mirror of
https://github.com/KolibriOS/kolibrios.git
synced 2024-12-24 23:56:49 +03:00
2c778124e3
git-svn-id: svn://kolibrios.org@7134 a494cfbc-eb01-0410-851d-a64ba20cac60
858 lines
15 KiB
NASM
858 lines
15 KiB
NASM
IDA equ 1 ; We're running debugida.exe
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STRIP equ 40
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LEVNUM equ 500
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XFOFS equ 10
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YFOFS equ 55
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MSGXO equ 32
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GAMES_ALL equ 12
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WNDCOLOR equ 0x13c0c0c0;0x13f6f6f6;
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MINCS equ 40
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MAXCS equ 80
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macro icall lbl
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{
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call [lbl+ebp*4]
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}
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use32
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org 0x0
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db 'MENUET01' ; 8 byte id
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dd 0x01 ; header version
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dd run ; start of code
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dd I_END ; size of image
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dd end_mem ; memory for app
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dd stack_end ; esp
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dd 0x0 , 0x0 ; I_Param , I_Icon
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lang fix ru
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include "macros.inc"
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purge mov
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;include "../../../debug.inc"
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COLOR_ORDER equ MENUETOS
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include 'gif_lite.inc'
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include 'tam.inc'
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include 'smz.inc'
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include 'tilt.inc'
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include 'tilt2.inc'
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include 'fhouse.inc'
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include 'loops.inc'
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include 'wriggle.inc'
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include 'blackbox.inc'
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include 'marble.inc'
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include 'cstep.inc'
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include 'orient.inc'
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include 'nolt.inc'
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include 'colzone.inc'
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run:
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mov [Ces],STRIP;20
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mcall 3
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mov cl,16
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ror eax,cl
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mov [generator],eax ; random generator from Tetris
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and [mpress_flag],0
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and [gif_unp],0
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xor ebp,ebp ; game_t
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; mov ebp,10
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mcall 64,1,end_mem
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mov [pause_time],40
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call resize
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.game1:
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mov [levnum],LEVNUM
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.game:
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and [win_flag],0
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and [drag_flag],0
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mov ecx,[levnum]
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mov esi,[levels+ebp*4]
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jecxz .skip
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.nxt:
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movzx eax,byte[esi]
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add esi,eax
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xor eax,eax
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cmp al,byte[esi]
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jne .noz
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mov esi,LEVNUM;500
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sub esi,ecx
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mov [levcount],esi
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and [levnum],0
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jmp .game
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.noz:
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loop .nxt
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.skip:
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mcall 40,111b
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mov [mouse_processed],1
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xor eax,eax
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icall prepare_level
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wnd_size:
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mov eax,[Ces]
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shr eax,2
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sub eax,2
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mov [sq_size],eax
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if ~ IDA eq 1
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mov edx,[fx]
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imul edx,[Ces]
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add edx,XFOFS*2+20
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mov esi,[fy]
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imul esi,[Ces]
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add esi,YFOFS+30
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mov ecx,-1
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mcall 67,ecx
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end if
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red:
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call draw_window
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drw:
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call drwfld
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still:
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mcall 2
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test al,al
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jz still
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mcall 10
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cmp eax,2
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je key
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cmp eax,1 ; redraw request ?
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je red
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cmp eax,3 ; button in buffer ?
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je button
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cmp eax,6 ; mouse event ?
