diff --git a/programs/games/rstearth/Tupfile.lua b/programs/games/rstearth/Tupfile.lua deleted file mode 100644 index 005428d92..000000000 --- a/programs/games/rstearth/Tupfile.lua +++ /dev/null @@ -1,3 +0,0 @@ -if tup.getconfig("NO_FASM") ~= "" then return end -tup.rule("echo lang fix " .. ((tup.getconfig("LANG") == "") and "en" or tup.getconfig("LANG")) .. " > lang.inc", {"lang.inc"}) -tup.rule({"rstearth.asm", extra_inputs = {"lang.inc"}}, "fasm %f %o " .. tup.getconfig("KPACK_CMD"), "rstearth") diff --git a/programs/games/rstearth/actions.inc b/programs/games/rstearth/actions.inc deleted file mode 100644 index f0f828df5..000000000 --- a/programs/games/rstearth/actions.inc +++ /dev/null @@ -1,157 +0,0 @@ -;--------------------------------------------------------------------- -actions_for_all_cell: -;; DEBUGF 1, "actions_for_all\n" - ; set start coordinates - mov ebx,LEVEL_MAP_SIZE_Y - mov ecx,plan_level+(LEVEL_MAP_SIZE_Y*LEVEL_MAP_SIZE_X*4)-4 -;-------------------------------------- -.new_y: - mov eax,LEVEL_MAP_SIZE_X -;-------------------------------------- -.new_x: - push eax ebx ecx - mov [action_cell_x],eax - mov [action_cell_y],ebx - mov edx,[ecx] - mov [current_cell_NPC],dh - test dh,dh ; empty - jz .end_processing_sell -; mov ebp,ecx -; sub ebp,plan_level -; DEBUGF 1, "Y : %x X: %x cell: %x ebp: %x\n",ebx,eax,edx,ebp - ror edx,16 - test dh,dh - jnz .end_processing_sell - - test dl,dl - jz .end_processing_sell - -; call processing_NPC_route -; DEBUGF 1, "new cell: %x\n",edx - - cmp [current_cell_NPC],OBJECT_FINAL_MONSTER - ja @f - - call processing_npc_action - jmp .end_processing_sell -;-------------------------------------- -@@: - cmp [current_cell_NPC],OBJECT_PROTAGONIST - jne @f - - call processing_protagonist_action - jmp .end_processing_sell -;-------------------------------------- -@@: - cmp [current_cell_NPC],OBJECT_WHITE_BRICK - jne .end_processing_sell - - call processing_white_brick -;-------------------------------------- -.end_processing_sell: - pop ecx ebx eax - - sub ecx,4 - dec eax - jnz .new_x - - dec ebx - jnz .new_y -;; DEBUGF 1, "actions_for_all END\n" - ret -;--------------------------------------------------------------------- -action_stop: -; DEBUGF 1, "action_stop\n" - mov dx,0x0100 - rol edx,16 - mov [ecx],edx - ret -;--------------------------------------------------------------------- -object_death: - mov dx,0x01 - shl edx,24 - mov [ecx],edx - ret -;--------------------------------------------------------------------- -save_route_to_current_position: - ror eax,16 - mov ax,si - rol eax,16 - rol edx,16 - mov ax,dx - mov [ecx],eax ; new route for unit - ret -;--------------------------------------------------------------------- -save_new_and_clear_old_position: -; DEBUGF 1, "save_new_and_clear_old_position\n" - ror eax,16 - mov ax,si - rol eax,16 - rol edx,16 - mov ah,dh - mov [edi],eax ; new cell for unit - and edx,0xff - add edx,0x01000000 ; clear old cell and show - mov [ecx],edx -; copy object id - mov eax,[ecx+LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*4] - mov [edi+LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*4],eax - xor eax,eax - mov [ecx+LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*4],eax - ret -;--------------------------------------------------------------------- -harvest_of_death: - xor eax,eax - mov [death_of_protagonist],al - mov [npc_alive],al - mov esi,plan_level - mov ecx,LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y - cld -;-------------------------------------- -.loop: - lodsd - - test ah,ah - jz .counter - - cmp al,BASE_LAVA - je .base_lava - - cmp al,BASE_WATER - je .base_water - - cmp ah,OBJECT_FINAL_MONSTER - ja .counter - - mov [npc_alive],1 -;-------------------------------------- -.counter: - dec ecx - jnz .loop - - ret -;-------------------------------------- -.base_water: - cmp ah,OBJECT_PROTAGONIST - jne .kill_object -;-------------------------------------- -.kill_protagonist: - mov [death_of_protagonist],1 - jmp .kill_object -;-------------------------------------- -.base_lava: - cmp ah,OBJECT_PROTAGONIST - je .kill_protagonist - - cmp ah,OBJECT_SKELETON - ja .counter -;-------------------------------------- -.kill_object: -; DEBUGF 1, "kill_object\n" - and eax,0x000000ff - add eax,0x01000000 - mov [esi-4],eax - xor eax,eax - mov [esi-4-plan_level+objects_id],eax - jmp .counter -;--------------------------------------------------------------------- diff --git a/programs/games/rstearth/actions_npc.inc b/programs/games/rstearth/actions_npc.inc deleted file mode 100644 index 527dbbdb7..000000000 --- a/programs/games/rstearth/actions_npc.inc +++ /dev/null @@ -1,401 +0,0 @@ -;--------------------------------------------------------------------- -processing_npc_action: -; DEBUGF 1, "processing_npc_action\n" - cmp dl,ROUTE_UP - je npc_route_up - - cmp dl,ROUTE_DOWN - je npc_route_down - - cmp dl,ROUTE_LEFT - je npc_route_left - - cmp dl,ROUTE_RIGHT - je npc_route_right - - ret -;--------------------------------------------------------------------- -npc_route_up: -; DEBUGF 1, "npc route_up\n" - cmp ebx,1 ; border of map? - jne @f -;-------------------------------------- -.change_route: -; DEBUGF 1, "npc .change_route_up\n" - mov dx,0x0100+ROUTE_RIGHT - call get_random_binary - test al,al - jz .save_new_route - - mov dx,0x0100+ROUTE_DOWN -;-------------------------------------- -.save_new_route: - rol edx,16 - mov [ecx],edx - ret -;-------------------------------------- -@@: -; DEBUGF 1, "npc up @@:\n" - call npc_search_target_up_left - cmp [target_detected],1 - jne @f - - mov edi,TARGET_RANGE - sub edi,[target_action_cell_x] - - mov ebx,TARGET_RANGE - sub ebx,[target_action_cell_y] -; DEBUGF 1, "%x npc_route_up target_up_left X: %x Y: %x\n",[current_cell_NPC]:1,edi,ebx - cmp edi,ebx - jb .continue - - mov si,0x0100+ROUTE_LEFT - jmp save_route_to_current_position -;-------------------------------------- -@@: - call npc_search_target_up_right - cmp [target_detected],1 - jne @f - - mov edi,[target_action_cell_x] - dec edi - - mov ebx,TARGET_RANGE - sub ebx,[target_action_cell_y] -; DEBUGF 1, "%x npc_route_up target_up_right X: %x Y: %x\n",[current_cell_NPC]:1,edi,ebx - cmp edi,ebx - jb .continue - - mov si,0x0100+ROUTE_RIGHT - jmp save_route_to_current_position -;-------------------------------------- -@@: -.continue: - mov eax,[ecx-LEVEL_MAP_SIZE_X*4] - - cmp ah,OBJECT_PROTAGONIST - je .continue_1 - - test ah,ah - jnz .change_route -;-------------------------------------- -@@: - cmp al,BASE_WATER - jz .change_route - - cmp al,BASE_LAVA - jz .change_route -;-------------------------------------- -.continue_1: -; DEBUGF 1, "npc good route up\n" - mov si,0x0100+ROUTE_UP - mov edi,ecx - sub edi,LEVEL_MAP_SIZE_X*4 - jmp save_new_and_clear_old_position -;--------------------------------------------------------------------- -npc_route_down: -; DEBUGF 1, "npc route_down\n" - cmp ebx,LEVEL_MAP_SIZE_Y ; border of map? - jne @f -;-------------------------------------- -.change_route: -; DEBUGF 1, "npc .change_route_down\n" - mov dx,0x0100+ROUTE_LEFT - call get_random_binary - test al,al - jz .save_new_route - - mov dx,0x0100+ROUTE_UP -;-------------------------------------- -.save_new_route: - rol edx,16 - mov [ecx],edx - ret -;-------------------------------------- -@@: -; DEBUGF 1, "npc down @@:\n" - call npc_search_target_down_left - cmp [target_detected],1 - jne @f - - mov edi,TARGET_RANGE - sub edi,[target_action_cell_x] - - mov ebx,[target_action_cell_y] - dec ebx -; DEBUGF 1, "%x npc_route_down target_down_left X: %x Y: %x\n",[current_cell_NPC]:1,edi,ebx - cmp edi,ebx - jb .continue - - mov si,0x0100+ROUTE_LEFT - jmp save_route_to_current_position -;-------------------------------------- -@@: - call npc_search_target_down_right - cmp [target_detected],1 - jne @f - - mov edi,[target_action_cell_x] - dec edi - - mov ebx,[target_action_cell_y] -; DEBUGF 1, "%x npc_route_down target_down_right X: %x Y: %x\n",[current_cell_NPC]:1,edi,ebx - cmp edi,ebx - jb .continue - - mov si,0x0100+ROUTE_RIGHT - jmp save_route_to_current_position -;-------------------------------------- -@@: -.continue: - mov eax,[ecx+LEVEL_MAP_SIZE_X*4] - - cmp ah,OBJECT_PROTAGONIST - je .continue_1 - - test ah,ah - jnz .change_route -;-------------------------------------- -@@: - cmp al,BASE_WATER - jz .change_route - - cmp al,BASE_LAVA - jz .change_route -;-------------------------------------- -.continue_1: -; DEBUGF 1, "npc good route down\n" - mov si,0x0100+ROUTE_DOWN - mov edi,ecx - add edi,LEVEL_MAP_SIZE_X*4 - jmp save_new_and_clear_old_position -;--------------------------------------------------------------------- -npc_route_left: -; DEBUGF 1, "npc route_left\n" - cmp eax,1 ; border of map? - jne @f -;-------------------------------------- -.change_route: -; DEBUGF 1, "npc .change_route_left\n" - mov dx,0x0100+ROUTE_UP - call get_random_binary - test al,al - jz .save_new_route - - mov dx,0x0100+ROUTE_RIGHT -;-------------------------------------- -.save_new_route: - rol edx,16 - mov [ecx],edx - ret -;-------------------------------------- -@@: -; DEBUGF 1, "npc left @@:\n" - call npc_search_target_up_left - cmp [target_detected],1 - jne @f - - mov edi,TARGET_RANGE - sub edi,[target_action_cell_x] - - mov ebx,TARGET_RANGE - sub ebx,[target_action_cell_y] -; DEBUGF 1, "%x npc_route_left target_up_left X: %x Y: %x\n",[current_cell_NPC]:1,edi,ebx - cmp edi,ebx - jae .continue - - mov si,0x0100+ROUTE_UP - jmp save_route_to_current_position -;-------------------------------------- -@@: - call npc_search_target_down_left - cmp [target_detected],1 - jne @f - - mov edi,TARGET_RANGE - sub edi,[target_action_cell_x] - - mov ebx,[target_action_cell_y] - dec ebx -; DEBUGF 1, "%x npc_route_left target_down_left X: %x Y: %x\n",[current_cell_NPC]:1,edi,ebx - cmp edi,ebx - jae .continue - - mov si,0x0100+ROUTE_DOWN - jmp save_route_to_current_position -;-------------------------------------- -@@: -.continue: - mov eax,[ecx-4] - - cmp ah,OBJECT_PROTAGONIST - je .continue_1 - - test ah,ah - jnz .change_route -;-------------------------------------- -@@: - cmp al,BASE_WATER - jz .change_route - - cmp al,BASE_LAVA - jz .change_route -;-------------------------------------- -.continue_1: -; DEBUGF 1, "npc good route left\n" - mov si,0x0100+ROUTE_LEFT - mov edi,ecx - sub edi,4 - jmp save_new_and_clear_old_position -;--------------------------------------------------------------------- -npc_route_right: -; DEBUGF 1, "npc route_right\n" - cmp eax,LEVEL_MAP_SIZE_X ; border of map? - jne @f -;-------------------------------------- -.change_route: -; DEBUGF 1, "npc .change_route_right\n" - mov dx,0x0100+ROUTE_DOWN - call get_random_binary - test al,al - jz .save_new_route - - mov dx,0x0100+ROUTE_LEFT -;-------------------------------------- -.save_new_route: - rol edx,16 - mov [ecx],edx - ret -;-------------------------------------- -@@: -; DEBUGF 1, "npc righ @@:\n" - call npc_search_target_up_right - cmp [target_detected],1 - jne @f - - mov edi,[target_action_cell_x] - dec edi - - mov ebx,TARGET_RANGE - sub ebx,[target_action_cell_y] -; DEBUGF 1, "%x npc_route_right target_up_right X: %x Y: %x\n",[current_cell_NPC]:1,edi,ebx - cmp edi,ebx - jae .continue - - mov si,0x0100+ROUTE_UP - jmp save_route_to_current_position -;-------------------------------------- -@@: - call npc_search_target_down_right - cmp [target_detected],1 - jne @f - - mov edi,[target_action_cell_x] - dec edi - - mov ebx,[target_action_cell_y] - dec ebx -; DEBUGF 1, "%x npc_route_right target_down_right X: %x Y: %x\n",[current_cell_NPC]:1,edi,ebx - cmp edi,ebx - jae .continue - - mov si,0x0100+ROUTE_DOWN - jmp save_route_to_current_position -;-------------------------------------- -@@: -.continue: - mov eax,[ecx+4] - - cmp ah,OBJECT_PROTAGONIST - je .continue_1 - - test ah,ah - jnz .change_route -;-------------------------------------- -@@: - cmp al,BASE_WATER - jz .change_route - - cmp al,BASE_LAVA - jz .change_route -;-------------------------------------- -.continue_1: -; DEBUGF 1, "npc good route righ\n" - mov si,0x0100+ROUTE_RIGHT - mov edi,ecx - add edi,4 - jmp save_new_and_clear_old_position -;--------------------------------------------------------------------- -npc_search_target_up_left: -; DEBUGF 1, "%x npc_search_target_up_left X: %x Y: %x\n",[current_cell_NPC]:1,[action_cell_x],[action_cell_y] - push ecx - sub ecx,TARGET_RANGE * 4 ; offset x - sub ecx,TARGET_RANGE * LEVEL_MAP_SIZE_X * 4 ; offset y - jmp npc_search_target -;--------------------------------------------------------------------- -npc_search_target_up_right: -; DEBUGF 1, "%x npc_search_target_up_right X: %x Y: %x\n",[current_cell_NPC]:1,[action_cell_x],[action_cell_y] - push ecx - sub ecx,TARGET_RANGE * LEVEL_MAP_SIZE_X * 4 ; offset y - sub ecx,4 ; offset x - jmp npc_search_target -;--------------------------------------------------------------------- -npc_search_target_down_left: -; DEBUGF 1, "%x npc_search_target_down_left X: %x Y: %x\n",[current_cell_NPC]:1,[action_cell_x],[action_cell_y] - push ecx - sub ecx,LEVEL_MAP_SIZE_X * 4 ; offset y - sub ecx,TARGET_RANGE * 4 ; offset x - jmp npc_search_target -;--------------------------------------------------------------------- -npc_search_target_down_right: -; DEBUGF 1, "%x npc_search_target_down_right X: %x Y: %x\n",[current_cell_NPC]:1,[action_cell_x],[action_cell_y] - push ecx - sub ecx,LEVEL_MAP_SIZE_X * 4 ; offset y - sub ecx,4 ; offset x -;--------------------------------------------------------------------- -npc_search_target: - push eax - mov [target_detected],0 - mov ebx,TARGET_RANGE -;-------------------------------------- -.y: - mov eax,TARGET_RANGE -; DEBUGF 1, "current cell next y\n" -;-------------------------------------- -.x: - push eax ebx ecx - mov [target_action_cell_x],eax - mov [target_action_cell_y],ebx - shl eax,2 - add ecx,eax - imul ebx,LEVEL_MAP_SIZE_X*4 - add ecx,ebx - - cmp ecx,plan_level - jb @f - - cmp ecx,plan_level+LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*4-4 - ja @f - - mov eax,[ecx] -; DEBUGF 1, "current cell %x\n",eax - cmp ah,OBJECT_PROTAGONIST - jne @f - - pop ecx ebx eax - mov [target_detected],1 -; DEBUGF 1, "%x target_detected X: %x Y: %x\n",[current_cell_NPC]:1,[target_action_cell_x],[target_action_cell_y] - jmp .exit -;-------------------------------------- -@@: - pop ecx ebx eax - - dec eax - jnz .x - - dec ebx - jnz .y -.exit: - pop eax ecx - ret -;--------------------------------------------------------------------- diff --git a/programs/games/rstearth/actions_protagonist.inc b/programs/games/rstearth/actions_protagonist.inc deleted file mode 100644 index 2394bca3d..000000000 --- a/programs/games/rstearth/actions_protagonist.inc +++ /dev/null @@ -1,97 +0,0 @@ -;--------------------------------------------------------------------- -processing_protagonist_action: -;; DEBUGF 1, "processing_protagonist_action\n" - cmp dl,ROUTE_UP - je protagonist_route_up - - cmp dl,ROUTE_DOWN - je protagonist_route_down - - cmp dl,ROUTE_LEFT - je protagonist_route_left - - cmp dl,ROUTE_RIGHT - je protagonist_route_right - - ret -;--------------------------------------------------------------------- -protagonist_route_up: -; DEBUGF 1, "protagonist route_up\n" - cmp ebx,1 ; border of map? - je action_stop - -; DEBUGF 1, "protagonist up @@:\n" - mov eax,[ecx-LEVEL_MAP_SIZE_X*4] - test ah,ah - jnz action_stop - -; cmp al,BASE_WATER -; jz action_stop - -; DEBUGF 1, "protagonist good route up\n" - dec [protagonist_position.y] - mov si,0x0100+ROUTE_UP - mov edi,ecx - sub edi,LEVEL_MAP_SIZE_X*4 - jmp save_new_and_clear_old_position -;--------------------------------------------------------------------- -protagonist_route_down: -; DEBUGF 1, "protagonist route_down\n" - cmp ebx,LEVEL_MAP_SIZE_Y ; border of map? - je action_stop - -; DEBUGF 1, "protagonist down @@:\n" - mov eax,[ecx+LEVEL_MAP_SIZE_X*4] - test ah,ah - jnz action_stop - -; cmp al,BASE_WATER -; jz action_stop - -; DEBUGF 1, "protagonist good route down\n" - inc [protagonist_position.y] - mov si,0x0100+ROUTE_DOWN - mov edi,ecx - add edi,LEVEL_MAP_SIZE_X*4 - jmp save_new_and_clear_old_position -;--------------------------------------------------------------------- -protagonist_route_left: -; DEBUGF 1, "protagonist route_left\n" - cmp eax,1 ; border of map? - je action_stop - -; DEBUGF 1, "protagonist left @@:\n" - mov eax,[ecx-4] - test ah,ah - jnz action_stop - -; cmp al,BASE_WATER -; jz action_stop - -; DEBUGF 1, "protagonist good route left\n" - dec [protagonist_position.x] - mov si,0x0100+ROUTE_LEFT - mov edi,ecx - sub edi,4 - jmp save_new_and_clear_old_position -;--------------------------------------------------------------------- -protagonist_route_right: -; DEBUGF 1, "protagonist route_right\n" - cmp eax,LEVEL_MAP_SIZE_X ; border of map? - je action_stop - -; DEBUGF 1, "protagonist righ @@:\n" - mov eax,[ecx+4] - test ah,ah - jnz action_stop - -; cmp al,BASE_WATER -; jz action_stop - -; DEBUGF 1, "protagonist good route righ\n" - inc [protagonist_position.x] - mov si,0x0100+ROUTE_RIGHT - mov edi,ecx - add edi,4 - jmp save_new_and_clear_old_position -;--------------------------------------------------------------------- diff --git a/programs/games/rstearth/actions_white_bricks.inc b/programs/games/rstearth/actions_white_bricks.inc deleted file mode 100644 index 591b0c797..000000000 --- a/programs/games/rstearth/actions_white_bricks.inc +++ /dev/null @@ -1,81 +0,0 @@ -;--------------------------------------------------------------------- -processing_white_brick: -;; DEBUGF 1, "processing_white_brick\n" - cmp dl,ROUTE_UP - je white_brick_route_up - - cmp dl,ROUTE_DOWN - je white_brick_route_down - - cmp dl,ROUTE_LEFT - je white_brick_route_left - - cmp dl,ROUTE_RIGHT - je white_brick_route_right - - ret -;--------------------------------------------------------------------- -white_brick_route_up: -; DEBUGF 1, "white_brick route_up\n" - cmp ebx,1 ; border of map? - je action_stop - -; DEBUGF 1, "white_brick up @@:\n" - mov eax,[ecx-LEVEL_MAP_SIZE_X*4] - cmp ah,OBJECT_WHITE_BRICK ; new coordinates have white block? - je action_stop - -; DEBUGF 1, "white_brick good route up\n" - mov si,0x0100+ROUTE_UP - mov edi,ecx - sub edi,LEVEL_MAP_SIZE_X*4 - jmp save_new_and_clear_old_position -;--------------------------------------------------------------------- -white_brick_route_down: -; DEBUGF 1, "white_brick route_down\n" - cmp ebx,LEVEL_MAP_SIZE_Y ; border of map? - je action_stop - -; DEBUGF 1, "white_brick down @@:\n" - mov eax,[ecx+LEVEL_MAP_SIZE_X*4] - cmp ah,OBJECT_WHITE_BRICK ; new coordinates have white block? - je action_stop - -; DEBUGF 1, "white_brick good route down\n" - mov si,0x0100+ROUTE_DOWN - mov edi,ecx - add edi,LEVEL_MAP_SIZE_X*4 - jmp save_new_and_clear_old_position -;--------------------------------------------------------------------- -white_brick_route_left: -; DEBUGF 1, "white_brick route_left\n" - cmp eax,1 ; border of map? - je action_stop - -; DEBUGF 1, "white_brick left @@:\n" - mov eax,[ecx-4] - cmp ah,OBJECT_WHITE_BRICK ; new coordinates have white block? - je action_stop - -; DEBUGF 1, "white_brick good route left\n" - mov si,0x0100+ROUTE_LEFT - mov edi,ecx - sub edi,4 - jmp save_new_and_clear_old_position -;--------------------------------------------------------------------- -white_brick_route_right: -; DEBUGF 1, "white_brick route_right\n" - cmp eax,LEVEL_MAP_SIZE_X ; border of map? - je action_stop - -; DEBUGF 1, "white_brick righ @@:\n" - mov eax,[ecx+4] - cmp ah,OBJECT_WHITE_BRICK ; new coordinates have white block? - je action_stop - -; DEBUGF 1, "white_brick good route righ\n" - mov si,0x0100+ROUTE_RIGHT - mov edi,ecx - add edi,4 - jmp save_new_and_clear_old_position -;--------------------------------------------------------------------- diff --git a/programs/games/rstearth/build_en.bat b/programs/games/rstearth/build_en.bat deleted file mode 100644 index 56877d282..000000000 --- a/programs/games/rstearth/build_en.bat +++ /dev/null @@ -1,19 +0,0 @@ -if not exist bin mkdir rstearth_eng_bin -@erase lang.inc -@echo lang fix en >lang.inc -@fasm -m 16384 rstearth.asm rstearth_eng_bin\rstearth.kex -@erase lang.inc -@kpack rstearth_eng_bin\rstearth.kex -@copy resources\font_russo_1bpp.png rstearth_eng_bin\font_russo_1bpp.png -@copy resources\base_8bpp.png rstearth_eng_bin\base_8bpp.png -@copy resources\red_brick_8bpp.png rstearth_eng_bin\red_brick_8bpp.png -@copy resources\white_brick_8bpp.png rstearth_eng_bin\white_brick_8bpp.png -@copy resources\miku_8bpp.png rstearth_eng_bin\miku_8bpp.png -@copy resources\death_8bpp.png rstearth_eng_bin\death_8bpp.png -@copy resources\skeleton_8bpp.png rstearth_eng_bin\skeleton_8bpp.png -@copy resources\ifrit_8bpp.png rstearth_eng_bin\ifrit_8bpp.png -@copy resources\barret_8bpp.png rstearth_eng_bin\barret_8bpp.png -@copy resources\walking_with_poseidon.wav rstearth_eng_bin\walking_with_poseidon.wav -@copy resources\flaunch.wav rstearth_eng_bin\flaunch.wav -@copy resources\misc_menu.wav rstearth_eng_bin\misc_menu.wav -@pause \ No newline at end of file diff --git a/programs/games/rstearth/build_ru.bat b/programs/games/rstearth/build_ru.bat deleted file mode 100644 index 573f72175..000000000 --- a/programs/games/rstearth/build_ru.bat +++ /dev/null @@ -1,19 +0,0 @@ -if not exist bin mkdir rstearth_rus_bin -@erase lang.inc -@echo lang fix ru >lang.inc -@fasm -m 16384 rstearth.asm rstearth_rus_bin\rstearth.kex -@erase lang.inc -@kpack rstearth_rus_bin\rstearth.kex -@copy resources\font_russo_1bpp.png rstearth_rus_bin\font_russo_1bpp.png -@copy resources\base_8bpp.png rstearth_rus_bin\base_8bpp.png -@copy resources\red_brick_8bpp.png rstearth_rus_bin\red_brick_8bpp.png -@copy resources\white_brick_8bpp.png rstearth_rus_bin\white_brick_8bpp.png -@copy resources\miku_8bpp.png rstearth_rus_bin\miku_8bpp.png -@copy resources\death_8bpp.png rstearth_rus_bin\death_8bpp.png -@copy resources\skeleton_8bpp.png rstearth_rus_bin\skeleton_8bpp.png -@copy resources\ifrit_8bpp.png rstearth_rus_bin\ifrit_8bpp.png -@copy resources\barret_8bpp.png rstearth_rus_bin\barret_8bpp.png -@copy resources\walking_with_poseidon.wav rstearth_rus_bin\walking_with_poseidon.wav -@copy resources\flaunch.wav rstearth_rus_bin\flaunch.wav -@copy resources\misc_menu.wav rstearth_rus_bin\misc_menu.wav -@pause \ No newline at end of file diff --git a/programs/games/rstearth/error_window.inc b/programs/games/rstearth/error_window.inc deleted file mode 100644 index 84aae905d..000000000 --- a/programs/games/rstearth/error_window.inc +++ /dev/null @@ -1,116 +0,0 @@ -;--------------------------------------------------------------------- -;start_error_window_thread: -; mcall 9,procinfo,-1 -; mov eax,[ebx+46] -; shr eax,1 -; add eax,[ebx+38] -; sub eax,40 -; mov [error_window_y+2],ax -; mov eax,[ebx+42] -; shr eax,1 -; add eax,[ebx+34] -; sub eax,125 -; mov [error_window_x+2],ax -; mcall 51,1,thread_start,thread_stack -; DEBUGF 1, "start_error_window_thread\n" -; ret -;--------------------------------------------------------------------- -thread_start: - mov eax,[N_error] -; DEBUGF 1, "thread_start N_error: %d\n",eax -; cmp al,1 -; jne @f -; mov [N_error],load_ini_error_type -; mov [error_path],file_name -; jmp .error_type -;-------------------------------------- -;@@: - cmp al,2 - jne @f - mov [N_error],load_icons_error_type - mov [error_path],file_name -; DEBUGF 1, "error_path: %s\n",file_name - jmp .error_type -;-------------------------------------- -@@: - cmp al,3 - jne @f - mov [N_error],memory_free_error_type - xor eax,eax - mov [error_path],eax - mov [error_type],eax - jmp .red -;-------------------------------------- -@@: - cmp al,4 - jne @f - mov [N_error],memory_get_error_type - xor eax,eax - mov [error_path],eax - mov [error_type],eax - jmp .red -;-------------------------------------- -@@: -; cmp al,5 -; jne @f -; mov [N_error],load_directory_error_type -; mov [error_path],dir_path -; jmp .error_type -;-------------------------------------- -;@@: - cmp al,6 - jne .button - mov [N_error],convert_icons_error_type - mov [error_path],file_name - xor eax,eax - mov [error_type],eax - jmp .red -;-------------------------------------- -.error_type: -; DEBUGF 1, ".error_type:\n" - mov eax,[error_type] - shl eax,2 - add eax,error_fs_text_pointers - mov eax,[eax] - mov [error_type],eax -;-------------------------------------- -.red: -; DEBUGF 1, "draw_error_window\n" - call draw_error_window -;-------------------------------------- -.still: - mcall 10 - cmp eax,1 - je .red - cmp eax,2 - je .key - cmp eax,3 - je .button - jmp .still -;-------------------------------------- -.key: - mcall 2 - jmp .still -;-------------------------------------- -.button: - mcall -1 -;--------------------------------------------------------------------- -draw_error_window: - mcall 12,1 - mcall 0,[error_window_x],[error_window_y],0x03ff0000 - mcall 4,<10,30>,0x90ffffff,[N_error] - mov eax,[error_path] - test eax,eax - jz @f - mcall 4,<10,50>,,[error_path] -;-------------------------------------- -@@: - mov eax,[error_type] - test eax,eax - jz @f - mcall 4,<10,70>,,[error_type] -;-------------------------------------- -@@: - mcall 12,2 - ret -;--------------------------------------------------------------------- diff --git a/programs/games/rstearth/font.inc b/programs/games/rstearth/font.inc deleted file mode 100644 index fccec2e88..000000000 --- a/programs/games/rstearth/font.inc +++ /dev/null @@ -1,38 +0,0 @@ -;--------------------------------------------------------------------- -draw_font: -; in: -; ebx - X*65536 + Y -; edx - text ASCII -; - pusha - xor ebp,ebp - mov esi,edx - mov edx,ebx - cld -;-------------------------------------- -@@: - lodsb - test al,al - jz .exit - - movzx ebx,al - imul ebx, FONT_SIZE_X * FONT_SIZE_Y /8 - mov eax,[font_icons] - add ebx,[eax+28] - add ebx,eax - mov ecx,FONT_SIZE_X shl 16 + FONT_SIZE_Y - mov edi,[eax+20] ; palette - add edi,eax - - push esi - mov esi,1 - mcall 65 - pop esi - - add edx,FONT_REAL_SIZE_X shl 16 ; font size x - jmp @b -;-------------------------------------- -.exit: - popa - ret -;--------------------------------------------------------------------- \ No newline at end of file diff --git a/programs/games/rstearth/i_data.inc b/programs/games/rstearth/i_data.inc deleted file mode 100644 index 5505f2ed4..000000000 --- a/programs/games/rstearth/i_data.inc +++ /dev/null @@ -1,326 +0,0 @@ -;--------------------------------------------------------------------- -; initialized data -;--------------------------------------------------------------------- -plugins_directory db 0 - -;system_dir_Boxlib db '/sys/lib/box_lib.obj',0 -system_dir_CnvPNG db '/sys/lib/cnv_png.obj',0 -system_dir_UNPACK db '/sys/lib/archiver.obj',0 - -ihead_f_i: -ihead_f_l db 'System error',0 - -;er_message_found_lib db 'box_lib.obj - Not found!',0 -;er_message_import db 'box_lib.obj - Wrong import!',0 - -er_message_found_lib2 db 'cnv_png.obj - Not found!',0 -er_message_import2 db 'cnv_png.obj - Wrong import!',0 - -err_message_found_lib3 db 'archiver.obj - Not found!',0 -err_message_import3 db 'archiver.obj - Wrong import!',0 - -align 4 -l_libs_start: -;library01 l_libs system_dir_Boxlib+9,path,file_name,system_dir_Boxlib,\ -;er_message_found_lib,ihead_f_l,Box_lib_import,er_message_import,ihead_f_i,plugins_directory - -library02 l_libs system_dir_CnvPNG+9,path,file_name,system_dir_CnvPNG,\ -er_message_found_lib2,ihead_f_l,cnv_png_import,er_message_import2,ihead_f_i,plugins_directory - -library04 l_libs system_dir_UNPACK+9,path,file_name,system_dir_UNPACK,\ -err_message_found_lib3,ihead_f_l,UNPACK_import,err_message_import3,ihead_f_i,plugins_directory -end_l_libs: -;--------------------------------------------------------------------- -align 4 -UNPACK_import: -;unpack_Version dd aUnpack_Version -;unpack_PluginLoad dd aUnpack_PluginLoad -;unpack_OpenFilePlugin dd aUnpack_OpenFilePlugin -;unpack_ClosePlugin dd aUnpack_ClosePlugin -;unpack_ReadFolder dd aUnpack_ReadFolder -;unpack_SetFolder dd aUnpack_SetFolder -;unpack_GetFiles dd aUnpack_GetFiles -;unpack_GetOpenPluginInfo dd aUnpack_GetOpenPluginInfo -;unpack_Getattr dd aUnpack_Getattr -;unpack_Open dd aUnpack_Open -;unpack_Read dd aUnpack_Read -;unpack_Setpos dd aUnpack_Setpos -;unpack_Close dd aUnpack_Close -;unpack_DeflateUnpack dd aUnpack_DeflateUnpack -unpack_DeflateUnpack2 dd aUnpack_DeflateUnpack2 - dd 0 - dd 0 - -;aUnpack_Version db 'version',0 -;aUnpack_PluginLoad db 'plugin_load',0 -;aUnpack_OpenFilePlugin db 'OpenFilePlugin',0 -;aUnpack_ClosePlugin db 'ClosePlugin',0 -;aUnpack_ReadFolder db 'ReadFolder',0 -;aUnpack_SetFolder db 'SetFolder',0 -;aUnpack_GetFiles db 'GetFiles',0 -;aUnpack_GetOpenPluginInfo db 'GetOpenPluginInfo',0 -;aUnpack_Getattr db 'getattr',0 -;aUnpack_Open db 'open',0 -;aUnpack_Read db 'read',0 -;aUnpack_Setpos db 'setpos',0 -;aUnpack_Close db 'close',0 -;aUnpack_DeflateUnpack db 'deflate_unpack',0 -aUnpack_DeflateUnpack2 db 'deflate_unpack2',0 - -;--------------------------------------------------------------------- -align 4 -cnv_png_import: -.Start dd aCP_Start -;.Version dd aCP_Version -;.Check dd aCP_Check -;.Assoc dd aCP_Assoc - dd 0 - dd 0 -aCP_Start db 'START',0 -;aCP_Version db 'version',0 -;aCP_Check db 'Check_Header',0 -;aCP_Assoc db 'Associations',0 -;--------------------------------------------------------------------- -;align 4 -;Box_lib_import: -;init_lib dd a_init -;version_lib dd a_version - - -;edit_box_draw dd aEdit_box_draw -;edit_box_key dd aEdit_box_key -;edit_box_mouse dd aEdit_box_mouse -;version_ed dd aVersion_ed - -;check_box_draw dd aCheck_box_draw -;check_box_mouse dd aCheck_box_mouse -;version_ch dd aVersion_ch - -;option_box_draw dd aOption_box_draw -;option_box_mouse dd aOption_box_mouse -;version_op dd aVersion_op - -;scrollbar_ver_draw dd aScrollbar_ver_draw -;scrollbar_ver_mouse dd aScrollbar_ver_mouse -;scrollbar_hor_draw dd aScrollbar_hor_draw -;scrollbar_hor_mouse dd aScrollbar_hor_mouse -;version_scrollbar dd aVersion_scrollbar - -;dinamic_button_draw dd aDbutton_draw -;dinamic_button_mouse dd aDbutton_mouse -;version_dbutton dd aVersion_dbutton - -;menu_bar_draw dd aMenu_bar_draw -;menu_bar_mouse dd aMenu_bar_mouse -;menu_bar_activate dd aMenu_bar_activate -;version_menu_bar dd aVersion_menu_bar - -;FileBrowser_draw dd aFileBrowser_draw -;FileBrowser_mouse dd aFileBrowser_mouse -;FileBrowser_key dd aFileBrowser_key -;Version_FileBrowser dd aVersion_FileBrowser - -;PathShow_prepare dd sz_PathShow_prepare -;PathShow_draw dd sz_PathShow_draw -;Version_path_show dd szVersion_path_show -; dd 0 -; dd 0 - -;a_init db 'lib_init',0 -;a_version db 'version',0 - -;aEdit_box_draw db 'edit_box',0 -;aEdit_box_key db 'edit_box_key',0 -;aEdit_box_mouse db 'edit_box_mouse',0 -;aVersion_ed db 'version_ed',0 - -;aCheck_box_draw db 'check_box_draw',0 -;aCheck_box_mouse db 'check_box_mouse',0 -;aVersion_ch db 'version_ch',0 - -;aOption_box_draw db 'option_box_draw',0 -;aOption_box_mouse db 'option_box_mouse',0 -;aVersion_op db 'version_op',0 - -;aScrollbar_ver_draw db 'scrollbar_v_draw',0 -;aScrollbar_ver_mouse db 'scrollbar_v_mouse',0 -;aScrollbar_hor_draw db 'scrollbar_h_draw',0 -;aScrollbar_hor_mouse db 'scrollbar_h_mouse',0 -;aVersion_scrollbar db 'version_scrollbar',0 - -;aDbutton_draw db 'dbutton_draw',0 -;aDbutton_mouse db 'dbutton_mouse',0 -;aVersion_dbutton db 'version_dbutton',0 - -;aMenu_bar_draw db 'menu_bar_draw',0 -;aMenu_bar_mouse db 'menu_bar_mouse',0 -;aMenu_bar_activate db 'menu_bar_activate',0 -;aVersion_menu_bar db 'version_menu_bar',0 - -;aFileBrowser_draw db 'FileBrowser_draw',0 -;aFileBrowser_mouse db 'FileBrowser_mouse',0 -;aFileBrowser_key db 'FileBrowser_key',0 -;aVersion_FileBrowser db 'version_FileBrowser',0 - -;sz_PathShow_prepare db 'PathShow_prepare',0 -;sz_PathShow_draw db 'PathShow_draw',0 -;szVersion_path_show db 'version_PathShow',0 -;--------------------------------------------------------------------- - -;--------------------------------------------------------------------- -; not change this section!!! -; start section -;--------------------------------------------------------------------- -align 4 -image_file dd 0 -raw_pointer dd 0 -return_code dd 0 -img_size dd 0 -deflate_unpack dd 0 -raw_pointer_2 dd 0 ;+20 -;--------------------------------------------------------------------- -; end section -;--------------------------------------------------------------------- -align 4 -fileinfo: -.subfunction dd 5 -.Offset dd 0 -.Offset_1 dd 0 -.size dd 0 -.return dd file_info - db 0 -.name: dd file_name -;--------------------------------------------------------------------- -error_window_x: dd 100 shl 16+250 -error_window_y: dd 100 shl 16+120 -;--------------------------------------------------------------------- -load_ini_error_type: - db 'Error loading INI file',0 - -load_icons_error_type: - db 'Error loading of icons file',0 - -memory_free_error_type: - db 'Error of free memory',0 - -memory_get_error_type: - db 'Memory allocation error',0 - -load_directory_error_type: - db 'Error loading directory',0 - -convert_icons_error_type: - db 'Unsupported or corrupt data for icons file',0 -;--------------------------------------------------------------------- -error_help_text: - db 'For continue press key or ',0 -;--------------------------------------------------------------------- -align 4 -error_fs_text_pointers: - dd error_fs_text_0 - dd error_fs_text_1 - dd error_fs_text_2 - dd error_fs_text_3 - dd error_fs_text_4 - dd error_fs_text_5 - dd error_fs_text_6 - dd error_fs_text_7 - dd error_fs_text_8 - dd error_fs_text_9 - dd error_fs_text_10 - dd error_fs_text_11 - -error_fs_text_0: db '0 - Success full',0 -error_fs_text_1: db '1 - Base and/or partition of a hard disk is not defined',0 -error_fs_text_2: db '2 - Function is not supported for the given file system',0 -error_fs_text_3: db '3 - Unknown file system',0 -error_fs_text_4: db '4 - Reserved, is never returned in the current implementation',0 -error_fs_text_5: db '5 - File not found',0 -error_fs_text_6: db '6 - End of file, EOF',0 -error_fs_text_7: db '7 - Pointer lies outside of application memory',0 -error_fs_text_8: db '8 - Disk is full',0 -error_fs_text_9: db '9 - FAT table is destroyed',0 -error_fs_text_10: db '10 - Access denied',0 -error_fs_text_11: db '11 - Device error',0 -;--------------------------------------------------------------------- -font_icons_file_name db 'font_russo_1bpp.png',0 -base_icons_file_name db 'base_8bpp.png',0 -red_brick_icons_file_name db 'red_brick_8bpp.png',0 -white_brick_icons_file_name db 'white_brick_8bpp.png',0 -npc_miku_icons_file_name db 'miku_8bpp.png',0 -npc_death_icons_file_name db 'death_8bpp.png',0 -npc_skeleton_icons_file_name db 'skeleton_8bpp.png',0 -npc_ifrit_icons_file_name db 'ifrit_8bpp.png',0 -npc_barret_icons_file_name db 'barret_8bpp.png',0 -background_music_file_name db 'walking_with_poseidon.wav',0 -stone_kick_sound_file_name db 'flaunch.wav',0 -menu_sound_file_name db 'misc_menu.wav',0 -;--------------------------------------------------------------------- -align 4 -protagonist_route dd 2 -protagonist_position: -.x dd 4 -.y dd 4 -;--------------------------------------------------------------------- -align 4 -main_menu_text_pointers: - dd menu_game_label - dd menu_settings_label - dd menu_credits_label - dd menu_help_label - dd menu_exit_label - dd 0 -;--------------------------------------------------------------------- -align 4 -menu_credits_text_pointers: - dd space_line - dd menu_credits_text.1 - dd menu_credits_text.2 - dd space_line - dd menu_credits_text.3 - dd menu_credits_text.4 - dd menu_credits_text.5 - dd space_line - dd menu_credits_text.6 - dd menu_credits_text.7 - dd space_line - dd menu_credits_text.8 - dd menu_credits_text.9 - dd space_line - dd menu_credits_text.10 - dd menu_credits_text.11 - dd space_line - dd menu_credits_text.12 - dd 0 -;--------------------------------------------------------------------- -align 4 -menu_help_text_pointers: - dd menu_help_text.1 - dd menu_help_text.2 - dd menu_help_text.3 - dd menu_help_text.4 - dd menu_help_text.5 - dd 0 -;--------------------------------------------------------------------- -align 4 -settings_menu_text_pointers: - dd menu_settings_sound_label - dd menu_settings_music_label - dd menu_setting_exit - dd 0 -;--------------------------------------------------------------------- -align 4 -map_level_pointer: - dd map_level_0 - dd map_level_1 - dd map_level_2 - dd map_level_3 - dd map_level_4 - dd map_level_5 - dd map_level_6 - dd map_level_7 - dd map_level_8 - dd map_level_9 - dd map_level_10 - dd 0 -;--------------------------------------------------------------------- diff --git a/programs/games/rstearth/icon_convert.inc b/programs/games/rstearth/icon_convert.inc deleted file mode 100644 index 257be17a2..000000000 --- a/programs/games/rstearth/icon_convert.inc +++ /dev/null @@ -1,43 +0,0 @@ -;--------------------------------------------------------------------- -convert_icons: - xor eax,eax - mov [return_code],eax - - push image_file - call [cnv_png_import.Start] - - mov ecx,[image_file] - mcall 68,13, - test eax,eax - jz memory_free_error - - cmp [return_code],dword 0 - je @f - mov [N_error],6 - jmp button.exit -@@: - -; mov ebx,[raw_pointer] -; mov eax,[ebx+4] -; set of icon size x -; mov [file_browser_data_1.icon_size_x],ax -; mov eax,[ebx+8] -; set of icon size y -; mov [file_browser_data_1.icon_size_y],ax -; inc ax -; mov [file_browser_data_1.line_size_y],ax -; mov eax,[ebx+12] -; set of RAW resolution to pixel -; mov [file_browser_data_1.resolution_raw],eax - -; mov eax,[ebx+20] -; add eax,ebx -; set RAW palette,use else resolution 8bit or less -; mov [file_browser_data_1.palette_raw],eax - -; mov eax,[ebx+28] -; add eax,ebx -; set RAW area for icon -; mov [file_browser_data_1.icon_raw_area],eax - ret -;--------------------------------------------------------------------- diff --git a/programs/games/rstearth/key.inc b/programs/games/rstearth/key.inc deleted file mode 100644 index af7ec2470..000000000 --- a/programs/games/rstearth/key.inc +++ /dev/null @@ -1,260 +0,0 @@ -;--------------------------------------------------------------------- -key: - mcall 2 - cmp [extended_key],1 - je .extended_key - - test al,al - jnz still - - cmp ah,0xE0 - jne @f - - mov [extended_key],1 - jmp still -;-------------------------------------- -@@: - cmp ah,72 ; arrow up - je .arrow_up - - cmp ah,80 ; arrow down - je .arrow_down - - cmp ah,75 ; arrow left - je .arrow_left - - cmp ah,77 ; arrow right - je .arrow_right - - cmp ah,17 ; w - arrow up - je .arrow_up - - cmp ah,31 ; s - arrow down - je .arrow_down - - cmp ah,30 ; a - arrow left - je .arrow_left - - cmp ah,32 ; d - arrow right - je .arrow_right - - cmp ah,57 ; space - kick - je .kick - - jmp still -;--------------------------------------------------------------------- -.extended_key: - mov [extended_key],0 - cmp ah,72 ; arrow up - je .arrow_up - - cmp ah,80 ; arrow down - je .arrow_down - - cmp ah,75 ; arrow left - je .arrow_left - - cmp ah,77 ; arrow right - je .arrow_right - - jmp still -;--------------------------------------------------------------------- -.arrow_up: - mov [protagonist_route],ROUTE_UP - mov cx,0x0100+ROUTE_UP - jmp .save_motion -;--------------------------------------------------------------------- -.arrow_down: - mov [protagonist_route],ROUTE_DOWN - mov cx,0x0100+ROUTE_DOWN - jmp .save_motion -;--------------------------------------------------------------------- -.arrow_left: - mov [protagonist_route],ROUTE_LEFT - mov cx,0x0100+ROUTE_LEFT - jmp .save_motion -;--------------------------------------------------------------------- -.arrow_right: - mov [protagonist_route],ROUTE_RIGHT - mov cx,0x0100+ROUTE_RIGHT -;--------------------------------------------------------------------- -.save_motion: - call calculate_offset - shl ebx,2 - add eax,ebx - add eax,plan_level - mov ebx,[eax] - ror ebx,16 - mov bx,cx - rol ebx,16 - mov [eax],ebx -; jmp still - jmp calculate_action_for_all.2 -;--------------------------------------------------------------------- -.kick: - mov eax,[protagonist_route] - cmp al,ROUTE_UP - jne @f - - cmp [protagonist_position.y],0 - je calculate_action_for_all.1 ;still - - call protagonist_kick_action - mov eax,[protagonist_position.y] - dec eax - call calculate_offset.1 - jmp .calculate_protagonist_kick_brick -;-------------------------------------- -@@: - cmp al,ROUTE_DOWN - jne @f - - cmp [protagonist_position.y],LEVEL_MAP_SIZE_Y-1 - je calculate_action_for_all.1 ;still - - call protagonist_kick_action - mov eax,[protagonist_position.y] - inc eax - call calculate_offset.1 - jmp .calculate_protagonist_kick_brick -;-------------------------------------- -@@: - cmp al,ROUTE_LEFT - jne @f - - cmp [protagonist_position.x],0 - je calculate_action_for_all.1 ;still - - call protagonist_kick_action - call calculate_offset - dec ebx - jmp .calculate_protagonist_kick_brick -;-------------------------------------- -@@: - cmp al,ROUTE_RIGHT - jne still - - cmp [protagonist_position.x],LEVEL_MAP_SIZE_X-1 - je calculate_action_for_all.1 ;still - - call protagonist_kick_action - call calculate_offset - inc ebx -;-------------------------------------- -.calculate_protagonist_kick_brick: - shl ebx,2 - add eax,ebx - add eax,plan_level - mov ebx,[eax] - -; cmp bh,OBJECT_FINAL_MONSTER ;OBJECT_PROTAGONIST -; jbe .kill - - cmp bh,OBJECT_WHITE_BRICK - je .white_brick - - cmp bh,OBJECT_RED_BRICK ; red brick? - jne still - - and ebx,0x00ff00ff - add ebx,0x01000000 + RED_BRICK_CRASH_1 shl 8 ; reb brick crash 1 - mov [eax],ebx - push eax ebx -; DEBUGF 1, "80 - reb brick crash 10\n" - call show_tiles_one_iteration - mcall 5,5 - pop ebx eax - - and ebx,0x00ff00ff - add ebx,0x01000000 + RED_BRICK_CRASH_2 shl 8 ; reb brick crash 2 - mov [eax],ebx - push eax ebx -; DEBUGF 1, "81 - reb brick crash 20\n" - call show_tiles_one_iteration - mcall 5,5 - pop ebx eax - - and ebx,0x00ff00ff - add ebx,0x01000000 - mov [eax],ebx -; DEBUGF 1, "81 - reb brick crash 30\n" -; call show_tiles_one_iteration - jmp calculate_action_for_all.2 ;still -;-------------------------------------- -;.kill: -; and ebx,0x000000ff -; add ebx,0x01000000 -; mov [eax],ebx -;; call show_tiles_one_iteration -; jmp calculate_action_for_all.2 -;-------------------------------------- -.white_brick: - ror ebx,16 - xor bl,bl - mov bh,1 - add ebx,[protagonist_route] - rol ebx,16 - mov [eax],ebx - jmp calculate_action_for_all.2 -;--------------------------------------------------------------------- -calculate_action_for_all: - call show_tiles_one_iteration -;-------------------------------------- -.1: - call actions_for_all_cell -;-------------------------------------- -.2: - call show_tiles_one_iteration - jmp still -;--------------------------------------------------------------------- -calculate_offset: - mov eax,[protagonist_position.y] -;-------------------------------------- -.1: - imul eax,LEVEL_MAP_SIZE_X*4 - mov ebx,[protagonist_position.x] - ret -;--------------------------------------------------------------------- -protagonist_kick_action: - call snd_kick_action - add [protagonist_route],4 - call show_protagonist_1 - sub [protagonist_route],4 - call show_protagonist_1 - ret -;--------------------------------------------------------------------- -calculate_protagonist_vs_brick: - shl ebx,2 - add eax,ebx - add eax,plan_level - mov ebx,[eax] -; cmp bh,4 ; brick? - test bh,bh ; empty? - jnz @f - - ret -;-------------------------------------- -@@: - add esp,4 - jmp still -;--------------------------------------------------------------------- -show_protagonist_1: - mov ecx,0x01000000 + OBJECT_PROTAGONIST shl 8 - call calculate_protagonist_position -; call show_tiles_one_iteration -; call actions_for_all_cell - call show_tiles_one_iteration ;show_tiles - mcall 5,10 - ret -;--------------------------------------------------------------------- -calculate_protagonist_position: - call calculate_offset - shl ebx,2 - add eax,ebx - add eax,plan_level - mov ebx,[eax] - and ebx,0x00ff00ff - add ebx,ecx - mov [eax],ebx - ret -;--------------------------------------------------------------------- diff --git a/programs/games/rstearth/levels.inc b/programs/games/rstearth/levels.inc deleted file mode 100644 index 38e82941b..000000000 --- a/programs/games/rstearth/levels.inc +++ /dev/null @@ -1,168 +0,0 @@ -;--------------------------------------------------------------------- -; cell contents: -; db 1 ; base (background) ; offset +0 -; db 80 ; NPC and walls ; offset +1 -; db 0 ; route ; offset +2 -; db 1 ; 1 - redraw cell, 0 - nothing ; offset +3 - -;--------------------------------------------------------------------- -align 4 -map_level_game_over: - dd 000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h - dd 000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h - dd 000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h - dd 000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h - dd 000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h - dd 000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h - dd 000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h - dd 000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h - dd 000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h - dd 000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h,000002h -;--------------------------------------------------------------------- -align 4 -map_level_game_stage: - dd 000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h - dd 000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h - dd 000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h - dd 000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h - dd 000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h - dd 000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h - dd 000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h - dd 000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h - dd 000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h - dd 000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h -;--------------------------------------------------------------------- -align 4 -map_level_10: - dd 030100h,000000h,000000h,000000h,000000h,000000h,000000h,000000h,000000h,000000h - dd 000000h,001001h,001001h,000001h,000001h,000001h,001001h,001001h,001001h,000000h - dd 010200h,001001h,000002h,000002h,000000h,000000h,000000h,000000h,001001h,000000h - dd 000000h,000001h,000002h,001101h,000001h,000001h,000001h,000000h,001001h,000000h - dd 000000h,000001h,000002h,001101h,000f00h,000000h,000001h,000000h,000001h,000000h - dd 000000h,000001h,000000h,001101h,000000h,000000h,000001h,000000h,000001h,000000h - dd 000000h,000001h,000000h,001001h,001001h,000001h,000001h,001100h,000001h,000000h - dd 000000h,001101h,001100h,000000h,001000h,000000h,000000h,001100h,001101h,000000h - dd 000000h,001101h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000003h - dd 030300h,000000h,000000h,000000h,000000h,020400h,000000h,000000h,000003h,000003h -;--------------------------------------------------------------------- -align 4 -map_level_1: - dd 000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h - dd 000001h,001001h,001001h,000001h,000001h,000001h,000001h,001101h,001101h,000001h - dd 000001h,001001h,000001h,000001h,000001h,000001h,000001h,000001h,001101h,000001h - dd 000001h,001101h,030101h,001101h,001101h,001001h,001001h,000001h,001001h,000001h - dd 000001h,001101h,000001h,001101h,000f01h,000001h,001001h,000001h,001001h,010301h - dd 000001h,001001h,000001h,001001h,000001h,000001h,001101h,000001h,001101h,000001h - dd 000001h,001001h,000001h,001001h,001001h,001101h,001101h,000001h,001101h,000001h - dd 000001h,001101h,000001h,000001h,000001h,000001h,000001h,000001h,001001h,000001h - dd 000001h,001101h,001101h,000001h,000001h,000001h,000001h,001001h,001001h,000001h - dd 000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h -;--------------------------------------------------------------------- -map_level_0: - dd 000000h,000001h,000001h,000001h,001101h,001101h,000001h,000001h,000001h,000000h - dd 000000h,000001h,000001h,001101h,000001h,000001h,001101h,000001h,000001h,000000h - dd 000000h,000001h,001101h,000001h,000001h,000001h,000001h,001101h,000001h,000000h - dd 000000h,001101h,001001h,000001h,000001h,000001h,000001h,001001h,001101h,000000h - dd 000000h,010201h,001001h,000001h,000f01h,000001h,000001h,001001h,000001h,000000h - dd 000000h,000001h,001001h,000001h,000001h,000001h,000001h,001001h,000001h,000000h - dd 000000h,000001h,001001h,000001h,000001h,000001h,000001h,001001h,000001h,000000h - dd 000000h,000001h,001001h,001101h,001101h,001101h,001101h,001001h,000001h,000000h - dd 000000h,000001h,001001h,000001h,000001h,000001h,000001h,001001h,000001h,000000h - dd 000000h,000000h,001000h,000000h,000000h,000000h,000000h,001000h,000000h,020100h -;--------------------------------------------------------------------- -map_level_2: - dd 000004h,000004h,001104h,000004h,000004h,000004h,000004h,000004h,000004h,000004h - dd 000004h,000004h,001104h,000004h,000004h,000004h,000004h,000004h,000004h,000004h - dd 000004h,000004h,001104h,000004h,000004h,000004h,000004h,001104h,001104h,001104h - dd 000004h,000004h,001104h,000004h,000004h,000004h,000004h,000004h,000004h,000004h - dd 000004h,000004h,000004h,000004h,000f04h,000004h,000004h,000004h,000004h,000004h - dd 000004h,000004h,000004h,000004h,000004h,000004h,000004h,000004h,000004h,000004h - dd 000004h,000004h,000004h,000004h,000004h,000004h,000004h,001104h,000004h,000004h - dd 001104h,001104h,001104h,000004h,001004h,000004h,000004h,001104h,000004h,000004h - dd 000004h,000004h,000004h,000004h,000004h,001004h,000004h,001104h,000004h,000004h - dd 030304h,000004h,000004h,000004h,000004h,000004h,000004h,001104h,020304h,000004h -;--------------------------------------------------------------------- -map_level_3: - dd 000004h,040304h,000004h,000004h,000004h,000004h,000004h,000004h,000004h,000004h - dd 000004h,001104h,000004h,000004h,000004h,001104h,000004h,000004h,000004h,000004h - dd 000004h,001004h,000004h,000004h,000004h,001004h,000004h,000004h,000004h,000004h - dd 000004h,000004h,000004h,000004h,000004h,000004h,000004h,000004h,000004h,000004h - dd 000004h,000004h,001104h,000004h,000f04h,000004h,001104h,000004h,001104h,000004h - dd 000004h,000004h,001004h,000004h,001004h,000004h,001004h,000004h,001004h,000004h - dd 000004h,000004h,000004h,000004h,000004h,000004h,000004h,000004h,000004h,000004h - dd 000004h,000004h,000004h,001104h,000004h,000004h,000004h,001104h,000004h,000004h - dd 000004h,000004h,000004h,001004h,000004h,000004h,000004h,001004h,000004h,000004h - dd 000004h,000004h,000004h,000004h,000004h,010104h,000004h,000004h,000004h,000004h -;--------------------------------------------------------------------- -map_level_4: - dd 000005h,000005h,000005h,000005h,000005h,000005h,000005h,030105h,000005h,000005h - dd 000005h,000005h,000005h,000005h,000005h,000005h,000005h,000005h,000005h,000005h - dd 000005h,001105h,000005h,001005h,000005h,001105h,000005h,001005h,000005h,000005h - dd 000005h,001005h,000005h,001105h,000005h,001005h,000005h,001105h,000005h,000005h - dd 000005h,001005h,000005h,001005h,000f05h,001005h,000005h,001005h,000005h,000005h - dd 000005h,000005h,000005h,000005h,000005h,000005h,000005h,000005h,000005h,000005h - dd 000005h,000005h,001005h,000005h,001105h,000005h,001105h,000005h,001005h,000005h - dd 000005h,000005h,001005h,000005h,001005h,000005h,001005h,000005h,001005h,000005h - dd 000005h,000005h,001105h,000005h,001005h,000005h,001105h,000005h,001005h,000005h - dd 000005h,000005h,000005h,010205h,000005h,000005h,000005h,000005h,000005h,000005h -;--------------------------------------------------------------------- -map_level_5: - dd 000000h,000000h,000000h,020300h,000000h,000000h,000000h,000000h,000000h,000000h - dd 000000h,000002h,001100h,000000h,000000h,000002h,001100h,000000h,001100h,000000h - dd 000000h,000002h,000000h,000000h,000000h,000002h,000003h,000000h,000000h,000000h - dd 000000h,000000h,000000h,000000h,000000h,000000h,000003h,000000h,000000h,000000h - dd 000000h,000000h,001100h,000000h,000f00h,000000h,000003h,000000h,000000h,000000h - dd 040100h,000000h,000000h,000000h,000000h,000000h,000000h,000000h,001100h,000000h - dd 000000h,001100h,000000h,000000h,000000h,000000h,000000h,000000h,000003h,000000h - dd 000000h,000003h,000000h,000002h,001100h,000000h,001100h,000000h,000003h,000000h - dd 000000h,000003h,000000h,000002h,000000h,000000h,000000h,000000h,000003h,000000h - dd 000000h,000000h,000000h,000000h,000000h,000000h,000000h,000000h,000000h,030400h -;--------------------------------------------------------------------- -map_level_6: - dd 000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,030401h - dd 000001h,000003h,000003h,000003h,000001h,000001h,000003h,000003h,000001h,000001h - dd 000001h,000001h,001101h,000001h,000001h,001101h,000001h,001101h,000001h,000001h - dd 040401h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h - dd 000001h,000001h,000003h,000003h,000f01h,000001h,000003h,000003h,000001h,001101h - dd 000001h,000001h,000001h,000001h,001101h,000001h,000001h,000001h,000001h,000001h - dd 000001h,001101h,001101h,000001h,000001h,001101h,000001h,000001h,001001h,000001h - dd 000001h,001001h,001001h,000001h,000003h,000003h,000003h,000001h,001101h,000001h - dd 000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h,000001h - dd 000001h,000001h,000001h,000001h,000001h,040401h,000001h,000001h,000001h,000001h -;--------------------------------------------------------------------- -map_level_7: - dd 000004h,000004h,000004h,000004h,000004h,000004h,000004h,000004h,000004h,000004h - dd 000004h,001104h,000004h,001104h,000004h,000004h,001104h,000004h,000004h,000004h - dd 000004h,000002h,040104h,000004h,000004h,000002h,000002h,001104h,000004h,000004h - dd 000004h,000002h,000004h,001104h,000004h,000004h,000002h,000004h,000004h,000004h - dd 000004h,000002h,000004h,000004h,000f04h,000004h,000002h,000004h,001104h,000004h - dd 000004h,000004h,000002h,000004h,000004h,000004h,000004h,000004h,001104h,000004h - dd 000004h,001104h,000002h,000002h,000004h,000004h,000004h,000004h,030204h,000004h - dd 000004h,000004h,000004h,001104h,000004h,000004h,001104h,000004h,000002h,000004h - dd 000004h,000004h,000004h,000004h,000004h,000002h,000002h,000002h,000004h,000004h - dd 040304h,000004h,000004h,000004h,000004h,000004h,000004h,000004h,000004h,000004h -;--------------------------------------------------------------------- -map_level_8: - dd 040400h,000000h,000000h,000000h,000000h,000000h,000000h,000000h,000000h,000000h - dd 000000h,000003h,000003h,000000h,000000h,001100h,001100h,000000h,001100h,000000h - dd 000000h,000003h,000003h,000000h,000000h,000000h,000000h,000000h,000003h,000000h - dd 000000h,001100h,000000h,000000h,000000h,000000h,000000h,000003h,000003h,000000h - dd 000000h,001000h,000000h,000003h,000f00h,000000h,001100h,000003h,000000h,000000h - dd 000000h,001100h,000000h,000003h,000003h,000000h,000000h,000000h,000000h,030200h - dd 000000h,000000h,000000h,001100h,000000h,000000h,000000h,000000h,000000h,000000h - dd 000000h,000000h,001000h,001100h,000000h,000000h,000003h,000000h,001100h,000000h - dd 000000h,000000h,001100h,000000h,000000h,000000h,000003h,000003h,001000h,000000h - dd 000000h,000000h,000000h,000000h,000000h,010100h,000000h,000000h,000000h,000000h -;--------------------------------------------------------------------- -map_level_9: - dd 040205h,000005h,000005h,000005h,001105h,000005h,000005h,000005h,001105h,000005h - dd 000005h,001105h,000005h,000005h,000005h,000005h,000005h,000005h,000005h,000005h - dd 000005h,000002h,000005h,000002h,000005h,000002h,000005h,000002h,000005h,000005h - dd 000005h,000005h,000005h,000005h,001105h,000005h,000005h,000005h,001105h,000005h - dd 000005h,000005h,000002h,000005h,000f05h,000005h,000002h,000005h,000002h,000005h - dd 000005h,001105h,000005h,000005h,000005h,000005h,000005h,030305h,000005h,000005h - dd 000005h,000002h,000005h,000002h,000005h,000002h,000005h,000002h,000005h,000005h - dd 000005h,000005h,000005h,001105h,000005h,000005h,000005h,001105h,001105h,000005h - dd 000005h,000005h,000005h,000005h,001105h,000005h,000005h,000005h,000005h,000005h - dd 000005h,000005h,010105h,000005h,000005h,000005h,000005h,000005h,000005h,000005h -;--------------------------------------------------------------------- diff --git a/programs/games/rstearth/load.inc b/programs/games/rstearth/load.inc deleted file mode 100644 index 1d5789ecb..000000000 --- a/programs/games/rstearth/load.inc +++ /dev/null @@ -1,164 +0,0 @@ -;--------------------------------------------------------------------- -load_file: - mov esi,path - mov edi,file_name - call copy_file_path - - mov [fileinfo.subfunction],dword 5 - mov [fileinfo.size],dword 0 - mov [fileinfo.return],dword file_info - mcall 70,fileinfo - test eax,eax - jnz .error - - mov [fileinfo.subfunction],dword 0 - - mov ecx,[file_info+32] - mov [fileinfo.size],ecx - mov [img_size],ecx - - mcall 68,12 - test eax,eax - jz memory_get_error - - mov [fileinfo.return],eax - mov [image_file],eax - - mcall 70,fileinfo - test eax,eax - jnz .error - ret -.error: - mov [N_error],2 - mov [error_type],eax - jmp button.exit -;--------------------------------------------------------------------- -copy_file_path: - xor eax,eax - cld -@@: - lodsb - stosb - test eax,eax - jnz @b - mov esi,edi - dec esi - std -@@: - lodsb - cmp al,'/' - jnz @b - mov edi,esi - add edi,2 - mov esi,ebx - cld -@@: - lodsb - stosb - test eax,eax - jnz @b - ret -;--------------------------------------------------------------------- -load_and_convert_current_icon_set: - call load_file - call convert_icons - mov eax,[raw_pointer] - ret -;--------------------------------------------------------------------- -; load and convert icons -; mov ebx,npc_miku_kick_icons_file_name -; call load_and_convert_current_icon_set -; mov [npc_miku_kick_icons],eax -; DEBUGF 1, "npc_miku_kick_icons_file_name: %s\n",npc_miku_kick_icons_file_name -; DEBUGF 1, "size x: %x\n",[eax+4] -; DEBUGF 1, "size x: %x\n",[eax+8] -; DEBUGF 1, "common depth: %x\n",[eax+12] -; DEBUGF 1, "channel depth: %x\n",[eax+16]:2 -; DEBUGF 1, "channel value: %x\n",[eax+18]:2 -; DEBUGF 1, "palette offset: %x\n",[eax+20] -; DEBUGF 1, "palette size: %x\n",[eax+24] -; DEBUGF 1, "data offset: %x\n",[eax+28] -; DEBUGF 1, "data size: %x\n",[eax+32] -; DEBUGF 1, "transparency offset: %x\n",[eax+36] -; DEBUGF 1, "transparency size: %x\n",[eax+40] -;--------------------------------------------------------------------- -load_and_convert_all_icons: -; load and convert font icons - mov ebx,font_icons_file_name - call load_and_convert_current_icon_set - mov [font_icons],eax -; DEBUGF 1, "font_icons: %x\n",eax - -; load and convert base icons - mov ebx,base_icons_file_name - call load_and_convert_current_icon_set - mov [base_icons],eax -; DEBUGF 1, "base_icons: %x\n",eax - -; load and convert red brick - mov ebx,red_brick_icons_file_name - call load_and_convert_current_icon_set - mov [red_brick_icons],eax -; DEBUGF 1, "red_brick_icons: %x\n",eax - -; load and convert white brick - mov ebx,white_brick_icons_file_name - call load_and_convert_current_icon_set - mov [white_brick_icons],eax -; DEBUGF 1, "white_brick_icons: %x\n",eax - -; load and convert miku - mov ebx,npc_miku_icons_file_name - call load_and_convert_current_icon_set - mov [npc_miku_icons],eax -; DEBUGF 1, "npc_miku_icons: %x\n",eax - -; load and convert death - mov ebx,npc_death_icons_file_name - call load_and_convert_current_icon_set - mov [npc_death_icons],eax -; DEBUGF 1, "npc_death_icons: %x\n",eax - -; load and convert skeleton - mov ebx,npc_skeleton_icons_file_name - call load_and_convert_current_icon_set - mov [npc_skeleton_icons],eax -; DEBUGF 1, "npc_skeleton_icons: %x\n",eax - -; load and convert ifrit - mov ebx,npc_ifrit_icons_file_name - call load_and_convert_current_icon_set - mov [npc_ifrit_icons],eax -; DEBUGF 1, "npc_ifrit_icons: %x\n",eax - -; load and convert barret - mov ebx,npc_barret_icons_file_name - call load_and_convert_current_icon_set - mov [npc_barret_icons],eax -; DEBUGF 1, "npc_barret_icons: %x\n",eax - - ret -;--------------------------------------------------------------------- -load_sound: - call load_file - mov eax,[fileinfo.return] - ret -;--------------------------------------------------------------------- -load_all_sound_files: -; load background music - mov ebx,background_music_file_name - call load_sound - mov [background_music],eax - -; load stone kick sound - mov ebx,stone_kick_sound_file_name - call load_sound - mov [stone_kick_sound],eax - -; load menu sound - mov ebx,menu_sound_file_name - call load_sound - mov [menu_sound],eax - - ret -;--------------------------------------------------------------------- \ No newline at end of file diff --git a/programs/games/rstearth/localization_eng.inc b/programs/games/rstearth/localization_eng.inc deleted file mode 100644 index d9f3b0689..000000000 --- a/programs/games/rstearth/localization_eng.inc +++ /dev/null @@ -1,73 +0,0 @@ -;--------------------------------------------------------------------- -title: - db 'Rusty Earth 31.12.2014',0 -;--------------------------------------------------------------------- -menu_game_label: - db 'GAME',0 -;-------------------------------------- -menu_settings_label: - db 'SETTINGS',0 -;-------------------------------------- -menu_credits_label: - db 'CREDITS',0 -;-------------------------------------- -menu_help_label: - db 'HELP',0 -;-------------------------------------- -menu_exit_label: - db 'EXIT',0 -;--------------------------------------------------------------------- -menu_settings_sound_label: - db 'SOUNDS OFF',0 -;-------------------------------------- -menu_settings_music_label: - db 'MUSIC OFF',0 -;-------------------------------------- -text_off_label: - db 'OFF',0 -;-------------------------------------- -text_on_label: - db 'ON ',0 -;-------------------------------------- -menu_setting_exit: - db 'EXIT',0 -;--------------------------------------------------------------------- -stage_text: - db 'LEVEL ' -.1: db '00',0 -;-------------------------------------- -game_win_text: - db 'YES! YOU WIN!',0 -;-------------------------------------- -protagonist_death_text: - db 'REST IN PEACE',0 -;--------------------------------------------------------------------- -menu_credits_text: -.1: db 'Hello KolibriOS Team!',0 -.2: db ' Hello Habrahabr!',0 - -.3: db 'The game used graphics and sound material',0 -.4: db 'under a free license, borrowed from:',0 -.5: db ' http://opengameart.org',0 - -.6: db 'NPC sprites by',0 -.7: db ' http://untamed.wild-refuge.net',0 - -.8: db 'Hatsune Miku Sprites