mirror of
https://github.com/KolibriOS/kolibrios.git
synced 2024-12-27 00:39:41 +03:00
d5f66e011c
* restored config.inc because it is needed for normal compilation of one program with build_ru.bat git-svn-id: svn://kolibrios.org@552 a494cfbc-eb01-0410-851d-a64ba20cac60
1323 lines
24 KiB
NASM
1323 lines
24 KiB
NASM
;
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; Phenix Dynamic Game Created by Pavlushin Evgeni for ASCL
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;
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; 100% Full relase!
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;
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; www.waptap@mail.ru
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;
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;******************************************************************************
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use32
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org 0x0
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db 'MENUET01' ; 8 byte id
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dd 0x01 ; header version
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dd START ; start of code
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dd IM_END ; size of image
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dd I_END ; memory for app
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dd I_END ; esp
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dd 0x0 , 0x0 ; I_Param , I_Icon
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;******************************************************************************
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include 'lang.inc'
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include '..\..\..\macros.inc'
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include 'ascl.inc'
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include 'ascgl.inc'
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include 'ascml.inc'
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showmas:
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cmp [edi+8],dword 0
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je noshow
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cmp [edi+8],dword 1
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jne no_gun
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mov eax,shoot
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jmp outp
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no_gun:
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push edi
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random 3,ebx
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pop edi
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cmp ebx,0
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jne no_star
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mov eax,star
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jmp outp
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no_star:
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cmp ebx,1
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jne no_star2
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mov eax,star2
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jmp outp
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no_star2:
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mov eax,star3
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outp:
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aimgtoimg eax,dword [edi],dword [edi+4],canvas,0x0
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noshow:
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ret
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showobjmas:
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cmp [edi+8],dword 0
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je noshow1
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cmp [edi+4],dword 380
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jg noshow1
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cmp [edi+4],dword 0
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jl noshow1
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cmp [edi+8],dword 1
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jne no_warship1
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mov eax,warship1
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jmp outws
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no_warship1:
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cmp [edi+8],dword 2
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jne no_warship2
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mov eax,warship2
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jmp outws
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no_warship2:
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cmp [edi+8],dword 3
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jne no_meteor
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mov eax,meteor
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jmp outws
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no_meteor:
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cmp [edi+8],dword 4
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jne no_box
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mov eax,box
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jmp outws
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no_box:
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outws:
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aimgtoimg eax,dword [edi],dword [edi+4],canvas,0x0
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noshow1:
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ret
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moveobjmas:
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cmp [edi+8],dword 0
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je no_ws
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mov eax,[edi+12]
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add [edi],eax
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mov eax,[edi+16]
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add [edi+4],eax
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cmp dword [edi],600
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jng xok1
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sub dword [edi],20
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neg dword [edi+12]
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jmp xok2
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xok1:
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cmp dword [edi],0
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jnl xok2
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add dword [edi],20
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neg dword [edi+12]
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xok2:
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cmp dword [edi+4],400
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jng yok
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mov dword [edi+8],0
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ret
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yok:
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cmp dword [edi+8],2 ;green ship
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jne no_grs
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cmp dword [edi+4],100
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jna no_grs
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cmp dword [edi+4],103
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jna grs
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cmp dword [edi+4],200
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jna no_grs
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cmp dword [edi+4],203
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jna grs
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cmp dword [edi+4],300
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jna no_grs
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cmp dword [edi+4],303
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ja no_grs
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grs:
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neg dword [edi+12]
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mov [temp],edi
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findmas massive,findzero
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;in edi off to free element
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jc close_app
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mov esi,edi
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mov edi,[temp]
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mov eax,[edi]
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mov [esi],eax
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mov eax,[edi+4]
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mov [esi+4],eax
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mov [esi+8],dword 1
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mov [esi+12],dword 0
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mov [esi+16],dword 10
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no_grs:
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cmp dword [edi+8],1 ;blue ship
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jne no_bls
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cmp dword [edi+4],50
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jna no_bls
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cmp dword [edi+4],64
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jna bls
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cmp dword [edi+4],100
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jna no_bls
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cmp dword [edi+4],114
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jna bls
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cmp dword [edi+4],150
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jna no_bls
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cmp dword [edi+4],164
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ja no_bls
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bls:
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mov [temp],edi
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findmas massive,findzero
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jc close_app
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mov esi,edi
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mov edi,[temp]
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mov eax,[edi]
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mov [esi],eax
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mov eax,[edi+4]
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mov [esi+4],eax
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mov [esi+8],dword 2
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mov [esi+12],dword 0
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mov [esi+16],dword 5
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no_bls:
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no_ws:
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ret
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delfarshoot:
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cmp [edi+4],dword 40
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jb del
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cmp [edi+4],dword 400
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ja del
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cmp [edi],dword 40
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jb del
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cmp [edi],dword 600