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je mouse
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key:
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mcall 2
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; movzx ebx,ah
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; dpd ebx
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cmp ebp,10
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je .noplus
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mov ebx,5
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cmp ah,184
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jne .nomin
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cmp [Ces],MINCS
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je still
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.ces:
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sub [Ces],ebx
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call resize
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jmp wnd_size
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.nomin:
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cmp ah,183
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jne .noplus
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cmp [Ces],MAXCS
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je still
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neg ebx
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jmp .ces
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.noplus:
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cmp ah,'h'
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jne .nohlp
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; if IDA eq 1
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; cmp [child],0
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; jne still
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; else
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call kill_help
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; end if
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mov [pack],ebp
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mcall 51,1,show_help,chs_end
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; dpd eax
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mov [child],eax
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jmp still
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.nohlp:
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cmp [win_flag],10
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je .levover
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cmp [win_flag],2
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je .no_win
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cmp [win_flag],1
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jne .now
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.levover:
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call lev_next
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.no_win:
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and [win_flag],al
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jmp run.game
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.now:
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shr eax,8
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mov [jump],drw;red
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cmp eax,13
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je run.game
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icall key_handler
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jmp [jump]
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button:
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mcall 17
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cmp ah,1
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je close
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cmp ah,2
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je .game_type
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cmp ah,4
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je .inclev
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cmp ah,3
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je .declev
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jmp still
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.declev:
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dec [levnum]
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cmp [levnum],0
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jge run.game
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push [levcount]
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pop [levnum]
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jmp run.game
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.inclev:
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call lev_next
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jmp run.game
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.game_type:
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inc ebp
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cmp ebp,GAMES_ALL
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jbe run.game1
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xor ebp,ebp
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jmp run.game1
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close:
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if ~ IDA eq 1
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call kill_help
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end if
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mcall -1
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;if ~ IDA eq 1
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kill_help:
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mcall 9,prc_info2,-1
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mov edx,[child]
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mov ecx,eax
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.lp:
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mcall 9
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cmp edx,[ebx+30]
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jne .nochild
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mcall 18,2
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and [child],0
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ret
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.nochild:
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loop .lp
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ret
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;end if
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mouse:
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cmp [mouse_processed],1
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jne .ex
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mcall 37,1
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sub eax,XFOFS shl 16+YFOFS
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xor edx,edx
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mov ebx,[Ces]
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mov ecx,eax
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and eax,0xffff
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div ebx
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xor edx,edx
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mov [mouse_y],eax
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cmp eax,[fy]
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jae .ex
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mov eax,ecx
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shr eax,16
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div ebx
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mov [mouse_x],eax
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cmp eax,[fx]
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jae .ex
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mcall 37,2 ; get buttons
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cmp [drag_flag],0
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je .nodrag
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mov ebx,eax
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cmp eax,[mpress_flag]
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mov eax,-1
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je .nochg
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dec eax
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.nochg:
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mov [mpress_flag],ebx
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jmp .call_hnd
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.nodrag:
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test eax,eax
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jz .ex1
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cmp eax,[mpress_flag]
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je .ex
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mov [mpress_flag],eax
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mov eax,-1
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.call_hnd:
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mov [mouse_processed],0
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icall key_handler
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jmp [jump]
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.ex1:
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mov [mpress_flag],0
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.ex:
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jmp still
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lev_next:
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push eax
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inc [levnum]
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mov eax,[levnum]
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cmp eax,[levcount]
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jbe .ex
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and [levnum],0
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.ex:
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pop eax
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ret
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;---------------------------------------------------------------------
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; *********************************************
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; ******* WINDOW DEFINITIONS AND DRAW ********
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; *********************************************
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draw_window:
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pusha
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mcall 12,1
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mov ebx,[fx]
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imul ebx,[Ces]
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push ebx
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add ebx,50 shl 16+XFOFS*2+20
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mov ecx,[fy]
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imul ecx,[Ces]
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add ecx,10 shl 16+YFOFS+30
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mov edx, WNDCOLOR
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mov edi, header
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mcall 0
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mov esi, edx
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and esi,0xffffff
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mcall 9,prc_info,-1
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pop ebx
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mov eax,[prc_info+70] ;status of window
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test eax,100b
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jne .end
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add ebx,XFOFS shl 16
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mcall 8,,<25,12>,2
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mcall 8,<XFOFS,10>,<40,12>,3
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add ebx,13 shl 16
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inc edx
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mcall
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mov ecx,ebp
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mov edx,game_names+4
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call get_mstr
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mcall 4,<XFOFS+2,28>,0x8000
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imul esi,6
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add esi,3
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shl esi,16
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lea edx,[ebx+esi]
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mcall 47,0x020001,levnum,,0x8000
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mcall 4,<XFOFS+3,43>,0x108000,next_msg,3
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.end:
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mcall 12,2
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popa
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ret
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;---------------------------------------------------------------------
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unpack_level:
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mov ecx,[cell_count]
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mov edi,field
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.lp:
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movzx eax,byte[esi]
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inc esi
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shl ax,4
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shr al,4
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stosw
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loop .lp
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ret
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;---------------------------------------------------------------------
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get_xy:
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; eax-coord
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; out: [lx]-[x+2][CS-4],[ly]-[y+2][CS-4]
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pusha
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xor edx,edx
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mov esi,[sq_size]
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lea edi,[esi*2]
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neg edi
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add edi,[Ces]
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mov [lx],edi
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mov [ly],edi
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mov ebx,[fx]
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div bx
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imul eax,[Ces]
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imul edx,[Ces]
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lea edx,[edx+XFOFS+esi]
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lea eax,[eax+YFOFS+esi]
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mov word[ly+2],ax
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mov word[lx+2],dx
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popa
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ret
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check_move:
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; eax-coord, ebx-direction
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; CF=0 if move is valid
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bt dword[field+eax],ebx
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ret
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delay:
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pusha
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mcall 5,[pause_time]
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popa
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ret
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get_mstr:
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; in: edx,ecx
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; out: edx,esi
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mov esi,[edx-4]
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jecxz .ex
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lea edx,[edx+esi+4]
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dec ecx
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jmp get_mstr
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.ex:
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ret
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maze_field:
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mov edi,field
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mov [ly],YFOFS shl 16+YFOFS
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mov eax,38
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mov ecx,[fy]
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.lp1:
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push ecx
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mov [lx],XFOFS shl 16+XFOFS
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mov ecx,[fx]
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.lp2:
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push ecx
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xor esi,esi
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.lp3:
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mov edx,0xd0d0d0
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bt dword[edi],esi
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jnc .gray
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mov edx,0
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.gray:
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mov ebx,[lx]
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add ebx,[dir_ofs+esi*4]
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mov ecx,[ly]
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add ecx,[dir_ofs+esi*4+8]
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mcall
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inc esi
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cmp esi,4
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jb .lp3
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inc edi
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mov ecx,[Ces]
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add word[lx],cx
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add word[lx+2],cx
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pop ecx
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loop .lp2
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mov ecx,[Ces]
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add word[ly],cx
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add word[ly+2],cx
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pop ecx
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loop .lp1
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ret
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grid_field:
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mov edx,0xa0a0a0
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mov eax,38
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mov ecx,[fy]
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mov ebx,[fx]
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imul ebx,[Ces]
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add ebx,XFOFS shl 16+XFOFS
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mov esi,YFOFS shl 16+YFOFS
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inc ecx
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.lp1:
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push ecx
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mov ecx,esi
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mcall
