2012-06-21 15:32:18 +04:00
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use32
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org 0x0
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db 'MENUET01' ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20>ᯮ<EFBFBD><E1AFAE>塞<EFBFBD><EFA5AC><EFBFBD> 䠩<><E4A0A9> <20>ᥣ<EFBFBD><E1A5A3> 8 <20><><EFBFBD><EFBFBD>
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dd 0x1
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dd start
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dd i_end ;ࠧ<><E0A0A7><EFBFBD> <20>ਫ<EFBFBD><E0A8AB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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dd mem,stacktop
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dd 0,cur_dir_path
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include '../../../../../macros.inc'
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include '../../../../../proc32.inc'
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include '../../../../../develop/libraries/box_lib/load_lib.mac'
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2012-12-14 22:09:51 +04:00
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include '../../../../../dll.inc'
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2012-06-21 15:32:18 +04:00
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@use_library_mem mem.Alloc,mem.Free,mem.ReAlloc, 0 ;dll.Load
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struct FileInfoBlock
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Function dd ?
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Position dd ?
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Flags dd ?
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Count dd ?
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Buffer dd ?
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db ?
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FileName dd ?
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ends
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max_open_file_size equ 64*1024 ;64 Kb
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align 4
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open_file_vox dd 0 ;㪠<><E3AAA0>⥫<EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 䠩<><E4A0A9><EFBFBD>
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run_file_70 FileInfoBlock
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f_name db 'vaz2106.vox',0
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BUF_STRUCT_SIZE equ 21
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vox_offs_tree_table equ 4
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;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>ꥪ<EFBFBD><EAA5AA> <20><> 90 <20>ࠤ<EFBFBD>ᮢ
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;x0y0 - x1y0
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;x1y0 - x1y1
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;x0y1 - x0y0
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;x1y1 - x0y1
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align 4
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proc vox_obj_rot_z uses eax ebx ecx, v_obj:dword
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mov ebx,[v_obj]
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add ebx,vox_offs_tree_table
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mov ecx,2
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cld
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@@:
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mov eax,dword[ebx]
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mov byte[ebx+1],al
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mov byte[ebx+3],ah
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shr eax,16
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mov byte[ebx],al
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mov byte[ebx+2],ah
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add ebx,4
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loop @b
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ret
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endp
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align 4
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start:
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load_library vectors_name, cur_dir_path, library_path, system_path, \
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err_message_found_lib, head_f_l, import_buf2d_lib, err_message_import, head_f_i
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cmp eax,-1
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jz button.exit
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mcall 40,0x27
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stdcall [buf2d_create], buf_0 ;ᮧ<><E1AEA7><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
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stdcall [buf2d_create], buf_z
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stdcall [buf2d_vox_brush_create], buf_vox, vox_6_7_z ;ᮧ<><E1AEA7><EFBFBD><EFBFBD> <20><><EFBFBD>ᥫ<EFBFBD><E1A5AB><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
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stdcall mem.Alloc,max_open_file_size
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mov dword[open_file_vox],eax
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copy_path f_name,[32],file_name,0x0
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mov eax,70 ;70-<2D> <20>㭪<EFBFBD><E3ADAA><EFBFBD> ࠡ<><E0A0A1><EFBFBD> <20> 䠩<><E4A0A9><EFBFBD><EFBFBD>
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mov [run_file_70.Function], 0
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mov [run_file_70.Position], 0
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mov [run_file_70.Flags], 0
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mov dword[run_file_70.Count], max_open_file_size
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m2m [run_file_70.Buffer], [open_file_vox]
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mov byte[run_file_70+20], 0
