mirror of
https://github.com/KolibriOS/kolibrios.git
synced 2024-12-04 14:21:55 +03:00
afa8518204
git-svn-id: svn://kolibrios.org@1522 a494cfbc-eb01-0410-851d-a64ba20cac60
163 lines
5.2 KiB
NASM
163 lines
5.2 KiB
NASM
;;===Game_over_mode============================================================================================================
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Game_over:
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mov ebx, [score]
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cmp ebx, [hi_score]
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jng .redraw
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mov [is_new_record], 1
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mcall 40,100111b ; set events: standart + mouse
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.redraw:
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mcall 12,1
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mov ebx, [wp_x]
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shl ebx, 16
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add ebx, dword[window_width]
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mov ecx, [wp_y]
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shl ecx, 16
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add ecx, dword[window_height]
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mcall 0, , ,[window_style], ,window_title
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call Draw_decorations
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call Draw_game_over_picture
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call Draw_game_over_strings ; edit_box is here
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mcall 12,2
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.still:
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mcall 10 ; wait for event
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; ok, what an event?
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dec al ; has the window been moved or resized?
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jz .redraw
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dec al ; was a key pressed?
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jz .key
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dec al ; was a button pressed?
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jz .button
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.mouse: ; mouse event received
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push dword edit1
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call [edit_box.mouse]
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jmp .still
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.key: ; a key was pressed
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mcall 2 ; get keycode
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cmp [is_new_record], 1
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jnz .key.skip
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cmp ah, 0x0D ; Enter
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jnz @f
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call Score_and_name_store
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mov [is_new_record], 0
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mcall 40,111b ; set events: standart
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jmp First_menu
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@@:
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push dword edit1
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call [edit_box.key]
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jmp .still
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.key.skip:
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cmp ah, 0x1B ; Escape - go to menu
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jne .still
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mcall 40,111b ; set events: standart
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jmp First_menu
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.button: ; a button was pressed
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mcall 17 ; get button number
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shr eax, 8 ; we should do it to get the real button code
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cmp eax, 1
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je Exit
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jmp .still
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;;---Game_over_mode------------------------------------------------------------------------------------------------------------
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;;===Some_functions============================================================================================================
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Draw_game_over_picture:
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;;===Draw_game_over_picture================================================================================================
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mov ax, 0*0x100+29
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mov cx, 1*0x100+13
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mov edx, [game_over_picture_color]
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mov esi, picture_game_over
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call Draw_picture
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ret
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;;---Draw_game_over_picture------------------------------------------------------------------------------------------------
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Draw_game_over_strings:
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;;===Draw_game_over_strings================================================================================================
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cmp [is_new_record], 1
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jnz @f
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mov ebx, [window_width]
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shr ebx, 1
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sub ebx, (string_enter_your_name-string_congratulations-1+8)*3+6
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shl ebx, 16
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add ebx, [bottom_top_strings]
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mcall 4, ,[game_over_strings_color],string_congratulations
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mov ebx, [window_width]
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shr ebx, 1
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sub ebx, (strings_end-string_enter_your_name-1+8)*3+6
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; add ebx, (strings_end-string_enter_your_name)*6
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shl ebx, 16
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add ebx, [bottom_bottom_strings]
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mcall , , ,string_enter_your_name
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mov ebx, [window_width]
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shr ebx, 1
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sub ebx, (press_to_start-string_apply_name_enter-1)*3+6
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shl ebx, 16
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add ebx, [top_strings]
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mcall , ,[navigation_strings_color],string_apply_name_enter
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mov edx, [window_width]
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shr edx, 1
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sub edx, (string_enter_your_name-string_congratulations-1+8)*3+7
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add edx, (string_enter_your_name-string_congratulations)*6
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shl edx, 16
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add edx, dword[bottom_top_strings]
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mcall 47,0x00070000,[score], ,[game_over_hiscore_color]
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mov ebx, [window_width]
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shr ebx, 1
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sub ebx, (strings_end-string_enter_your_name-1+8)*3+9
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add ebx, (strings_end-string_enter_your_name)*6
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mov [edit1+0x04], ebx
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push dword edit1
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call [edit_box.draw]
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ret
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@@:
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call Draw_menu_esc
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ret
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;;---Draw_game_over_strings------------------------------------------------------------------------------------------------
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Score_and_name_store:
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;;===Name_store============================================================================================================
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invoke ini.set_str, cur_dir_path, aScore, aChampion_name, hed, 15
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invoke ini.set_int, cur_dir_path, aScore, aHiscore, [score]
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ret
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;;---Name_store------------------------------------------------------------------------------------------------------------
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;;---Some_functions------------------------------------------------------------------------------------------------------------ |