italian version
git-svn-id: svn://kolibrios.org@3491 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
parent
f78035819c
commit
28f7ad7e71
|
@ -21,6 +21,8 @@
|
|||
bits 32
|
||||
%include 'mos.inc'
|
||||
section .text
|
||||
%include 'lang.inc' ;fedesco
|
||||
|
||||
|
||||
MOS_HEADER01 start,end
|
||||
|
||||
|
@ -44,7 +46,11 @@ BUTTON_HEIGHT equ 12
|
|||
|
||||
BUTTON_NEW_X equ 14
|
||||
BUTTON_NEW_Y equ 30
|
||||
BUTTON_NEW_WIDTH equ 56
|
||||
%if lang = 'it'
|
||||
BUTTON_NEW_WIDTH equ 56 + 28
|
||||
%else
|
||||
BUTTON_NEW_WIDTH equ 56
|
||||
%endif
|
||||
|
||||
BUTTON_SPIN_WIDTH equ 8
|
||||
BUTTON_PL1DN_X equ 228
|
||||
|
@ -58,11 +64,19 @@ BUTTON_PL2UP_X equ (BUTTON_PL2DN_X + BUTTON_SPIN_WIDTH + 1)
|
|||
BUTTON_PL2UP_Y equ BUTTON_PL2DN_Y
|
||||
|
||||
; label dimensions
|
||||
LABEL_PL1_X equ 90
|
||||
%if lang = 'it'
|
||||
LABEL_PL1_X equ 90 + 10
|
||||
%else
|
||||
LABEL_PL1_X equ 90
|
||||
%endif
|
||||
LABEL_PL1_Y equ (1 + BUTTON_PL1DN_Y + (BUTTON_HEIGHT-8)/2)
|
||||
LABEL_PL2_X equ LABEL_PL1_X
|
||||
LABEL_PL2_Y equ (1 + BUTTON_PL2DN_Y + (BUTTON_HEIGHT-8)/2)
|
||||
LABEL_PL1TYPE_X equ (LABEL_PL1_X + 10*6)
|
||||
%if lang = 'it'
|
||||
LABEL_PL1TYPE_X equ (LABEL_PL1_X + 10*6 - 4)
|
||||
%else
|
||||
LABEL_PL1TYPE_X equ (LABEL_PL1_X + 10*6)
|
||||
%endif
|
||||
LABEL_PL1TYPE_Y equ LABEL_PL1_Y
|
||||
LABEL_PL2TYPE_X equ LABEL_PL1TYPE_X
|
||||
LABEL_PL2TYPE_Y equ LABEL_PL2_Y
|
||||
|
@ -763,17 +777,37 @@ NBUTTONS equ (($-buttons)/BUTTON_size)
|
|||
;
|
||||
; label table
|
||||
;
|
||||
|
||||
newgame db "New game",0
|
||||
%if lang = 'it'
|
||||
newgame db "Nuova partita",0
|
||||
%else
|
||||
newgame db "New game",0
|
||||
%endif
|
||||
down db "<",0
|
||||
up db ">",0
|
||||
pl1 db "Player 1:",0
|
||||
pl2 db "Player 2:",0
|
||||
%if lang = 'it'
|
||||
pl1 db "Giocatore 1:",0
|
||||
pl2 db "Giocatore 2:",0
|
||||
%else
|
||||
pl1 db "Player 1:",0
|
||||
pl2 db "Player 2:",0
|
||||
%endif
|
||||
|
||||
|
||||
playertypes:
|
||||
%if lang = 'it'
|
||||
playertypes:
|
||||
db "Umano",0
|
||||
PLAYERTYPELEN equ ($ - playertypes)
|
||||
db "CPU 1 ",0
|
||||
db "CPU 2 ",0
|
||||
db "CPU 3 ",0
|
||||
db "CPU 4 ",0
|
||||
db "CPU 5 ",0
|
||||
db "CPU 6 ",0
|
||||
db "CPU 7 ",0
|
||||
db "CPU 8 ",0
|
||||
%else
|
||||
playertypes:
|
||||
db "Human ",0
|
||||
PLAYERTYPELEN equ ($ - playertypes)
|
||||
PLAYERTYPELEN equ ($ - playertypes)
|
||||
db "CPU level 1 ",0
|
||||
db "CPU level 2 ",0
|
||||
db "CPU level 3 ",0
|
||||
|
@ -782,6 +816,8 @@ PLAYERTYPELEN equ ($ - playertypes)
|
|||
db "CPU level 6 ",0
|
||||
db "CPU level 7 ",0
|
||||
db "CPU level 8 ",0
|
||||
%endif
|
||||
|
||||