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mov dword[run_file_70.FileName], file_name
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mov ebx,run_file_70
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int 0x40 ;<3B><><EFBFBD><EFBFBD>㦠<EFBFBD><E3A6A0> <20><><EFBFBD>ᥫ<EFBFBD><E1A5AB><EFBFBD><EFBFBD> <20><>ꥪ<EFBFBD>
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stdcall [buf2d_vox_obj_draw_3g], buf_0, buf_z, buf_vox,\
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[open_file_vox], 0,0, 0, 6 ;<3B><><EFBFBD>㥬 <20><><EFBFBD>ᥫ<EFBFBD><E1A5AB><EFBFBD><EFBFBD> <20><>ꥪ<EFBFBD>
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stdcall [buf2d_vox_obj_draw_3g_shadows], buf_0, buf_z, buf_vox,\
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0,0, 0, 6, 3 ;<3B><><EFBFBD>㥬 ⥭<>
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stdcall vox_obj_rot_z, [open_file_vox] ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>稢<EFBFBD><E7A8A2><EFBFBD>
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stdcall [buf2d_vox_obj_draw_3g], buf_0, buf_z, buf_vox, [open_file_vox], 0,0, 0, 5
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stdcall vox_obj_rot_z, [open_file_vox]
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stdcall [buf2d_vox_obj_draw_3g], buf_0, buf_z, buf_vox, [open_file_vox], 100,0, 0, 5
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stdcall vox_obj_rot_z, [open_file_vox]
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stdcall [buf2d_vox_obj_draw_3g], buf_0, buf_z, buf_vox, [open_file_vox], 200,0, 0, 5
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align 4
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red_win:
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call draw_window
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align 4
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still:
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mcall 10
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cmp al,1 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
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jz red_win
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cmp al,2
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jz key
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cmp al,3
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jz button
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jmp still
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align 4
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draw_window:
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pushad
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mcall 12,1
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mov edx,0x33000000
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mcall 0,(50 shl 16)+410,(30 shl 16)+480,,,caption
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stdcall [buf2d_draw], buf_0
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mcall 12,2
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popad
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ret
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align 4
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key:
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mcall 2
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cmp ah,27 ;Esc
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je button.exit
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jmp still
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align 4
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button:
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mcall 17 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD>⮩ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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cmp ah,1
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jne still
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.exit:
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stdcall [buf2d_delete],buf_0 ;㤠<>塞 <20><><EFBFBD><EFBFBD><EFBFBD>
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stdcall [buf2d_delete],buf_z
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stdcall [buf2d_vox_brush_delete],buf_vox
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stdcall mem.Free,[open_file_vox]
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mcall -1 ;<3B><>室 <20><> <20>ணࠬ<E0AEA3><E0A0AC>
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caption db 'Test buf2d library, [Esc] - exit',0
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;--------------------------------------------------
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align 4
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import_buf2d_lib:
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dd sz_lib_init
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buf2d_create dd sz_buf2d_create
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buf2d_clear dd sz_buf2d_clear
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buf2d_draw dd sz_buf2d_draw
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buf2d_delete dd sz_buf2d_delete
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;<3B><><EFBFBD>ᥫ<EFBFBD><E1A5AB><EFBFBD><EFBFBD> <20>㭪樨:
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buf2d_vox_brush_create dd sz_buf2d_vox_brush_create
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buf2d_vox_brush_delete dd sz_buf2d_vox_brush_delete
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;buf2d_vox_obj_draw_1g dd sz_buf2d_vox_obj_draw_1g
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;buf2d_vox_obj_get_img_w_3g dd sz_buf2d_vox_obj_get_img_w_3g
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;buf2d_vox_obj_get_img_h_3g dd sz_buf2d_vox_obj_get_img_h_3g
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buf2d_vox_obj_draw_3g dd sz_buf2d_vox_obj_draw_3g
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;buf2d_vox_obj_draw_3g_scaled dd sz_buf2d_vox_obj_draw_3g_scaled
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buf2d_vox_obj_draw_3g_shadows dd sz_buf2d_vox_obj_draw_3g_shadows
