mirror of
https://github.com/KolibriOS/kolibrios.git
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537 lines
22 KiB
C
537 lines
22 KiB
C
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#ifndef __MENUET_H_INCLUDED_
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#define __MENUET_H_INCLUDED_
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#include <me_lib.h>
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// Menuet interface.
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namespace Menuet // All menuet functions, types and data are nested in the (Menuet) namespace.
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{
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const char *DebugPrefix = "User program: ";
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struct TWindowData // Data for drawing a window.
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{
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unsigned short WindowType, HeaderType;
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unsigned long WindowColor, HeaderColor, BorderColor, TitleColor;
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const char *Title;
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};
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struct TStartData // This structure is used only for MenuetOnStart function.
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{
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unsigned short Left, Width, Top, Height; // Initial window rectangle.
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TWindowData WinData;
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};
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typedef void **TThreadData; // Thread data are the fast identifier of thread, contains user dword in
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//_ the zero element and stack beginning (or zero if it is unknown) in the first element.
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//_ The stack will be deleted from dynamic memory at the finish of the thread if stack beginning is not zero.
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struct TMutex; // Simple mutex can be locked only once at a time.
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#define MENUET_MUTEX_INIT {} // Simple mutex initializer, cat be redefined in a realization of the library
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struct TRecMutex; // Recursive mutex can be locked many times by a single thread at a time.
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#define MENUET_REC_MUTEX_INIT {} // Recursive mutex initializer, cat be redefined in a realization of the library
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// Some functions have two forms: the fast form with (thread_data) parameter and the form without it.
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// Note: pass only thread data of current thread as (thread_data) parameter to these functions.
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void Main(); // Main function is called at program startup.
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void* ThreadMain(void *user = 0, void *stack_begin = 0);
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// Called at thread startup, (user) is placed in thread data as a user dword,
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//_ (stack_begin) is placed in thread data as a stack beginning.
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//_ Return new value of stack beginning that can be changed in the thread data.
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void GetWindowData(TWindowData &win_data); // Write current window data to (win_data).
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void GetWindowData(TWindowData &win_data, TThreadData thread_data);
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void SetWindowData(const TWindowData &win_data); // Replace current window data by (win_data).
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void SetWindowData(const TWindowData &win_data, TThreadData thread_data);
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void CloseWindow(); // Close current window when returning to message loop.
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void CloseWindow(TThreadData thread_data);
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void Redraw(int frame = 0); // Redraw current window immediately, if (frame) is positive redraw the frame too,
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void Redraw(int frame, TThreadData thread_data); //_ if (frame) is negative redraw only invalideted window.
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void Invalidate(int frame = 0); // Redraw current window when no message will be is the queue,
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void Invalidate(int frame, TThreadData thread_data); //_ if (frame) is positive redraw the frame too,
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//_ if (frame) is negative do nothing.
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void MoveWindow(const int window_rect[/* 4 */]); // Move and resize current window.
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void Abort(); // Abnormally terminate a program.
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void ExitProcess(); // Exit from the process, don't call any destructors of global varyables
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void ExitThread(); // Exit from the current thread
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void ExitThread(TThreadData thread_data);
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void ReturnMessageLoop(); // Return to the message loop of the thread. Exit from the thread
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void ReturnMessageLoop(TThreadData thread_data); //_ if it is called from (MenuetOnStart).
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void Delay(unsigned int time); // Delay the execution of the program during (time) hundredth seconds.
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unsigned int Clock(); // Return the time from starting of the system to this moment in hundredth of seconds.
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int GetPackedTime(); // Return the current time of day in binary-decimal format 0x00SSMMHH.
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void GetTime(int t[/* 3 */]); // Write the current time to (t): t[0] = second, t[1] = minute, t[2] = hour.
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int GetPackedDate(); // Return the current date in binary-decimal format 0x00YYDDMM.
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void GetDate(int d[/* 3 */]); // Write the current date to (d): d[0] = day, d[1] = month, d[2] = year.
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void GetTimeDate(int t[/* 6 */]); // Write the current time and date to (t): t[0] = second,
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//_ t[1] = minute, t[2] = hour, t[3] = day, t[4] = month, t[5] = year.
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void ReadCommonColors(unsigned int colors[/* 10 */]); // Writes standart window colors to (colors).
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unsigned int GetProcessInfo(unsigned int *use_cpu, char process_name[/* 13 */], unsigned int *use_memory,
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unsigned int *pid, int window_rect[/* 4 */], unsigned int pid_for = -1);
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// Write (pid_for) process information to variables parameters points, return
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//_ the number of processes. (pid_for) equal to (-1) means current process.
