[KERNEL] fixed a bug in rev 9917
git-svn-id: svn://kolibrios.org@9925 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
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91a9743099
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76202213a1
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@ -977,7 +977,7 @@ proc set_app_params stdcall,slot:dword, params:dword, flags:dword
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mov [SLOT_BASE + ebx + APPDATA.saved_esp0], eax
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push ebx
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stdcall kernel_alloc, maxPathLength
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stdcall kernel_alloc, maxPathLength ;TODO
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pop ebx
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mov esi, [current_slot]
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mov esi, [esi + APPDATA.cur_dir]
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@ -1003,12 +1003,12 @@ proc set_app_params stdcall,slot:dword, params:dword, flags:dword
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;set draw data to full screen
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xor eax, eax
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mov [ecx+0], dword eax
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mov [ecx+4], dword eax
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mov [ecx + RECT.left], eax
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mov [ecx + RECT.top], eax
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mov eax, [screen_workarea.right]
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mov [ecx+8], eax
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mov [ecx + RECT.right], eax
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mov eax, [screen_workarea.bottom]
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mov [ecx+12], eax
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mov [ecx + RECT.bottom], eax
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mov ebx, [pl0_stack]
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mov esi, [params]
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@ -1084,11 +1084,12 @@ pid_to_appdata:
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.loop:
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add ecx, sizeof.APPDATA
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cmp [SLOT_BASE + ecx + APPDATA.state], TSTATE_FREE
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jz .loop ;skip empty slots
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jz @f ;skip empty slots
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cmp [SLOT_BASE + ecx + APPDATA.tid], eax
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jz .pid_found
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;ecx = offset of current process info entry
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;ebx = maximum permitted offset
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@@:
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cmp ecx, ebx
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jb .loop
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@ -351,7 +351,7 @@ fpu_data:
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rb 0xa80 ; bochs avx512
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fpu_data_size = $ - fpu_data
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draw_data:
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rb 32*256
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rb sizeof.WDATA*256
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BPSLine_calc_area rd MAX_SCREEN_HEIGHT
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d_width_calc_area rd MAX_SCREEN_HEIGHT
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mouseunder rd 16*24
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@ -1,6 +1,6 @@
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; ;;
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;; Copyright (C) KolibriOS team 2004-2021. All rights reserved. ;;
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;; Copyright (C) KolibriOS team 2004-2023. All rights reserved. ;;
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;; Copyright (C) MenuetOS 2000-2004 Ville Mikael Turjanmaa ;;
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;; Distributed under terms of the GNU General Public License ;;
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;; ;;
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@ -331,11 +331,11 @@ nosb8:
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mov [background_defined], 1
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mov [draw_data + sizeof.RECT + RECT.left], eax
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mov [draw_data + sizeof.RECT + RECT.top], ebx
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mov [draw_data + sizeof.WDATA + RECT.left], eax
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mov [draw_data + sizeof.WDATA + RECT.top], ebx
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mov [draw_data + sizeof.RECT + RECT.right], ecx
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mov [draw_data + sizeof.RECT + RECT.bottom], edx
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mov [draw_data + sizeof.WDATA + RECT.right], ecx
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mov [draw_data + sizeof.WDATA + RECT.bottom], edx
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inc [REDRAW_BACKGROUND]
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call wakeup_osloop
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@ -356,15 +356,15 @@ endg
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align 4
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force_redraw_background:
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and [draw_data + sizeof.RECT + RECT.left], 0
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and [draw_data + sizeof.RECT + RECT.top], 0
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and [draw_data + sizeof.WDATA + RECT.left], 0
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and [draw_data + sizeof.WDATA + RECT.top], 0
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push eax ebx
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mov eax, [_display.width]
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mov ebx, [_display.height]
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dec eax
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dec ebx
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mov [draw_data + sizeof.RECT + RECT.right], eax
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mov [draw_data + sizeof.RECT + RECT.bottom], ebx
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mov [draw_data + sizeof.WDATA + RECT.right], eax
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mov [draw_data + sizeof.WDATA + RECT.bottom], ebx
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pop ebx eax
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inc [REDRAW_BACKGROUND]
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call wakeup_osloop
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@ -602,7 +602,4 @@ align 4
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.exit:
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popad
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ret
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ret
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@ -2643,16 +2643,15 @@ sys_redrawstat:
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jnz .srl1
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mov edx, [current_slot_idx] ; return whole screen draw area for this app
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shl edx, BSF sizeof.RECT
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add edx, draw_data
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mov [edx + RECT.left], 0
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mov [edx + RECT.top], 0
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shl edx, BSF sizeof.WDATA
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mov [draw_data + edx + RECT.left], 0
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mov [draw_data + edx + RECT.top], 0
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mov eax, [_display.width]
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dec eax
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mov [edx + RECT.right], eax
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mov [draw_data + edx + RECT.right], eax
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mov eax, [_display.height]
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dec eax
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mov [edx + RECT.bottom], eax
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mov [draw_data + edx + RECT.bottom], eax
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.srl1:
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ret
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@ -2811,7 +2810,7 @@ align 4
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mov ecx, [thread_count]
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movzx eax, word [WIN_POS + ecx*2] ; active window
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shl eax, BSF sizeof.APPDATA ;8
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shl eax, BSF sizeof.APPDATA
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push eax
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movzx eax, word [MOUSE_X]
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@ -2866,14 +2865,14 @@ align 4
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;--------------------------------------
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align 4
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backgr:
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mov eax, [draw_data + sizeof.RECT + RECT.left]
