diff --git a/programs/games/rstearth/build_en.bat b/programs/games/rstearth/build_en.bat index 47f745948..56877d282 100644 --- a/programs/games/rstearth/build_en.bat +++ b/programs/games/rstearth/build_en.bat @@ -15,4 +15,5 @@ if not exist bin mkdir rstearth_eng_bin @copy resources\barret_8bpp.png rstearth_eng_bin\barret_8bpp.png @copy resources\walking_with_poseidon.wav rstearth_eng_bin\walking_with_poseidon.wav @copy resources\flaunch.wav rstearth_eng_bin\flaunch.wav +@copy resources\misc_menu.wav rstearth_eng_bin\misc_menu.wav @pause \ No newline at end of file diff --git a/programs/games/rstearth/build_ru.bat b/programs/games/rstearth/build_ru.bat index d53edd132..573f72175 100644 --- a/programs/games/rstearth/build_ru.bat +++ b/programs/games/rstearth/build_ru.bat @@ -15,4 +15,5 @@ if not exist bin mkdir rstearth_rus_bin @copy resources\barret_8bpp.png rstearth_rus_bin\barret_8bpp.png @copy resources\walking_with_poseidon.wav rstearth_rus_bin\walking_with_poseidon.wav @copy resources\flaunch.wav rstearth_rus_bin\flaunch.wav +@copy resources\misc_menu.wav rstearth_rus_bin\misc_menu.wav @pause \ No newline at end of file diff --git a/programs/games/rstearth/i_data.inc b/programs/games/rstearth/i_data.inc index a105d1b9a..d9eeba3ec 100644 --- a/programs/games/rstearth/i_data.inc +++ b/programs/games/rstearth/i_data.inc @@ -254,6 +254,7 @@ npc_ifrit_icons_file_name db 'ifrit_8bpp.png',0 npc_barret_icons_file_name db 'barret_8bpp.png',0 background_music_file_name db 'walking_with_poseidon.wav',0 stone_kick_sound_file_name db 'flaunch.wav',0 +menu_sound_file_name db 'misc_menu.wav',0 ;--------------------------------------------------------------------- protagonist_route dd 2 protagonist_position: diff --git a/programs/games/rstearth/load.inc b/programs/games/rstearth/load.inc index a3a3dc39f..1d5789ecb 100644 --- a/programs/games/rstearth/load.inc +++ b/programs/games/rstearth/load.inc @@ -154,6 +154,11 @@ load_all_sound_files: mov ebx,stone_kick_sound_file_name call load_sound mov [stone_kick_sound],eax + +; load menu sound + mov ebx,menu_sound_file_name + call load_sound + mov [menu_sound],eax ret ;--------------------------------------------------------------------- \ No newline at end of file diff --git a/programs/games/rstearth/localization_eng.inc b/programs/games/rstearth/localization_eng.inc index 9e7de60d7..e9ef0225b 100644 --- a/programs/games/rstearth/localization_eng.inc +++ b/programs/games/rstearth/localization_eng.inc @@ -1,6 +1,6 @@ ;--------------------------------------------------------------------- title: - db 'Rusty Earth (Prototype 1.7) 26.12.2014',0 + db 'Rusty Earth (Prototype 1.8) 28.12.2014',0 ;--------------------------------------------------------------------- menu_game_label: db 'GAME',0 diff --git a/programs/games/rstearth/localization_rus.inc b/programs/games/rstearth/localization_rus.inc index e96591a5c..e008fdb74 100644 --- a/programs/games/rstearth/localization_rus.inc +++ b/programs/games/rstearth/localization_rus.inc @@ -2,7 +2,7 @@ ; Code page - Cyrillic OEM866 ;--------------------------------------------------------------------- title: - db ' (⨯ 1.7) 26.12.2014',0 + db ' (⨯ 1.8) 28.12.2014',0 ;--------------------------------------------------------------------- menu_game_label: db '',0 diff --git