kolibrios/programs/develop/libraries/libmpg123/synth.c

817 lines
20 KiB
C

/*
synth.c: The functions for synthesizing samples, at the end of decoding.
copyright 1995-2008 by the mpg123 project - free software under the terms of the LGPL 2.1
see COPYING and AUTHORS files in distribution or http://mpg123.org
initially written by Michael Hipp, heavily dissected and rearranged by Thomas Orgis
*/
#include "mpg123lib_intern.h"
#include "sample.h"
#include "debug.h"
/*
Part 1: All synth functions that produce signed short.
That is:
- synth_1to1 with cpu-specific variants (synth_1to1_i386, synth_1to1_i586 ...)
- synth_1to1_mono and synth_1to1_m2s; which use fr->synths.plain[r_1to1][f_16].
Nearly every decoder variant has it's own synth_1to1, while the mono conversion is shared.
*/
#define SAMPLE_T short
#define WRITE_SAMPLE(samples,sum,clip) WRITE_SHORT_SAMPLE(samples,sum,clip)
/* Part 1a: All straight 1to1 decoding functions */
#define BLOCK 0x40 /* One decoding block is 64 samples. */
#define SYNTH_NAME synth_1to1
#include "synth.h"
#undef SYNTH_NAME
/* Mono-related synths; they wrap over _some_ synth_1to1. */
#define SYNTH_NAME fr->synths.plain[r_1to1][f_16]
#define MONO_NAME synth_1to1_mono
#define MONO2STEREO_NAME synth_1to1_m2s
#include "synth_mono.h"
#undef SYNTH_NAME
#undef MONO_NAME
#undef MONO2STEREO_NAME
/* Now we have possibly some special synth_1to1 ...
... they produce signed short; the mono functions defined above work on the special synths, too. */
#ifdef OPT_GENERIC_DITHER
#define SYNTH_NAME synth_1to1_dither
/* We need the accurate sample writing... */
#undef WRITE_SAMPLE
#define WRITE_SAMPLE(samples,sum,clip) WRITE_SHORT_SAMPLE_ACCURATE(samples,sum,clip)
#define USE_DITHER
#include "synth.h"
#undef USE_DITHER
#undef SYNTH_NAME
#undef WRITE_SAMPLE
#define WRITE_SAMPLE(samples,sum,clip) WRITE_SHORT_SAMPLE(samples,sum,clip)
#endif
#ifdef OPT_X86
/* The i386-specific C code, here as short variant, later 8bit and float. */
#define NO_AUTOINCREMENT
#define SYNTH_NAME synth_1to1_i386
#include "synth.h"
#undef SYNTH_NAME
/* i386 uses the normal mono functions. */
#undef NO_AUTOINCREMENT
#endif
#undef BLOCK /* Following functions are so special that they don't need this. */
#ifdef OPT_I586
/* This is defined in assembler. */
int synth_1to1_i586_asm(real *bandPtr, int channel, unsigned char *out, unsigned char *buffs, int *bo, real *decwin);
/* This is just a hull to use the mpg123 handle. */
int synth_1to1_i586(real *bandPtr, int channel, mpg123_handle *fr, int final)
{
int ret;
if(fr->have_eq_settings) do_equalizer(bandPtr,channel,fr->equalizer);
ret = synth_1to1_i586_asm(bandPtr, channel, fr->buffer.data+fr->buffer.fill, fr->rawbuffs, &fr->bo, fr->decwin);
if(final) fr->buffer.fill += 128;
return ret;
}
#endif
#ifdef OPT_I586_DITHER
/* This is defined in assembler. */