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unsigned int GetPid(); // Return the current thread identifier (pid).
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unsigned int GetPid(TThreadData thread_data);
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TThreadData GetThreadData(); // Return the thread data of the current thread.
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TThreadData GetThreadData(unsigned int pid); // Return the thread data of the thread with the given pid.
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void* GetPicture(unsigned short &width, unsigned short &height);
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void* GetPicture(unsigned short &width, unsigned short &height, TThreadData thread_data);
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// Return the picture on the window and write its width and height to (width) and (height).
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void SetPicture(void *picture, unsigned short width, unsigned short height);
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void SetPicture(void *picture, unsigned short width, unsigned short height, TThreadData thread_data);
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// Replace the picture on the window by the given picture with the given width and height.
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void GetBorderHeader(unsigned short &border_size, unsigned short &header_size);
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void GetBorderHeader(unsigned short &border_size, unsigned short &header_size, TThreadData thread_data);
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// Write the border thickness to (border_size) and header height to (header_size).
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void GetClientSize(unsigned short &width, unsigned short &height);
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void GetClientSize(unsigned short &width, unsigned short &height, TThreadData thread_data);
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// Write the client area width and height to (width) and (height) parameters.
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void GetClientSize(unsigned short &width, unsigned short &height, int win_width, int win_height);
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void GetClientSize(unsigned short &width, unsigned short &height, int win_width, int win_height, TThreadData thread_data);
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// Write the client area size of window with the width (win_width)
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//_ and height (win_height) to (width) and (height) parameters.
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void GetScreenSize(unsigned short &width, unsigned short &height);
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// Write the screen width and height to (width) and (height) parameters.
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void InitMutex(TMutex *mutex); // Initialize the simple mutex.
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void InitRecMutex(TRecMutex *mutex); // Initialize the recursive mutex.
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bool TryLock(TMutex *mutex); // Try to lock the mutex without waitting, return true if lock.
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bool TryLock(TRecMutex *mutex);
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bool TryLock(TRecMutex *mutex, TThreadData thread_data);
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bool TryLock(TRecMutex *mutex, unsigned int pid);
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void Lock(TMutex *mutex); // Lock mutex and wait for it if this necessary.
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void Lock(TRecMutex *mutex);
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void Lock(TRecMutex *mutex, TThreadData thread_data);
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void Lock(TRecMutex *mutex, unsigned int pid);
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bool LockTime(TMutex *mutex, int time);
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bool LockTime(TRecMutex *mutex, int time); // Lock mutex and wait for it during (time) hundredth seconds.
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bool LockTime(TRecMutex *mutex, int time, TThreadData thread_data);
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bool LockTime(TRecMutex *mutex, int time, unsigned int pid);
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void UnLock(TMutex *mutex); // Unlock mutex
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void UnLock(TRecMutex *mutex);
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void UnLock(TRecMutex *mutex, TThreadData thread_data);
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void UnLock(TRecMutex *mutex, unsigned int pid);
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void DebugPutChar(char c); // Put the character to the debug board.
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void DebugPutString(const char *s); // Put the string to the debug board.
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int GetKey(); // Return key pressed by user or -1 if no key was pressed.
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int GetMouseButton(); // Return buttons pressed: 0 - no buttons, 1 - left button, 2 - right button, 3 - both buttons.
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void GetMousePosition(short &x, short &y, bool absolute = false);
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// Write mouse position to (x) and (y): absolute if (absolute) is true and relative the window otherwise.
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void GetMousePosPicture(short &x, short &y);
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int GetThreadNumber(); // Return the number of threads currently executing.
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bool WasThreadCreated(); // Return true if there was created at least one thread except the main thred.
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unsigned int CreateThread(void *user = 0, unsigned int stack_size = 0, void *stack_end = 0);
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// Create a new thread with the user dword (user) and stack pointer (stack_end).
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//_ If (stack_end) is zero, create stack in dynamic memory of size (stack_size) or
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//_ the same size as the main thread if (stack_size) less that 4096. Set the beginning
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//_ of the stack if (stack_end) is zero or (stack_size) is not zero, in this case stack
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//_ will be deleted automaticaly from dynamic memory at the finish of the thread.
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}
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// Function, defined outside.
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bool MenuetOnStart(Menuet::TStartData &me_start, Menuet::TThreadData thread_data);
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// Window will be created iff return value is true.
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bool MenuetOnClose(Menuet::TThreadData thread_data); // Window will be closed iff return value is true.
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int MenuetOnIdle(Menuet::TThreadData thread_data); // Return the time to wait next message.
