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https://github.com/KolibriOS/kolibrios.git
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8f38b2b58b
1) PNG textures 128x128 2) using libraries cnv_png.obj and archiver.obj 3) using dinamically allocation of memory git-svn-id: svn://kolibrios.org@1880 a494cfbc-eb01-0410-851d-a64ba20cac60
12 lines
177 B
Bash
Executable File
12 lines
177 B
Bash
Executable File
#!/bin/bash
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# This script does for linux the same as build.bat for DOS,
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# it compiles the KoOS kernel, hopefully ;-)
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fasm -m 16384 free3d.asm free3d
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kpack free3d
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exit 0
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