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ja del
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jmp nodel
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del:
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mov [edi+8],dword 0
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nodel:
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ret
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movemas:
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cmp [edi+8],dword 0
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jne no_freeel
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ret
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no_freeel:
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mov eax,[edi+12]
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add [edi],eax
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mov eax,[edi+16]
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add [edi+4],eax
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ret
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endshowmas:
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cmp [edi+8],dword 0
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je noshowem
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mov eax,star2
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aimgtoimg eax,dword [edi],dword [edi+4],canvas,0x0
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noshowem:
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ret
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endmovemas:
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cmp [edi+8],dword 0
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jne no_fr
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ret
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no_fr:
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mov eax,[edi+12]
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add [edi],eax
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mov eax,[edi+16]
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add [edi+4],eax
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ret
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findzero:
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cmp [edi+8],dword 0
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je iz_zero
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xor eax,eax
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ret
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iz_zero:
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mov eax,1
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ret
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compobr:
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cmp [esi+8],dword 0
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je no_crsh
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cmp [edi+8],dword 0
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je no_crsh
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cmp [esi+16],dword 0
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jg no_crsh
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mov eax,[esi]
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mov [temp],eax
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mov eax,[esi+4]
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mov [temp2],eax
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mov eax,[edi]
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mov [temp3],eax
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mov eax,[edi+4]
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mov [temp4],eax
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pushad
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collimg imgsize,[temp],[temp2],imgsize,[temp3],[temp4],[otv]
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popad
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cmp [otv],dword 0
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je no_crsh
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cmp [edi+8],dword 2
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jne no_grship
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inc [gship]
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add [score],30
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jmp setzero
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no_grship:
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cmp [edi+8],dword 1
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jne no_blship
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inc [bship]
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add [score],20
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jmp setzero
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no_blship:
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cmp [edi+8],dword 3
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jne no_metr
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dec dword [edi+16]
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cmp dword [edi+16],0
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jne mok
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mov dword [edi+16],1
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mok:
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mov [esi+8],dword 0
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ret
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no_metr:
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setzero:
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mov [esi+8],dword 0
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mov [edi+8],dword 0
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no_crsh:
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ret
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shipobjtest:
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cmp [edi+8],dword 0
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je no_obj
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mov eax,[edi]
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mov [temp3],eax
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mov eax,[edi+4]
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mov [temp4],eax
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pushad
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collimg imgsize,[shipx],[shipy],imgsize,[temp3],[temp4],[otv]
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popad
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cmp [otv],dword 0
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je no_obj
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cmp [edi+8],dword 4 ;if box
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jne no_fbox
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add [energy],5
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add [score],50
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mov [edi+8],dword 0
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inc [boxget]
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ret
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no_fbox:
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sub [energy],16
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mov [edi+8],dword 0
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no_obj:
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ret
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shipguntest:
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cmp [edi+8],dword 0
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je no_gobj
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cmp [edi+16],dword 0
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jl no_gobj
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mov eax,[edi]
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mov [temp3],eax
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mov eax,[edi+4]
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mov [temp4],eax
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pushad
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collimg imgsize,[shipx],[shipy],imgsize,[temp3],[temp4],[otv]
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popad
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cmp [otv],dword 0
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je no_gobj
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sub [energy],4
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mov [edi+8],dword 0
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no_gobj:
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ret
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START: ; start of execution
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massize = 400
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elemsize = 20
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mov [massive],dword massize
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mov [massive+4],dword elemsize
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omassize = 100
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oelemsize = 20
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mov [objmas],dword omassize
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mov [objmas+4],dword oelemsize
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mov eax,66
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mov ebx,1
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mov ecx,1
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mcall
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mov eax,26
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mov ebx,2
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mov ecx,1
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mov edx,keymap
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mcall
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startgame:
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giftoimg gif_file_area2,canvas
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giftoimg gif_file_area,img_area
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getimg img_area,0,0,32,32,ship
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getimg img_area,32,0,32,32,shoot
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getimg img_area,64,0,32,32,warship1
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getimg img_area,96,0,32,32,warship2
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getimg img_area,128,0,32,32,meteor
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getimg img_area,160,0,32,32,star
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getimg img_area,192,0,32,32,star2
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getimg img_area,224,0,32,32,star3
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getimg img_area,0,32,32,32,box
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main_menu:
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call draw_logowindow
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stillm:
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wtevent redm,keym,buttonm
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jmp stillm
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redm:
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call draw_logowindow
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jmp stillm
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keym:
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mov eax,2
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mcall
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jmp stillm
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buttonm:
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mov eax,17 ; get id
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mcall
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cmp ah,1 ; button id=1 ?