int synth_1to1_i586_asm_dither(real *bandPtr, int channel, unsigned char *out, unsigned char *buffs, int *bo, real *decwin, float *dithernoise);
/* This is just a hull to use the mpg123 handle. */
int synth_1to1_i586_dither(real *bandPtr, int channel, mpg123_handle *fr, int final)
{
int ret;
int bo_dither[2]; /* Temporary workaround? Could expand the asm code. */
if(fr->have_eq_settings) do_equalizer(bandPtr,channel,fr->equalizer);
/* Applying this hack, to change the asm only bit by bit (adding dithernoise pointer). */
bo_dither[0] = fr->bo;
bo_dither[1] = fr->ditherindex;
ret = synth_1to1_i586_asm_dither(bandPtr, channel, fr->buffer.data+fr->buffer.fill, fr->rawbuffs, bo_dither, fr->decwin, fr->dithernoise);
fr->bo = bo_dither[0];
fr->ditherindex = bo_dither[1];
if(final) fr->buffer.fill += 128;
return ret;
}
#endif
#ifdef OPT_3DNOW
/* Those are defined in assembler. */
void do_equalizer_3dnow(real *bandPtr,int channel, real equalizer[2][32]);
int synth_1to1_3dnow_asm(real *bandPtr, int channel, unsigned char *out, unsigned char *buffs, int *bo, real *decwin);
/* This is just a hull to use the mpg123 handle. */
int synth_1to1_3dnow(real *bandPtr, int channel, mpg123_handle *fr, int final)
{
int ret;
if(fr->have_eq_settings) do_equalizer_3dnow(bandPtr,channel,fr->equalizer);
/* this is in asm, can be dither or not */
/* uh, is this return from pointer correct? */
ret = (int) synth_1to1_3dnow_asm(bandPtr, channel, fr->buffer.data+fr->buffer.fill, fr->rawbuffs, &fr->bo, fr->decwin);
if(final) fr->buffer.fill += 128;
return ret;
}
#endif
#ifdef OPT_MMX
/* This is defined in assembler. */
int synth_1to1_MMX(real *bandPtr, int channel, short *out, short *buffs, int *bo, float *decwins);
/* This is just a hull to use the mpg123 handle. */
int synth_1to1_mmx(real *bandPtr, int channel, mpg123_handle *fr, int final)
{
if(fr->have_eq_settings) do_equalizer(bandPtr,channel,fr->equalizer);
/* in asm */
synth_1to1_MMX(bandPtr, channel, (short*) (fr->buffer.data+fr->buffer.fill), (short *) fr->rawbuffs, &fr->bo, fr->decwins);
if(final) fr->buffer.fill += 128;
return 0;
}
#endif
#ifdef OPT_SSE
#ifdef ACCURATE_ROUNDING
/* This is defined in assembler. */
int synth_1to1_sse_accurate_asm(real *window, real *b0, short *samples, int bo1);
int synth_1to1_s_sse_accurate_asm(real *window, real *b0l, real *b0r, short *samples, int bo1);
void dct64_real_sse(real *out0, real *out1, real *samples);
/* This is just a hull to use the mpg123 handle. */
int synth_1to1_sse(real *bandPtr,int channel, mpg123_handle *fr, int final)
{
short *samples = (short *) (fr->buffer.data+fr->buffer.fill);
real *b0, **buf;
int clip;
int bo1;
if(fr->have_eq_settings) do_equalizer(bandPtr,channel,fr->equalizer);
if(!channel)
{
fr->bo--;
fr->bo &= 0xf;
buf = fr->real_buffs[0];
}
else
{
samples++;
buf = fr->real_buffs[1];
}
if(fr->bo & 0x1)
{
b0 = buf[0];
bo1 = fr->bo;