by',0 -.9: db ' http://nekorandomnessqueen.deviantart.com',0 - -.10: db 'Glyphs of Russo free font by',0 -.11: db ' http://www.jovanny.ru',0 - -.12: db 'Game author - Marat Zakiyanov aka Mario79',0 -;--------------------------------------------------------------------- -menu_help_text: -.1: db ' Control',0 -.2: db ' WASD',0 -.3: db ' Arrows',0 -.4: db ' Num8462',0 -.5: db 'Kick SPACE',0 -;--------------------------------------------------------------------- -space_line: - db 0 -;--------------------------------------------------------------------- diff --git a/programs/games/rstearth/localization_rus.inc b/programs/games/rstearth/localization_rus.inc deleted file mode 100644 index f351e2f3d..000000000 --- a/programs/games/rstearth/localization_rus.inc +++ /dev/null @@ -1,75 +0,0 @@ -;--------------------------------------------------------------------- -; Code page - Cyrillic OEM866 -;--------------------------------------------------------------------- -title: - db ' 31.12.2014',0 -;--------------------------------------------------------------------- -menu_game_label: - db '',0 -;-------------------------------------- -menu_settings_label: - db '',0 -;-------------------------------------- -menu_credits_label: - db '',0 -;-------------------------------------- -menu_help_label: - db '',0 -;-------------------------------------- -menu_exit_label: - db '',0 -;--------------------------------------------------------------------- -menu_settings_sound_label: - db ' ',0 -;-------------------------------------- -menu_settings_music_label: - db ' ',0 -;-------------------------------------- -text_off_label: - db '',0 -;-------------------------------------- -text_on_label: - db '',0 -;-------------------------------------- -menu_setting_exit: - db '',0 -;--------------------------------------------------------------------- -stage_text: - db ' ' -.1: db '00',0 -;-------------------------------------- -game_win_text: - db '! !',0 -;-------------------------------------- -protagonist_death_text: - db ' ',0 -;--------------------------------------------------------------------- -menu_credits_text: -.1: db 'ਢ KolibriOS Team!',0 -.2: db ' ਢ 堡!',0 - -.3: db '᪨ 㪮 ਠ ',0 -.4: db '᢮묨 業ﬨ, ᠩ',0 -.5: db ' http://opengameart.org',0 - -.6: db 'ࠩ NPC ᠩ',0 -.7: db ' http://untamed.wild-refuge.net',0 - -.8: db 'Cࠩ ',0 -.9: db ' http://nekorandomnessqueen.deviantart.com',0 - -.10: db ' ᢮ Russo ',0 -.11: db ' http://www.jovanny.ru',0 - -.12: db ' - ﭮ aka Mario79',0 -;--------------------------------------------------------------------- -menu_help_text: -.1: db 'ࠢ',0 -.2: db ' WASD',0 -.3: db ' ५',0 -.4: db ' Num8462',0 -.5: db ' SPACE',0 -;--------------------------------------------------------------------- -space_line: - db 0 -;--------------------------------------------------------------------- diff --git a/programs/games/rstearth/menu.inc b/programs/games/rstearth/menu.inc deleted file mode 100644 index 347bf4cce..000000000 --- a/programs/games/rstearth/menu.inc +++ /dev/null @@ -1,421 +0,0 @@ -;--------------------------------------------------------------------- -main_menu_start: - mov [main_menu_pointer],0 - mov eax,[menu_sound] - mov [sounds_sample],eax -;-------------------------------------- -.red: - mov [menu_text_pointers],main_menu_text_pointers - mov [text_step_Y],SPRITE_SIZE_Y - mov [use_separate_draw_text],1 - call draw_menu_window - call draw_new_pointer -;--------------------------------------------------------------------- -.still: - mcall 10 - - cmp eax,1 - je .red - - cmp eax,2 - je .key - - cmp eax,3 - je .button - - jmp .still -;--------------------------------------------------------------------- -.key: - mcall 2 - cmp [extended_key],1 - je .extended_key - - test al,al - jnz .still - - cmp ah,0xE0 - jne @f - - mov [extended_key],1 - jmp .still -;-------------------------------------- -@@: - cmp ah,72 ; arrow up - je .arrow_up - - cmp ah,80 ; arrow down - je .arrow_down - - cmp ah,17 ; w - arrow up - je .arrow_up - - cmp ah,31 ; s - arrow down - je .arrow_down - - cmp ah,57 ; space - je .enter_to_point - - cmp ah,28 ; enter - je .enter_to_point - - jmp .still -;--------------------------------------------------------------------- -.extended_key: - mov [extended_key],0 - cmp ah,72 ; arrow up - je .arrow_up - - cmp ah,80 ; arrow down - je .arrow_down - - jmp .still -;--------------------------------------------------------------------- -.arrow_up: - cmp [main_menu_pointer],0 - je .still - - call snd_kick_action - call clear_old_pointer - dec [main_menu_pointer] - call draw_new_pointer - jmp .still -;--------------------------------------------------------------------- -.arrow_down: - cmp [main_menu_pointer],4 - je .still - - call snd_kick_action - call clear_old_pointer - inc [main_menu_pointer] - call draw_new_pointer - jmp .still -;--------------------------------------------------------------------- -.enter_to_point: - cmp [main_menu_pointer],0 ; game - je start_level_0 - - cmp [main_menu_pointer],1 ; settings - je settings_menu_start - - cmp [main_menu_pointer],2 ; credits - je menu_credits - - cmp [main_menu_pointer],3 ; help - je menu_help - - cmp [main_menu_pointer],4 ; exit - je button.exit - - jmp .still -;--------------------------------------------------------------------- -.button: - mcall 17 - - cmp ah,1 - jne .still - - jmp button.exit -;--------------------------------------------------------------------- -clear_old_pointer: - movzx ecx,byte [main_menu_pointer] - imul ecx,SPRITE_SIZE_Y - add ecx,SPRITE_SIZE_Y*3 - 16 - shl ecx,16 - mov cx,SPRITE_SIZE_Y - mcall 13,,,0 - ret -;--------------------------------------------------------------------- -draw_new_pointer: -; movzx ecx,byte [main_menu_pointer] -; imul ecx,SPRITE_SIZE_Y -; add ecx,SPRITE_SIZE_Y*2 -; shl ecx,16 -; mov cx,SPRITE_SIZE_Y -; mcall 13,,,0xff0000 - - movzx edx,byte [main_menu_pointer] - imul edx,SPRITE_SIZE_Y - add edx,SPRITE_SIZE_Y*3 - 16 - add edx,SPRITE_SIZE_X*2 shl 16 - - mov eax,[npc_miku_icons] - mov ebp,SPRITE_SIZE_X*SPRITE_SIZE_Y*12 - call copy_base_8bpp - - xor ebp,ebp - mcall 65,buffer_area,,,32 - ret -;--------------------------------------------------------------------- -draw_menu_window: - mcall 12,1 - mcall 48,4 - mov ecx,100 shl 16 + 644 - add cx,ax - mcall 0,<100,649>,,0x74AABBCC,,title - - call clear_screen - - mov eax,4 - mov ebx,SPRITE_SIZE_X*3 shl 16 + SPRITE_SIZE_Y*2 - cmp [use_separate_draw_text],0 - je @f - - add ebx,SPRITE_SIZE_Y -;-------------------------------------- -@@: - mov ecx,0x90ffffff - mov esi,[menu_text_pointers] -;-------------------------------------- -@@: - mov edx,[esi] - test edx,edx - jz .end - - cmp [use_separate_draw_text],1 - je .use_separate_draw_text - - mcall - jmp .continue -;-------------------------------------- -.use_separate_draw_text: - call draw_font -;-------------------------------------- -.continue: - add ebx,[text_step_Y] - add esi,4 - jmp @b -;-------------------------------------- -.end: - - mcall 12,2 - ret -;--------------------------------------------------------------------- -clear_screen: - xor edx,edx - mcall 13,<0,SPRITE_SIZE_X*LEVEL_MAP_SIZE_X>,<0,SPRITE_SIZE_Y*LEVEL_MAP_SIZE_Y> - ret -;--------------------------------------------------------------------- -menu_credits: - call snd_kick_action - mov [menu_text_pointers],menu_credits_text_pointers - mov [use_separate_draw_text],0 - mov [text_step_Y],20 - jmp menu_help.1 -;--------------------------------------------------------------------- -menu_help: - call snd_kick_action - mov [menu_text_pointers],menu_help_text_pointers - mov [text_step_Y],SPRITE_SIZE_Y -;-------------------------------------- -.1: - -;-------------------------------------- -.red: - call draw_menu_window -;--------------------------------------------------------------------- -.still: - mcall 10 - - cmp eax,1 - je .red - - cmp eax,2 - je .key - - cmp eax,3 - je .button - - jmp .still -;--------------------------------------------------------------------- -.key: - mcall 2 - cmp [extended_key],1 - je .extended_key - - test al,al - jnz .still - - cmp ah,0xE0 - jne @f - - mov [extended_key],1 - jmp .still -;-------------------------------------- -@@: - cmp ah,57 ; space - je main_menu_start.red - - cmp ah,28 ; enter - je main_menu_start.red - - cmp ah,1 ; esc - je main_menu_start.red - - jmp .still -;--------------------------------------------------------------------- -.extended_key: - mov [extended_key],0 - - jmp .still -;--------------------------------------------------------------------- -.button: - mcall 17 - - cmp ah,1 - jne .still - - jmp button.exit -;--------------------------------------------------------------------- -settings_menu_start: - call snd_kick_action - mov al,[main_menu_pointer] - mov [settings_menu_pointer],al - xor al,al - mov [main_menu_pointer],al -;-------------------------------------- -.red: - mov [menu_text_pointers],settings_menu_text_pointers - mov [text_step_Y],SPRITE_SIZE_Y - call prepare_settings_text - mov [use_separate_draw_text],1 - call draw_menu_window - call draw_new_pointer -;--------------------------------------------------------------------- -.still: - mcall 10 - - cmp eax,1 - je .red - - cmp eax,2 - je .key - - cmp eax,3 - je .button - - jmp .still -;--------------------------------------------------------------------- -.key: - mcall 2 - cmp [extended_key],1 - je .extended_key - - test al,al - jnz .still - - cmp ah,0xE0 - jne @f - - mov [extended_key],1 - jmp .still -;-------------------------------------- -@@: - cmp ah,72 ; arrow up - je .arrow_up - - cmp ah,80 ; arrow down - je .arrow_down - - cmp ah,17 ; w - arrow up - je .arrow_up - - cmp ah,31 ; s - arrow down - je .arrow_down - - cmp ah,57 ; space - je .enter_to_point - - cmp ah,28 ; enter - je .enter_to_point - - cmp ah,1 ; esc - je .exit - - jmp .still -;--------------------------------------------------------------------- -.extended_key: - mov [extended_key],0 - cmp ah,72 ; arrow up - je .arrow_up - - cmp ah,80 ; arrow down - je .arrow_down - - jmp .still -;--------------------------------------------------------------------- -.arrow_up: - cmp [main_menu_pointer],0 - je .still - - call snd_kick_action - call clear_old_pointer - dec [main_menu_pointer] - call draw_new_pointer - jmp .still -;--------------------------------------------------------------------- -.arrow_down: - cmp [main_menu_pointer],2 - je .still - - call snd_kick_action - call clear_old_pointer - inc [main_menu_pointer] - call draw_new_pointer - jmp .still -;--------------------------------------------------------------------- -.enter_to_point: - cmp [main_menu_pointer],0 ; sounds - jne @f - - inc [sounds_flag] - and [sounds_flag],1b - jmp .red -;-------------------------------------- -@@: - cmp [main_menu_pointer],1 ; music - jne @f - - inc [music_flag] - and [music_flag],1b - jmp .red -;-------------------------------------- -@@: - cmp [main_menu_pointer],2 ; exit - jne .still - -;-------------------------------------- -.exit: - call snd_kick_action - mov al,[settings_menu_pointer] - mov [main_menu_pointer],al - - jmp main_menu_start.red -;--------------------------------------------------------------------- -.button: - mcall 17 - - cmp ah,1 - jne .still - - jmp button.exit -;--------------------------------------------------------------------- -prepare_settings_text: - mov eax,[text_on_label] - cmp [sounds_flag],1 - je @f - - mov eax,[text_off_label] -;-------------------------------------- -@@: - mov [menu_settings_sound_label+7],eax -;-------------------------------------- - mov eax,[text_on_label] - cmp [music_flag],1 - je @f - - mov eax,[text_off_label] -;-------------------------------------- -@@: - mov [menu_settings_music_label+7],eax - ret -;--------------------------------------------------------------------- \ No newline at end of file diff --git a/programs/games/rstearth/random.inc b/programs/games/rstearth/random.inc deleted file mode 100644 index 32b22570d..000000000 --- a/programs/games/rstearth/random.inc +++ /dev/null @@ -1,8 +0,0 @@ -;--------------------------------------------------------------------- -get_random_binary: - push ebx - mcall 26,9 - and eax,1b - pop ebx - ret -;--------------------------------------------------------------------- diff --git a/programs/games/rstearth/resources/barret_8bpp.png b/programs/games/rstearth/resources/barret_8bpp.png deleted file mode 100644 index e4c83a308..000000000 Binary files a/programs/games/rstearth/resources/barret_8bpp.png and /dev/null differ diff --git a/programs/games/rstearth/resources/base_8bpp.png b/programs/games/rstearth/resources/base_8bpp.png deleted file mode 100644 index 703184ce7..000000000 Binary files a/programs/games/rstearth/resources/base_8bpp.png and /dev/null differ diff --git a/programs/games/rstearth/resources/death_8bpp.png b/programs/games/rstearth/resources/death_8bpp.png deleted file mode 100644 index fc27479c7..000000000 Binary files a/programs/games/rstearth/resources/death_8bpp.png and /dev/null differ diff --git a/programs/games/rstearth/resources/flaunch.wav b/programs/games/rstearth/resources/flaunch.wav deleted file mode 100644 index 9c40db917..000000000 Binary files a/programs/games/rstearth/resources/flaunch.wav and /dev/null differ diff --git a/programs/games/rstearth/resources/font_russo_1bpp.png b/programs/games/rstearth/resources/font_russo_1bpp.png deleted file mode 100644 index e2a8105ee..000000000 Binary files a/programs/games/rstearth/resources/font_russo_1bpp.png and /dev/null differ diff --git a/programs/games/rstearth/resources/ifrit_8bpp.png b/programs/games/rstearth/resources/ifrit_8bpp.png deleted file mode 100644 index 2dd74deb5..000000000 Binary files a/programs/games/rstearth/resources/ifrit_8bpp.png and /dev/null differ diff --git a/programs/games/rstearth/resources/miku_8bpp.png b/programs/games/rstearth/resources/miku_8bpp.png deleted file mode 100644 index 60697d383..000000000 Binary files a/programs/games/rstearth/resources/miku_8bpp.png and /dev/null differ diff --git a/programs/games/rstearth/resources/misc_menu.wav b/programs/games/rstearth/resources/misc_menu.wav deleted file mode 100644 index 812b8158f..000000000 Binary files a/programs/games/rstearth/resources/misc_menu.wav and /dev/null differ diff --git a/programs/games/rstearth/resources/red_brick_8bpp.png b/programs/games/rstearth/resources/red_brick_8bpp.png deleted file mode 100644 index 1a85f7c19..000000000 Binary files a/programs/games/rstearth/resources/red_brick_8bpp.png and /dev/null differ diff --git a/programs/games/rstearth/resources/skeleton_8bpp.png b/programs/games/rstearth/resources/skeleton_8bpp.png deleted file mode 100644 index c2da46028..000000000 Binary files a/programs/games/rstearth/resources/skeleton_8bpp.png and /dev/null differ diff --git a/programs/games/rstearth/resources/walking_with_poseidon.wav b/programs/games/rstearth/resources/walking_with_poseidon.wav deleted file mode 100644 index 512dad7b5..000000000 Binary files a/programs/games/rstearth/resources/walking_with_poseidon.wav and /dev/null differ diff --git a/programs/games/rstearth/resources/white_brick_8bpp.png b/programs/games/rstearth/resources/white_brick_8bpp.png deleted file mode 100644 index c4fe5afa3..000000000 Binary files a/programs/games/rstearth/resources/white_brick_8bpp.png and /dev/null differ diff --git a/programs/games/rstearth/rstearth.asm b/programs/games/rstearth/rstearth.asm deleted file mode 100644 index 3931f3679..000000000 --- a/programs/games/rstearth/rstearth.asm +++ /dev/null @@ -1,343 +0,0 @@ -;***************************************************************************** -; Rusty Earth - for Kolibri OS -; Copyright (c) 2014, Marat