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je close_app
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cmp ah,2 ; button id=1 ?
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je start_game
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cmp ah,3 ; button id=1 ?
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je help
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cmp ah,4 ; button id=1 ?
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je close_app
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jmp stillm
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draw_logowindow:
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call draw_window
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setimg 5,21,canvas
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drawlbut 300,300,60,14,'START',2,0x990000,cl_Black
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drawlbut 300,320,60,14,'HELP',3,0x990000,cl_Black
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drawlbut 300,340,60,14,'EXIT',4,0x990000,cl_Black
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ret
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;***********************
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; Draw help menu
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;***********************
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help:
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call draw_helpwindow
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stillh:
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wtevent redh,keyh,buttonh
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jmp stillh
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redh:
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call draw_helpwindow
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jmp stillh
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keyh:
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mov eax,2
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mcall
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jmp stillh
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buttonh:
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mov eax,17 ; get id
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mcall
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cmp ah,1 ; button id=1 ?
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je close_app
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cmp ah,2 ; button id=1 ?
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je start_game
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cmp ah,3 ; button id=1 ?
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je help
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cmp ah,4 ; button id=1 ?
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je close_app
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cmp ah,5 ; button id=1 ?
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je main_menu
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jmp stillh
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draw_helpwindow:
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call draw_window
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setimg 5,21,canvas
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drawfbox 40,50,580,380,cl_Grey
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mov ebp,4*7
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mov ebx,180*65536+90
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mov edx,helptext
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mov esi,50
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mov ecx,cl_White
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dec ebp
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looht:
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mov eax,4
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mcall
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add edx,esi
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add ebx,10
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dec ebp
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jnz looht