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;buf2d_vox_obj_draw_pl dd sz_buf2d_vox_obj_draw_pl
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;buf2d_vox_obj_draw_pl_scaled dd sz_buf2d_vox_obj_draw_pl_scaled
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dd 0,0
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sz_lib_init db 'lib_init',0
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sz_buf2d_create db 'buf2d_create',0
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sz_buf2d_clear db 'buf2d_clear',0
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sz_buf2d_draw db 'buf2d_draw',0
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sz_buf2d_delete db 'buf2d_delete',0
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;<3B><><EFBFBD>ᥫ<EFBFBD><E1A5AB><EFBFBD><EFBFBD> <20>㭪樨:
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sz_buf2d_vox_brush_create db 'buf2d_vox_brush_create',0
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sz_buf2d_vox_brush_delete db 'buf2d_vox_brush_delete',0
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;sz_buf2d_vox_obj_draw_1g db 'buf2d_vox_obj_draw_1g',0
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;sz_buf2d_vox_obj_get_img_w_3g db 'buf2d_vox_obj_get_img_w_3g',0
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;sz_buf2d_vox_obj_get_img_h_3g db 'buf2d_vox_obj_get_img_h_3g',0
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sz_buf2d_vox_obj_draw_3g db 'buf2d_vox_obj_draw_3g',0
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;sz_buf2d_vox_obj_draw_3g_scaled db 'buf2d_vox_obj_draw_3g_scaled',0
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sz_buf2d_vox_obj_draw_3g_shadows db 'buf2d_vox_obj_draw_3g_shadows',0
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;sz_buf2d_vox_obj_draw_pl db 'buf2d_vox_obj_draw_pl',0
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;sz_buf2d_vox_obj_draw_pl_scaled db 'buf2d_vox_obj_draw_pl_scaled',0
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align 4
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buf_0: ;<3B><><EFBFBD><EFBFBD><EFBFBD> <20>᭮<EFBFBD><E1ADAE><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>ࠦ<EFBFBD><E0A0A6><EFBFBD><EFBFBD>
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dd 0 ;㪠<><E3AAA0>⥫<EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>ࠦ<EFBFBD><E0A0A6><EFBFBD><EFBFBD>
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dw 5 ;+4 left
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dw 3 ;+6 top
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dd 6*64 ;+8 w
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dd 7*64 ;+12 h
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dd 0xffffff ;+16 color
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db 24 ;+20 bit in pixel
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align 4
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buf_z: ;<3B><><EFBFBD><EFBFBD><EFBFBD> <20><>㡨<EFBFBD><E3A1A8>
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dd 0 ;㪠<><E3AAA0>⥫<EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>ࠦ<EFBFBD><E0A0A6><EFBFBD><EFBFBD>
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dw 0 ;+4 left
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dw 0 ;+6 top
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dd 6*64 ;+8 w
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dd 7*64 ;+12 h
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dd 0 ;+16 color
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db 32 ;+20 bit in pixel
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;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> ᮧ<><E1AEA7><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>쭮<EFBFBD><ECADAE> <20><><EFBFBD><EFBFBD><EFBFBD>筮<EFBFBD><E7ADAE> <20><><EFBFBD>ᥫ<EFBFBD>
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align 4
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vox_6_7_z:
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dd 0,0,1,1,0,0,\
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0,2,2,2,2,0,\
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2,2,2,2,2,2,\
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2,3,2,2,3,2,\
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2,3,3,3,3,2,\
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0,3,3,3,3,0,\
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0,0,3,3,0,0
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align 4
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buf_vox:
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db 6,7,4,3 ;w,h,h_osn,n
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rb BUF_STRUCT_SIZE*(2+1)
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;--------------------------------------------------
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system_path db '/sys/lib/'
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vectors_name db 'buf2d.obj',0
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err_message_found_lib db 'Sorry I cannot load library buf2d.obj',0
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head_f_i:
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head_f_l db 'System error',0
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err_message_import db 'Error on load import library buf2d.obj',0
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;--------------------------------------------------
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i_end: ;<3B><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
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rb 1024
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stacktop:
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file_name:
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rb 4096
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cur_dir_path:
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rb 4096
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library_path:
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rb 4096
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mem:
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