NPLAYERTYPES equ (($-playertypes)/PLAYERTYPELEN)
|
||||
|
||||
|
||||
|
@ -846,7 +882,11 @@ iend
|
|||
label_pl1type:
|
||||
istruc LABEL
|
||||
at LABEL.position
|
||||
%if lang = 'it'
|
||||
dd MOS_DWORD(LABEL_PL1TYPE_X + 18,LABEL_PL1TYPE_Y)
|
||||
%else
|
||||
dd MOS_DWORD(LABEL_PL1TYPE_X,LABEL_PL1TYPE_Y)
|
||||
%endif
|
||||
dd playertypes+PL1TYPE_INIT*PLAYERTYPELEN
|
||||
dd MOS_RGB(255,255,255)
|
||||
dd MOS_RGB(0,0,0)
|
||||
|
@ -854,7 +894,11 @@ iend
|
|||
label_pl2type:
|
||||
istruc LABEL
|
||||
at LABEL.position
|
||||
%if lang = 'it'
|
||||
dd MOS_DWORD(LABEL_PL2TYPE_X + 18,LABEL_PL2TYPE_Y)
|
||||
%else
|
||||
dd MOS_DWORD(LABEL_PL2TYPE_X,LABEL_PL2TYPE_Y)
|
||||
%endif
|
||||
dd playertypes+PL2TYPE_INIT*PLAYERTYPELEN
|
||||
dd MOS_RGB(255,255,255)
|
||||
dd MOS_RGB(0,0,0)
|
||||
|
@ -868,13 +912,23 @@ player2_type dd PL2TYPE_INIT
|
|||
|
||||
|
||||
; status messages
|
||||
player1hmnprmpt db "Make your move, player 1.",0
|
||||
player2hmnprmpt db "Make your move, player 2.",0
|
||||
player1cpuprmpt db "Player 1 is thinking, please wait...",0
|
||||
player2cpuprmpt db "Player 2 is thinking, please wait...",0
|
||||
itisadraw db "It's a draw.",0
|
||||
player1wins db "Player 1 wins.",0
|
||||
player2wins db "Player 2 wins.",0
|
||||
%if lang = 'it'
|
||||
player1hmnprmpt db "Turno del giocatore 1",0
|
||||
player2hmnprmpt db "Turno del giocatore 2",0
|
||||
player1cpuprmpt db "Attendi, giocatore 1 sta pensando...",0
|
||||
player2cpuprmpt db "Attendi, giocatore 2 sta pensando...",0
|
||||
itisadraw db "Pareggio",0
|
||||
player1wins db "Vince giocatore 1",0
|
||||
player2wins db "Vince Giocatore 2",0
|
||||
%else
|
||||
player1hmnprmpt db "Make your move, player 1.",0
|
||||
player2hmnprmpt db "Make your move, player 2.",0
|
||||
player1cpuprmpt db "Player 1 is thinking, please wait...",0
|
||||
player2cpuprmpt db "Player 2 is thinking, please wait...",0
|
||||
itisadraw db "It's a draw.",0
|
||||
player1wins db "Player 1 wins.",0
|
||||
player2wins db "Player 2 wins.",0
|
||||
%endif
|
||||
|
||||
|
||||
; pointer to ai player. future releases C4 might
|
||||
|
|
|
@ -0,0 +1,24 @@
|
|||
#Makefile per la compilazione
|
||||
|
||||
#Macro
|
||||
FASM=/opt/bin/fasm
|
||||
NASM=/usr/bin/nasm
|
||||
KPACK=/opt/bin/kpack
|
||||
LANG=lang.inc
|
||||
FILE=c4
|
||||
SOURCE=${FILE}.asm
|
||||
OUT=${FILE}.bin
|
||||
|
||||
en:
|
||||
echo "lang equ 'en'" > lang.inc
|
||||
${NASM} -f bin -o ${OUT} ${SOURCE}
|
||||
|
||||
it:
|
||||
echo "lang equ 'it'" > lang.inc
|
||||
${NASM} -f bin -o ${OUT} ${SOURCE}
|
||||
|
||||
def:
|
||||
${NASM} -f bin -o ${OUT} ${SOURCE}
|
||||
|
||||
clean:
|
||||
rm -f ${OUT}
|
Loading…
Reference in New Issue