mirror of
https://github.com/KolibriOS/kolibrios.git
synced 2024-12-27 16:59:41 +03:00
334d99f484
git-svn-id: svn://kolibrios.org@5353 a494cfbc-eb01-0410-851d-a64ba20cac60
202 lines
5.3 KiB
NASM
202 lines
5.3 KiB
NASM
format MS COFF
|
||
public EXPORTS
|
||
section '.flat' code readable align 16
|
||
|
||
include '../../../../../programs/proc32.inc'
|
||
include '../../../../../programs/macros.inc'
|
||
|
||
DEBUG equ 0
|
||
|
||
include 'zgl.inc'
|
||
include 'zmath.asm'
|
||
include 'clip.asm'
|
||
include 'vertex.asm'
|
||
include 'api.asm'
|
||
include 'list.asm' ;gl_add_op
|
||
include 'init.asm'
|
||
include 'matrix.asm' ;gl_print_matrix
|
||
include 'texture.asm'
|
||
include 'misc.asm'
|
||
include 'clear.asm'
|
||
include 'light.asm'
|
||
include 'select.asm'
|
||
;include 'get.asm'
|
||
;include 'error.asm'
|
||
include 'zbuffer.asm'
|
||
include 'zline.asm'
|
||
;include 'zdither.asm'
|
||
include 'ztriangle.asm'
|
||
;include 'image_util.asm'
|
||
;include 'msghandling.asm'
|
||
include 'arrays.asm'
|
||
include 'specbuf.asm'
|
||
|
||
include 'kosgl.asm'
|
||
include 'glu.asm'
|
||
|
||
if DEBUG
|
||
include 'info_fun_float.inc'
|
||
|
||
align 4
|
||
txt_nl db 13,10,0
|
||
txt_sp db ' ',0
|
||
txt_op db 'Op_code',0
|
||
txt_zp_sp db ', ',0
|
||
m_1 db '(1)',13,10,0
|
||
m_2 db '(2)',13,10,0
|
||
m_3 db '(3)',13,10,0
|
||
m_4 db '(4)',13,10,0
|
||
m_5 db '(5)',13,10,0
|
||
m_6 db '(6)',13,10,0
|
||
m_7 db '(7)',13,10,0
|
||
m_8 db '(8)',13,10,0
|
||
m_9 db '(9)',13,10,0
|
||
|
||
buf_param rb 80
|
||
|
||
align 4
|
||
proc str_n_cat uses eax ecx edi esi, str1:dword, str2:dword, n_len:dword
|
||
mov esi,dword[str2]
|
||
mov ecx,dword[n_len]
|
||
mov edi,dword[str1]
|
||
stdcall str_len,edi
|
||
add edi,eax
|
||
cld
|
||
repne movsb
|
||
mov byte[edi],0
|
||
ret
|
||
endp
|
||
|
||
;input:
|
||
; eax - число
|
||
; edi - буфер для строки
|
||
; len - длинна буфера
|
||
;output:
|
||
align 4
|
||
proc convert_int_to_str, len:dword
|
||
pushad
|
||
mov esi,[len]
|
||
add esi,edi
|
||
dec esi
|
||
call .str
|
||
popad
|
||
ret
|
||
endp
|
||
|
||
align 4
|
||
.str:
|
||
mov ecx,0x0a ;задается система счисления изменяются регистры ebx,eax,ecx,edx входные параметры eax - число
|
||
;преревод числа в ASCII строку взодные данные ecx=система счисленя edi адрес куда записывать, будем строку, причем конец переменной
|
||
cmp eax,ecx ;сравнить если в eax меньше чем в ecx то перейти на @@-1 т.е. на pop eax
|
||
jb @f
|
||
xor edx,edx ;очистить edx
|
||
div ecx ;разделить - остаток в edx
|
||
push edx ;положить в стек
|
||
;dec edi ;смещение необходимое для записи с конца строки
|
||
call .str ;перейти на саму себя т.е. вызвать саму себя и так до того момента пока в eax не станет меньше чем в ecx
|
||
pop eax
|
||
@@: ;cmp al,10 ;проверить не меньше ли значение в al чем 10 (для системы счисленя 10 данная команда - лишная))