dct64_real_sse(buf[1]+((fr->bo+1)&0xf),buf[0]+fr->bo,bandPtr);
}
else
{
b0 = buf[1];
bo1 = fr->bo+1;
dct64_real_sse(buf[0]+fr->bo,buf[1]+fr->bo+1,bandPtr);
}
clip = synth_1to1_sse_accurate_asm(fr->decwin, b0, samples, bo1);
if(final) fr->buffer.fill += 128;
return clip;
}
int synth_1to1_stereo_sse(real *bandPtr_l, real *bandPtr_r, mpg123_handle *fr)
{
short *samples = (short *) (fr->buffer.data+fr->buffer.fill);
real *b0l, *b0r, **bufl, **bufr;
int bo1;
int clip;
if(fr->have_eq_settings)
{
do_equalizer(bandPtr_l,0,fr->equalizer);
do_equalizer(bandPtr_r,1,fr->equalizer);
}
fr->bo--;
fr->bo &= 0xf;
bufl = fr->real_buffs[0];
bufr = fr->real_buffs[1];
if(fr->bo & 0x1)
{
b0l = bufl[0];
b0r = bufr[0];
bo1 = fr->bo;
dct64_real_sse(bufl[1]+((fr->bo+1)&0xf),bufl[0]+fr->bo,bandPtr_l);
dct64_real_sse(bufr[1]+((fr->bo+1)&0xf),bufr[0]+fr->bo,bandPtr_r);
}
else
{
b0l = bufl[1];
b0r = bufr[1];
bo1 = fr->bo+1;
dct64_real_sse(bufl[0]+fr->bo,bufl[1]+fr->bo+1,bandPtr_l);
dct64_real_sse(bufr[0]+fr->bo,bufr[1]+fr->bo+1,bandPtr_r);
}
clip = synth_1to1_s_sse_accurate_asm(fr->decwin, b0l, b0r, samples, bo1);
fr->buffer.fill += 128;
return clip;
}
#else
/* This is defined in assembler. */
void synth_1to1_sse_asm(real *bandPtr, int channel, short *samples, short *buffs, int *bo, real *decwin);
/* This is just a hull to use the mpg123 handle. */
int synth_1to1_sse(real *bandPtr, int channel, mpg123_handle *fr, int final)
{
if(fr->have_eq_settings) do_equalizer(bandPtr,channel,fr->equalizer);
synth_1to1_sse_asm(bandPtr, channel, (short*) (fr->buffer.data+fr->buffer.fill), (short *) fr->rawbuffs, &fr->bo, fr->decwins);
if(final) fr->buffer.fill += 128;
return 0;
}
#endif
#endif
#ifdef OPT_3DNOWEXT
/* This is defined in assembler. */
void synth_1to1_3dnowext_asm(real *bandPtr, int channel, short *samples, short *buffs, int *bo, real *decwin);
/* This is just a hull to use the mpg123 handle. */
int synth_1to1_3dnowext(real *bandPtr, int channel, mpg123_handle *fr, int final)
{
if(fr->have_eq_settings) do_equalizer(bandPtr,channel,fr->equalizer);
synth_1to1_3dnowext_asm(bandPtr, channel, (short*) (fr->buffer.data+fr->buffer.fill), (short *) fr->rawbuffs, &fr->bo, fr->decwins);
if(final) fr->buffer.fill += 128;
return 0;
}
#endif
#ifdef OPT_X86_64
#ifdef ACCURATE_ROUNDING
/* Assembler routines. */
int synth_1to1_x86_64_accurate_asm(real *window, real *b0, short *samples, int bo1);
int synth_1to1_s_x86_64_accurate_asm(real *window, real *b0l, real *b0r, short *samples, int bo1);
void dct64_real_x86_64(real *out0, real *out1, real *samples);
/* Hull for C mpg123 API */
int synth_1to1_x86_64(real *bandPtr,int channel, mpg123_handle *fr, int final)
{
short *samples = (short *) (fr->buffer.data+fr->buffer.fill);
real *b0, **buf;
int bo1;
int clip;
if(fr->have_eq_settings) do_equalizer(bandPtr,channel,fr->equalizer);
if(!channel)
{
fr->bo--;
fr->bo &= 0xf;
buf = fr->real_buffs[0];
