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git-svn-id: svn://kolibrios.org@7094 a494cfbc-eb01-0410-851d-a64ba20cac60
77 lines
4.6 KiB
Plaintext
77 lines
4.6 KiB
Plaintext
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get(*url, identifier, flags, *add_header);
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*url = pointer to ASCIIZ URL
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identifier = identifier of previously opened connection (keep-alive), or 0 to open a new one.
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flags = bit flags (see end of this document).
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*add_header = pointer to ASCIIZ additional header parameters, or null for none.
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Every additional parameter must end with CR LF bytes, including the last line.
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Initiates a HTTP connection, using 'GET' method.
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- returns 0 on error, identifier otherwise.
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head(*url, identifier, flags, *add_header);
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*url = pointer to ASCIIZ URL
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identifier = identifier of previously opened connection (keep-alive), or 0 to open a new one.
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flags = bit flags (see end of this document).
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*add_header = pointer to ASCIIZ additional header parameters, or null for none.
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Every additional parameter must end with CR LF bytes, including the last line.
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Initiate a HTTP connection, using 'HEAD' method.
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- returns 0 on error, identifier otherwise
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post(*url, identifier, flags, *add_header, *content-type, content-length);
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*url = pointer to ASCIIZ URL
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identifier = identifier of previously opened connection (keep-alive), or 0 to open a new one.
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flags = bit flags (see end of this document).
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*add_header = pointer to ASCIIZ additional header parameters, or null for none.
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Every additional parameter must end with CR LF bytes, including the last line.
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*content-type = pointer to ASCIIZ string containing content type.
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content-length = length of the content (in bytes).
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Initiate a HTTP connection, using 'POST' method.
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The content itself must be send to the socket (which you can find in the structure),
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using system function 75, 6.
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- returns 0 on error, identifier otherwise
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receive(identifier);
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identifier = identifier which one of the previous functions returned
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This procedure will handle all incoming data for a connection and place it in the buffer.
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As long as the procedure expects more data, -1 is returned and the procedure must be called again.
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- When transfer is done, the procedure will return 0.
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The receive procedure is non-blocking by default, but can be made to block by setting FLAG_BLOCK.
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The HTTP header is placed together with some flags and other attributes in the http_msg structure.
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This structure is defined in http.inc (and not copied here because it might still change.)
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The identifier used by the functions is actually a pointer to this structure.
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In the dword named .flags, the library will set various bit-flags indicating the status of the process.
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(When a transfer is done, one should check these bit-flags to find out if the transfer was error-free.)
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The HTTP header is placed at the end of this structure. The content is placed in another buffer.
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The dword .status contains the status code received from the server (e.g. 200 for OK).
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In header_length you'll find the length of the header as soon as it has been received.
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In content_ptr you'll find a pointer to the actual content.
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In content_length you'll find the length of the content.
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In content_received, you'll find the number of content bytes already received.
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send(identifier, *dataptr, datalength);
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identifier = identifier which one of the previous functions returned
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*dataptr = pointer to the data you want to send
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datalength = length of the data to send (in bytes)
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This procedure can be used to send data to the server (POST)
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- returns number of bytes sent, -1 on error
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User flags:
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For the flag codes themselves, see http.inc file.
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FLAG_KEEPALIVE will keep the connection open after first GET/POST/.. so you can send a second request on the same TCP session.
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In this case, the session must be closed manually when done by using the exported disconnect() function.
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FLAG_STREAM will force receive() to put the received content in a series of fixed size buffers, instead of everything in one big buffer.
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This can be used for example to receive an internet radio stream,
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but also to download larger files for which it does not make sense to put them completely in RAM first.
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FLAG_REUSE_BUFFER is to be used in combination with FLAG_STREAM and will make receive() function re-use the same buffer.
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This, for example, can be used when downloading a file straight to disk.
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FLAG_BLOCK will make receive() function blocking. This is only to be used when receiving one file from a thread that has no other work.
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If however, you want to receive multiple files, or do other things in the program mainloop, you should call the receive function periodically.
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You may use system function 10 or 23 to wait for network event before calling one or more receive() functions.
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