mirror of
https://github.com/KolibriOS/kolibrios.git
synced 2024-12-16 11:52:34 +03:00
edb28b33f3
git-svn-id: svn://kolibrios.org@3770 a494cfbc-eb01-0410-851d-a64ba20cac60
257 lines
7.1 KiB
C
257 lines
7.1 KiB
C
/**************************************************************************
|
|
*
|
|
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
|
|
* All Rights Reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, sub license, and/or sell copies of the Software, and to
|
|
* permit persons to whom the Software is furnished to do so, subject to
|
|
* the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice (including the
|
|
* next paragraph) shall be included in all copies or substantial portions
|
|
* of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
|
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
|
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
|
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
|
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
*
|
|
**************************************************************************/
|
|
|
|
/*
|
|
* Authors:
|
|
* Keith Whitwell <keith@tungstengraphics.com>
|
|
* Brian Paul
|
|
*/
|
|
|
|
#include "util/u_math.h"
|
|
#include "util/u_memory.h"
|
|
|
|
#include "pipe/p_shader_tokens.h"
|
|
|
|
#include "draw_private.h"
|
|
#include "draw_context.h"
|
|
#include "draw_vs.h"
|
|
|
|
#include "translate/translate.h"
|
|
#include "translate/translate_cache.h"
|
|
|
|
#include "tgsi/tgsi_dump.h"
|
|
#include "tgsi/tgsi_exec.h"
|
|
|
|
DEBUG_GET_ONCE_BOOL_OPTION(gallium_dump_vs, "GALLIUM_DUMP_VS", FALSE)
|
|
|
|
|
|
struct draw_vertex_shader *
|
|
draw_create_vertex_shader(struct draw_context *draw,
|
|
const struct pipe_shader_state *shader)
|
|
{
|
|
struct draw_vertex_shader *vs = NULL;
|
|
|
|
if (draw->dump_vs) {
|
|
tgsi_dump(shader->tokens, 0);
|
|
}
|
|
|
|
#if HAVE_LLVM
|
|
if (draw->pt.middle.llvm) {
|
|
vs = draw_create_vs_llvm(draw, shader);
|
|
}
|
|
#endif
|
|
|
|
if (!vs) {
|
|
vs = draw_create_vs_exec( draw, shader );
|
|
}
|
|
|
|
if (vs)
|
|
{
|
|
uint i;
|
|
bool found_clipvertex = FALSE;
|
|
vs->position_output = -1;
|
|
for (i = 0; i < vs->info.num_outputs; i++) {
|
|
if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_POSITION &&
|
|
vs->info.output_semantic_index[i] == 0)
|
|
vs->position_output = i;
|
|
else if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_EDGEFLAG &&
|
|
vs->info.output_semantic_index[i] == 0)
|
|
vs->edgeflag_output = i;
|
|
else if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_CLIPVERTEX &&
|
|
vs->info.output_semantic_index[i] == 0) {
|
|
found_clipvertex = TRUE;
|
|
vs->clipvertex_output = i;
|
|
} else if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_CLIPDIST) {
|
|
debug_assert(vs->info.output_semantic_index[i] <
|
|
PIPE_MAX_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT);
|
|
vs->clipdistance_output[vs->info.output_semantic_index[i]] = i;
|
|
} else if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_CULLDIST) {
|
|
debug_assert(vs->info.output_semantic_index[i] <
|
|
PIPE_MAX_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT);
|
|
vs->culldistance_output[vs->info.output_semantic_index[i]] = i;
|
|
}
|
|
}
|
|
if (!found_clipvertex)
|
|
vs->clipvertex_output = vs->position_output;
|
|
}
|
|
|
|
assert(vs);
|
|
return vs;
|
|
}
|
|
|
|
|
|
void
|
|
draw_bind_vertex_shader(struct draw_context *draw,
|
|
struct draw_vertex_shader *dvs)
|
|
{
|
|
draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
|
|
|
|
if (dvs)
|
|
{
|
|