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mov ecx,[Ces]
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add esi,ecx
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shl ecx,16
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add esi,ecx
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pop ecx
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loop .lp1
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mov ecx,[fx]
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mov esi,[fy]
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imul esi,[Ces]
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add esi,YFOFS shl 16+YFOFS
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mov ebx,XFOFS shl 16+XFOFS
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inc ecx
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.lp2:
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push ecx
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mov ecx,esi
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mcall
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mov ecx,[Ces]
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add ebx,ecx
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shl ecx,16
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add ebx,ecx
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pop ecx
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loop .lp2
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ret
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get_xy_sf:
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xor eax,eax
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and [player],eax
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mov [fx],eax
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mov [fy],eax
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lodsb
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lodsb
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mov ah,al
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shr ah,4
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and al,0xf
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mov byte[fx],ah
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mov byte[fy],al
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lodsb
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mov byte[player],al
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lodsb
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mov byte[finish],al
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.count:
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mov eax,[fx]
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mov [dirs+4],eax
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neg eax
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mov [dirs+8],eax
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mov eax,[fx]
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imul eax,[fy]
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mov [cell_count],eax
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ret
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get_last_mclick:
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; out - eax=0 no click or outside field
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; eax>0 button pressed, ebx=[xy]
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mov [mouse_processed],1
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mov eax,[mpress_flag]
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mov ebx,[mouse_y]
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imul ebx,[fx]
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add ebx,[mouse_x]
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ret
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erase_field:
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pusha
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mov ecx,[cell_count]
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xor eax,eax
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mov edi,field
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rep stosb
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popa
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ret
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get_pxy:
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; in: [pack] - cell#, out: word[pack] - packed [xy]
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pusha
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mov eax,[pack]
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cdq
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mov ebx,[fx]
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div ebx
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shl edx,8
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add eax,edx
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mov [pack],eax
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popa
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ret
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check_bounds:
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; in: eax - cell, ebx - dir
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; out: ebx=-1 if bounds crossed
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push eax ecx
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mov ecx,eax
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add ecx,[dirs+ebx*4]
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mov ebx,ecx
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call get_offset
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mov ebx,eax
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pop ecx eax
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cmp ebx,-1
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ret
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get_offset:
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; in: eax - start, ebx-end
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; out: eax - dir or -1 if not straight
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; ebx - distance
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push ecx edx
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mov ecx,-1
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mov edx,[cell_count]
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cmp eax,edx
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jae .ex
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cmp ebx,edx
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jae .ex
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mov [pack],eax
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call get_pxy
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mov eax,[pack]
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mov [pack],ebx
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call get_pxy
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mov ebx,[pack]
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cmp ah,bh ; compare X
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jne .noX
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mov ecx,1
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sub bl,al
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ja .ok
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inc ecx
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.ok2:
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neg bl
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jmp .ok
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.noX:
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cmp al,bl ; compare Y
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jne .ex
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inc ecx
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sub bh,ah
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mov bl,bh
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jb .ok2
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add ecx,3
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.ok:
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movzx ebx,bl
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.ex:
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mov eax,ecx
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pop edx ecx
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ret
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show_help:
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mov ebp,[pack]
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.red:
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mcall 12,1
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mov ebx,[prc_info.box.left]
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add ebx,[prc_info.box.width]
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shl ebx,16
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add ebx,310
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mov ecx,[prc_info.box.top]
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shl ecx,16
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add ecx,220
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mcall 0,,,0x03c0c0c0
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mcall 4,<8,8>,0x00ffffff,help_hdr,help_hdr.size
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mov ecx,ebp
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mov edx,game_names+4
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call get_mstr
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sub esi,2
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mcall 4,<6*help_hdr.size+15,8>,0x00ffffff
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mov edx,[help_msg+ebp*4]
|
|
add edx,4
|
|
xor ecx,ecx
|
|
mov ebx,10 shl 16+30
|
|
.nxt:
|
|
mov esi,[edx-4]
|
|
jecxz .drw
|
|
dec ecx
|
|
lea edx,[edx+esi+4]
|
|
jmp .nxt
|
|
.drw:
|
|
cmp esi,-1
|
|
je .edraw
|
|
mcall ,,0x000000ff
|
|
mov ecx,1
|
|
add ebx,12
|
|
jmp .nxt
|
|
.edraw:
|
|
mcall 12,2
|
|
.still:
|
|
mcall 10
|
|
cmp eax,2
|
|
jne .nokey
|
|
mcall
|
|
jmp .close
|
|
.nokey:
|
|
cmp eax,1 ; redraw request ?
|
|
je .red
|
|
cmp eax,3 ; button in buffer ?