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setimg 90,90,ship
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setimg 90,130,shoot
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setimg 90,170,star
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setimg 90,210,warship1
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setimg 90,250,warship2
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setimg 90,290,meteor
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setimg 90,330,box
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drawlbut 500,400,80,14,'<<BACK',5,0x990000,cl_Black
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jmp stillh
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helptext:
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db 'Phenix '
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db 'Controls: Num1 move left, Num3 move right '
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db ' P-pause (use for screen shooting) '
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db ' '
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db 'Lazer cannon '
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db 'Press Num5 for shoot '
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db 'Core fast, speed fast, reload slow '
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db ' '
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db 'Plazma cannon '
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db 'Press Num2 for Plazma Nuke and Num8 for shoot '
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db 'Core slow, speed medium, reload fast '
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db ' '
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db 'Blue warship '
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db 'Speed fast '
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db 'Attack method: plazma bomb '
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db ' '
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db 'Green warship '
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db 'Speed slow '
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db 'Attack method: laser shoot '
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db ' '
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db 'Meteor '
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db 'Dangeros object! '
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db 'SuperSheld '
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db ' '
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db 'Fly Box '
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db 'Sheld pack, sheld +5, score +30 '
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db 'Get for sheld level up! '
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db ' '
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start_game:
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; jmp end_gm
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mov [canvas],dword 640
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mov [canvas+4],dword 440
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call draw_window
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;Main loop wait for event with 10msec
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still:
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; scevent red,key,button ;for full speed
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timeevent 1,no_event,red,key,button
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no_event:
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setimg 5,21,canvas
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cmp [pause_on],0
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jne still
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cmp [energy],0
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jl game_over
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cmp [ctime],dword 0
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je no_dct
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dec dword [ctime]
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no_dct:
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cmp [xtime],dword 0
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je no_dxt
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dec dword [xtime]
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no_dxt:
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;
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; Add to level new ships
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;
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inc dword [pathtime]
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mov ebp,[levelpart]
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shl ebp,5
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add ebp,levels
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mov eax,[ebp]
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cmp [pathtime],eax ;500
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jne no_nextloc
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randobjmasx:
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mov ebp,[levelpart]
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shl ebp,5
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add ebp,levels
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mov ecx,[ebp+8]
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mov [shiptype],2
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mov [xmoving],9
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mov [xaccel],4
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mov [ymoving],3
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mov [yaccel],2
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call add_ships
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mov ecx,[ebp+12]
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mov [shiptype],1
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mov [xmoving],3
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mov [xaccel],1
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mov [ymoving],3
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mov [yaccel],6
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call add_ships
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mov ecx,[ebp+16]
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mov [shiptype],3
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mov [xmoving],5
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mov [xaccel],2
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mov [ymoving],5
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mov [yaccel],2
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call add_ships
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mov ecx,[ebp+20]
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mov [shiptype],4
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mov [xmoving],4
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mov [xaccel],1
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mov [ymoving],4
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mov [yaccel],1
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call add_ships
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jmp newlocend
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shiptype dd 0
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xmoving dd 0
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ymoving dd 0
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xaccel dd 0
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yaccel dd 0
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add_ships:
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looship:
|
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cmp ecx,0
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je no_ships
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|
push ecx
|
|
findmas objmas,findzero
|
|
;in edi off to free element
|
|
jc close_app
|
|
mov ebp,[shiptype]
|
|
mov dword [edi+8],ebp ;2 ;green ship
|
|
; random x
|
|
push edi
|
|
random 600,eax
|
|
pop edi
|
|
mov [edi],eax
|
|
; random y
|
|
push edi
|
|
mov ebp,[levelpart]
|
|
shl ebp,5
|
|
add ebp,levels
|
|
mov esi,[ebp+4] ;get max range
|
|
random esi,eax
|
|
neg eax
|
|
pop edi
|
|
mov [edi+4],eax
