; ‚ᯮ¬®£ ⥫ìë© ä ©« ¤«ï console.inc - ®¯¨á ¨¥ scrollbar ; ‚¥à⨪ «ì ï ¯à®ªàã⪠virtual at 0 file 'conscrlv.bmp', 36h ; sanity check load a1 word from 0 load a2 dword from 0xE if (a1 <> 'BM') | (a2 <> 0x28) error 'conscrlv.bmp: not BMP file!' end if load con.vscroll_width dword from 0x12 load con.vscroll_height dword from 0x16 load a1 dword from 0x1A if a1 <> 0x180001 error 'conscrlv.bmp: must be 24-bit bitmap!' end if end virtual con.vscroll_btn_height = 21 con.vscroll_bgr_height = 2 con.vscroll_bar_height1 = 2 con.vscroll_bar_height2 = 1 con.vscroll_bar_height3 = 2 if con.vscroll_btn_height*4 + con.vscroll_bgr_height*2 \ + con.vscroll_bar_height1 + con.vscroll_bar_height2 + con.vscroll_bar_height3 \ <> con.vscroll_height error 'conscrlv.bmp: invalid dimensions!' end if ; ‡ £à㦠¥¬ ¤ ë¥ BMP, 室㠯८¡à §ãï ¨å ¢ ¤ ë¥ ¤«ï 7-© äãªæ¨¨ con.vscroll: repeat con.vscroll_height file 'conscrlv.bmp':36h + ((con.vscroll_width*3+3) and not 3)*(con.vscroll_height - %),\ con.vscroll_width*3 end repeat con.vscroll_btn1 = con.vscroll con.vscroll_btn2 = con.vscroll + con.vscroll_btn_height*con.vscroll_width*3 con.vscroll_btn3 = con.vscroll + 2*con.vscroll_btn_height*con.vscroll_width*3 con.vscroll_btn4 = con.vscroll + 3*con.vscroll_btn_height*con.vscroll_width*3 con.vscroll_bgr1 = con.vscroll + 4*con.vscroll_btn_height*con.vscroll_width*3 con.vscroll_bgr2 = con.vscroll_bgr1 + con.vscroll_bgr_height*con.vscroll_width*3 con.vscroll_bar1 = con.vscroll_bgr2 + con.vscroll_bgr_height*con.vscroll_width*3 con.vscroll_bar2 = con.vscroll_bar1 + con.vscroll_bar_height1*con.vscroll_width*3 con.vscroll_bar3 = con.vscroll_bar2 + con.vscroll_bar_height2*con.vscroll_width*3