|
|
jne .still
|
|
mcall 17
|
|
cmp ah,1
|
|
jne .still
|
|
.close:
|
|
and [child],0
|
|
mcall -1
|
|
|
|
getline:
|
|
; in: esi,edi
|
|
pusha
|
|
mov eax,esi
|
|
call get_xy
|
|
mov ebx,[lx]
|
|
mov ecx,[ly]
|
|
mov eax,edi
|
|
call get_xy
|
|
mov bx,word[lx+2]
|
|
mov cx,word[ly+2]
|
|
mov eax,[Ces]
|
|
shr eax,1
|
|
sub eax,[sq_size]
|
|
add ebx,eax
|
|
add ecx,eax
|
|
shl eax,16
|
|
add ebx,eax
|
|
add ecx,eax
|
|
mov [lx],ebx
|
|
mov [ly],ecx
|
|
mcall 38
|
|
popa
|
|
ret
|
|
|
|
bold_line:
|
|
WGSPC equ 1
|
|
pusha
|
|
mov edi,WGSPC shl 16+WGSPC
|
|
add [lx],edi
|
|
add [ly],edi
|
|
mcall 38,[lx],[ly]
|
|
shl edi,1
|
|
sub ebx,edi
|
|
sub ecx,edi
|
|
mcall
|
|
popa
|
|
ret
|
|
|
|
get_rnd:
|
|
mov eax, [generator]
|
|
sub eax,0x43ab45b5 ; next random number
|
|
ror eax,1
|
|
xor eax,0x32c4324f
|
|
ror eax,1
|
|
mov [generator],eax
|
|
ret
|
|
|
|
drwfld:
|
|
pusha
|
|
mov ebx,[fx]
|
|
imul ebx,[Ces]
|
|
add ebx,XFOFS shl 16
|
|
mov ecx,[fy]
|
|
imul ecx,[Ces]
|
|
add ecx,YFOFS shl 16
|
|
mcall 13,,,WNDCOLOR
|
|
add ebx,26 shl 16-26
|
|
sub ecx,16 shl 16
|
|
mov cx,16
|
|
mcall
|
|
icall draw_field
|
|
icall draw_more
|
|
cmp [win_flag],0
|
|
jz .edraw
|
|
movzx ecx,[win_flag]
|
|
mov edx,msgs+4
|
|
call get_mstr
|
|
mcall 4,<XFOFS+MSGXO,42>,0x100000ff
|
|
.edraw:
|
|
popa
|
|
ret
|
|
|
|
resize:
|
|
mov eax,[Ces]
|
|
mov edi,dir_ofs+4
|
|
stosd
|
|
stosd
|
|
stosw
|
|
stosw
|
|
mov [edi+4],eax
|
|
ret
|
|
|
|
need_image:
|
|
; in: eax - gif pointer
|
|
cmp [gif_unp],0
|
|
jne .skip
|
|
push esi edi
|
|
mov esi,eax
|
|
mov eax,field
|
|
mov edi,raw_area
|
|
call ReadGIF
|
|
mov [gif_unp],1
|
|
pop edi esi
|
|
.skip:
|
|
ret
|
|
|
|
out_image:
|
|
; in: eax - coord, ebx - image #
|
|
|
|
STRIP2 = STRIP-2
|
|
pusha
|
|
call get_xy
|
|
mov edx,[lx]
|
|
mov dx,word[ly+2]
|
|
add edx,1 shl 16+1
|
|
imul ebx,STRIP2*STRIP2*3
|
|
add ebx,raw_area+12
|
|
mcall 7,,STRIP2 shl 16+STRIP2
|
|
popa
|
|
ret
|
|
|
|
OR_strip:
|
|
file 'orientg2.gif'
|
|
rd 2
|
|
gif_unp dd 0
|
|
|
|
; DATA AREA
|
|
help_hdr db 'MegaMaze Help -'
|
|
.size=$-help_hdr
|
|
|
|
dirs dd -1,0,0,1
|
|
dir_ofs dd 0, 1, 1, 1 shl 16+1, 0, 1
|
|
|
|
dir_rotate db 2,0,3,1,1,3,0,2
|
|
|
|
w_colors dd 0x0404CA,0xCC0404,0x00CC00
|
|