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mov eax, [draw_data + sizeof.WDATA + RECT.left]
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shl eax, 16
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add eax, [draw_data + sizeof.RECT + RECT.right]
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add eax, [draw_data + sizeof.WDATA + RECT.right]
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mov [BG_Rect_X_left_right], eax ; [left]*65536 + [right]
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mov eax, [draw_data + sizeof.RECT + RECT.top]
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mov eax, [draw_data + sizeof.WDATA + RECT.top]
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shl eax, 16
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add eax, [draw_data + sizeof.RECT + RECT.bottom]
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add eax, [draw_data + sizeof.WDATA + RECT.bottom]
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mov [BG_Rect_Y_top_bottom], eax ; [top]*65536 + [bottom]
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call drawbackground
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@ -2924,10 +2923,10 @@ set_bgr_event:
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jnz backgr
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xor eax, eax
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mov [draw_data + sizeof.RECT + RECT.left], eax
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mov [draw_data + sizeof.RECT + RECT.top], eax
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mov [draw_data + sizeof.RECT + RECT.right], eax
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mov [draw_data + sizeof.RECT + RECT.bottom], eax
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mov [draw_data + sizeof.WDATA + RECT.left], eax
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mov [draw_data + sizeof.WDATA + RECT.top], eax
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mov [draw_data + sizeof.WDATA + RECT.right], eax
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mov [draw_data + sizeof.WDATA + RECT.bottom], eax
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;--------------------------------------
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align 4
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nobackgr:
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@ -1,6 +1,6 @@
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; ;;
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;; Copyright (C) KolibriOS team 2004-2022. All rights reserved. ;;
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;; Copyright (C) KolibriOS team 2004-2023. All rights reserved. ;;
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;; Distributed under terms of the GNU General Public License ;;
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;; ;;
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;; VESA20.INC ;;
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@ -2013,9 +2013,9 @@ vesa20_drawbackground_tiled:
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pushad
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; External loop for all y from start to end
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mov ebx, [draw_data + 32 + RECT.top] ; y start
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mov ebx, [draw_data + sizeof.WDATA + RECT.top] ; y start
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dp2:
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mov ebp, [draw_data + 32 + RECT.left] ; x start
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mov ebp, [draw_data + sizeof.WDATA + RECT.left] ; x start
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; 1) Calculate pointers in WinMapAddress (does pixel belong to OS thread?) [ebp]
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; and LFB data (output for our function) [edi]
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; mov eax, [BytesPerScanLine]
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@ -2113,7 +2113,7 @@ vesa20_drawbackground_tiled:
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add ebp, edx
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add eax, edx
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cmp eax, [draw_data + 32 + RECT.right]
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cmp eax, [draw_data + sizeof.WDATA + RECT.right]
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ja dp4
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sub ecx, edx
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jnz dp3
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@ -2128,7 +2128,7 @@ vesa20_drawbackground_tiled:
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dp4:
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; next scan line
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inc ebx
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cmp ebx, [draw_data + 32 + RECT.bottom]
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cmp ebx, [draw_data + sizeof.WDATA + RECT.bottom]
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jbe dp2
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popad
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mov [EGA_counter], 1
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@ -2166,8 +2166,8 @@ vesa20_drawbackground_stretch:
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push eax ; low
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; External loop for all y from start to end
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mov ebx, [draw_data + 32 + RECT.top] ; y start
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mov ebp, [draw_data + 32 + RECT.left] ; x start
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mov ebx, [draw_data + sizeof.WDATA + RECT.top] ; y start
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mov ebp, [draw_data + sizeof.WDATA + RECT.left] ; x start
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; 1) Calculate pointers in WinMapAddress (does pixel belong to OS thread?) [ebp]
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; and LFB data (output for our function) [edi]
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; mov eax, [BytesPerScanLine]
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@ -2309,7 +2309,7 @@ vesa20_drawbackground_stretch:
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add eax, 1
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mov [esp+20], eax
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add esi, 4
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cmp eax, [draw_data+32+RECT.right]
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cmp eax, [draw_data + sizeof.WDATA + RECT.right]
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jbe sdp3a
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sdp4:
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@ -2317,11 +2317,11 @@ vesa20_drawbackground_stretch:
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mov ebx, [esp+24]
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add ebx, 1
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mov [esp+24], ebx
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cmp ebx, [draw_data + 32 + RECT.bottom]
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cmp ebx, [draw_data + sizeof.WDATA + RECT.bottom]
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ja sdpdone
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; advance edi, ebp to next scan line
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sub eax, [draw_data + 32 + RECT.left]
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sub eax, [draw_data + sizeof.WDATA + RECT.left]
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sub ebp, eax
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add ebp, [_display.width]
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sub edi, eax
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@ -2346,7 +2346,7 @@ vesa20_drawbackground_stretch:
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lea eax, [eax*3]
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imul eax, [BgrDataWidth]
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sub [esp], eax
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mov eax, [draw_data + 32 + RECT.left]
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mov eax, [draw_data + sizeof.WDATA + RECT.left]
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mov [esp+20], eax
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test ebx, ebx
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jz sdp3
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@ -2386,7 +2386,7 @@ smooth_line:
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mov eax, [esp+20+8]
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add eax, 1
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mov [esp+20+8], eax
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cmp eax, [draw_data + 32 + RECT.right]
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cmp eax, [draw_data + sizeof.WDATA + RECT.right]
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ja @f
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add ecx, [esp+36+8]
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mov eax, edx
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@ -2396,7 +2396,7 @@ smooth_line:
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sub esi, eax
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jmp smooth_line
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@@:
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mov eax, [draw_data + 32 + RECT.left]
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mov eax, [draw_data + sizeof.WDATA + RECT.left]
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mov [esp+20+8], eax
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ret
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