a/programs/games/rstearth/menu.inc b/programs/games/rstearth/menu.inc index 621fa9128..0827bcf21 100644 --- a/programs/games/rstearth/menu.inc +++ b/programs/games/rstearth/menu.inc @@ -1,6 +1,8 @@ ;--------------------------------------------------------------------- main_menu_start: mov [main_menu_pointer],0 + mov eax,[menu_sound] + mov [sounds_sample],eax ;-------------------------------------- .red: mov [menu_text_pointers],main_menu_text_pointers diff --git a/programs/games/rstearth/resources/misc_menu.wav b/programs/games/rstearth/resources/misc_menu.wav new file mode 100644 index 000000000..812b8158f Binary files /dev/null and b/programs/games/rstearth/resources/misc_menu.wav differ diff --git a/programs/games/rstearth/rstearth.asm b/programs/games/rstearth/rstearth.asm index 91d52c1cf..18bc203c8 100644 --- a/programs/games/rstearth/rstearth.asm +++ b/programs/games/rstearth/rstearth.asm @@ -100,16 +100,20 @@ load_libraries l_libs_start,end_l_libs mov ebx,eax add ebx,1024 mov [wav_for_test_end],ebx - call initialize_sound_system + call test_wav_file - mov [sounds_flag],1 mov [music_flag],1 mcall 51,1,snd_background_music_thread_start,snd_background_music_thread_stack + + mov [sounds_flag],1 + mcall 51,1,snd_kick_action_thread_start,snd_kick_action_thread_stack ;--------------------------------------------------------------------- menu_still: jmp main_menu_start ;--------------------------------------------------------------------- start_level_0: + mov eax,[stone_kick_sound] + mov [sounds_sample],eax mov [death_of_protagonist],0 mov [protagonist_route],2 mov [protagonist_position.x],4 @@ -170,6 +174,8 @@ button: mcall 51,1,thread_start,thread_stack ;-------------------------------------- @@: + mov [music_flag],2 + mov [sounds_flag],2 mcall -1 ;--------------------------------------------------------------------- draw_window: diff --git a/programs/games/rstearth/snd_api.inc b/programs/games/rstearth/snd_api.inc index 458846199..d623b6292 100644 --- a/programs/games/rstearth/snd_api.inc +++ b/programs/games/rstearth/snd_api.inc @@ -148,8 +148,125 @@ _CreateBuffer@12: ;format:dword,size:dword,p_str:dword pop ecx ebx ret 12 ;------------------------------------------------------------------------------ +;align 4 +;_DestroyBuffer@4: ;str:dword +; push ebx ecx +; xor eax,eax +; lea ebx,[esp+12] ;[stream] +; +; push eax ;.out_size +; push eax ;.output +; push 4 ;.inp_size +; push ebx ;.input +; push SND_DESTROY_BUFF;.code +; push [hSound] ;.handle +; +; mov ecx, esp ;[handle] +; mcall 68,17 +; add esp,24 +; pop ecx ebx +; ret 4 +;------------------------------------------------------------------------------ +;align 4 +;_WaveOut@12: ;str:dword, src:dword, size:dword +; push ebx ecx +; xor eax,eax +; lea ebx,[esp+12] ;[stream] +; +; push eax ;.out_size +; push eax ;.output +; push 12 ;.inp_size +; push ebx ;.input +; push SND_OUT ;.code +; push dword [hSound] ;.handle +; +; mov ecx,esp +; mcall 68,17 +; add esp,24 +; pop ecx ebx +; ret 12 +;------------------------------------------------------------------------------ align 4 -_DestroyBuffer@4: ;str:dword +_GetBufferSize@8: ;str:dword, p_size:dword + push ebx ecx + lea eax,[esp+16] + lea ebx,[esp+12] ;[stream] + + push 4 ;.out_size + push eax ;.output + push 4 ;.inp_size + push ebx ;.input + push SND_GETBUFFSIZE;.code + push dword [hSound] ;.handle + + mov ecx,esp + mcall 68,17 + add esp,24 + pop ecx ebx + ret 8 +;------------------------------------------------------------------------------ +;align 4 +;_GetBufferFree@8: ;str:dword, p_free:dword +; push ebx ecx +; lea ebx,[esp+12] ;[stream] +; push 0 ;storage for free_space +; mov eax,esp +; +; push 4 ;.out_size +; push eax ;.output +; push 4 ;.inp_size +; push ebx ;.input +; push SND_GETFREESPACE ;.code +; push dword [hSound] ;.handle +; +; mov ecx,esp +; mcall 68,17 +; add esp, 24 +; mov ecx,[esp+20] ; p_free +; pop dword [ecx] +; pop ecx ebx +; ret 8 +;------------------------------------------------------------------------------ +align 4 +_SetBuffer@16: ;str:dword, src:dword, offs:dword, size:dword + push ebx ecx + xor eax,eax + lea ebx,[esp+12] ;[stream] + + push eax ;.out_size + push eax ;.output + push 16 ;.inp_size + push ebx ;.input + push SND_SETBUFF ;.code + push dword [hSound] ;.handle + + mov ecx,esp + mcall 68,17 + add esp,24 + pop ecx ebx + ret 16 +;------------------------------------------------------------------------------ +align 4 +_PlayBuffer@8: ;str:dword,flags:dword + push ebx ecx + xor eax,eax + lea ebx,[esp+12] ;[stream] + + push eax ;.out_size + push eax ;.output + push 8 ;.inp_size + push ebx ;.input + push SND_PLAY ;.code + push dword [hSound] ;.handle + + mov ecx, esp + mcall 68,17 + add esp, 24 + pop ecx ebx + ret 8 +;------------------------------------------------------------------------------ +align 4 +_StopBuffer@4: ;str:dword push ebx ecx xor eax,eax lea ebx,[esp+12] ;[stream] @@ -158,33 +275,52 @@ _DestroyBuffer@4: ;str:dword push eax ;.output push 4 ;.inp_size push ebx ;.input - push SND_DESTROY_BUFF;.code - push [hSound] ;.handle - - mov ecx, esp ;[handle] - mcall 68,17 - add esp,24 - pop ecx ebx - ret 4 -;------------------------------------------------------------------------------ -align 4 -_WaveOut@12: ;str:dword, src:dword, size:dword - push ebx ecx - xor eax,eax - lea ebx,[esp+12] ;[stream] - - push eax ;.out_size - push eax ;.output - push 12 ;.inp_size - push ebx ;.input - push SND_OUT ;.code + push SND_STOP ;.code push dword [hSound] ;.handle mov ecx,esp mcall 68,17 add esp,24 pop ecx ebx - ret 12 + ret 4 +;------------------------------------------------------------------------------ +;align 4 +;_GetBufferPos@8: ;str:dword, p_pos:dword +; push ebx ecx +; lea eax,[esp+16] +; lea ebx,[esp+12] ;[stream] +; +; push 4 ;.out_size +; push eax ;.output +; push 4 ;.inp_size +; push ebx ;.input +; push SND_GETPOS ;.code +; push dword [hSound] ;.handle +; +; mov ecx,esp +; mcall 68,17 +; add esp,24 +; pop ecx ebx +; ret 8 +;------------------------------------------------------------------------------ +;align 4 +;_SetBufferPos@8: ;str:dword, offs:dword +; push ebx ecx +; xor eax,eax +; lea ebx,[esp+12] ;[stream] +; +; push eax ;.out_size +; push eax ;.output +; push 8 ;.inp_size +; push ebx ;.input +; push SND_SETPOS ;.code +; push dword [hSound] ;.handle +; +; mov ecx,esp +; mcall 68,17 +; add esp,24 +; pop ecx ebx +; ret 8 ;------------------------------------------------------------------------------ align 4 proc _test_wav@4 stdcall, hdr:dword diff --git a/programs/games/rstearth/sound.inc b/programs/games/rstearth/sound.inc index 