f_colors dd 0x9494FC,0xFC9494,0x99FF99,0xFFFF00
|
|
|
|
levnum dd LEVNUM
|
|
|
|
prepare_level dd TM_levelp,SMZ_levelp,TILT_levelp,TILT2_levelp,FH_levelp,\
|
|
LP_levelp,WG_levelp,BB_levelp,MAR_levelp,TM_levelp,OR_levelp,NLT_levelp,\
|
|
CZ_levelp
|
|
key_handler dd TM_key,SMZ_key,TILT_key,TILT2_key,FH_key,LP_key,WG_key,BB_key,\
|
|
MAR_key,CSTEP_key,OR_key,NLT_key,CZ_key
|
|
draw_more dd TM_drawm,SMZ_drawm,TILT_drawm,TILT2_drawm,FH_drawm,LP_drawm,\
|
|
WG_drawm,BB_drawm,MAR_drawm,CSTEP_drawm,OR_drawm,NLT_drawm,CZ_drawm
|
|
draw_field dd maze_field,maze_field,maze_field,maze_field,grid_field,\
|
|
grid_field,grid_field,grid_field,maze_field,maze_field,OR_drawf,maze_field,\
|
|
grid_field
|
|
levels dd TM_level,SMZ_level,TILT_level,TILT2_level,FH_level,LP_level,\
|
|
WG_level,BB_level,MAR_level,CSTEP_level,OR_level,NLT_level,CZ_level
|
|
help_msg dd TM_help,SMZ_help,TILT_help,TILT2_help,FH_help,LP_help,WG_help,\
|
|
BB_help,MAR_help,CSTEP_help,OR_help,NLT_help,CZ_help
|
|
|
|
header db 'Mega Maze', 0
|
|
|
|
next_msg db '< >'
|
|
|
|
game_names mstr \
|
|
'Teseus & Minotaur #',\
|
|
'1-2-3 Maze #',\
|
|
'Tilt Maze #',\
|
|
'Double Tilt #',\
|
|
'Full-house #',\
|
|
'Loops #',\
|
|
'Wriggle #',\
|
|
'BlackBox #',\
|
|
'Marble #',\
|
|
'Counter Step #',\
|
|
'Orientation #',\
|
|
'No left turn #',\
|
|
'Colour-zone #'
|
|
|
|
msgs mstr ' ','You win!!!','Game over.','Start cell?','Dead end!',\
|
|
" atoms hidden.",'Ray emerged.','Ray absorbed.','Ray reflected.',\
|
|
'Mark exactly guesses','Your score is','Guess mark toggled'
|
|
|
|
I_END:
|
|
main_pid dd ?
|
|
child_stack rb 256
|
|
chs_end:
|
|
drag_flag db ?
|
|
sq_size dd ?
|
|
mouse_processed dd ?
|
|
mpress_flag dd ?
|
|
mouse_x dd ?
|
|
mouse_y dd ?
|
|
|
|
Ces dd ?
|
|
pack dd ?
|
|
fy dd ?
|
|
fx dd ?
|
|
lx dd ?
|
|
ly dd ?
|
|
generator dd ?
|
|
cell_count dd ?
|
|
levptr dd ?
|
|
levcount dd ?
|
|
|
|
score dd ?
|
|
player:
|
|
teseus dd ?
|
|
finish:
|
|
minotaur dd ?
|
|
|
|
stepptr dd ?
|
|
cur_step dd ?
|
|
|
|
win_flag db ?
|
|
jump dd ?
|
|
pause_time dd ?
|
|
child dd ?
|
|
area rb 1024
|
|
stak rb 1024
|
|
stack_end:
|
|
prc_info process_information
|
|
prc_info2 process_information
|
|
field:
|
|
rb 128*128
|
|
raw_area:
|
|
rb STRIP*STRIP*12*3+16
|
|
end_mem:
|