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void MenuetOnSize(int window_rect[/* 4 */], Menuet::TThreadData thread_data); // When the window is resized.
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void MenuetOnKeyPress(Menuet::TThreadData thread_data); // When user press a key.
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void MenuetOnMouse(Menuet::TThreadData thread_data); // When user move a mouse.
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#ifdef __MENUET__
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namespace Menuet
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{
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// Structures.
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struct TMutex // Simple mutex can be locked only once at a time.
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{
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unsigned int mut;
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};
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#undef MENUET_MUTEX_INIT
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#define MENUET_MUTEX_INIT {0x40} // Simple mutex initializer, cat be redefined in a realization of the library
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struct TRecMutex // Recursive mutex can be locked many times by a single thread at a time.
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{
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unsigned int mut, pid;
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};
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#undef MENUET_REC_MUTEX_INIT
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#define MENUET_REC_MUTEX_INIT {0x20,-1} // Recursive mutex initializer, cat be redefined in a realization of the library
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// Global variables.
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volatile TThreadData _ThreadTable[256];
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volatile unsigned int _ThreadScanCount[2] = {0, 0};
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volatile int _ThreadNumber = 1;
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volatile int _ExitProcessNow = 0;
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TMutex _ThreadMutex = MENUET_MUTEX_INIT;
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unsigned int _ThreadSavedBegProc[4];
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// Inline functions.
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inline void GetWindowData(TWindowData &win_data) {GetWindowData(win_data, GetThreadData());}
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inline void SetWindowData(const TWindowData &win_data) {SetWindowData(win_data, GetThreadData());}
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inline void CloseWindow() {CloseWindow(GetThreadData());}
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inline void Redraw(int frame) {Redraw(frame, GetThreadData());}
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inline void Invalidate(int frame) {Invalidate(frame, GetThreadData());}
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inline void* GetPicture(unsigned short &width, unsigned short &height)
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{
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return GetPicture(width, height, GetThreadData());
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}
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inline void SetPicture(void *picture, unsigned short width, unsigned short height)
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{
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SetPicture(picture, width, height, GetThreadData());
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}
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inline void GetBorderHeader(unsigned short &border_size, unsigned short &header_size)
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{
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GetBorderHeader(border_size, header_size, GetThreadData());
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}
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inline void GetClientSize(unsigned short &width, unsigned short &height)
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{
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unsigned int pid;
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int rect[4];
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GetProcessInfo(0, 0, 0, &pid, rect);
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GetClientSize(width, height, rect[2], rect[3], GetThreadData(pid));
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}
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inline void GetClientSize(unsigned short &width, unsigned short &height, TThreadData thread_data)
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{
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int rect[4];
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GetProcessInfo(0, 0, 0, 0, rect);
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GetClientSize(width, height, rect[2], rect[3], thread_data);
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}
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inline void GetClientSize(unsigned short &width, unsigned short &height, int win_width, int win_height)
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{
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GetClientSize(width, height, win_width, win_height, GetThreadData());
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}
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inline void GetTimeDate(int t[/* 6 */]) {GetTime(t); GetDate(t + 3);}
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inline void InitMutex(TMutex *mutex) {mutex->mut = 0;}
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inline void InitRecMutex(TRecMutex *mutex) {mutex->mut = 0; mutex->pid = -1;}
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inline bool TryLock(TRecMutex *mutex) {return TryLock(mutex, GetPid());}
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inline bool TryLock(TRecMutex *mutex, TThreadData thread_data) {return TryLock(mutex, GetPid(thread_data));}
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inline void Lock(TRecMutex *mutex) {Lock(mutex, GetPid());}
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inline void Lock(TRecMutex *mutex, TThreadData thread_data) {Lock(mutex, GetPid(thread_data));}
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inline bool LockTime(TRecMutex *mutex, int time) {return LockTime(mutex, time, GetPid());}
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inline bool LockTime(TRecMutex *mutex, int time, TThreadData thread_data)
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{return LockTime(mutex, time, GetPid(thread_data));}
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inline void UnLock(TRecMutex *mutex) {UnLock(mutex, GetPid());}
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inline void UnLock(TRecMutex *mutex, TThreadData thread_data) {UnLock(mutex, GetPid(thread_data));}
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inline int GetThreadNumber() {return _ThreadNumber;}
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// Constants from fasm.
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#include <me_func.inc>
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// Functions.