1c7bbf6d9..f2c38a248 100644 --- a/programs/games/rstearth/sound.inc +++ b/programs/games/rstearth/sound.inc @@ -1,40 +1,12 @@ ;------------------------------------------------------------------------------ -; init.obj -; _InitSound@4 , -; _CreateBuffer@12 , -; _DestroyBuffer@4 -; -; sndgetsize.obj -; _GetBufferSize@8 , -; _GetBufferFree@8 WTF??? -; -; setbuf.obj -; _SetBuffer@16 , -; _PlayBuffer@8 , -; -; stopbuf.obj -; _StopBuffer@4 , -;------------------------------------------------------------------------------ -initialize_sound_system: +test_wav_file: mov [sound_flag],1 - - stdcall _InitSound@4,version - cmp eax,-1 - je snd_init_fail - -; DEBUGF 1, "Sound init successful %x\n",eax - mov eax,[version] - and eax,0xffff - cmp eax,SOUND_VERSION - jne snd_version_fail - -; DEBUGF 1, "Sound version successful %x\n",eax - stdcall _test_wav@4,dword [wav_for_test] ;letter_1a test eax,eax jz snd_test_wav_fail - or eax,PCM_OUT +; or eax,PCM_OUT + or eax,PCM_RING mov [snd_format],eax ; DEBUGF 1, "Test wav successful %x\n",eax @@ -43,32 +15,75 @@ initialize_sound_system: mov al,[sound_flag] test al,al - jz .exit + jnz .exit - stdcall _CreateBuffer@12,[snd_format],0,hBuff1 - cmp eax,-1 - je snd_create_buffer_fail - -; DEBUGF 1, "Create Buffer 1 successful %x\n",eax - - stdcall _CreateBuffer@12,[snd_format],0,hBuff2 - cmp eax,-1 - je snd_create_buffer_fail - -; DEBUGF 1, "Create Buffer 1 successful %x\n",eax -;-------------------------------------- + mov [sound_flag],2 ; close thread +;-------------------------------------- .exit: ret ;------------------------------------------------------------------------------ +check_init_sound_busy: + cmp [init_sound_busy_flag],1 + jne @f + + mcall 5,1 + mcall 68,1 + jmp check_init_sound_busy +;-------------------------------------- +@@: + mov [init_sound_busy_flag],1 + ret +;------------------------------------------------------------------------------ +initialize_sound_system: + cmp [sound_flag],1 + jne sound_exit + + stdcall _InitSound@4,version + test eax,eax + jnz snd_init_fail + +; DEBUGF 1, "Sound init successful %x\n",eax + + mov eax,[version] + and eax,0xffff + cmp eax,SOUND_VERSION + jne snd_version_fail + +; DEBUGF 1, "Sound version successful %x\n",eax +;-------------------------------------- + stdcall _CreateBuffer@12,[snd_format],0,[hBuff_pointer] + test eax,eax + jnz snd_create_buffer_fail + +; DEBUGF 1, "Create Buffer successful %x\n",eax + mov eax,[hBuff_pointer] + mov ebx,[hBuff_buffer_size_pointer] + stdcall _GetBufferSize@8,[eax],ebx ;hBuff1_buffer_size + + test eax,eax + jnz snd_get_buffer_size_fail + + mov ebx,[hBuff_buffer_size_pointer] + mov eax,[ebx] +; DEBUGF 1, "Get Buffer size successful size: %x\n",eax + shr eax,1 + mov [ebx],eax + + mov [init_sound_busy_flag],0 + ret +;------------------------------------------------------------------------------ +sound_exit: + mcall -1 +;------------------------------------------------------------------------------ find_data_offset: - mov esi,[wav_for_test] ;letter_1a + mov esi,[wav_for_test] ;-------------------------------------- @@: cmp [esi],dword 'data' je @f inc esi - cmp esi,[wav_for_test_end] ;letter_1a + letter_2b + cmp esi,[wav_for_test_end] jne @b ; DEBUGF 1, "find data offset fail\n" @@ -76,89 +91,75 @@ find_data_offset: ret ;-------------------------------------- @@: - sub esi,[wav_for_test] ;letter_1a + sub esi,[wav_for_test] add esi,4 mov [data_offset],esi ret ;------------------------------------------------------------------------------ -wave_out: -; in: -; eax - adress of wav sample -; ebp - hBuff ; hardware buffer - pusha -; DEBUGF 1, "Wave out\n" -; check for correct data_offset - push eax - add eax,[data_offset] - sub eax,4 - cmp [eax],dword 'data' - pop eax - je @f - - mov [wav_for_test],eax - mov ebx,eax - add ebx,1024 - mov [wav_for_test_end],ebx - call find_data_offset - cmp [sound_flag],0 - jz .exit -;-------------------------------------- -@@: - add eax,[data_offset] - mov ebx,[eax] - add eax,4 -; DEBUGF 1, "src EAX: %x size EBX: %x\n",eax,ebx -; stdcall _WaveOut@12,[hBuff],eax,ebx - stdcall _WaveOut@12,ebp,eax,ebx -; DEBUGF 1, "return EAX: %x\n",eax - cmp eax,-1 - popa - je snd_wave_out_fail - - ret -;-------------------------------------- -.exit: - popa - ret -;------------------------------------------------------------------------------ -snd_init_fail: -; DEBUGF 1, "Sound init fail %x\n",eax - mov [sound_flag],0 - ret -;------------------------------------------------------------------------------ -snd_version_fail: -; DEBUGF 1, "Sound version fail %x\n",eax - mov [sound_flag],0 - ret -;------------------------------------------------------------------------------ snd_test_wav_fail: ; DEBUGF 1, "Test wav fail %x\n",eax mov [sound_flag],0 ret ;------------------------------------------------------------------------------ +snd_init_fail: +; DEBUGF 1, "Sound init fail %x\n",eax + jmp disable_sound +;------------------------------------------------------------------------------ +snd_version_fail: +; DEBUGF 1, "Sound version fail %x\n",eax + jmp disable_sound +;------------------------------------------------------------------------------ snd_create_buffer_fail: ; DEBUGF 1, "Create Buffer fail %x\n",eax - mov [sound_flag],0 - ret + jmp disable_sound ;------------------------------------------------------------------------------ -snd_wave_out_fail: -; DEBUGF 1, "Wave Out fail\n" +snd_get_buffer_size_fail: +; DEBUGF 1, "Get Buffer size fail %x\n",eax + jmp disable_sound +;------------------------------------------------------------------------------ +snd_play_buffer_fail: +; DEBUGF 1, "Play Buffer fail\n" + jmp disable_sound +;------------------------------------------------------------------------------ +snd_set_buffer_fail: +; DEBUGF 1, "Set Buffer fail\n" + jmp disable_sound +;------------------------------------------------------------------------------ +disable_sound: mov [sound_flag],0 - ret + jmp sound_exit ;------------------------------------------------------------------------------ snd_background_music_thread_start: + call check_init_sound_busy +; DEBUGF 1, "snd_background_music_thread_start\n" + mov [hBuff_pointer], dword hBuff1 + mov [hBuff_buffer_size_pointer], dword hBuff1_buffer_size + call initialize_sound_system +;-------------------------------------- +.1: + cmp [music_flag],2 + je sound_exit + cmp [music_flag],1 je .start - - mcall 5,50 +.2: + mcall 5,1 mcall 68,1 - jmp snd_background_music_thread_start + jmp .1 ;-------------------------------------- .start: + cmp [init_sound_busy_flag],1 + je .2 + +; DEBUGF 1, "background_music