draw->vs.vertex_shader = dvs;
|
|
draw->vs.num_vs_outputs = dvs->info.num_outputs;
|
|
draw->vs.position_output = dvs->position_output;
|
|
draw->vs.edgeflag_output = dvs->edgeflag_output;
|
|
draw->vs.clipvertex_output = dvs->clipvertex_output;
|
|
draw->vs.clipdistance_output[0] = dvs->clipdistance_output[0];
|
|
draw->vs.clipdistance_output[1] = dvs->clipdistance_output[1];
|
|
dvs->prepare( dvs, draw );
|
|
}
|
|
else {
|
|
draw->vs.vertex_shader = NULL;
|
|
draw->vs.num_vs_outputs = 0;
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
draw_delete_vertex_shader(struct draw_context *draw,
|
|
struct draw_vertex_shader *dvs)
|
|
{
|
|
unsigned i;
|
|
|
|
for (i = 0; i < dvs->nr_variants; i++)
|
|
dvs->variant[i]->destroy( dvs->variant[i] );
|
|
|
|
dvs->nr_variants = 0;
|
|
|
|
dvs->delete( dvs );
|
|
}
|
|
|
|
|
|
|
|
boolean
|
|
draw_vs_init( struct draw_context *draw )
|
|
{
|
|
draw->dump_vs = debug_get_option_gallium_dump_vs();
|
|
|
|
draw->vs.tgsi.machine = tgsi_exec_machine_create();
|
|
if (!draw->vs.tgsi.machine)
|
|
return FALSE;
|
|
|
|
draw->vs.emit_cache = translate_cache_create();
|
|
if (!draw->vs.emit_cache)
|
|
return FALSE;
|
|
|
|
draw->vs.fetch_cache = translate_cache_create();
|
|
if (!draw->vs.fetch_cache)
|
|
return FALSE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
void
|
|
draw_vs_destroy( struct draw_context *draw )
|
|
{
|
|
if (draw->vs.fetch_cache)
|
|
translate_cache_destroy(draw->vs.fetch_cache);
|
|
|
|
if (draw->vs.emit_cache)
|
|
translate_cache_destroy(draw->vs.emit_cache);
|
|
|
|
tgsi_exec_machine_destroy(draw->vs.tgsi.machine);
|
|
}
|
|
|
|
|
|
struct draw_vs_variant *
|
|
draw_vs_lookup_variant( struct draw_vertex_shader *vs,
|
|
const struct draw_vs_variant_key *key )
|
|
{
|
|
struct draw_vs_variant *variant;
|
|
unsigned i;
|
|
|
|
/* Lookup existing variant:
|
|
*/
|
|
for (i = 0; i < vs->nr_variants; i++)
|
|
if (draw_vs_variant_key_compare(key, &vs->variant[i]->key) == 0)
|
|
return vs->variant[i];
|
|
|
|
/* Else have to create a new one:
|
|
*/
|
|
variant = vs->create_variant( vs, key );
|
|
if (variant == NULL)
|
|
return NULL;
|
|
|
|
/* Add it to our list, could be smarter:
|
|
*/
|
|
if (vs->nr_variants < Elements(vs->variant)) {
|
|
vs->variant[vs->nr_variants++] = variant;
|
|
}
|
|
else {
|
|
vs->last_variant++;
|
|
vs->last_variant %= Elements(vs->variant);
|
|
vs->variant[vs->last_variant]->destroy(vs->variant[vs->last_variant]);
|
|
vs->variant[vs->last_variant] = variant;
|
|
}
|
|
|
|
/* Done
|
|
*/
|
|
return variant;
|
|
}
|
|
|
|
|
|
struct translate *
|
|
draw_vs_get_fetch( struct draw_context *draw,
|
|
struct translate_key *key )
|
|
{
|
|
if (!draw->vs.fetch ||
|
|
translate_key_compare(&draw->vs.fetch->key, key) != 0)
|
|
{
|
|
translate_key_sanitize(key);
|
|
draw->vs.fetch = translate_cache_find(draw->vs.fetch_cache, key);
|
|
}
|
|
|
|
return draw->vs.fetch;
|
|
}
|
|
|
|
struct translate *
|
|
draw_vs_get_emit( struct draw_context *draw,
|
|
struct translate_key *key )
|
|
{
|
|
if (!draw->vs.emit ||
|
|
translate_key_compare(&draw->vs.emit->key, key) != 0)
|
|
{
|
|
translate_key_sanitize(key);
|
|
draw->vs.emit = translate_cache_find(draw->vs.emit_cache, key);
|
|
}
|
|
|
|
return draw->vs.emit;
|
|
}
|
|
|
|
void
|
|
draw_vs_attach_so(struct draw_vertex_shader *dvs,
|
|
const struct pipe_stream_output_info *info)
|
|
{
|
|
dvs->state.stream_output = *info;
|
|
}
|
|
|
|
void
|
|
draw_vs_reset_so(struct draw_vertex_shader *dvs)
|
|
{
|
|
memset(&dvs->state.stream_output, 0, sizeof(dvs->state.stream_output));
|
|
}
|