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SCANCODE - In this program, the output region of the working of the text should ALWAYS be WHITE and the text should ALWAYS be BLACK. This program should be FOR PEOPLE, not for AESTHETES with a "good" taste.
git-svn-id: svn://kolibrios.org@2531 a494cfbc-eb01-0410-851d-a64ba20cac60
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@ -1,5 +1,6 @@
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@erase lang.inc
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@echo lang fix en >lang.inc
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@fasm scancode.asm scancode
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@fasm -m 16384 scancode.asm scancode
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@kpack scancode
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@erase lang.inc
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@pause
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@ -1,5 +1,6 @@
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@erase lang.inc
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@echo lang fix ru >lang.inc
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@fasm scancode.asm scancode
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@fasm -m 16384 scancode.asm scancode
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@kpack scancode
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@erase lang.inc
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@pause
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@ -161,7 +161,7 @@ draw_window:
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mov eax, 0 ; function 0 : define and draw window
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mov ebx, 100*65536+200 ; [x start] *65536 + [x size]
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mov ecx, 100*65536+267 ; [y start] *65536 + [y size]
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mov edx, [sc.work] ; color of work area RRGGBB,8->color gl
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mov edx, 0xffffff ;[sc.work] ; color of work area RRGGBB,8->color gl
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or edx, 0x34000000
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mov edi, title ; WINDOW LABEL
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mcall
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@ -194,14 +194,15 @@ draw_codes:
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add ecx,10
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mov eax,13 ; filled rectangle
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mov ebx,15*65536+160
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mov edx,[sc.work]
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mov edx,0xffffff ;[sc.work]
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mcall
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popa
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pusha
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mov ebx,edx
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add ebx,70*65536
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mov eax,4 ; text
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mov ecx,[sc.work_text]
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; mov ecx,[sc.work_text]
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xor ecx,ecx
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mov edx,key_codes
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imul edi,12
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add edx,edi
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