mirror of
https://github.com/KolibriOS/kolibrios.git
synced 2024-11-24 17:59:38 +03:00
Update to DESKTOP, now displays windows of all four types
git-svn-id: svn://kolibrios.org@179 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
parent
95366971d1
commit
f9f3d06971
@ -16,10 +16,10 @@
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dd I_END ; file size
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dd 28000h ; memory
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dd 10000h ; stack pointer (0x10000+ - work area for os)
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dd 0;,0 ; parameters, reserved
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dd 0,0 ; parameters, reserved
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include 'lang.inc'
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include 'macros.inc'
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include 'lang.inc'
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include 'macros.inc'
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;******************************************************************************
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@ -81,6 +81,10 @@ START: ; start of execution
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mov [skin_info.workarea],0x10000
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call load_skin_file
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; mov esi, default_dtp
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; mov edi, fname
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; mov ecx, default_dtp.size
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; rep movsb
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red:
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call draw_window ; at first, draw the window
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@ -188,10 +192,14 @@ still:
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shr eax,8
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sub eax,31
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shl eax,2
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add eax,color_table
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mov ebx,[color]
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mov [eax],ebx
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call draw_colours
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mov [eax+color_table],ebx
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cmp dword[0x18000+SKIN_HEADER.ident],'SKIN'
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jne @f
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mov edi,[0x18000+SKIN_HEADER.params]
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mov dword[edi+0x18000+SKIN_PARAMS.dtp.data+eax],ebx
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call draw_skin
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@@: call draw_colours
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jmp still
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no_new_colour:
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@ -276,6 +284,8 @@ load_file:
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mov [read_info.workarea] ,0x10000
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mcall 58, read_info
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; call draw_colours
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popad
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ret
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@ -491,39 +501,152 @@ find_bitmap:
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@@: add edi,8
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jmp .lp1
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dec_edx:
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sub dl,4
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jnc @f
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xor dl,dl
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@@: sub dh,4
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jnc @f
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xor dh,dh
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@@: rol edx,16
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sub dl,4
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jnc @f
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xor dl,dl
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@@: rol edx,16
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ret
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area:
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.x = 345
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.y = 20
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.width = 206
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.height = 191
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wnd1:
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.x = area.x+49
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.y = area.y+5
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.width = 150
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.height = 90
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wnd2:
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.x = area.x+35
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.y = area.y+35
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.width = 150
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.height = 90
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wnd3:
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.x = area.x+21
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.y = area.y+65
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.width = 150
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.height = 90
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wnd4:
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.x = area.x+7
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.y = area.y+95
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.width = 150
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.height = 90
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virtual at edi+SKIN_PARAMS.dtp.data
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dtp system_colors
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end virtual
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draw_skin:
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mcall 13,<345,206>,<20,191>,0x00FFFFFF
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mcall 13,<area.x,area.width>,<area.y,area.height>,0x00FFFFFF
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mov ebp,0x18000
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mov edi,[ebp+SKIN_HEADER.params]
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add edi,ebp
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mpack ebx,345+45,150
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mpack ecx,20+10,140
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mpack ebx,wnd1.x,wnd1.width
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mpack ecx,wnd1.y,wnd1.height
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mov edx,[dtp.frame]
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call draw_framerect
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mcall 13,<wnd1.x+1,wnd1.width-2>,<wnd1.y+1,wnd1.height-2>,dword[dtp.work]
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mov eax,38
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mpack ebx,wnd1.x+1,wnd1.x+wnd1.width-2
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mpack ecx,wnd1.y+1,wnd1.y+1
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mov edx,[dtp.grab]
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mov esi,20
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@@: mcall
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call dec_edx
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add ecx,0x00010001
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dec esi
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jnz @b
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mov edi,[ebp+SKIN_HEADER.params]
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add edi,ebp
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mcall 4,<wnd1.x+6,wnd1.y+7>,dword[dtp.grab_text],caption_text,caption_text.size
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mcall 8,<wnd1.x+wnd1.width-18,12>,<wnd1.y+4,12>,0,[dtp.grab_button]
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mcall 4,<wnd1.x+wnd1.width-18+4,wnd1.y+4+2>,dword[dtp.grab_button_text],close_text,close_text.size
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;----------------------------------------------------------------------
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mov edi,[ebp+SKIN_HEADER.params]
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add edi,ebp
