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https://github.com/KolibriOS/kolibrios.git
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notify: using #ifdef AUTOBUILD
git-svn-id: svn://kolibrios.org@3369 a494cfbc-eb01-0410-851d-a64ba20cac60
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@ -6,7 +6,6 @@
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#include "..\lib\mem.h"
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#include "..\lib\figures.h"
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int SCREEN_SIZE_X,
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SCREEN_SIZE_Y;
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@ -39,18 +38,22 @@ void main()
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//èçÿÿÿùíûé êîñòûëü, ðåàëèçóþùèé ìíîãîïîòî÷íîñòü :)
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while (GetPixelColor(SCREEN_SIZE_X-1, SCREEN_SIZE_X, WIN_Y)==0x333333) WIN_Y+=WIN_SIZE_Y+17;
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shadow_buf = malloc(WIN_SIZE_X*WIN_SIZE_Y*3);
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lighter_pixel1 = malloc(3);
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lighter_pixel2 = malloc(3);
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CopyScreen(shadow_buf, SCREEN_SIZE_X-WIN_SIZE_X-1, WIN_Y, WIN_SIZE_X, WIN_SIZE_Y);
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CopyScreen(lighter_pixel1, SCREEN_SIZE_X-WIN_SIZE_X-1, WIN_Y, 1, 1);
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CopyScreen(lighter_pixel2, SCREEN_SIZE_X-WIN_SIZE_X-1, WIN_Y+WIN_SIZE_Y, 1, 1);
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ShadowImage(shadow_buf, WIN_SIZE_X, WIN_SIZE_Y, 4);
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ShadowImage(lighter_pixel1, 1, 1, 1);
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ShadowImage(lighter_pixel2, 1, 1, 1);
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#if !defined(AUTOBUILD)
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{
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shadow_buf = malloc(WIN_SIZE_X*WIN_SIZE_Y*3);
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lighter_pixel1 = malloc(3);
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lighter_pixel2 = malloc(3);
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CopyScreen(shadow_buf, SCREEN_SIZE_X-WIN_SIZE_X-1, WIN_Y, WIN_SIZE_X, WIN_SIZE_Y);
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CopyScreen(lighter_pixel1, SCREEN_SIZE_X-WIN_SIZE_X-1, WIN_Y, 1, 1);
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CopyScreen(lighter_pixel2, SCREEN_SIZE_X-WIN_SIZE_X-1, WIN_Y+WIN_SIZE_Y, 1, 1);
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ShadowImage(shadow_buf, WIN_SIZE_X, WIN_SIZE_Y, 4);
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ShadowImage(lighter_pixel1, 1, 1, 1);
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ShadowImage(lighter_pixel2, 1, 1, 1);
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}
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#endif
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loop()
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{
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{
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WaitEventTimeout(500);
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switch(EAX & 0xFF)
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{
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@ -66,7 +69,11 @@ void main()
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DefineButton(0,0, WIN_SIZE_X, WIN_SIZE_Y, 1+BT_HIDE+BT_NOFRAME, 0);
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//draw_grid();
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//PutShadow(0,0,WIN_SIZE_X,WIN_SIZE_Y, 0, 4);
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_PutImage(0,0,WIN_SIZE_X,WIN_SIZE_Y,shadow_buf);
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#ifdef AUTOBUILD
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{ draw_grid(); }
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#else
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{ _PutImage(0,0,WIN_SIZE_X,WIN_SIZE_Y,shadow_buf); }
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#endif
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PutPixel(0,0,ESDWORD[lighter_pixel1]);
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PutPixel(0,WIN_SIZE_Y-1,ESDWORD[lighter_pixel2]);
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DrawBar(WIN_SIZE_X,0, 1, WIN_SIZE_Y, 0x333333);
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@ -89,7 +96,7 @@ void main()
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void draw_grid()
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:void draw_grid()
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{
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int x, y;
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@ -99,13 +106,9 @@ void draw_grid()
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{
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if (! y&1) && (! x&1) PutPixel(x, y, 0);
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if ( y&1) && ( x&1) PutPixel(x, y, 0);
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//PutPixel(x, y, GetPixelColor(SCREEN_SIZE_X-WIN_SIZE_X+x, SCREEN_SIZE_X, y));
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}
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}
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}
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stop:
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