}
else
{
samples++;
buf = fr->real_buffs[1];
}
if(fr->bo & 0x1)
{
b0 = buf[0];
bo1 = fr->bo;
dct64_real_x86_64(buf[1]+((fr->bo+1)&0xf),buf[0]+fr->bo,bandPtr);
}
else
{
b0 = buf[1];
bo1 = fr->bo+1;
dct64_real_x86_64(buf[0]+fr->bo,buf[1]+fr->bo+1,bandPtr);
}
clip = synth_1to1_x86_64_accurate_asm(fr->decwin, b0, samples, bo1);
if(final) fr->buffer.fill += 128;
return clip;
}
int synth_1to1_stereo_x86_64(real *bandPtr_l, real *bandPtr_r, mpg123_handle *fr)
{
short *samples = (short *) (fr->buffer.data+fr->buffer.fill);
real *b0l, *b0r, **bufl, **bufr;
int bo1;
int clip;
if(fr->have_eq_settings)
{
do_equalizer(bandPtr_l,0,fr->equalizer);
do_equalizer(bandPtr_r,1,fr->equalizer);
}
fr->bo--;
fr->bo &= 0xf;
bufl = fr->real_buffs[0];
bufr = fr->real_buffs[1];
if(fr->bo & 0x1)
{
b0l = bufl[0];
b0r = bufr[0];
bo1 = fr->bo;
dct64_real_x86_64(bufl[1]+((fr->bo+1)&0xf),bufl[0]+fr->bo,bandPtr_l);
dct64_real_x86_64(bufr[1]+((fr->bo+1)&0xf),bufr[0]+fr->bo,bandPtr_r);
}
else
{
b0l = bufl[1];
b0r = bufr[1];
bo1 = fr->bo+1;
dct64_real_x86_64(bufl[0]+fr->bo,bufl[1]+fr->bo+1,bandPtr_l);
dct64_real_x86_64(bufr[0]+fr->bo,bufr[1]+fr->bo+1,bandPtr_r);
}
clip = synth_1to1_s_x86_64_accurate_asm(fr->decwin, b0l, b0r, samples, bo1);
fr->buffer.fill += 128;
return clip;
}
#else
/* This is defined in assembler. */
int synth_1to1_x86_64_asm(short *window, short *b0, short *samples, int bo1);
int synth_1to1_s_x86_64_asm(short *window, short *b0l, short *b0r, short *samples, int bo1);
void dct64_x86_64(short *out0, short *out1, real *samples);
/* This is just a hull to use the mpg123 handle. */
int synth_1to1_x86_64(real *bandPtr,int channel, mpg123_handle *fr, int final)
{
short *samples = (short *) (fr->buffer.data+fr->buffer.fill);
short *b0, **buf;
int clip;
int bo1;
if(fr->have_eq_settings) do_equalizer(bandPtr,channel,fr->equalizer);
if(!channel)
{
fr->bo--;
fr->bo &= 0xf;
buf = fr->short_buffs[0];
}
else
{
samples++;
buf = fr->short_buffs[1];
}
if(fr->bo & 0x1)
{
b0 = buf[0];
bo1 = fr->bo;
dct64_x86_64(buf[1]+((fr->bo+1)&0xf),buf[0]+fr->bo,bandPtr);
}
else
{
b0 = buf[1];
bo1 = fr->bo+1;
dct64_x86_64(buf[0]+fr->bo,buf[1]+fr->bo+1,bandPtr);
}
clip = synth_1to1_x86_64_asm((short *)fr->decwins, b0, samples, bo1);
if(final) fr->buffer.fill += 128;
return clip;
}
int synth_1to1_stereo_x86_64(real *bandPtr_l,real *bandPtr_r, mpg123_handle *fr)
{
short *samples = (short *) (fr->buffer.data+fr->buffer.fill);
short *b0l, *b0r, **bufl, **bufr;
int clip;
int bo1;
if(fr->have_eq_settings)
{
do_equalizer(bandPtr_l,0,fr->equalizer);
do_equalizer(bandPtr_r,1,fr->equalizer);
}
fr->bo--;
fr->bo &= 0xf;
bufl = fr->short_buffs[0];
bufr = fr->short_buffs[1];
if(fr->bo & 0x1)
{
b0l = bufl[0];
b0r = bufr[0];
bo1 = fr->bo;
dct64_x86_64(bufl[1]+((fr->bo+1)&0xf),bufl[0]+fr->bo,bandPtr_l);
dct64_x86_64(bufr[1]+((fr->bo+1)&0xf),bufr[0]+fr->bo,bandPtr_r);