Play Buffer start\n",eax + stdcall _PlayBuffer@8, [hBuff1], 0 + test eax,eax + jnz snd_play_buffer_fail + +; DEBUGF 1, "background_music Play Buffer successful EAX: %x\n",eax +;-------------------------------------- +.start_1: mov eax,[background_music] -; call wave_out -; pusha -; DEBUGF 1, "Wave out\n" ; check for correct data_offset push eax add eax,[data_offset] @@ -173,7 +174,7 @@ snd_background_music_thread_start: mov [wav_for_test_end],ebx call find_data_offset cmp [sound_flag],0 - jz snd_background_music_thread_start ;.exit + jz .1 ;-------------------------------------- @@: add eax,[data_offset] @@ -184,27 +185,45 @@ snd_background_music_thread_start: ; DEBUGF 1, "start EAX: %x\n",eax ;-------------------------------------- .loop: - cmp [music_flag],0 - je snd_background_music_thread_start -; DEBUGF 1, "src EBP: %x size EBX: %x\n",ebp,ebx -; stdcall _WaveOut@12,[hBuff],eax,ebx - stdcall _WaveOut@12,[hBuff1],ebp,8192 -; DEBUGF 1, "return EAX: %x\n",eax - cmp eax,-1 -; popa - je snd_wave_out_fail - - add ebp,8192*2 - cmp ebx,ebp - jbe .start - - sub ebp,8192 - jmp .loop + cmp [music_flag],1 + je @f + + stdcall _StopBuffer@4, [hBuff1] +; DEBUGF 1, "Stop Buffer EAX: %x\n",eax + jmp .1 ;-------------------------------------- -;.exit: -; popa -; jmp snd_background_music_thread_start -; mcall -1 +@@: +; get event data from the driver +; DEBUGF 1, "Get driver_notify_struct \n" + push ebx + mcall 68,14,hBuff1_driver_notify_struct + pop ebx +; DEBUGF 1, "Check to code \n" +; check to code + cmp [hBuff1_driver_notify_struct], dword 0xFF000001 + jne @b +; DEBUGF 1, "Check to stream \n" +; check to stream + mov eax,[hBuff1_driver_notify_struct+8] + cmp eax,[hBuff1] + jne @b +; DEBUGF 1, "Get buffer_offset \n" +; get buffer_offset + mov eax,[hBuff1_driver_notify_struct+12] + mov [hBuff1_buffer_offset],eax +; DEBUGF 1, "src EBP: %x size EBX: %x\n",ebp,ebx + stdcall _SetBuffer@16, [hBuff1], ebp, [hBuff1_buffer_offset], [hBuff1_buffer_size] + test eax,eax + jnz snd_set_buffer_fail + +; DEBUGF 1, "Set Buffer successful EAX: %x\n",eax + add ebp,[hBuff1_buffer_size] + add ebp,[hBuff1_buffer_size] + cmp ebx,ebp + jbe .start_1 + + sub ebp,[hBuff1_buffer_size] + jmp .loop ;------------------------------------------------------------------------------ snd_kick_action: cmp [sounds_flag],1 @@ -213,16 +232,109 @@ snd_kick_action: cmp [snd_kick_flag],1 je @f - mcall 51,1,snd_kick_action_thread_start,snd_kick_action_thread_stack + mov [snd_kick_flag],1 ;-------------------------------------- @@: ret ;------------------------------------------------------------------------------ snd_kick_action_thread_start: - mov [snd_kick_flag],1 - mov eax,[stone_kick_sound] - mov ebp,[hBuff2] - call wave_out + call check_init_sound_busy +; DEBUGF 1, "snd_kick_action_thread_start\n" + mov [hBuff_pointer], dword hBuff2 + mov [hBuff_buffer_size_pointer], dword hBuff2_buffer_size + call initialize_sound_system +;-------------------------------------- +.1: + cmp [sounds_flag],2 + je sound_exit + + cmp [sounds_flag],0 + je @f + + cmp [snd_kick_flag],1 + je .start +;-------------------------------------- +@@: + mcall 5,1 + mcall 68,1 + jmp .1 +;-------------------------------------- +.start: +; DEBUGF 1, "kick_action Play Buffer start\n" + stdcall _PlayBuffer@8, [hBuff2], 0 + test