ON;
|
|
|
|
return(ScrolledWindow);
|
|
}
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