Add Yaru-light skin from ConLenov
git-svn-id: svn://kolibrios.org@9996 a494cfbc-eb01-0410-851d-a64ba20cac60
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if tup.getconfig("NO_FASM") ~= "" then return end
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tup.rule("default.dtp.asm", 'fasm "%f" "%o"', "default.dtp")
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tup.rule({"Yaru.asm", extra_inputs = {"default.dtp"}}, 'fasm "%f" "%o" ' .. tup.getconfig("KPACK_CMD"), "Yaru.skn")
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include '../../skin.inc'
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SKIN_PARAMS \
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height = bmp_base.height,\ ; skin height
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margins = [6:1:43:1],\ ; margins [left:top:right:bottom]
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colors active = [binner=0xF8F8F8:\ ; border inner color
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bouter=0x919191:\ ; border outer color
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bframe=0xF8F8F8],\ ; border frame color
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colors inactive = [binner=0xF8F8F8:\ ; border inner color
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bouter=0xB8B8B8:\ ; border outer color
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bframe=0xF8F8F8],\ ; border frame color
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dtp = 'default.dtp' ; dtp colors
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SKIN_BUTTONS \
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close = [-22:5][14:14],\ ; buttons coordinates
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minimize = [-49:5][14:14] ; [left:top][width:height]
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SKIN_BITMAPS \
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left active = bmp_left,\ ; skin bitmaps pointers
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left inactive = bmp_left1,\
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oper active = bmp_oper,\
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oper inactive = bmp_oper1,\
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base active = bmp_base,\
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base inactive = bmp_base1
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BITMAP bmp_left ,'left.bmp' ; skin bitmaps
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BITMAP bmp_oper ,'oper.bmp'
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BITMAP bmp_base ,'base.bmp'
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BITMAP bmp_left1,'left_1.bmp'
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BITMAP bmp_oper1,'oper_1.bmp'
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BITMAP bmp_base1,'base_1.bmp'
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@del default.skn
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@fasm default.dtp.asm default.dtp
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@fasm Yaru-light.asm default.skn
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@del default.dtp
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struc system_colors
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{
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.frame dd 0x323030
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.grab dd 0x323030
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.work_dark dd 0xA5A5A5
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.work_light dd 0xE4E4E4
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.title_text dd 0x3D3D3D
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.work dd 0xF8F8F8
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.work_button dd 0xFFFFFF
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.work_button_text dd 0x3D3D3D
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.work_text dd 0x3D3D3D
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.work_graph dd 0xC7C7C7
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}
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struct system_colors
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