}
else
{
b0l = bufl[1];
b0r = bufr[1];
bo1 = fr->bo+1;
dct64_x86_64(bufl[0]+fr->bo,bufl[1]+fr->bo+1,bandPtr_l);
dct64_x86_64(bufr[0]+fr->bo,bufr[1]+fr->bo+1,bandPtr_r);
}
clip = synth_1to1_s_x86_64_asm((short *)fr->decwins, b0l, b0r, samples, bo1);
fr->buffer.fill += 128;
return clip;
}
#endif
#endif
#ifdef OPT_ARM
#ifdef ACCURATE_ROUNDING
/* Assembler routines. */
int synth_1to1_arm_accurate_asm(real *window, real *b0, short *samples, int bo1);
/* Hull for C mpg123 API */
int synth_1to1_arm(real *bandPtr,int channel, mpg123_handle *fr, int final)
{
short *samples = (short *) (fr->buffer.data+fr->buffer.fill);
real *b0, **buf;
int bo1;
int clip;
if(fr->have_eq_settings) do_equalizer(bandPtr,channel,fr->equalizer);
if(!channel)
{
fr->bo--;
fr->bo &= 0xf;
buf = fr->real_buffs[0];
}
else
{
samples++;
buf = fr->real_buffs[1];
}
if(fr->bo & 0x1)
{
b0 = buf[0];
bo1 = fr->bo;
dct64(buf[1]+((fr->bo+1)&0xf),buf[0]+fr->bo,bandPtr);
}
else
{
b0 = buf[1];
bo1 = fr->bo+1;
dct64(buf[0]+fr->bo,buf[1]+fr->bo+1,bandPtr);
}
clip = synth_1to1_arm_accurate_asm(fr->decwin, b0, samples, bo1);
if(final) fr->buffer.fill += 128;
return clip;
}
#else
/* Assembler routines. */
int synth_1to1_arm_asm(real *window, real *b0, short *samples, int bo1);
/* Hull for C mpg123 API */
int synth_1to1_arm(real *bandPtr,int channel, mpg123_handle *fr, int final)
{
short *samples = (short *) (fr->buffer.data+fr->buffer.fill);
real *b0, **buf;
int bo1;
int clip;
if(fr->have_eq_settings) do_equalizer(bandPtr,channel,fr->equalizer);
if(!channel)
{
fr->bo--;
fr->bo &= 0xf;
buf = fr->real_buffs[0];
}
else
{
samples++;
buf = fr->real_buffs[1];
}
if(fr->bo & 0x1)
{
b0 = buf[0];
bo1 = fr->bo;
dct64(buf[1]+((fr->bo+1)&0xf),buf[0]+fr->bo,bandPtr);
}
else
{
b0 = buf[1];
bo1 = fr->bo+1;
dct64(buf[0]+fr->bo,buf[1]+fr->bo+1,bandPtr);
}
clip = synth_1to1_arm_asm(fr->decwin, b0, samples, bo1);
if(final) fr->buffer.fill += 128;
return clip;
}
#endif
#endif
#ifdef OPT_NEON
#ifdef ACCURATE_ROUNDING
/* This is defined in assembler. */
int synth_1to1_neon_accurate_asm(real *window, real *b0, short *samples, int bo1);
int synth_1to1_s_neon_accurate_asm(real *window, real *b0l, real *b0r, short *samples, int bo1);
void dct64_real_neon(real *out0, real *out1, real *samples);
/* Hull for C mpg123 API */
int synth_1to1_neon(real *bandPtr,int channel, mpg123_handle *fr, int final)
{
short *samples = (short *) (fr->buffer.data+fr->buffer.fill);
real *b0, **buf;
int bo1;
int clip;
if(fr->have_eq_settings) do_equalizer(bandPtr,channel,fr->equalizer);
if(!channel)
{
fr->bo--;
fr->bo &= 0xf;
buf = fr->real_buffs[0];
}
else
{
samples++;
buf = fr->real_buffs[1];
}
if(fr->bo & 0x1)
{
b0 = buf[0];
bo1 = fr->bo;
dct64_real_neon(buf[1]+((fr->bo+1)&0xf),buf[0]+fr->bo,bandPtr);
}
else
{
b0 = buf[1];
bo1 = fr->bo+1;
dct64_real_neon(buf[0]+fr->bo,buf[1]+fr->bo+1,bandPtr);
}