Zakiyanov aka Mario79, aka Mario -; All rights reserved. -; -; Redistribution and use in source and binary forms, with or without -; modification, are permitted provided that the following conditions are met: -; * Redistributions of source code must retain the above copyright -; notice, this list of conditions and the following disclaimer. -; * Redistributions in binary form must reproduce the above copyright -; notice, this list of conditions and the following disclaimer in the -; documentation and/or other materials provided with the distribution. -; * Neither the name of the nor the -; names of its contributors may be used to endorse or promote products -; derived from this software without specific prior written permission. -; -; THIS SOFTWARE IS PROVIDED BY Marat Zakiyanov ''AS IS'' AND ANY -; EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -; WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -; DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY -; DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -; (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -; ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -; (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -; SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -;***************************************************************************** - use32 - org 0x0 - - db 'MENUET01' - dd 0x01 - dd START - dd IM_END - dd I_END - dd stacktop - dd bootparam - dd path -;----------------------------------------------------------------------------- -include 'lang.inc' -include '../../macros.inc' -include '../../proc32.inc' -;define __DEBUG__ 1 -;define __DEBUG_LEVEL__ 1 -;include '../../debug-fdo.inc' -include '../../develop/libraries/box_lib/load_lib.mac' -;include '../../develop/libraries/box_lib/trunk/box_lib.mac' -@use_library -;--------------------------------------------------------------------- -FONT_SIZE_X = 32 -FONT_REAL_SIZE_X = 32 -FONT_SIZE_Y = 32 -;--------------------------------------------------------------------- -LEVEL_MAP_SIZE_X = 10 -LEVEL_MAP_SIZE_Y = 10 -SPRITE_SIZE_X = 64 -SPRITE_SIZE_Y = 64 -;----------------------------------------------------------------------------- -ROUTE_UP = 1 -ROUTE_DOWN = 2 -ROUTE_LEFT = 3 -ROUTE_RIGHT = 4 -;----------------------------------------------------------------------------- -OBJECT_DEATH = 1 -OBJECT_SKELETON = 2 -OBJECT_IFRIT = 3 -OBJECT_BARRET = 4 -OBJECT_FINAL_MONSTER = 14 ; 0Eh -OBJECT_PROTAGONIST = 15 ; 0Fh -OBJECT_RED_BRICK = 16 ; 10h -OBJECT_WHITE_BRICK = 17 ; 11h -RED_BRICK_CRASH_1 = 0x80 -RED_BRICK_CRASH_2 = 0x81 -;----------------------------------------------------------------------------- -BASE_SMALL_ROCK = 0 -BASE_GRASS = 1 -BASE_LAVA = 2 -BASE_WATER = 3 -BASE_SAND = 4 -BASE_SNOW = 5 -;----------------------------------------------------------------------------- -TARGET_RANGE = 3 -;----------------------------------------------------------------------------- -START: - mcall 68,11 - mcall 66,1,1 - mcall 40,0x7 ;27 -;-------------------------------------- -load_libraries l_libs_start,end_l_libs - test eax,eax - jnz button.exit -;-------------------------------------- -; unpack deflate - mov eax,[unpack_DeflateUnpack2] - mov [deflate_unpack],eax -;-------------------------------------- - call load_and_convert_all_icons - - cmp [bootparam],dword 'NOSO' - je menu_still - - call load_all_sound_files - - mov eax,[background_music] - mov [wav_for_test],eax - mov ebx,eax - add ebx,1024 - mov [wav_for_test_end],ebx - call test_wav_file - - mov [music_flag],1 - mcall 51,1,snd_background_music_thread_start,snd_background_music_thread_stack - - mov [sounds_flag],1 - mcall 51,1,snd_kick_action_thread_start,snd_kick_action_thread_stack -;--------------------------------------------------------------------- -menu_still: - jmp main_menu_start -;--------------------------------------------------------------------- -show_game_stage: - mov esi,map_level_game_stage - call map_level_to_plan_level - call draw_window - mov eax,[level_counter] - inc eax - mov ebx,stage_text.1 - call decimal_string_2 - mov edx,stage_text - mov ebx,SPRITE_SIZE_X*3 shl 16 + SPRITE_SIZE_Y*5 - call draw_font - mcall 5,300 - ret -;--------------------------------------------------------------------- -show_game_win: - mov esi,map_level_game_stage - call map_level_to_plan_level - call draw_window - mov edx,game_win_text - mov ebx,SPRITE_SIZE_X*2 shl 16 + SPRITE_SIZE_Y*5 - call draw_font - mcall 5,1000 - ret -;--------------------------------------------------------------------- -death_of_protagonist_show: - mov esi,map_level_game_over - call map_level_to_plan_level - call draw_window - mov edx,protagonist_death_text - mov ebx,SPRITE_SIZE_X*2 shl 16 + SPRITE_SIZE_Y*5 - call draw_font - mcall 5,500 - jmp main_menu_start -;--------------------------------------------------------------------- -start_level_0: - xor eax,eax - mov [level_counter],eax -;--------------------------------------------------------------------- -start_level: - mov esi,[level_counter] - shl esi,2 - mov esi,[esi+map_level_pointer] - test esi,esi - jnz @f - - call show_game_win - jmp main_menu_start -;-------------------------------------- -@@: - call show_game_stage - mov eax,[stone_kick_sound] - mov [sounds_sample],eax -; xor eax,eax -; mov [level_counter],eax - mov [death_of_protagonist],0 - mov [protagonist_route],2 - mov [protagonist_position.x],4 - mov [protagonist_position.y],4 - - mov esi,[level_counter] - shl esi,2 - mov esi,[esi+map_level_pointer] -; mov esi,map_level_0 - call map_level_to_plan_level - call generate_objects_id - call copy_plan_level_to_plan_level_old -;--------------------------------------------------------------------- -red: - call draw_window -;--------------------------------------------------------------------- -still: -; mcall 10 - mcall 23,1 - - cmp eax,1 - je red - - cmp eax,2 - je key - - cmp eax,3 - je button - - call actions_for_all_cell - call show_tiles - call harvest_of_death - call show_tiles_one_iteration - cmp [death_of_protagonist],1 - je death_of_protagonist_show - - cmp [npc_alive],0 - jne @f - - inc byte [level_counter] - jmp start_level -;-------------------------------------- -@@: - mov eax,[protagonist_position.y] - imul eax,LEVEL_MAP_SIZE_X*4 - mov ebx,[protagonist_position.x] - shl ebx,2 - add eax,ebx - add eax,plan_level - mov eax,[eax] - cmp ah,OBJECT_PROTAGONIST - jne death_of_protagonist_show - - jmp still -;--------------------------------------------------------------------- -button: - mcall 17 - - cmp ah,1 - jne still -;-------------------------------------- -.exit: - mov eax,[N_error] -; DEBUGF 1, "N_error: %d\n",eax - test eax,eax - jz @f - - mcall 51,1,thread_start,thread_stack -;-------------------------------------- -@@: - mov [music_flag],2 - mov [sounds_flag],2 - mcall -1 -;--------------------------------------------------------------------- -draw_window: - mcall 12,1 - mcall 48,4 - mov ecx,100 shl 16 + 644 - add cx,ax - mcall 0,<100,649>,,0x74AABBCC,,title -; mcall 13,<0,640>,<0,640>,0xff0000 - mov [draw_all_level],1 -; call show_tiles - call show_tiles_one_iteration - mov [draw_all_level],0 -; mcall 4,<3,8>,0,message,message.size - mcall 12,2 - ret -;--------------------------------------------------------------------- -; 10- -; 室: -; AX - ᫮ -; EBX - ப -; 室: -; ப ᮤন ᫮, ⬥祭 0 -;------------------------------------------------------------------------------ -decimal_string_2: - push eax ebx ecx edx - xor ecx,ecx - mov [ebx],byte '0' - inc ebx -;-------------------------------------- -.p3: - xor edx,edx - push ebx - mov ebx,10 - div ebx - pop ebx - add edx,48 - push edx - inc ecx - cmp ax,0 - jne .p3 - - cmp ecx,1 - jbe .p4 - - mov ecx,2 - dec ebx -;-------------------------------------- -.p4: - pop edx - mov [ebx],dl - inc ebx - loop .p4 - pop edx ecx ebx eax - ret -;------------------------------------------------------------------------------ -;--------------------------------------------------------------------- -memory_free_error: - mov [N_error],3 - jmp button.exit -;--------------------------------------------------------------------- -memory_get_error: - mov [N_error],4 - jmp button.exit -;----------------------------------------------------------------------------- -include 'key.inc' -include 'show_tiles.inc' -include 'show_base.inc' -include 'show_object.inc' -include 'load.inc' -include 'icon_convert.inc' -include 'error_window.inc' -include 'actions.inc' -include 'actions_npc.inc' -include 'actions_protagonist.inc' -include 'actions_white_bricks.inc' -include 'random.inc' -include 'snd_api.inc' -include 'sound.inc' -include 'menu.inc' -include 'font.inc' -;--------------------------------------------------------------------- -if lang eq ru - include 'localization_rus.inc' -else - include 'localization_eng.inc' -end if -;--------------------------------------------------------------------- -include 'i_data.inc' -include 'levels.inc' -;--------------------------------------------------------------------- -IM_END: -;--------------------------------------------------------------------- -;include_debug_strings -;--------------------------------------------------------------------- -include 'u_data.inc' -;--------------------------------------------------------------------- -I_END: diff --git a/programs/games/rstearth/show_base.inc b/programs/games/rstearth/show_base.inc deleted file mode 100644 index ce6fd6f8f..000000000 --- a/programs/games/rstearth/show_base.inc +++ /dev/null @@ -1,49 +0,0 @@ -;--------------------------------------------------------------------- -;copy_base_24bpp: -; DEBUGF 1, "copy_base_24bpp\n" -; push ecx -; mov esi,[eax+28] ; RAW area -; add esi,eax -; add esi,ebp -; mov edi,buffer_area -; mov ecx,SPRITE_SIZE_X*SPRITE_SIZE_Y -; cld -;-------------------------------------- -;@@: -; lodsd -; and eax,0xffffff -; dec esi -; stosd -; dec ecx -; jnz @b -; -; pop ecx -; DEBUGF 1, "copy_base_24bpp end\n" -; ret -;--------------------------------------------------------------------- -copy_base_8bpp: -; DEBUGF 1, "copy_base_8bpp\n" - push ecx - mov esi,[eax+28] ; RAW area - add esi,eax - add esi,ebp - - mov ebp,[eax+20] ; RAW palette - add ebp,eax - mov edi,buffer_area - mov ecx,SPRITE_SIZE_X*SPRITE_SIZE_Y - cld -;-------------------------------------- -@@: - lodsb - movzx eax,al - shl eax,2 - mov eax,[eax+ebp] - stosd - dec ecx - jnz @b - - pop ecx -; DEBUGF 1, "copy_base_8bpp end\n" - ret -;--------------------------------------------------------------------- diff --git a/programs/games/rstearth/show_object.inc b/programs/games/rstearth/show_object.inc deleted file mode 100644 index d1d112d72..000000000 --- a/programs/games/rstearth/show_object.inc +++ /dev/null @@ -1,362 +0,0 @@ -;--------------------------------------------------------------------- -calculate_new_characters_offsets_and_sizes: - mov eax,[ecx] - shr eax,16 - and eax,0xff -;-------------------------------------- - cmp eax,ROUTE_UP - jne @f - - xor eax,eax - mov [characters_offset_y],eax - mov [characters_offset_x],eax - mov [buffer_offset_x],eax - - mov eax,[show_tiles_iterations] - dec eax - mov [buffer_offset_y],eax - - mov eax,SPRITE_SIZE_Y - sub eax,[buffer_offset_y] - mov [characters_size_y],eax - - mov eax,SPRITE_SIZE_X - mov [characters_size_x],eax - jmp .ready -;-------------------------------------- -@@: - cmp eax,ROUTE_DOWN - jne @f - - xor eax,eax - mov [characters_offset_x],eax - mov [buffer_offset_y],eax - mov [buffer_offset_x],eax - - mov eax,[show_tiles_iterations] - dec eax - mov [characters_offset_y],eax - - mov eax,SPRITE_SIZE_Y - sub eax,[characters_offset_y] - mov [characters_size_y],eax - - mov eax,SPRITE_SIZE_X - mov [characters_size_x],eax - jmp .ready -;-------------------------------------- -@@: - cmp eax,ROUTE_LEFT - jne @f - - xor eax,eax - mov [characters_offset_y],eax - mov [characters_offset_x],eax - mov [buffer_offset_y],eax - - mov eax,[show_tiles_iterations] - dec eax - mov [buffer_offset_x],eax - - mov eax,SPRITE_SIZE_X - sub eax,[buffer_offset_x] - mov [characters_size_x],eax - - mov eax,SPRITE_SIZE_Y - mov [characters_size_y],eax - jmp .ready -;-------------------------------------- -@@: - xor eax,eax - mov [characters_offset_y],eax - mov [buffer_offset_y],eax - mov [buffer_offset_x],eax - - mov eax,[show_tiles_iterations] - dec eax - mov [characters_offset_x],eax - - mov eax,SPRITE_SIZE_X - sub eax,[characters_offset_x] - mov [characters_size_x],eax - - mov eax,SPRITE_SIZE_Y - mov [characters_size_y],eax -;-------------------------------------- -.ready: - ret -;--------------------------------------------------------------------- -calculate_old_characters_offsets_and_sizes: - mov eax,[ecx] - shr eax,16 - and eax,0xff -;-------------------------------------- - cmp eax,ROUTE_UP - jne @f - - xor eax,eax - mov [characters_offset_x],eax - mov [buffer_offset_y],eax - mov [buffer_offset_x],eax - - mov eax,SPRITE_SIZE_Y - sub eax,[show_tiles_iterations] - inc eax - mov [characters_offset_y],eax - - mov eax,[show_tiles_iterations] - dec eax - mov [characters_size_y],eax - - mov eax,SPRITE_SIZE_X - mov [characters_size_x],eax - jmp .ready -;-------------------------------------- -@@: - cmp eax,ROUTE_DOWN - jne @f - - xor eax,eax - mov [characters_offset_x],eax - mov [characters_offset_y],eax - mov [buffer_offset_x],eax - - mov eax,SPRITE_SIZE_Y - sub eax,[show_tiles_iterations] - inc eax - mov [buffer_offset_y],eax - - mov eax,[show_tiles_iterations] - dec eax - mov [characters_size_y],eax - - mov eax,SPRITE_SIZE_X - mov [characters_size_x],eax - jmp .ready -;-------------------------------------- -@@: - cmp eax,ROUTE_LEFT - jne @f - - xor eax,eax - mov [characters_offset_y],eax - mov [buffer_offset_y],eax - mov [buffer_offset_x],eax - - mov eax,SPRITE_SIZE_X - sub eax,[show_tiles_iterations] - inc eax - mov [characters_offset_x],eax - - mov eax,[show_tiles_iterations] - dec eax - mov [characters_size_x],eax - - mov eax,SPRITE_SIZE_Y - mov [characters_size_y],eax - jmp .ready -;-------------------------------------- -@@: - xor eax,eax - mov [characters_offset_y],eax - mov [characters_offset_x],eax - mov [buffer_offset_y],eax - - mov eax,SPRITE_SIZE_X - sub eax,[show_tiles_iterations] - inc eax - mov [buffer_offset_x],eax - - mov eax,[show_tiles_iterations] - dec eax - mov [characters_size_x],eax - - mov eax,SPRITE_SIZE_Y - mov [characters_size_y],eax -;-------------------------------------- -.ready: - ret -;--------------------------------------------------------------------- -analize_and_copy_object: -; DEBUGF 1, "analize_and_copy_object\n" - pusha - mov ebp,[ecx] -; DEBUGF 1, "EBP: %x ECX: %x\n",ebp, ecx - shr ebp,8 - and ebp,0xff - test ebp,ebp - jz .no_characters - - cmp ebp,OBJECT_DEATH - jnz @f - - mov ebp,[ecx] - shr ebp,16 - and ebp,0xff - - mov eax,[npc_death_icons] - jmp .copy_characters_1 -;-------------------------------------- -@@: - cmp ebp,OBJECT_SKELETON - jnz @f - - mov ebp,[ecx] - shr ebp,16 - and ebp,0xff - - mov eax,[npc_skeleton_icons] - jmp .copy_characters_1 -;-------------------------------------- -@@: - cmp ebp,OBJECT_IFRIT - jnz @f - - mov ebp,[ecx] - shr ebp,16 - and ebp,0xff - - mov eax,[npc_ifrit_icons] - jmp .copy_characters_1 -;-------------------------------------- -@@: - cmp ebp,OBJECT_BARRET - jnz @f - - mov ebp,[ecx] - shr ebp,16 - and ebp,0xff - - mov eax,[npc_barret_icons] - jmp .copy_characters_1 -;-------------------------------------- -@@: - cmp ebp,OBJECT_PROTAGONIST - jnz @f - - mov eax,[npc_miku_icons] - mov ebp,[protagonist_route] - cmp ebp,5 - jb .copy_characters_1 - - sub ebp,4 - jmp .copy_characters_kick -;-------------------------------------- -@@: - cmp