|
|
; x moving
|
|
push edi ;planers
|
|
random [xmoving],eax
|
|
sub eax,[xaccel];4
|
|
pop edi
|
|
mov [edi+12],eax
|
|
; y moving
|
|
push edi
|
|
random [ymoving],eax ;slow
|
|
add eax,[yaccel] ;2
|
|
pop edi
|
|
mov [edi+16],eax
|
|
pop ecx
|
|
dec ecx
|
|
jnz looship
|
|
no_ships:
|
|
ret
|
|
|
|
|
|
levelpart dd 0
|
|
levels:
|
|
;level1
|
|
dd 1,800,0,0,5,8,0,0 ;one at start
|
|
dd 500,2000,4,20,30,0,0,0
|
|
dd 500,2000,4,20,0,8,0,0
|
|
dd 500,2000,10,0,0,4,0,0
|
|
dd 500,4000,0,30,0,0,0,0
|
|
dd 400,400,0,0,10,0,0,0
|
|
dd 400,400,0,0,10,0,0,0
|
|
dd 0,0,0,0,0,0,0,0 ;end of level
|
|
;level2
|
|
dd 1,16000,0,30,0,0,0,0 ;one at start
|
|
dd 200,8000,0,20,0,0,0,0
|
|
dd 200,2000,0,10,0,8,0,0
|
|
dd 200,4000,0,10,0,0,0,0
|
|
dd 0,0,0,0,0,0,0,0 ;end of level
|
|
;level3
|
|
dd 1,4000,0,20,30,8,0,0 ;one at start
|
|
dd 400,4000,10,10,20,6,0,0
|
|
dd 400,4000,0,20,10,2,0,0
|
|
dd 400,4000,10,10,20,0,0,0
|
|
dd 0,-1,0,0,0,0,0,0 ;end of game
|
|
|
|
|
|
newlocend:
|
|
mov [pathtime],0
|
|
inc [levelpart]
|
|
jmp no_nextloc
|
|
|
|
endgame dd 0
|
|
objects dd 0
|
|
endtest:
|
|
cmp dword [edi+8],0
|
|
jne no_free
|
|
ret
|
|
no_free:
|
|
mov [endgame],0
|
|
inc [objects]
|
|
ret
|
|
|
|
|
|
no_nextloc:
|
|
mov [objects],0
|
|
mov [endgame],1
|
|
readmas objmas,endtest
|
|
cmp [endgame],1
|
|
jne no_end_lev ;no_nextloc
|
|
|
|
mov ebp,[levelpart]
|
|
shl ebp,5
|
|
add ebp,levels
|
|
mov eax,[ebp+4]
|
|
cmp eax,dword 0
|
|
je end_lev ;end of level
|
|
cmp eax,dword -1
|
|
je end_gm ;end of game
|
|
|
|
no_end_lev:
|
|
|
|
cmp [num5],dword 0
|
|
je no_addsh
|
|
cmp [ctime],dword 0
|
|
jne no_addsh
|
|
cmp [lazer],dword 0
|
|
je no_addsh
|
|
findmas massive,findzero
|
|
;in edi off to free element
|
|
jc close_app
|
|
mov eax,[shipx]
|
|
mov [edi],eax
|
|
mov eax,[shipy]
|
|
mov [edi+4],eax
|
|
mov [edi+8],dword 1 ;show
|
|
mov [edi+12],dword 0
|
|
mov [edi+16],dword -12
|
|
mov [ctime],dword 8 ;wait for cannon
|
|
dec [lazer]
|
|
no_addsh:
|
|
|
|
cmp [num8],dword 0
|
|
je no_addplx
|
|
cmp [xtime],dword 256-16
|
|
jae no_addplx
|
|
cmp [plazma],0
|
|
je no_addplx
|
|
findmas massive,findzero
|
|
;in edi off to free element
|
|
jc close_app
|
|
mov eax,[shipx]
|
|
mov [edi],eax
|
|
mov eax,[shipy]
|
|
mov [edi+4],eax
|
|
mov [edi+8],dword 2 ;show
|
|
add [xtime],dword 8 ;wait for cannon
|
|
cmp [xtime],dword 256
|
|
jna okx
|
|
mov [xtime],256
|
|
okx:
|
|
mov [edi+12],dword 0 ;wait for cannon
|
|
mov [edi+16],dword -8 ;wait for cannon
|
|
dec [plazma]
|
|
no_addplx:
|
|
|
|
|
|
|
|
cmp [num2],dword 0
|
|
je no_addsh2
|
|
cmp [xtime],dword 0
|
|
jne no_addsh2
|
|
cmp [plazma],0
|
|
je no_addsh2
|
|
mov eax,[shipy]
|
|
mov [temp3],eax
|
|
mov [temp2],dword 5
|
|
loox2:
|
|
mov [temp],dword 10
|
|
loox:
|
|
findmas massive,findzero
|
|
;in edi off to free element
|
|
jc close_app
|
|
random 25,eax
|
|
mov ebp,eax
|
|
sub eax,12
|
|
add eax,[shipx]
|
|
mov [edi],eax
|
|
shr ebp,3
|
|
random ebp,eax
|
|
neg eax
|
|
add eax,[temp3] ;[shipy]
|
|
mov [edi+4],eax
|
|
mov [edi+8],dword 2 ;show hstar
|
|
random 5,eax
|
|
sub eax,2
|
|
mov [edi+12],eax ;show hstar
|
|
random 7,eax
|
|
sub eax,8
|
|
mov [edi+16],eax ;show hstar
|
|
dec [temp]
|
|
jnz loox
|
|
sub [temp3],30
|
|
dec [temp2]
|
|
jnz loox2
|
|
mov [xtime],dword 256 ;wait for cannon
|
|
sub [plazma],50
|
|
no_addsh2:
|
|
|
|
|
|
cmp [num1],dword 0
|
|
je no_left
|
|
sub dword [shipx],6
|
|
no_left:
|
|
|
|
cmp [num3],dword 0
|
|
je no_right
|
|
add dword [shipx],6
|
|
no_right:
|
|
|
|
;ship correct
|
|
cmp [shipx],5
|
|
jnl xl_ok
|
|
mov [shipx],5
|
|
xl_ok:
|
|
cmp [shipx],603
|
|
jng xr_ok
|
|
mov [shipx],603
|
|
xr_ok:
|
|
|
|
|
|
;clear scrbuf
|
|
mov edi,canvas+8
|
|
cld
|
|
mov ecx,640*440*3/4
|
|
mov eax,0
|
|
rep stosd
|
|
|
|
compmas objmas,massive,compobr
|
|
|
|
readmas objmas,shipobjtest
|
|
readmas massive,shipguntest
|
|
|
|
readmas objmas,showobjmas
|
|
readmas objmas,moveobjmas
|
|
|
|
readmas massive,showmas
|
|
readmas massive,movemas
|
|
readmas massive,delfarshoot
|
|
; findmas massive,findzero
|
|
;in edi off to free element
|
|
; jc close_app
|
|
|
|
aimgtoimg ship,[shipx],[shipy],canvas,0x0
|
|
|
|
drawfbox 150,5,64,5,0x000000
|
|
mov eax,[xtime]
|
|
sub eax,256
|
|
neg eax
|
|
shr eax,2