clip = synth_1to1_neon_accurate_asm(fr->decwin, b0, samples, bo1);
if(final) fr->buffer.fill += 128;
return clip;
}
int synth_1to1_stereo_neon(real *bandPtr_l, real *bandPtr_r, mpg123_handle *fr)
{
short *samples = (short *) (fr->buffer.data+fr->buffer.fill);
real *b0l, *b0r, **bufl, **bufr;
int bo1;
int clip;
if(fr->have_eq_settings)
{
do_equalizer(bandPtr_l,0,fr->equalizer);
do_equalizer(bandPtr_r,1,fr->equalizer);
}
fr->bo--;
fr->bo &= 0xf;
bufl = fr->real_buffs[0];
bufr = fr->real_buffs[1];
if(fr->bo & 0x1)
{
b0l = bufl[0];
b0r = bufr[0];
bo1 = fr->bo;
dct64_real_neon(bufl[1]+((fr->bo+1)&0xf),bufl[0]+fr->bo,bandPtr_l);
dct64_real_neon(bufr[1]+((fr->bo+1)&0xf),bufr[0]+fr->bo,bandPtr_r);
}
else
{
b0l = bufl[1];
b0r = bufr[1];
bo1 = fr->bo+1;
dct64_real_neon(bufl[0]+fr->bo,bufl[1]+fr->bo+1,bandPtr_l);
dct64_real_neon(bufr[0]+fr->bo,bufr[1]+fr->bo+1,bandPtr_r);
}
clip = synth_1to1_s_neon_accurate_asm(fr->decwin, b0l, b0r, samples, bo1);
fr->buffer.fill += 128;
return clip;
}
#else
/* This is defined in assembler. */
int synth_1to1_neon_asm(short *window, short *b0, short *samples, int bo1);
int synth_1to1_s_neon_asm(short *window, short *b0l, short *b0r, short *samples, int bo1);
void dct64_neon(short *out0, short *out1, real *samples);
/* Hull for C mpg123 API */
int synth_1to1_neon(real *bandPtr,int channel, mpg123_handle *fr, int final)
{
short *samples = (short *) (fr->buffer.data+fr->buffer.fill);
short *b0, **buf;
int clip;
int bo1;
if(fr->have_eq_settings) do_equalizer(bandPtr,channel,fr->equalizer);
if(!channel)
{
fr->bo--;
fr->bo &= 0xf;
buf = fr->short_buffs[0];
}
else
{
samples++;
buf = fr->short_buffs[1];
}
if(fr->bo & 0x1)
{
b0 = buf[0];
bo1 = fr->bo;
dct64_neon(buf[1]+((fr->bo+1)&0xf),buf[0]+fr->bo,bandPtr);
}
else
{
b0 = buf[1];
bo1 = fr->bo+1;
dct64_neon(buf[0]+fr->bo,buf[1]+fr->bo+1,bandPtr);
}
clip = synth_1to1_neon_asm((short *)fr->decwins, b0, samples, bo1);
if(final) fr->buffer.fill += 128;
return clip;
}
int synth_1to1_stereo_neon(real *bandPtr_l,real *bandPtr_r, mpg123_handle *fr)
{
short *samples = (short *) (fr->buffer.data+fr->buffer.fill);
short *b0l, *b0r, **bufl, **bufr;
int clip;
int bo1;
if(fr->have_eq_settings)
{
do_equalizer(bandPtr_l,0,fr->equalizer);
do_equalizer(bandPtr_r,1,fr->equalizer);
}
fr->bo--;
fr->bo &= 0xf;
bufl = fr->short_buffs[0];
bufr = fr->short_buffs[1];
if(fr->bo & 0x1)
{
b0l = bufl[0];
b0r = bufr[0];
bo1 = fr->bo;
dct64_neon(bufl[1]+((fr->bo+1)&0xf),bufl[0]+fr->bo,bandPtr_l);
dct64_neon(bufr[1]+((fr->bo+1)&0xf),bufr[0]+fr->bo,bandPtr_r);
}
else
{
b0l = bufl[1];
b0r = bufr[1];
bo1 = fr->bo+1;
dct64_neon(bufl[0]+fr->bo,bufl[1]+fr->bo+1,bandPtr_l);
dct64_neon(bufr[0]+fr->bo,bufr[1]+fr->bo+1,bandPtr_r);
}
clip = synth_1to1_s_neon_asm((short *)fr->decwins, b0l, b0r, samples, bo1);
fr->buffer.fill += 128;
return clip;
}
#endif
#endif
#ifndef NO_DOWNSAMPLE
/*
Part 1b: 2to1 synth.