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mpack ebx,wnd2.x,wnd2.width
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mpack ecx,wnd2.y,wnd2.height
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mov edx,[dtp.frame]
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shr edx,1
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and edx,0x007F7F7F
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call draw_framerect
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mpack ebx,wnd2.x+4,wnd2.width-8
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mpack ecx,wnd2.y+4,wnd2.height-8
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call draw_framerect
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mcall 13,<wnd2.x+1,wnd2.width-2>,<wnd2.y+1,3>,[dtp.frame]
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add ecx,(wnd2.height-5)*65536
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mcall
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mcall ,<wnd2.x+1,3>,<wnd2.y+1,wnd2.height-2>
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add ebx,(wnd2.width-5)*65536
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mcall
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mcall ,<wnd2.x+5,wnd2.width-10>,<wnd2.y+5,wnd2.height-10>,dword[dtp.work]
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mov eax,38
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mpack ebx,wnd2.x+4,wnd2.x+wnd2.width-5
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mpack ecx,wnd2.y+4,wnd2.y+4
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mov edx,[dtp.grab]
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mov esi,16
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@@: mcall
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call dec_edx
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add ecx,0x00010001
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dec esi
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jnz @b
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mov edi,[ebp+SKIN_HEADER.params]
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add edi,ebp
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mcall 4,<wnd2.x+8,wnd2.y+7>,dword[dtp.grab_text],caption_text,caption_text.size
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mcall 8,<wnd2.x+wnd2.width-20,12>,<wnd2.y+4,12>,0,[dtp.grab_button]
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mcall 4,<wnd2.x+wnd2.width-20+4,wnd2.y+4+2>,dword[dtp.grab_button_text],close_text,close_text.size
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;----------------------------------------------------------------------
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mov edi,[ebp+SKIN_HEADER.params]
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add edi,ebp
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mpack ebx,wnd3.x,wnd3.width
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mpack ecx,wnd3.y,wnd3.height
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mov edx,[edi+SKIN_PARAMS.colors_1.outer]
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call draw_framerect
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mpack ebx,345+45+4,150-8
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mpack ecx,20+10+4,140-8
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mpack ebx,wnd3.x+4,wnd3.width-8
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mpack ecx,wnd3.y+4,wnd3.height-8
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mov edx,[edi+SKIN_PARAMS.colors_1.inner]
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call draw_framerect
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mcall 13,<345+45+1,148>,<20+10+1,3>,[edi+SKIN_PARAMS.colors_1.frame]
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add ecx,135*65536
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mcall 13,<wnd3.x+1,wnd3.width-2>,<wnd3.y+1,3>,[edi+SKIN_PARAMS.colors_1.frame]
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add ecx,(wnd3.height-5)*65536
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mcall
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mcall ,<345+45+1,3>,<20+10+1,138>
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add ebx,145*65536
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mcall ,<wnd3.x+1,3>,<wnd3.y+1,wnd3.height-2>
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add ebx,(wnd3.width-5)*65536
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mcall
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mcall ,<345+45+5,140>,<20+10+5,130>,dword[edi+SKIN_PARAMS.dtp.data+system_colors.work]
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mcall ,<wnd3.x+5,wnd3.width-10>,<wnd3.y+5,wnd3.height-10>,dword[dtp.work]
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mov eax,0x00000001 ; left, inactive
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call find_bitmap
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mcall 7,,,<345+45,20+10>
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mcall 7,,,<wnd3.x,wnd3.y>
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pushd [ebx-8]
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mov eax,0x00000003 ; base, inactive
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call find_bitmap
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pop edx
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mov esi,345+45+150-1
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mov esi,wnd3.x+wnd3.width-1
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sub esi,edx
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shl edx,16
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add edx,(345+45)*65536+20+10
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add edx,wnd3.x*65536+wnd3.y
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mcall 7
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@@: rol edx,16
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add dx,[ebx-8]
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@ -540,7 +663,7 @@ draw_skin:
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shr edx,16
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neg edx
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shl edx,16
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add edx,(345+45+150)*65536+20+10
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add edx,(wnd3.x+wnd3.width)*65536+wnd3.y
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mcall 7
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mov ebp,0x18000
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@ -553,41 +676,41 @@ draw_skin:
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add ax,[edi+SKIN_PARAMS.margin.top]
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add ax,-4
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push eax
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lea ebx,[eax+(345+45)*65536+20+10]
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mcall 4,,dword[edi+SKIN_PARAMS.dtp.data+system_colors.grab_text],test_text,test_text.size
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lea ebx,[eax+wnd3.x*65536+wnd3.y]
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mcall 4,,dword[dtp.grab_text],caption_text,caption_text.size
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;---------------------------------------------------------
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mov edi,[ebp+SKIN_HEADER.params]
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add edi,ebp
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mpack ebx,345+10,150
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mpack ecx,20+40,140
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mpack ebx,wnd4.x,wnd4.width
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mpack ecx,wnd4.y,wnd4.height
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mov edx,[edi+SKIN_PARAMS.colors.outer]
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call draw_framerect
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mpack ebx,345+10+4,150-8
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mpack ecx,20+40+4,140-8
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mpack ebx,wnd4.x+4,wnd4.width-8
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mpack ecx,wnd4.y+4,wnd4.height-8
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mov edx,[edi+SKIN_PARAMS.colors.inner]
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call draw_framerect
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mcall 13,<345+10+1,148>,<20+40+1,3>,[edi+SKIN_PARAMS.colors.frame]
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add ecx,135*65536
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mcall 13,<wnd4.x+1,wnd4.width-2>,<wnd4.y+1,3>,[edi+SKIN_PARAMS.colors.frame]
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add ecx,(wnd4.height-5)*65536
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mcall