ebp,OBJECT_RED_BRICK - jnz @f - - mov eax,[red_brick_icons] - mov ebp,1 - jmp .copy_characters -;-------------------------------------- -@@: - cmp ebp,OBJECT_WHITE_BRICK - jnz @f - - mov eax,[white_brick_icons] - mov ebp,1 - jmp .copy_characters -;-------------------------------------- -@@: - cmp ebp,RED_BRICK_CRASH_1 ; 0x80 - reb brick crash 1 - jnz @f -; DEBUGF 1, "reb brick crash 11\n" - mov eax,[red_brick_icons] - mov ebp,2 - jmp .copy_characters -;-------------------------------------- -@@: - cmp ebp,RED_BRICK_CRASH_2 ; 0x81 - reb brick crash 2 - jnz .no_characters -; DEBUGF 1, "reb brick crash 21\n" - mov eax,[red_brick_icons] - mov ebp,3 -;-------------------------------------- -.copy_characters: - dec ebp - imul ebp,SPRITE_SIZE_X*SPRITE_SIZE_Y; 8bpp - call copy_characters_with_offset -;-------------------------------------- -.no_characters: -; DEBUGF 1, "analize_and_copy_object END\n" - popa - ret -;-------------------------------------- -.copy_characters_kick: - dec ebp - imul ebp,SPRITE_SIZE_X*SPRITE_SIZE_Y; 8bpp - add ebp,SPRITE_SIZE_X*SPRITE_SIZE_Y*4*4 ; 8 bpp * 4 frames * 4 route - call copy_characters_with_offset - jmp .no_characters -;-------------------------------------- -.copy_characters_1: - dec ebp - imul ebp,SPRITE_SIZE_X*SPRITE_SIZE_Y*4 ; 8 bpp * 4 frames - mov ebx,[show_tiles_iterations] - dec ebx - shr ebx,4 ; divider 16 - imul ebx,SPRITE_SIZE_X*SPRITE_SIZE_Y ; 8bpp - add ebp,ebx - call copy_characters_with_offset - jmp .no_characters -;--------------------------------------------------------------------- -copy_characters_with_offset: -; DEBUGF 1, "copy_characters_with_offset\n" - pusha ; ecx - - mov esi,[eax+28] ; data offset - add esi,eax - add esi,ebp - - mov ebp,[eax+20] ; palette offset - add ebp,eax -; add Y offset to source - mov eax,[characters_offset_y] - imul eax,SPRITE_SIZE_X ; 8bpp - add esi,eax -; add X offset to source - mov eax,[characters_offset_x] - add esi,eax ; 8bpp - - mov edi,buffer_area -; add Y offset to destination - mov eax,[buffer_offset_y] - imul eax,SPRITE_SIZE_X*4 ; 32bpp - add edi,eax -; add X offset to destination - mov eax,[buffer_offset_x] - shl eax,2 ; 32bpp - add edi,eax - - mov edx,[characters_size_y] - mov ecx,[characters_size_x] - cld -;-------------------------------------- -.y: - push ecx esi edi -;-------------------------------------- -.x: - lodsb - test al,al - jz .transparently - - and eax,0xff - shl eax,2 - mov eax,[ebp+eax] ; palette value - mov [edi],eax -;-------------------------------------- -.transparently: - add edi,4 - dec ecx - jnz .x - - pop edi esi ecx - add esi,SPRITE_SIZE_X ; 8bpp - add edi,SPRITE_SIZE_X*4 ; 32bpp - dec edx - jnz .y - - popa - ret -;--------------------------------------------------------------------- diff --git a/programs/games/rstearth/show_tiles.inc b/programs/games/rstearth/show_tiles.inc deleted file mode 100644 index 4d49f06d1..000000000 --- a/programs/games/rstearth/show_tiles.inc +++ /dev/null @@ -1,180 +0,0 @@ -;--------------------------------------------------------------------- -show_tiles_one_iteration: - mov [show_tiles_iterations],1 - call copy_plan_level_to_plan_level_old - call show_tiles_1 - call clear_show_flags_to_plan_level - call copy_plan_level_to_plan_level_old - ret -;--------------------------------------------------------------------- -show_tiles: - mov [show_tiles_iterations],SPRITE_SIZE_X -;-------------------------------------- -.loop: - call show_tiles_1 - mcall 5,1 - dec [show_tiles_iterations] - jnz .loop - - call clear_show_flags_to_plan_level - call copy_plan_level_to_plan_level_old - ret -;--------------------------------------------------------------------- -show_tiles_1: -; DEBUGF 1, "show_tiles_1\n" - ; set start coordinates - xor edx,edx - mov ebx,LEVEL_MAP_SIZE_Y - mov ecx,plan_level -;-------------------------------------- -.new_y: - mov eax,LEVEL_MAP_SIZE_X - ror edx,16 - xor dx,dx - rol edx,16 -;-------------------------------------- -.new_x: - push eax ebx ecx - - mov ebp,[ecx] - - cmp [draw_all_level],1 - je .draw_all_level -;; DEBUGF 1, "Y : %x X: %x cell: %x ebp: %x\n",ebx,eax,ecx,ebp - mov eax,ebp - rol eax,8 - test al,al - jz .end_show_buffer - -; cmp [show_tiles_iterations],1 -; jne .not_clear - -; mov al,0 -;-------------------------------------- -;.not_clear: -; ror eax,8 -; mov [ecx],eax -;; DEBUGF 1, "new cell: %x eax: %x\n",ecx,eax -;-------------------------------------- -.draw_all_level: - and ebp,0xff - mov eax,[base_icons] - imul ebp,SPRITE_SIZE_X*SPRITE_SIZE_Y ; 8bpp -; imul ebp,SPRITE_SIZE_X*SPRITE_SIZE_Y*3 ; 24bpp - call copy_base_8bpp - - mov eax,[ecx+LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*4] - mov ebp,ecx - sub ebp,plan_level - add ebp,plan_level_old - cmp [ebp+LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*4],eax - jne @f - - push dword [show_tiles_iterations] - mov [show_tiles_iterations],1 - call calculate_new_characters_offsets_and_sizes - call analize_and_copy_object - pop dword [show_tiles_iterations] - jmp .draw_cell -;-------------------------------------- -@@: - - call calculate_new_characters_offsets_and_sizes - call analize_and_copy_object ; new object moves into the cell. - cmp [show_tiles_iterations],1 - je .draw_cell -; mov eax,[ecx+LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*4] -; DEBUGF 1, "object id new: %x\n",eax - sub ecx,plan_level - add ecx,plan_level_old - - mov eax,[ecx] - shr eax,16 - test al,al ; route or static? - jz .draw_cell -; mov eax,[ecx+LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*4] -; DEBUGF 1, "object id old: %x\n",eax -; cmp [ecx+LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*4],eax -; je @f ; old and new state of the cell is equal - -; DEBUGF 1, "old object moves out of the cell\n" - call calculate_old_characters_offsets_and_sizes - call analize_and_copy_object ; old object moves out of the cell -;-------------------------------------- -.draw_cell: - xor ebp,ebp - mcall 65,buffer_area,,,32 ; 32bpp -;-------------------------------------- -.end_show_buffer: - pop ecx ebx eax - - add ecx,4 - add edx,SPRITE_SIZE_X shl 16 - dec eax - jnz .new_x - - add edx,SPRITE_SIZE_Y - dec ebx - jnz .new_y -; DEBUGF 1, "show_tiles_1 END\n" - ret -;--------------------------------------------------------------------- -map_level_to_plan_level: -; mov esi,map_level_0 -; mov esi,map_level_game_over - mov edi,plan_level - mov ecx,LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y - cld - rep movsd - ret -;--------------------------------------------------------------------- -generate_objects_id: - mov esi,plan_level - mov edi,objects_id - mov ecx,LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y - mov edx,1 - cld -;-------------------------------------- -.loop: - lodsd - mov ebx,eax - xor eax,eax - test bh,bh - jz @f - - mov eax,edx - inc edx ; next object -;-------------------------------------- -@@: - stosd - dec ecx - jnz .loop - -; DEBUGF 1, "object id max: %x\n",edx - ret -;--------------------------------------------------------------------- -copy_plan_level_to_plan_level_old: - mov esi,plan_level - mov edi,plan_level_old - mov ecx,LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*2 ; plan_level + objects_id - cld - rep movsd - ret -;--------------------------------------------------------------------- -clear_show_flags_to_plan_level: - mov esi,plan_level - mov edi,plan_level - mov ecx,LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y - cld -;-------------------------------------- -@@: - lodsd - ror eax,24 - mov al,0 - ror eax,8 - stosd - dec ecx - jnz @b - - ret -;--------------------------------------------------------------------- diff --git a/programs/games/rstearth/snd_api.inc b/programs/games/rstearth/snd_api.inc deleted file mode 100644 index d623b6292..000000000 --- a/programs/games/rstearth/snd_api.inc +++ /dev/null @@ -1,545 +0,0 @@ -struc CTRL_INFO -{ .pci_cmd dd ? - .irq dd ? - .glob_cntrl dd ? - .glob_sta dd ? - .codec_io_base dd ? - .ctrl_io_base dd ? - .codec_mem_base dd ? - .ctrl_mem_base dd ? - .codec_id dd ? -} -CTRL_INFO_SIZE equ 9*4 - -SRV_GETVERSION equ 0 -SND_CREATE_BUFF equ 1 -SND_DESTROY_BUFF equ 2 -SND_SETFORMAT equ 3 -SND_GETFORMAT equ 4 -SND_RESET equ 5 -SND_SETPOS equ 6 -SND_GETPOS equ 7 -SND_SETBUFF equ 8 -SND_OUT equ 9 -SND_PLAY equ 10 -SND_STOP equ 11 -SND_SETVOLUME equ 12 -SND_GETVOLUME equ 13 -SND_SETPAN equ 14 -SND_GETPAN equ 15 -SND_GETBUFFSIZE equ 16 -SND_GETFREESPACE equ 17 -SND_SETTIMEBASE equ 18 -SND_GETTIMESTAMP equ 19 - -DEV_SET_BUFF equ 4 -DEV_NOTIFY equ 5 -DEV_SET_MASTERVOL equ 6 -DEV_GET_MASTERVOL equ 7 -DEV_GET_INFO equ 8 - -SOUND_VERSION equ 0x0101 -PCM_ALL equ 0 - -PCM_OUT equ 0x08000000 -PCM_RING equ 0x10000000 -PCM_STATIC equ 0x20000000 -PCM_FLOAT equ 0x40000000 -PCM_FILTER equ 0x80000000 - -PCM_2_16_48 equ 1 -PCM_1_16_48 equ 2 -PCM_2_16_44 equ 3 -PCM_1_16_44 equ 4 -PCM_2_16_32 equ 5 -PCM_1_16_32 equ 6 -PCM_2_16_24 equ 7 -PCM_1_16_24 equ 8 -PCM_2_16_22 equ 9 -PCM_1_16_22 equ 10 -PCM_2_16_16 equ 11 -PCM_1_16_16 equ 12 -PCM_2_16_12 equ 13 -PCM_1_16_12 equ 14 -PCM_2_16_11 equ 15 -PCM_1_16_11 equ 16 -PCM_2_16_8 equ 17 -PCM_1_16_8 equ 18 -PCM_2_8_48 equ 19 -PCM_1_8_48 equ 20 -PCM_2_8_44 equ 21 -PCM_1_8_44 equ 22 -PCM_2_8_32 equ 23 -PCM_1_8_32 equ 24 -PCM_2_8_24 equ 25 -PCM_1_8_24 equ 26 -PCM_2_8_22 equ 27 -PCM_1_8_22 equ 28 -PCM_2_8_16 equ 29 -PCM_1_8_16 equ 30 -PCM_2_8_12 equ 31 -PCM_1_8_12 equ 32 -PCM_2_8_11 equ 33 -PCM_1_8_11 equ 34 -PCM_2_8_8 equ 35 -PCM_1_8_8 equ 36 - -; i_data -szInfinity db 'INFINITY',0 -szSound db 'SOUND',0 -; u_data -hSound dd ? -hrdwSound dd ? -;------------------------------------------------------------------------------ -align 4 -_InitSound@4: ;p_ver:dword - - push ebx ecx - mcall 68,16,szInfinity - mov [hSound],eax - test eax,eax - jz .fail - - mcall 68,16,szSound - mov [hrdwSound],eax - test eax,eax - jz .fail - - lea eax,[esp+12] ;p_ver - xor ebx,ebx - - push 4 ;.out_size - push eax ;.output - push ebx ;.inp_size - push ebx ;.input - push SRV_GETVERSION ;.code - push [hSound] ;.handle - - mov ecx,esp ;[handle] - mcall 68,17 - add esp,24 - jmp .exit -;-------------------------------------- -align 4 -.fail: - or eax, -1 -;-------------------------------------- -align 4 -.exit: - pop ecx ebx - ret 4 -;------------------------------------------------------------------------------ -align 4 -_CreateBuffer@12: ;format:dword,size:dword,p_str:dword - push ebx ecx - lea eax,[esp+20] ;p_str - lea ebx,[esp+12] ;format - - push 4 ;.out_size - push eax ;.output - push 8 ;.inp_size - push ebx ;.input - push SND_CREATE_BUFF;.code - push [hSound] ;.handle - - mov ecx,esp - mcall 68,17 - add esp,24 ;io_cintrol - pop ecx ebx - ret 12 -;------------------------------------------------------------------------------ -;align 4 -;_DestroyBuffer@4: ;str:dword -; push ebx ecx -; xor eax,eax -; lea ebx,[esp+12] ;[stream] -; -; push eax ;.out_size -; push eax ;.output -; push 4 ;.inp_size -; push ebx ;.input -; push SND_DESTROY_BUFF;.code -; push [hSound] ;.handle -; -; mov ecx, esp ;[handle] -; mcall 68,17 -; add esp,24 -; pop ecx ebx -; ret 4 -;------------------------------------------------------------------------------ -;align 4 -;_WaveOut@12: ;str:dword, src:dword, size:dword -; push ebx ecx -; xor eax,eax -; lea ebx,[esp+12] ;[stream] -; -; push eax ;.out_size -; push eax ;.output -; push 12 ;.inp_size -; push ebx ;.input -; push SND_OUT ;.code -; push dword [hSound] ;.handle -; -; mov ecx,esp -; mcall 68,17 -; add esp,24 -; pop ecx ebx -; ret 12 -;------------------------------------------------------------------------------ -align 4 -_GetBufferSize@8: ;str:dword, p_size:dword - push ebx ecx - lea eax,[esp+16] - lea ebx,[esp+12] ;[stream] - - push 4 ;.out_size - push eax ;.output - push 4 ;.inp_size - push ebx ;.input - push SND_GETBUFFSIZE;.code - push dword [hSound] ;.handle - - mov ecx,esp - mcall 68,17 - add esp,24 - pop ecx ebx - ret 8 -;------------------------------------------------------------------------------ -;align 4 -;_GetBufferFree@8: ;str:dword, p_free:dword -; push ebx ecx -; lea ebx,[esp+12] ;[stream] -; push 0 ;storage for free_space -; mov eax,esp -; -; push 4 ;.out_size -; push eax ;.output -; push 4 ;.inp_size -; push ebx ;.input -; push SND_GETFREESPACE ;.code -; push dword [hSound] ;.handle -; -; mov ecx,esp -; mcall 68,17 -; add esp, 24 -; mov ecx,[esp+20] ; p_free -; pop dword [ecx] -; pop ecx ebx -; ret 8 -;------------------------------------------------------------------------------ -align 4 -_SetBuffer@16: ;str:dword, src:dword, offs:dword, size:dword - push ebx ecx - xor eax,eax - lea ebx,[esp+12] ;[stream] - - push eax ;.out_size - push eax ;.output - push 16 ;.inp_size - push ebx ;.input - push SND_SETBUFF ;.code - push dword [hSound] ;.handle - - mov ecx,esp - mcall 68,17 - add esp,24 - pop ecx ebx - ret 16 -;------------------------------------------------------------------------------ -align 4 -_PlayBuffer@8: ;str:dword,flags:dword - push ebx ecx - xor eax,eax - lea ebx,[esp+12] ;[stream] - - push eax ;.out_size - push eax ;.output - push 8 ;.inp_size - push ebx ;.input - push SND_PLAY ;.code - push dword [hSound] ;.handle - - mov ecx, esp - mcall 68,17 - add esp, 24 - pop ecx ebx - ret 8 -;------------------------------------------------------------------------------ -align 4 -_StopBuffer@4: ;str:dword - push ebx ecx - xor eax,eax - lea ebx,[esp+12] ;[stream] - - push eax ;.out_size - push eax ;.output - push 4 ;.inp_size - push ebx ;.input - push SND_STOP ;.code - push dword [hSound] ;.handle - - mov ecx,esp - mcall 68,17 - add esp,24 - pop ecx ebx - ret 4 -;------------------------------------------------------------------------------ -;align 4 -;_GetBufferPos@8: ;str:dword, p_pos:dword -; push ebx ecx -; lea eax,[esp+16] -; lea ebx,[esp+12] ;[stream] -; -; push 4 ;.out_size -; push eax ;.output -; push 4 ;.inp_size -; push ebx ;.input -; push SND_GETPOS ;.code -; push dword [hSound] ;.handle -; -; mov ecx,esp -; mcall 68,17 -; add esp,24 -; pop ecx ebx -; ret 8 -;------------------------------------------------------------------------------ -;align 4 -;_SetBufferPos@8: ;str:dword, offs:dword -; push ebx ecx -; xor eax,eax -; lea ebx,[esp+12] ;[stream] -; -; push eax ;.out_size -; push eax ;.output -; push 8 ;.inp_size -; push ebx ;.input -; push SND_SETPOS ;.code -; push dword [hSound] ;.handle -; -; mov ecx,esp -; mcall 68,17 -; add esp,24 -; pop ecx ebx -; ret 8 -;------------------------------------------------------------------------------ -align 4 -proc _test_wav@4 stdcall, hdr:dword - mov eax,[hdr] - cmp dword [eax],0x46464952 - jne .fail - - cmp dword [eax+8],0x45564157 - jne .fail - - cmp word [eax+20],1 - jne .fail - - mov ecx,dword [eax+24] - mov edx,22050 - cmp ecx,edx - ja .high - je .l_22 - - cmp ecx,8000 - je .l_8 - - cmp ecx,11025 - je .l_11 - - cmp ecx,12000 - je .l_12 - - cmp ecx,16000 - je .l_16 -;-------------------------------------- -align 4 -.fail: - xor eax,eax - ret -;-------------------------------------- -align 4 -.high: - cmp ecx,24000 - je .LN56 - - cmp ecx,32000 - je .LN65 - - cmp ecx,44100 - je .LN74 - - cmp ecx,48000 - jne .fail - - movzx ecx,word [eax+22] - dec ecx - je .LN79 - - dec ecx - jne .LN74 - - mov edx,19 - jmp .done -;-------------------------------------- -align 4 -.LN79: - mov edx,20 - jmp .done -;-------------------------------------- -align 4 -.LN74: - movzx ecx,word [eax+22] - dec ecx - je .LN70 - - dec ecx - jne .LN65 - - mov edx,21 - jmp .done -;-------------------------------------- -align 4 -.LN70: - mov edx,22 - jmp .done -;-------------------------------------- -align 4 -.LN65: - movzx ecx,word [eax+22] - dec ecx - je .LN61 - - dec ecx - jne .LN56 - - mov edx,23 - jmp .done -;-------------------------------------- -align 4 -.LN61: - mov edx,24 - jmp .done -;-------------------------------------- -align 4 -.LN56: - movzx ecx,word [eax+22] - dec ecx - je .LN52 - - dec ecx - je .LN50 -;-------------------------------------- -align 4 -.l_22: - movzx ecx,word [eax+22] - dec ecx - je .LN43 - - dec ecx - je .LN41 -;-------------------------------------- -align 4 -.l_16: - movzx ecx,word [eax+22] - dec ecx - je .LN34 - - dec ecx - je .LN32 -;-------------------------------------- -align 4 -.l_12: - movzx ecx,word [eax+22] - dec ecx - je .LN25 - - dec ecx - je .LN23 -;-------------------------------------- -align 4 -.l_11: - movzx ecx,word [eax+22] - dec ecx - je .LN16 - - dec ecx - je .LN14 -;-------------------------------------- -align 4 -.l_8: - movzx ecx,word [eax+22] - dec ecx - je .LN7 - - dec ecx - jne .fail - - mov edx,35 - jmp .done -;-------------------------------------- -align 4 -.LN7: - mov edx,36 - jmp .done -;-------------------------------------- -align 4 -.LN14: - mov edx,33 - jmp .done -;-------------------------------------- -align 4 -.LN16: - mov edx,34 - jmp .done -;-------------------------------------- -align 4 -.LN23: - mov edx,31 - jmp .done -;-------------------------------------- -align 4 -.LN25: - mov edx,32 - jmp .done -;-------------------------------------- -align 4 -.LN32: - mov edx,29 - jmp .done -;-------------------------------------- -align 4 -.LN34: - mov edx,30 - jmp .done -;-------------------------------------- -align 4 -.LN41: - mov edx,27 - jmp .done -;-------------------------------------- -align 4 -.LN43: - mov edx,28 - jmp .done -;-------------------------------------- -align 4 -.LN50: - mov edx,25 - jmp .done -;-------------------------------------- -align 4 -.LN52: - mov edx,26 -;-------------------------------------- -align 4 -.done: - xor ecx,ecx - cmp word [eax+34],16 - setne cl - dec ecx - and ecx,-18 - add ecx,edx - mov eax,ecx - ret -endp -;------------------------------------------------------------------------------ \ No newline at end of file diff --git a/programs/games/rstearth/sound.inc b/programs/games/rstearth/sound.inc deleted file mode 100644 index f2c38a248..000000000 --- a/programs/games/rstearth/sound.inc +++ /dev/null @@ -1,340 +0,0 @@ -;------------------------------------------------------------------------------ -test_wav_file: - mov [sound_flag],1 - stdcall _test_wav@4,dword [wav_for_test] ;letter_1a - test eax,eax - jz snd_test_wav_fail - -; or eax,PCM_OUT - or eax,PCM_RING - mov [snd_format],eax - -; DEBUGF 1, "Test wav successful %x\n",eax - - call find_data_offset - - mov al,[sound_flag] - test al,al - jnz .exit - - mov [sound_flag],2 ; close thread -;-------------------------------------- -.exit: - ret -;------------------------------------------------------------------------------ -check_init_sound_busy: - cmp [init_sound_busy_flag],1 - jne @f - - mcall 5,1 - mcall 68,1 - jmp check_init_sound_busy -;-------------------------------------- -@@: - mov [init_sound_busy_flag],1 - ret -;------------------------------------------------------------------------------ -initialize_sound_system: - cmp [sound_flag],1 - jne sound_exit - - stdcall _InitSound@4,version - test eax,eax - jnz snd_init_fail - -; DEBUGF 1, "Sound init successful %x\n",eax - - mov eax,[version] - and eax,0xffff - cmp eax,SOUND_VERSION - jne snd_version_fail - -; DEBUGF 1, "Sound version successful %x\n",eax -;-------------------------------------- - stdcall _CreateBuffer@12,[snd_format],0,[hBuff_pointer] - test eax,eax - jnz snd_create_buffer_fail - -; DEBUGF 1, "Create Buffer successful %x\n",eax - mov eax,[hBuff_pointer] - mov ebx,[hBuff_buffer_size_pointer] - stdcall _GetBufferSize@8,[eax],ebx ;hBuff1_buffer_size - - test eax,eax - jnz snd_get_buffer_size_fail - - mov ebx,[hBuff_buffer_size_pointer] - mov eax,[ebx] -; DEBUGF 1, "Get Buffer size successful size: %x\n",eax - shr eax,1 - mov [ebx],eax - - mov [init_sound_busy_flag],0 - ret -;------------------------------------------------------------------------------ -sound_exit: - mcall -1 -;------------------------------------------------------------------------------ -find_data_offset: - mov esi,[wav_for_test] -;-------------------------------------- -@@: - cmp [esi],dword 'data' - je @f - - inc esi - cmp esi,[wav_for_test_end] - jne @b - -; DEBUGF 1, "find data offset fail\n" - mov [sound_flag],0 - ret -;-------------------------------------- -@@: - sub esi,[wav_for_test] - add esi,4 - mov [data_offset],esi - ret -;------------------------------------------------------------------------------ -snd_test_wav_fail: -; DEBUGF 1, "Test wav fail %x\n",eax - mov [sound_flag],0 - ret -;------------------------------------------------------------------------------ -snd_init_fail: -; DEBUGF 1, "Sound init fail %x\n",eax - jmp disable_sound -;------------------------------------------------------------------------------ -snd_version_fail: -; DEBUGF 1, "Sound version fail %x\n",eax - jmp disable_sound -;------------------------------------------------------------------------------ -snd_create_buffer_fail: -; DEBUGF 1, "Create Buffer fail %x\n",eax - jmp disable_sound -;------------------------------------------------------------------------------ -snd_get_buffer_size_fail: -; DEBUGF 1, "Get Buffer size fail %x\n",eax - jmp disable_sound -;------------------------------------------------------------------------------ -snd_play_buffer_fail: -; DEBUGF 1, "Play Buffer fail\n" - jmp disable_sound -;------------------------------------------------------------------------------ -snd_set_buffer_fail: -; DEBUGF 1, "Set Buffer fail\n" - jmp disable_sound -;------------------------------------------------------------------------------ -disable_sound: - mov [sound_flag],0 - jmp sound_exit -;------------------------------------------------------------------------------ -snd_background_music_thread_start: - call check_init_sound_busy -; DEBUGF 1, "snd_background_music_thread_start\n" - mov [hBuff_pointer], dword hBuff1 - mov [hBuff_buffer_size_pointer], dword hBuff1_buffer_size - call initialize_sound_system -;-------------------------------------- -.1: - cmp [music_flag],2 - je sound_exit - - cmp [music_flag],1 - je .start -.2: - mcall 5,1 - mcall 68,1 - jmp .1 -;-------------------------------------- -.start: - cmp [init_sound_busy_flag],1 - je .2 - -; DEBUGF 1, "background_music Play Buffer start\n",eax - stdcall _PlayBuffer@8, [hBuff1], 0 - test eax,eax - jnz snd_play_buffer_fail - -; DEBUGF 1, "background_music Play Buffer successful EAX: %x\n",eax -;-------------------------------------- -.start_1: - mov eax,[background_music] -; check for correct data_offset - push eax - add eax,[data_offset] - sub eax,4 - cmp [eax],dword 'data' - pop eax - je @f - - mov [wav_for_test],eax - mov ebx,eax - add ebx,1024 - mov [wav_for_test_end],ebx - call find_data_offset - cmp [sound_flag],0 - jz .1 -;-------------------------------------- -@@: - add eax,[data_offset] - mov ebx,[eax] - add eax,4 - mov ebp,eax - add ebx,eax -; DEBUGF 1, "start EAX: %x\n",eax -;-------------------------------------- -.loop: - cmp [music_flag],1 - je @f - - stdcall _StopBuffer@4, [hBuff1] -; DEBUGF 1, "Stop Buffer EAX: %x\n",eax - jmp .1 -;-------------------------------------- -@@: -; get event data from the driver -; DEBUGF 1, "Get driver_notify_struct \n" - push ebx - mcall 68,14,hBuff1_driver_notify_struct - pop ebx -; DEBUGF 1, "Check to code \n" -; check to code - cmp [hBuff1_driver_notify_struct], dword 0xFF000001 - jne @b -; DEBUGF 1, "Check to stream \n" -; check to stream - mov eax,[hBuff1_driver_notify_struct+8] - cmp eax,[hBuff1] - jne @b -; DEBUGF 1, "Get buffer_offset \n" -; get buffer_offset - mov eax,[hBuff1_driver_notify_struct+12] - mov [hBuff1_buffer_offset],eax -; DEBUGF 1, "src EBP: %x size EBX: %x\n",ebp,ebx - stdcall _SetBuffer@16, [hBuff1], ebp, [hBuff1_buffer_offset], [hBuff1_buffer_size] - test eax,eax - jnz snd_set_buffer_fail - -; DEBUGF 1, "Set Buffer successful EAX: %x\n",eax - add ebp,[hBuff1_buffer_size] - add ebp,[hBuff1_buffer_size] - cmp ebx,ebp - jbe .start_1 - - sub ebp,[hBuff1_buffer_size] - jmp .loop -;------------------------------------------------------------------------------ -snd_kick_action: - cmp [sounds_flag],1 - jne @f - - cmp [snd_kick_flag],1 - je @f - - mov [snd_kick_flag],1 -;-------------------------------------- -@@: - ret -;------------------------------------------------------------------------------ -snd_kick_action_thread_start: - call check_init_sound_busy -; DEBUGF 1, "snd_kick_action_thread_start\n" - mov [hBuff_pointer], dword hBuff2 - mov [hBuff_buffer_size_pointer], dword hBuff2_buffer_size - call initialize_sound_system -;-------------------------------------- -.1: - cmp [sounds_flag],2 - je sound_exit - - cmp [sounds_flag],0 - je @f - - cmp [snd_kick_flag],1 - je .start -;-------------------------------------- -@@: - mcall 5,1 - mcall 68,1 - jmp .1 -;-------------------------------------- -.start: -; DEBUGF 1, "kick_action Play Buffer start\n" - stdcall _PlayBuffer@8, [hBuff2], 0 - test eax,eax - jnz snd_play_buffer_fail - -; DEBUGF 1, "kick_action Play Buffer successful EAX: %x\n",eax - - mov eax,[sounds_sample] ;[stone_kick_sound] -; check for correct data_offset - push eax - add eax,[data_offset] - sub eax,4 - cmp [eax],dword 'data' - pop eax - je @f - - mov [wav_for_test],eax - mov ebx,eax - add ebx,1024 - mov [wav_for_test_end],ebx - call find_data_offset - cmp [sound_flag],0 - jz .1 -;-------------------------------------- -@@: - add eax,[data_offset] - mov ebx,[eax] - add eax,4 - mov ebp,eax - add ebx,eax -; DEBUGF 1, "start EAX: %x\n",eax -;-------------------------------------- -.loop: - cmp [sounds_flag],1 - je @f - - stdcall _StopBuffer@4, [hBuff2] -; DEBUGF 1, "Stop Buffer EAX: %x\n",eax - jmp .1 -;-------------------------------------- -@@: -; get event data from the driver -; DEBUGF 1, "Get driver_notify_struct \n" - push ebx - mcall 68,14,hBuff2_driver_notify_struct - pop ebx -; DEBUGF 1, "Check to code \n" -; check to code - cmp [hBuff2_driver_notify_struct], dword 0xFF000001 - jne @b -; DEBUGF 1, "Check to stream \n" -; check to stream - mov eax,[hBuff2_driver_notify_struct+8] - cmp eax,[hBuff2] - jne @b -; DEBUGF 1, "Get buffer_offset \n" -; get buffer_offset - mov eax,[hBuff2_driver_notify_struct+12] - mov [hBuff2_buffer_offset],eax -; DEBUGF 1, "src EBP: %x size EBX: %x\n",ebp,ebx - stdcall _SetBuffer@16, [hBuff2], ebp, [hBuff2_buffer_offset], [hBuff2_buffer_size] - test eax,eax - jnz snd_set_buffer_fail - -; DEBUGF 1, "Set Buffer successful EAX: %x\n",eax - add ebp,[hBuff2_buffer_size] - add ebp,[hBuff2_buffer_size] - cmp ebx,ebp - jbe .exit - - sub ebp,[hBuff2_buffer_size] - jmp .loop -;-------------------------------------- -.exit: - stdcall _StopBuffer@4, [hBuff2] - mov [snd_kick_flag],0 - jmp .1 -;------------------------------------------------------------------------------ \ No newline at end of file diff --git a/programs/games/rstearth/u_data.inc b/programs/games/rstearth/u_data.inc deleted file mode 100644 index d7300d9d0..000000000 --- a/programs/games/rstearth/u_data.inc +++ /dev/null @@ -1,145 +0,0 @@ -;--------------------------------------------------------------------- -; uninitialized data -;--------------------------------------------------------------------- -extended_key rb 1 -draw_all_level rb 1 -current_cell_NPC rb 1 -death_of_protagonist rb 1 -npc_alive rb 1 -target_detected rb 1 -sound_flag rb 1 -sounds_flag rb 1 -music_flag rb 1 -snd_kick_flag rb 1 -main_menu_pointer rb 1 -settings_menu_pointer rb 1 -use_separate_draw_text rb 1 -init_sound_busy_flag rb 1 -;--------------------------------------------------------------------- -align 4 -N_error rd 1 -error_type rd 1 -error_path rd 1 -;--------------------------------------------------------------------- -font_icons rd 1 -base_icons rd 1 -red_brick_icons rd 1 -white_brick_icons rd 1 -npc_miku_icons rd 1 -npc_death_icons rd 1 -npc_skeleton_icons rd 1 -npc_ifrit_icons rd 1 -npc_barret_icons rd 1 -;--------------------------------------------------------------------- -background_music rd 1 -sounds_sample rd 1 - -stone_kick_sound rd 1 -menu_sound rd 1 -;--------------------------------------------------------------------- -show_tiles_iterations rd 1 -characters_offset_x rd 1 -characters_offset_y rd 1 -characters_size_x rd 1 -characters_size_y rd 1 -buffer_offset_x rd 1 -buffer_offset_y rd 1 -;--------------------------------------------------------------------- -action_cell_x rd 1 -action_cell_y rd 1 -target_action_cell_x rd 1 -target_action_cell_y rd 1 -;------------------------------------------------------------------------------ -menu_text_pointers rd 1 -text_step_Y rd 1 -;------------------------------------------------------------------------------ -level_counter rd 1 -;------------------------------------------------------------------------------ -align 4 -version rd 1 ; версия интерфейса, текущая 0x0101 -; snd_format одна из констант вида PCM_X_Y_Z где -; X- число каналов -; Y- разрядность в битах на канал -; Z- частота в КГц из фикс. набора 11025Гц, 12000Гц, 16000Гц, 22050Гц, 24000Гц, 32000Гц, 44100Гц, 48000Гц -; Если формат не известен заранее используется константа PCM_ALL. -; Окончательно формат устанавливается вызовом SetFormat. -snd_format rd 1 ; формат данных -; хэндл буфера -hBuff_pointer rd 1 -hBuff_buffer_size_pointer rd 1 - -hBuff1 rd 1 -hBuff2 rd 1 - -hBuff1_buffer_size rd 1 -hBuff2_buffer_size rd 1 - -hBuff1_buffer_offset rd 1 -hBuff2_buffer_offset rd 1 - -hBuff1_driver_notify_struct rd 6 ; структура события от драйвера -hBuff2_driver_notify_struct rd 6 ; структура события от драйвера - -data_offset rd 1 -;--------------------------------------------------------------------- -voice_samples_start rd 1 ; start of *.SMP -wav_for_test rd 1 -wav_for_test_end rd 1 -;--------------------------------------------------------------------- -align 4 -buffer_area: - rb 64*64*4 ; 64p * 64p * 32bpp -;--------------------------------------------------------------------- -align 4 -plan_level: - rb LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*4 -;--------------------------------------------------------------------- -align 4 -objects_id: - rb LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*4 -;--------------------------------------------------------------------- -align 4 -plan_level_old: - rb LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*4 -;--------------------------------------------------------------------- -align 4 -objects_id_old: - rb LEVEL_MAP_SIZE_X*LEVEL_MAP_SIZE_Y*4 -;--------------------------------------------------------------------- -align 4 -path: - rb 4096 -;--------------------------------------------------------------------- -align 4 -file_name: - rb 4096 -;--------------------------------------------------------------------- -align 4 -file_info: - rb 40 -;--------------------------------------------------------------------- -align 4 -bootparam: -;procinfo: -;process_info: - rb 1024 -;--------------------------------------------------------------------- -align 4 -; sound thread - rb 1024 -snd_kick_action_thread_stack: -;--------------------------------------------------------------------- -align 4 -; sound thread - rb 1024 -snd_background_music_thread_stack: -;--------------------------------------------------------------------- -align 4 -; window error message - rb 1024 -thread_stack: -;--------------------------------------------------------------------- -align 4 - rb 1024 -stacktop: -;--------------------------------------------------------------------- \ No newline at end of file