Only generic and i386 functions this time.
*/
#define BLOCK 0x20 /* One decoding block is 32 samples. */
#define SYNTH_NAME synth_2to1
#include "synth.h"
#undef SYNTH_NAME
#ifdef OPT_DITHER /* Used for generic_dither and as fallback for i586_dither. */
#define SYNTH_NAME synth_2to1_dither
#define USE_DITHER
#include "synth.h"
#undef USE_DITHER
#undef SYNTH_NAME
#endif
#define SYNTH_NAME fr->synths.plain[r_2to1][f_16]
#define MONO_NAME synth_2to1_mono
#define MONO2STEREO_NAME synth_2to1_m2s
#include "synth_mono.h"
#undef SYNTH_NAME
#undef MONO_NAME
#undef MONO2STEREO_NAME
#ifdef OPT_X86
#define NO_AUTOINCREMENT
#define SYNTH_NAME synth_2to1_i386
#include "synth.h"
#undef SYNTH_NAME
/* i386 uses the normal mono functions. */
#undef NO_AUTOINCREMENT
#endif
#undef BLOCK
/*
Part 1c: 4to1 synth.
Same procedure as above...
*/
#define BLOCK 0x10 /* One decoding block is 16 samples. */
#define SYNTH_NAME synth_4to1
#include "synth.h"
#undef SYNTH_NAME
#ifdef OPT_DITHER
#define SYNTH_NAME synth_4to1_dither
#define USE_DITHER
#include "synth.h"
#undef USE_DITHER
#undef SYNTH_NAME
#endif
#define SYNTH_NAME fr->synths.plain[r_4to1][f_16] /* This is just for the _i386 one... gotta check if it is really useful... */
#define MONO_NAME synth_4to1_mono
#define MONO2STEREO_NAME synth_4to1_m2s
#include "synth_mono.h"
#undef SYNTH_NAME
#undef MONO_NAME
#undef MONO2STEREO_NAME
#ifdef OPT_X86
#define NO_AUTOINCREMENT
#define SYNTH_NAME synth_4to1_i386
#include "synth.h"
#undef SYNTH_NAME
/* i386 uses the normal mono functions. */
#undef NO_AUTOINCREMENT
#endif
#undef BLOCK
#endif /* NO_DOWNSAMPLE */
#ifndef NO_NTOM
/*
Part 1d: ntom synth.
Same procedure as above... Just no extra play anymore, straight synth that uses the plain dct64.
*/
/* These are all in one header, there's no flexibility to gain. */
#define SYNTH_NAME synth_ntom
#define MONO_NAME synth_ntom_mono
#define MONO2STEREO_NAME synth_ntom_m2s
#include "synth_ntom.h"
#undef SYNTH_NAME
#undef MONO_NAME
#undef MONO2STEREO_NAME
#endif
/* Done with short output. */
#undef SAMPLE_T
#undef WRITE_SAMPLE