|
||
cmp edi,esi
|
||
jge @f
|
||
or al,0x30 ;данная команда короче чем две выше
|
||
stosb ;записать элемент из регистра al в ячеку памяти es:edi
|
||
mov byte[edi],0 ;в конец строки ставим 0, что-бы не вылазил мусор
|
||
@@:
|
||
ret ;пока в стеке храниться кол-во вызовов то столько раз мы и будем вызываться
|
||
end if
|
||
|
||
; ***
|
||
glVertex2d: ;(double ,double)
|
||
glVertex2dv: ;(double *)
|
||
glVertex3d: ;(double ,double ,double)
|
||
glVertex3dv: ;(double *)
|
||
glVertex4d: ;(double ,double ,double, double )
|
||
glVertex4dv: ;(double *)
|
||
glColor3d: ;(double ,double ,double)
|
||
glColor3dv: ;(double *)
|
||
glColor4d: ;(double ,double ,double, double )
|
||
glColor4dv: ;(double *)
|
||
glNormal3d: ;(double ,double ,double)
|
||
glNormal3dv: ;(double *)
|
||
glTexCoord1f: ;(float)
|
||
glTexCoord1d: ;(double)
|
||
glTexCoord1fv: ;(float *)
|
||
glTexCoord1dv: ;(double *)
|
||
glTexCoord2d: ;(double ,double)
|
||
glTexCoord2dv: ;(double *)
|
||
glTexCoord3f: ;(float ,float ,float)
|
||
glTexCoord3d: ;(double ,double ,double)
|
||
glTexCoord3fv: ;(float *)
|
||
glTexCoord3dv: ;(double *)
|
||
glTexCoord4d: ;(double ,double ,double, double )
|
||
glTexCoord4fv: ;(float *)
|
||
glTexCoord4dv: ;(double *)
|
||
glGenTextures: ;(int n, unsigned int *textures)
|
||
glDeleteTextures: ;(int n, const unsigned int *textures)
|
||
glGetIntegerv: ;(int pname,int *params)
|
||
glGetFloatv: ;(int pname, float *v)
|
||
|
||
align 4
|
||
f_kosgl_1 db 'kosglMakeCurrent',0
|
||
err_0 db 'Error while initializing Z buffer',13,10,0
|
||
f_zb_opn db ' ZB_open',0
|
||
err_1 db 'gl_malloc(sizeof.ZBuffer)==0',13,10,0
|
||
err_2 db 'gl_malloc(xsize*ysize*4)==0',13,10,0
|
||
err_3 db 'bit mode not correct',13,10,0
|
||
f_vp db ' glViewport',0
|
||
err_4 db 'error while resizing display',13,10,0
|
||
err_5 db 'size too small',13,10,0
|
||
f_clipcode db ' gl_clipcode',0
|
||
f_zbz db ' ZB_line_z',0
|
||
f_zb db ' ZB_line',0
|
||
f_find_l db 'find_list',0
|
||
f_alloc_l db 'alloc_list',0
|
||
f_is_l db 'glIsList',0
|
||
f_gen_l db 'glGenLists',0
|
||
f_end_l db 'glEndList',0
|
||
f_fill_tr db 'ZB_fillTriangle...',0
|
||
f_fill_tr_nl db ' lines',0
|
||
f_fill_tr_nll db ' len',0
|
||
|
||
align 4
|
||
proc dbg_print, fun:dword, mes:dword
|
||
pushad
|
||
mov eax,63
|
||
mov ebx,1
|
||
|
||
mov esi,[fun]
|
||
@@:
|
||
mov cl,byte[esi]
|
||
int 0x40
|
||
inc esi
|
||
cmp byte[esi],0
|
||
jne @b
|
||
mov cl,':'
|
||
int 0x40
|
||
mov cl,' '
|
||
int 0x40
|
||
mov esi,[mes]
|
||
@@:
|
||
mov cl,byte[esi]
|
||
int 0x40
|
||
inc esi
|
||
cmp byte[esi],0
|
||
jne @b
|
||
popad
|
||
ret
|
||
endp
|
||
|
||
align 16
|
||
EXPORTS:
|
||
macro E_LIB n
|
||
{
|
||
dd sz_#n, n
|
||
}
|
||
include 'export.inc'
|
||
dd 0,0
|
||
macro E_LIB n
|
||
{
|
||
sz_#n db `n,0
|
||
}
|
||
include 'export.inc'
|