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mcall ,<345+10+1,3>,<20+40+1,138>
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add ebx,145*65536
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mcall ,<wnd4.x+1,3>,<wnd4.y+1,wnd4.height-2>
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add ebx,(wnd4.width-5)*65536
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mcall
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mcall ,<345+10+5,140>,<20+40+5,130>,dword[edi+SKIN_PARAMS.dtp.data+system_colors.work]
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mcall ,<wnd4.x+5,wnd4.width-10>,<wnd4.y+5,wnd4.height-10>,dword[dtp.work]
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mov eax,0x00010001 ; left, inactive
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call find_bitmap
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mcall 7,,,<345+10,20+40>
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mcall 7,,,<wnd4.x,wnd4.y>
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pushd [ebx-8]
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mov eax,0x00010003 ; base, inactive
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call find_bitmap
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pop edx
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mov esi,345+10+150-1
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mov esi,wnd4.x+wnd4.width-1
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sub esi,edx
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shl edx,16
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add edx,(345+10)*65536+20+40
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add edx,wnd4.x*65536+wnd4.y
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mcall 7
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@@: rol edx,16
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add dx,[ebx-8]
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@ -604,15 +727,15 @@ draw_skin:
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shr edx,16
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neg edx
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shl edx,16
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add edx,(345+10+150)*65536+20+40
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add edx,(wnd4.x+wnd4.width)*65536+wnd4.y
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mcall 7
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mov ebp,0x18000
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mov edi,[ebp+SKIN_HEADER.params]
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add edi,ebp
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pop eax
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lea ebx,[eax+(345+10)*65536+20+40]
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mcall 4,,dword[edi+SKIN_PARAMS.dtp.data+system_colors.grab_text],test_text,test_text.size
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lea ebx,[eax+wnd4.x*65536+wnd4.y]
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mcall 4,,dword[dtp.grab_text],caption_text,caption_text.size
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;----------------------------------------------------------------------
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@ -624,14 +747,37 @@ draw_skin:
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mov bx,[edi+SKIN_BUTTONS.width]
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mov ecx,dword[edi+SKIN_BUTTONS.top-2]
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mov cx,[edi+SKIN_BUTTONS.height]
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add ebx,(345+10+150)*65536
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add ecx,(20+40)*65536
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add ebx,(wnd4.x+wnd4.width)*65536
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add ecx,wnd4.y*65536
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dec ebx
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dec ecx
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mcall 8,,,0x40000000
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add edi,12
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jmp .lp1
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.lp2: ret
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.lp2:
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mov edi,[ebp+SKIN_HEADER.params]
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add edi,ebp
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mpack ebx,wnd4.x+10,wnd4.y+10
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add bx,word[edi+SKIN_PARAMS.skin_height]
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mcall 4,,[dtp.work_text],window_text,window_text.size
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mov ecx,[edi+SKIN_PARAMS.skin_height]
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shl ecx,16
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add ecx,(wnd4.y+8)*65536+10
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mcall 13,<wnd4.x+window_text.size*6+20,wnd4.x+wnd4.width-10-\
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(wnd4.x+window_text.size*6+20)>,,[dtp.work_graph]
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add ecx,25*65536+8
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mcall 8,<wnd4.x+wnd4.width/2-button_text.size*3-6,\
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button_text.size*6+11>,,0,[dtp.work_button]
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shr ecx,16
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mov bx,cx
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add ebx,0x00060006
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mcall 4,,[dtp.work_button_text],button_text,button_text.size
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ret
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; *********************************************
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; ******* WINDOW DEFINITIONS AND DRAW ********
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@ -717,9 +863,12 @@ end if
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int 0x40
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; mov eax,8 ; 3D
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; mov ebx,15*65536+35
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; mov ecx,(30+18*12)*65536+14
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mov ebx,(340-t1.size*6-13)*65536+(5*2+6*4)
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inc edx
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int 0x40
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; mov eax,8 ; FLAT
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add ebx,(5*2+6*4+2)*65536-(5*2+6*4)+flat_w
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inc edx
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@ -752,6 +901,11 @@ end if
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mov esi,t2.size
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int 0x40
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; mov eax, 4
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; mov ebx, 277*65536+(30+18*12+4)
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; mov edx, t2
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; mov esi, t2.size
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; int 0x40
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mov eax,38 ; R G B COLOR GLIDES
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mov ebx,266*65536+285
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@ -866,10 +1020,20 @@ lsz t2,\
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ru, ' ‡€ƒ<E282AC>“‡ˆ’œ <20><>ˆŒ…<C592>ˆ’œ ',\
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en, ' LOAD APPLY ',\
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lsz test_text,\
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lsz caption_text,\
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ru, '‡ £®«®¢®ª',\
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en, 'Caption'
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sz close_text,'x'
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lsz window_text,\
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ru, '’¥ªáâ ¢ ®ª¥',\
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en, 'Window text'
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lsz button_text,\
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ru, '’¥ªáâ ª®¯ª¥',\
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en, 'Button text'
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lsz labelt,\
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ru, '<27>€‘’<E28098>Ž‰Š€ –‚…’Ž‚',\
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en, 'DESKTOP COLOURS - DEFINE COLOR AND CLICK ON TARGET'
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