mirror of
https://github.com/KolibriOS/kolibrios.git
synced 2024-12-16 20:02:35 +03:00
3111c3f230
git-svn-id: svn://kolibrios.org@325 a494cfbc-eb01-0410-851d-a64ba20cac60
139 lines
2.6 KiB
C++
139 lines
2.6 KiB
C++
// Emacs style mode select -*- C++ -*-
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// $Id:$
|
|
//
|
|
// Copyright (C) 1993-1996 by id Software, Inc.
|
|
//
|
|
// This source is available for distribution and/or modification
|
|
// only under the terms of the DOOM Source Code License as
|
|
// published by id Software. All rights reserved.
|
|
//
|
|
// The source is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
|
|
// for more details.
|
|
//
|
|
// DESCRIPTION:
|
|
// Refresh/render internal state variables (global).
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
|
#ifndef __R_STATE__
|
|
#define __R_STATE__
|
|
|
|
// Need data structure definitions.
|
|
#include "d_player.h"
|
|
#include "r_data.h"
|
|
|
|
|
|
|
|
#ifdef __GNUG__
|
|
#pragma interface
|
|
#endif
|
|
|
|
|
|
|
|
//
|
|
// Refresh internal data structures,
|
|
// for rendering.
|
|
//
|
|
|
|
// needed for texture pegging
|
|
extern fixed_t* textureheight;
|
|
|
|
// needed for pre rendering (fracs)
|
|
extern fixed_t* spritewidth;
|
|
|
|
extern fixed_t* spriteoffset;
|
|
extern fixed_t* spritetopoffset;
|
|
|
|
extern lighttable_t* colormaps;
|
|
|
|
extern int viewwidth;
|
|
extern int scaledviewwidth;
|
|
extern int viewheight;
|
|
|
|
extern int firstflat;
|
|
|
|
// for global animation
|
|
extern int* flattranslation;
|
|
extern int* texturetranslation;
|
|
|
|
|
|
// Sprite....
|
|
extern int firstspritelump;
|
|
extern int lastspritelump;
|
|
extern int numspritelumps;
|
|
|
|
|
|
|
|
//
|
|
// Lookup tables for map data.
|
|
//
|
|
extern int numsprites;
|
|
extern spritedef_t* sprites;
|
|
|
|
extern int numvertexes;
|
|
extern vertex_t* vertexes;
|
|
|
|
extern int numsegs;
|
|
extern seg_t* segs;
|
|
|
|
extern int numsectors;
|
|
extern sector_t* sectors;
|
|
|
|
extern int numsubsectors;
|
|
extern subsector_t* subsectors;
|
|
|
|
extern int numnodes;
|
|
extern node_t* nodes;
|
|
|
|
extern int numlines;
|
|
extern line_t* lines;
|
|
|
|
extern int numsides;
|
|
extern side_t* sides;
|
|
|
|
|
|
//
|
|
// POV data.
|
|
//
|
|
extern fixed_t viewx;
|
|
extern fixed_t viewy;
|
|
extern fixed_t viewz;
|
|
|
|
extern angle_t viewangle;
|
|
extern player_t* viewplayer;
|
|
|
|
|
|
// ?
|
|
extern angle_t clipangle;
|
|
|
|
extern int viewangletox[FINEANGLES/2];
|
|
extern angle_t xtoviewangle[SCREENWIDTH+1];
|
|
//extern fixed_t finetangent[FINEANGLES/2];
|
|
|
|
extern fixed_t rw_distance;
|
|
extern angle_t rw_normalangle;
|
|
|
|
|
|
|
|
// angle to line origin
|
|
extern int rw_angle1;
|
|
|
|
// Segs count?
|
|
extern int sscount;
|
|
|
|
extern visplane_t* floorplane;
|
|
extern visplane_t* ceilingplane;
|
|
|
|
|
|
#endif
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// $Log:$
|
|
//
|
|
//-----------------------------------------------------------------------------
|