|
|
drawfbox 150,5,eax,5,0x0000ff
|
|
|
|
drawfbox 150,12,64,5,0x000000
|
|
mov eax,[ctime]
|
|
sub eax,8
|
|
neg eax
|
|
shl eax,3
|
|
drawfbox 150,12,eax,5,0xffff00
|
|
|
|
drawfbox 220,2,6*5+2 ,9,cl_Grey
|
|
outcount [plazma],221,3,cl_Blue,5*65536
|
|
drawfbox 220,11,6*5+2 ,9,cl_Grey
|
|
outcount [lazer],221,12,0xffff00,5*65536
|
|
|
|
|
|
drawfbox 280,6,6*5+2 ,9,cl_Grey
|
|
outcount [gship],281,7,cl_Green,5*65536
|
|
drawfbox 320,6,6*5+2 ,9,cl_Grey
|
|
outcount [bship],321,7,cl_Blue,5*65536
|
|
drawfbox 360,6,6*5+2 ,9,cl_Grey
|
|
outcount [boxget],361,7,0xffaa00,5*65536
|
|
|
|
drawfbox 400,2,6*5+2 ,9,cl_Grey
|
|
outcount [objects],401,2,0x00ff00,5*65536
|
|
drawfbox 400,11,6*5+2 ,9,cl_Grey
|
|
outcount [energy],401,12,0xff0000,5*65536
|
|
|
|
drawfbox 450,11,6*5+2 ,9,cl_Grey
|
|
outcount [score],451,12,0xffff00,5*65536
|
|
|
|
|
|
jmp still
|
|
|
|
red:
|
|
call draw_window
|
|
jmp still
|
|
|
|
key: ; key
|
|
mov eax,2
|
|
mcall ; read (eax=2)
|
|
|
|
shr eax,8
|
|
and eax,0xff
|
|
mov ah,al
|
|
|
|
cmp ah,153
|
|
jne no_pause
|
|
not [pause_on]
|
|
jmp still
|
|
no_pause:
|
|
|
|
|
|
cmp ah,76
|
|
jne no_num5d
|
|
mov [num5],1
|
|
jmp still
|
|
no_num5d:
|
|
cmp ah,204
|
|
jne no_num5u
|
|
mov [num5],0
|
|
jmp still
|
|
no_num5u:
|
|
|
|
cmp ah,80
|
|
jne no_num2d
|
|
mov [num2],1
|
|
jmp still
|
|
no_num2d:
|
|
cmp ah,208
|
|
jne no_num2u
|
|
mov [num2],0
|
|
jmp still
|
|
no_num2u:
|
|
|
|
cmp ah,79 ;key_Space 85 exit
|
|
jne no_num1d
|
|
mov [num1],1
|
|
jmp still
|
|
no_num1d:
|
|
cmp ah,207 ;key_Space 85 exit
|
|
jne no_num1u
|
|
mov [num1],0
|
|
jmp still
|
|
no_num1u:
|
|
|
|
cmp ah,81 ;key_Space 85 exit
|
|
jne no_num3d
|
|
mov [num3],1
|
|
jmp still
|
|
no_num3d:
|
|
cmp ah,209 ;key_Space 85 exit
|
|
jne no_num3u
|
|
mov [num3],0
|
|
jmp still
|
|
no_num3u:
|
|
|
|
cmp ah,72 ;key_Space 85 exit
|
|
jne no_num8d
|
|
mov [num8],1
|
|
jmp still
|
|
no_num8d:
|
|
cmp ah,200 ;key_Space 85 exit
|
|
jne no_num8u
|
|
mov [num8],0
|
|
jmp still
|
|
no_num8u:
|
|
|
|
jmp still ; not testing
|
|
|
|
button: ; button
|
|
mov eax,17 ; get id
|
|
mcall
|
|
cmp ah,1 ; button id=1 ?
|
|
jne noclose
|
|
close_app:
|
|
mov eax,-1 ; close this program
|
|
mcall
|
|
noclose:
|
|
jmp still
|
|
|
|
draw_window:
|
|
startwd
|
|
window 40,40,(640+9),(440+26),window_Skinned+0x00
|
|
label 8,8,'ASCL DYNAMIC GAME',cl_White+font_Big
|
|
; setimg 5,22,img_area
|
|
endwd
|
|
ret
|
|
|
|
;**********************
|
|
; Game Over process
|
|
;**********************
|
|
|
|
game_over:
|
|
; close
|
|
call draw_gowindow
|
|
stillgo:
|
|
wtevent redgo,keygo,buttongo
|
|
jmp stillgo
|
|
redgo:
|
|
call draw_gowindow
|
|
jmp stillgo
|
|
keygo:
|
|
mov eax,2
|
|
mcall
|
|
jmp stillgo
|
|
buttongo:
|
|
mov eax,17 ; get id
|
|
mcall
|
|
cmp ah,1
|
|
je close_app
|
|
cmp ah,4
|
|
je close_app
|
|
cmp ah,5
|
|
je main_menu
|
|
cmp ah,7
|
|
je restart_lev
|
|
jmp stillgo
|
|
|
|
restart_lev:
|
|
mov [pathtime],0
|
|
|
|
prevpart:
|
|
mov ebp,[levelpart]
|
|
shl ebp,5
|
|
add ebp,levels
|
|
mov eax,[ebp]
|
|
cmp eax,dword 1
|
|
je rest ;end of level
|
|
dec [levelpart]
|
|
jmp prevpart
|
|
|
|
|
|
rest:
|
|
;massives reset - clear massives
|
|
mov edi,massive+8
|
|
cld
|
|
mov ecx,massize*elemsize/4
|
|
mov eax,0
|
|
rep stosd
|
|
|
|
mov edi,objmas+8
|
|
cld
|
|
mov ecx,omassize*oelemsize/4
|
|
mov eax,0
|
|
rep stosd
|
|
|
|
;counters reset
|
|
mov [boxget],0
|
|
mov [gship],0
|
|
mov [bship],0
|
|
|
|
;ship reset
|
|
mov [energy],100
|
|
mov [shipx],300
|
|
mov [shipy],400
|
|
mov [lazer],1000
|
|
mov [plazma],500
|
|
|
|
|
|
; reset keyboard
|
|
mov [num1],0
|
|
mov [num5],0
|
|
mov [num3],0
|
|
mov [num2],0
|
|
mov [num8],0
|
|
jmp start_game
|
|
|
|
draw_gowindow:
|
|
startwd
|
|
drawfbox 170,160,300,120,cl_Grey
|
|
drawlbut 180,260,80,14,'(X) EXIT',4,0x990000,cl_Black
|
|
drawlbut 280,260,80,14,'<MENU>',5,0x990000,cl_Black
|
|
drawlbut 380,260,80,14,'RESTART',7,0x990000,cl_Black
|
|
|
|
label 280,200,' GAME OVER ',cl_Black
|
|
endwd
|
|
ret
|
|
|
|
|
|
;**********************
|
|
; End level process
|
|
;**********************
|
|
|
|
end_lev:
|
|
; close
|
|
call draw_scorewindow
|
|
stilleg:
|
|
wtevent redeg,keyeg,buttoneg
|
|
jmp stilleg
|
|
redeg:
|
|
call draw_scorewindow
|
|
