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https://github.com/KolibriOS/kolibrios.git
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git-svn-id: svn://kolibrios.org@1882 a494cfbc-eb01-0410-851d-a64ba20cac60
293 lines
7.0 KiB
C++
Executable File
293 lines
7.0 KiB
C++
Executable File
// -*- c++ -*-
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/*
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* Copyright 1999 Karl Nelson <kenelson@ece.ucdavis.edu>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef SIGCXX_SCOPE_H
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#define SIGCXX_SCOPE_H
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#include <sigc++config.h>
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#ifdef SIGC_CXX_NAMESPACES
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namespace SigC
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{
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#endif
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struct LIBSIGC_API ScopeNode
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{
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mutable ScopeNode *prev_;
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mutable ScopeNode *next_;
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// removes self from list
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void remove_self();
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// Called to inform the item that it is erased
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virtual void erase();
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// inform scopes that invalid requested.
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virtual void disconnect(bool destroy=0);
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ScopeNode()
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#ifdef LIBSIGC_WIN32
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{prev_=next_=this;}
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#else
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:prev_(this),next_(this) {}
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#endif
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virtual ~ScopeNode();
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private:
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ScopeNode& operator=(const ScopeNode&);
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ScopeNode(const ScopeNode&);
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};
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struct LIBSIGC_API DataNode: public ScopeNode
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{
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virtual void erase();
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virtual ~DataNode();
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};
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/*******************************************************************
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***** Basis Scope
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*******************************************************************/
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class ObjectScoped;
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class ObjectReferenced;
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class Object;
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class Scope;
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class LIBSIGC_API Reference
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{
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protected:
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mutable ObjectReferenced* obj_;
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mutable void* cache_;
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public:
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void set_sink();
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void init(ObjectReferenced* obj);
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void set(ObjectReferenced* obj,void* cache=0,bool ptr=false);
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Reference& operator=(ObjectReferenced *obj) { set(obj); return *this; }
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Reference& operator=(ObjectReferenced &obj) { set(&obj); return *this; }
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Reference& operator=(const Reference& ref) { set(ref.obj_); return *this; };
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ObjectReferenced* object() const {return obj_;}
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void* cache() const {return cache_;}
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Reference():obj_(0) {}
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Reference(ObjectReferenced &obj)
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{init(&obj);}
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Reference(const Reference& ref)
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{init(ref.obj_);}
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~Reference();
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};
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class LIBSIGC_API Scope:public ScopeNode
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{
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friend class ObjectScoped;
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Scope& operator=(const Scope& scope);
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Scope(const Scope& scope);
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protected:
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void set(ObjectScoped* obj,void* cache,bool ptr);
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mutable ObjectScoped* obj_;
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mutable void* cache_;
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virtual void on_connect()=0;
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virtual void erase();
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void register_scope(ObjectScoped *);
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void register_scope(const Scope *parent=0);
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void unregister_scope();
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public:
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void reference();
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void unreference();
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void set_sink();
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ObjectScoped* object() const {return (ObjectScoped*)(obj_);}
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void* cache() const {return cache_;}
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// Inform object it should invalidate its list.
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void invalid();
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Scope():obj_(0),cache_(0) {}
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virtual ~Scope();
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};
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/******************************************************
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**** Common Scopes
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*******************************************************
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Available Scopes:
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Uncounted - non-reference
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Limit - Limits the lifetime of object to this scope
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Sinks object.
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Extend - Extends the lifetime of the object to this scope
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Sinks object.
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LimitOwned - Conditionally limits the lifetime of object
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Sinks object.
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FuncRef - Extends the lifetime, without sink
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(intended for functions)
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Reference - Extends the lifetime, with sink
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AutoPtr - Shorthand for auto_ptr like scope.
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RefCount - Shorthand for ref_ptr like scope.
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******************************************************/
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struct Scopes
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{
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class LIBSIGC_API Uncounted:public Scope
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{
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Uncounted& operator=(const Uncounted&);
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Uncounted(const Uncounted&);
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public:
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virtual void disconnect(bool level=0);
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Uncounted():Scope() {}
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virtual ~Uncounted();
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};
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class LIBSIGC_API Extend:public Scope
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{
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public:
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Extend& operator=(const Extend&);
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Extend(const Extend&);
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protected:
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virtual void on_connect();
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virtual void erase();
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public:
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virtual void disconnect(bool level=0);
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void set(ObjectScoped* obj,void* cache,bool ptr);
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Extend():Scope() {}
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virtual ~Extend();
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};
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class LIBSIGC_API Limit:public Scope
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{
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Limit& operator=(const Limit&);
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Limit(const Limit&);
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protected:
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virtual void on_connect();
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virtual void erase();
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public:
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virtual void disconnect(bool level=0);
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void set(ObjectScoped* obj,void* cache,bool ptr);
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Limit():Scope() {}
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virtual ~Limit();
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};
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typedef Extend RefCount;
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typedef Reference Lock;
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};
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/*************************************************************
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***** Lists
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*************************************************************/
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// Stub for building polylists
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// Iterator skeleton
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struct LIBSIGC_API ScopeIterator_
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{
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typedef ScopeNode NodeType;
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private:
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NodeType *node_;
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public:
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inline NodeType* node() {return node_;}
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inline const NodeType* node() const {return node_;}
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inline NodeType& operator*()
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{return *node_;
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}
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inline const NodeType& operator*() const
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{return *node_;
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}
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inline bool operator==(const ScopeIterator_& i) const
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{return node_==i.node_;
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}
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inline bool operator!=(const ScopeIterator_& i) const
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{return node_!=i.node_;
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}
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inline ScopeIterator_& operator++()
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{
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if (node_)
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node_=(NodeType*)node_->next_;
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return *this;
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}
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ScopeIterator_ operator++(int)
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{
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ScopeIterator_ tmp=*this;
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++*this;
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return tmp;
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}
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ScopeIterator_& operator= (const ScopeIterator_& i)
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{
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node_=i.node_;
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return *this;
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}
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ScopeIterator_(const ScopeIterator_ &n):node_(n.node_) {}
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ScopeIterator_(NodeType *n):node_(n) {}
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ScopeIterator_():node_(0) {}
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};
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class LIBSIGC_API ScopeList
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{
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public:
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typedef ScopeNode NodeType;
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typedef ScopeIterator_ Iterator;
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ScopeNode node_;
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inline Iterator begin() {return Iterator(node_.next_);}
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inline Iterator end() {return Iterator(&node_);}
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// insert item directly on list
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Iterator insert_direct(Iterator pos,NodeType *n);
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Iterator erase(Iterator pos);
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void erase(Iterator start,Iterator stop)
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{ while (start!=stop) start=erase(start); }
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void swap_elements(Iterator p1,Iterator p2);
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void clear()
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{ erase(begin(),end()); }
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bool empty() const {return node_.next_==&node_;}
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ScopeList():node_() {}
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~ScopeList() { clear(); }
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private:
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ScopeList(const ScopeList&);
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};
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#ifdef SIGC_CXX_NAMESPACES
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} // namespace sigc
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#endif
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#endif
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