eax,eax + jnz snd_play_buffer_fail + +; DEBUGF 1, "kick_action Play Buffer successful EAX: %x\n",eax + + mov eax,[sounds_sample] ;[stone_kick_sound] +; check for correct data_offset + push eax + add eax,[data_offset] + sub eax,4 + cmp [eax],dword 'data' + pop eax + je @f + + mov [wav_for_test],eax + mov ebx,eax + add ebx,1024 + mov [wav_for_test_end],ebx + call find_data_offset + cmp [sound_flag],0 + jz .1 +;-------------------------------------- +@@: + add eax,[data_offset] + mov ebx,[eax] + add eax,4 + mov ebp,eax + add ebx,eax +; DEBUGF 1, "start EAX: %x\n",eax +;-------------------------------------- +.loop: + cmp [sounds_flag],1 + je @f + + stdcall _StopBuffer@4, [hBuff2] +; DEBUGF 1, "Stop Buffer EAX: %x\n",eax + jmp .1 +;-------------------------------------- +@@: +; get event data from the driver +; DEBUGF 1, "Get driver_notify_struct \n" + push ebx + mcall 68,14,hBuff2_driver_notify_struct + pop ebx +; DEBUGF 1, "Check to code \n" +; check to code + cmp [hBuff2_driver_notify_struct], dword 0xFF000001 + jne @b +; DEBUGF 1, "Check to stream \n" +; check to stream + mov eax,[hBuff2_driver_notify_struct+8] + cmp eax,[hBuff2] + jne @b +; DEBUGF 1, "Get buffer_offset \n" +; get buffer_offset + mov eax,[hBuff2_driver_notify_struct+12] + mov [hBuff2_buffer_offset],eax +; DEBUGF 1, "src EBP: %x size EBX: %x\n",ebp,ebx + stdcall _SetBuffer@16, [hBuff2], ebp, [hBuff2_buffer_offset], [hBuff2_buffer_size] + test eax,eax + jnz snd_set_buffer_fail + +; DEBUGF 1, "Set Buffer successful EAX: %x\n",eax + add ebp,[hBuff2_buffer_size] + add ebp,[hBuff2_buffer_size] + cmp ebx,ebp + jbe .exit + + sub ebp,[hBuff2_buffer_size] + jmp .loop +;-------------------------------------- +.exit: + stdcall _StopBuffer@4, [hBuff2] mov [snd_kick_flag],0 - mcall -1 + jmp .1 ;------------------------------------------------------------------------------ \ No newline at end of file diff --git a/programs/games/rstearth/u_data.inc b/programs/games/rstearth/u_data.inc index ef4bf543d..616e08ede 100644 --- a/programs/games/rstearth/u_data.inc +++ b/programs/games/rstearth/u_data.inc @@ -13,6 +13,7 @@ snd_kick_flag rb 1 main_menu_pointer rb 1 settings_menu_pointer rb 1 use_separate_draw_text rb 1 +init_sound_busy_flag rb 1 ;--------------------------------------------------------------------- align 4 N_error rd 1 @@ -30,7 +31,10 @@ npc_ifrit_icons rd 1 npc_barret_icons rd 1 ;--------------------------------------------------------------------- background_music rd 1 +sounds_sample rd 1 + stone_kick_sound rd 1 +menu_sound rd 1 ;--------------------------------------------------------------------- show_tiles_iterations rd 1 characters_offset_x rd 1 @@ -58,10 +62,21 @@ version rd 1 ; версия интерфейса, текущая 0x0101 ; Окончательно формат устанавливается вызовом SetFormat. snd_format rd 1 ; формат данных ; хэндл буфера -;hBuff rd 1 +hBuff_pointer rd 1 +hBuff_buffer_size_pointer rd 1 + hBuff1 rd 1 hBuff2 rd 1 +hBuff1_buffer_size rd 1 +hBuff2_buffer_size rd 1 + +hBuff1_buffer_offset rd 1 +hBuff2_buffer_offset rd 1 + +hBuff1_driver_notify_struct rd 6 ; структура события от драйвера +hBuff2_driver_notify_struct rd 6 ; структура события от драйвера + data_offset rd 1 ;--------------------------------------------------------------------- voice_samples_start rd 1 ; start of *.SMP