jmp stilleg
|
|
keyeg:
|
|
mov eax,2
|
|
mcall
|
|
jmp stilleg
|
|
buttoneg:
|
|
mov eax,17 ; get id
|
|
mcall
|
|
cmp ah,1
|
|
je close_app
|
|
cmp ah,2
|
|
je next_lev
|
|
cmp ah,3
|
|
je help
|
|
cmp ah,4
|
|
je close_app
|
|
cmp ah,5
|
|
je main_menu
|
|
jmp stilleg
|
|
|
|
next_lev:
|
|
mov [pathtime],0
|
|
inc [levelpart]
|
|
|
|
;ship reset
|
|
mov [energy],100
|
|
mov [shipx],300
|
|
mov [shipy],400
|
|
mov [lazer],1000
|
|
mov [plazma],500
|
|
|
|
;counters reset
|
|
mov [boxget],0
|
|
mov [gship],0
|
|
mov [bship],0
|
|
|
|
; reset keyboard
|
|
mov [num1],0
|
|
mov [num5],0
|
|
mov [num3],0
|
|
mov [num2],0
|
|
mov [num8],0
|
|
jmp start_game
|
|
|
|
draw_scorewindow:
|
|
call draw_window
|
|
startwd
|
|
drawfbox 170,130,300,190,cl_Grey
|
|
drawlbut 180,300,80,14,'(X) EXIT',4,0x990000,cl_Black
|
|
drawlbut 280,300,80,14,'<MENU>',5,0x990000,cl_Black
|
|
drawlbut 380,300,80,14,'NEXT >>',2,0x990000,cl_Black
|
|
|
|
setimg 180,140,warship1
|
|
outcount [bship],241,151,cl_Blue,5*65536
|
|
|
|
setimg 180,180,warship2
|
|
outcount [gship],241,191,cl_Green,5*65536
|
|
|
|
setimg 180,220,meteor
|
|
setimg 180,260,box
|
|
outcount [boxget],241,271,0xbbbb00,5*65536
|
|
endwd
|
|
ret
|
|
|
|
|
|
;**********************
|
|
; End of game process
|
|
;**********************
|
|
|
|
end_gm:
|
|
mov [pathtime],0
|
|
call draw_window
|
|
label 200 ,8,'YOU WIN PRESS ANY KEY TO EXIT',cl_White+font_Big
|
|
|
|
stilleg2:
|
|
; scevent redeg2,keyeg2,buttoneg2
|
|
timeevent 1,no_event2,redeg2,keyeg2,buttoneg2
|
|
|
|
no_event2:
|
|
setimg 5,21,canvas
|
|
|
|
;clear scrbuf
|
|
mov edi,canvas+8
|
|
cld
|
|
mov ecx,640*440*3/4
|
|
mov eax,0
|
|
rep stosd
|
|
|
|
aimgtoimg ship,320,220,canvas,0x0
|
|
|
|
readmas massive,endshowmas
|
|
readmas massive,endmovemas
|
|
readmas massive,delfarshoot
|
|
; findmas massive,findzero
|
|
;in edi off to free element
|
|
; jc close_app
|
|
|
|
inc [pathtime]
|
|
cmp [pathtime],30
|
|
jne no_firework
|
|
mov [pathtime],0
|
|
random 400,eax
|
|
mov [temp3],eax
|
|
random 600,eax
|
|
mov [temp2],eax
|
|
mov [temp],dword 8;10
|
|
xloox:
|
|
findmas massive,findzero
|
|
;in edi off to free element
|
|
jc close_app
|
|
|
|
mov eax,[temp2] ;[shipx]
|
|
mov [edi],eax
|
|
mov eax,[temp3] ;[shipy]
|
|
mov [edi+4],eax
|
|
mov [edi+8],dword 2 ;show hstar
|
|
rerand:
|
|
random 5,eax
|
|
sub eax,2
|
|
cmp eax,0
|
|
je rerand
|
|
mov [edi+12],eax ;show hstar
|
|
rerand2:
|
|
random 7,eax
|
|
sub eax,3
|
|
cmp eax,0
|
|
je rerand2
|
|
mov [edi+16],eax ;show hstar
|
|
dec [temp]
|
|
jnz xloox
|
|
no_firework:
|
|
jmp stilleg2
|
|
|
|
redeg2:
|
|
jmp end_gm ;stilleg2
|
|
keyeg2:
|
|
mov eax,2
|
|
mcall
|
|
jmp main_menu
|
|
buttoneg2:
|
|
mov eax,17 ; get id
|
|
mcall
|
|
jmp stilleg2
|
|
|
|
|
|
|
|
|
|
|
|
|
|
; DATA AREA
|
|
IM_END:
|
|
;global
|
|
pause_on dd 0
|
|
|
|
;massive
|
|
shipx dd 300
|
|
shipy dd 400
|
|
|
|
;guns
|
|
lazer dd 1000
|
|
plazma dd 500
|
|
|
|
;keys
|
|
num1 dd 0
|
|
num5 dd 0
|
|
num3 dd 0
|
|
num2 dd 0
|
|
num8 dd 0
|
|
|
|
;enemy countres
|
|
gship dd 0
|
|
bship dd 0
|
|
boxget dd 0
|
|
|
|
energy dd 100
|
|
score dd 0
|
|
|
|
;delay for cannon
|
|
ctime dd 0
|
|
;delay for nuke gun
|
|
xtime dd 0
|
|
;path time
|
|
pathtime dd 0
|
|
;
|
|
temp dd 0
|
|
temp2 dd 0
|
|
temp3 dd 0
|
|
temp4 dd 0
|
|
otv dd 0
|
|
|
|
;for collimg
|
|
imgsize:
|
|
dd 32
|
|
dd 32
|
|
|
|
;massive:
|
|
;dd 400 ;elements num
|
|
;dd 20 ;size of element in bytes
|
|
;rb 400*20
|
|
|
|
keymap:
|
|
rb 1000
|
|
|
|
;gif_file_area ~21500
|
|
gif_file_area2:
|
|
file 'phenix.gif'
|
|
gif_file_area:
|
|
file 'star2.gif';include gif file
|
|
img_area:
|
|
rb 256*64*3+8
|
|
ship:
|
|
rb 32*32*3+8
|
|
shoot:
|
|
rb 32*32*3+8
|
|
warship1:
|
|
rb 32*32*3+8
|
|
warship2:
|
|
rb 32*32*3+8
|
|
meteor:
|
|
rb 32*32*3+8
|
|
star:
|
|
rb 32*32*3+8
|
|
star2:
|
|
rb 32*32*3+8
|
|
star3:
|
|
rb 32*32*3+8
|
|
box:
|
|
rb 32*32*3+8
|
|
|
|
IncludeUGlobals
|
|
|
|
massive:
|
|
rd massize ;elements num
|
|
rd elemsize ;size of element in bytes
|
|
rb massize*elemsize
|
|
|
|
objmas:
|
|
rd omassize ;elements num
|
|
rd oelemsize ;size of element in bytes
|
|
rb omassize*oelemsize
|
|
|
|
canvas:
|
|
canvas_x:
|
|
rd 1
|
|
canvas_y:
|
|
rd 1
|
|
rb (640*440*3)+2000
|
|
I_END:
|