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unsigned char _HashByte(unsigned int value);
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unsigned short _HashWord(unsigned int value);
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unsigned int _HashDword(unsigned int value);
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void _GetStartData(TStartData &start_data, TThreadData thread_data)
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{
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start_data.Left = (unsigned short)((unsigned long)thread_data[MENUET_THREAD_DATA_X] >> 16);
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start_data.Width = (unsigned short)((unsigned long)thread_data[MENUET_THREAD_DATA_X]);
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start_data.Top = (unsigned short)((unsigned long)thread_data[MENUET_THREAD_DATA_Y] >> 16);
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start_data.Height = (unsigned short)((unsigned long)thread_data[MENUET_THREAD_DATA_Y]);
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GetWindowData(start_data.WinData, thread_data);
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}
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void _SetStartData(const TStartData &start_data, TThreadData thread_data)
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{
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(unsigned long&)thread_data[MENUET_THREAD_DATA_X] =
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((unsigned int)start_data.Left << 16) | start_data.Width;
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(unsigned long&)thread_data[MENUET_THREAD_DATA_Y] =
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((unsigned int)start_data.Top << 16) | start_data.Height;
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SetWindowData(start_data.WinData, thread_data);
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}
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void _ApplyCommonColors(TWindowData &win_data)
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{
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unsigned int colors[10];
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ReadCommonColors(colors);
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win_data.WindowColor = colors[5];
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win_data.HeaderColor = colors[1];
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win_data.BorderColor = colors[0];
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win_data.TitleColor = colors[4];
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}
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void _SetValueFunctionPriority(void *beg, int n)
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{
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int k, i;
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unsigned char num[256];
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for (i = 0; i < 256; i++) num[i] = 0;
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for (k = 0; k < n; k++)
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{
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i = ((unsigned char*)beg + 6*k)[1];
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((unsigned char*)beg + 6*k)[0] = num[i];
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if (num[i] != 255) num[i]++;
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}
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}
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void _CallFunctionPriority(void *beg, void *end, bool reverse = false)
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{
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struct _Local
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{
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static int cmp(void *beg, int i, int j)
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{
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unsigned char *x = (unsigned char*)beg + 6*i;
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unsigned char *y = (unsigned char*)beg + 6*j;
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if (*(unsigned short*)x < *(unsigned short*)y) return -1;
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if (*(unsigned short*)x > *(unsigned short*)y) return 1;
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return 0;
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}
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static void swap(void *beg, int i, int j)
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{
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unsigned char *x = (unsigned char*)beg + 6*i;
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unsigned char *y = (unsigned char*)beg + 6*j;
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short s;
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int t;
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s = *(short*)x; *(short*)x = *(short*)y; *(short*)y = s;
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x += 2; y += 2;
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t = *(int*)x; *(int*)x = *(int*)y; *(int*)y = t;
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}
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static void call(void *beg, int i)
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{
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unsigned char *x = (unsigned char*)beg + 6*i;
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(*(void(**)())(x+2))();
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}
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};
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if (!beg || !end || end <= beg) return;
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int i, j, k, m, n;
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n = ((unsigned char*)end - (unsigned char*)beg) / 6;
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if (n <= 0) return;
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_SetValueFunctionPriority(beg, n);
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m = n; k = n;
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while (m > 1)
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{
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if (k > 0) k--;
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else _Local::swap(beg, 0, --m);
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j = k;
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for (;;)
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{
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i = j;
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if (2*i + 1 >= m) break;
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if (_Local::cmp(beg, 2*i + 1, j) > 0) j = 2*i + 1;
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if (2*i + 2 < m && _Local::cmp(beg, 2*i + 2, j) > 0) j = 2*i + 2;
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if (i == j) break;
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_Local::swap(beg, i, j);
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}
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}
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if (!reverse)
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{
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for (k = 0; k < n; k++) _Local::call(beg, k);
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}
|
||
|
else
|
||
|
{
|
||
|
for (k = n-1; k >= 0; k--) _Local::call(beg, k);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
bool _CallStart(TThreadData thread_data, void *init = 0, void *init_end = 0)
|
||
|
{
|
||
|
struct _TThreadDataTemplate
|
||
|
{
|
||
|
unsigned int data[12];
|
||
|
};
|
||
|
static const _TThreadDataTemplate _ThreadDataTemplate =
|
||
|
{{3, 0x00320100, 0x00320100, 0x33FFFFFF, 0x806060FF, 0x00000000, 0x00FFFF40, 0, 0, 0, -1, -1}};
|
||
|
|
||
|
unsigned int pid = GetPid();
|
||
|
volatile TThreadData *thread_table_item;
|
||
|
Lock(&_ThreadMutex);
|
||
|
if (_ExitProcessNow) ExitProcess();
|
||
|
thread_table_item = &_ThreadTable[_HashByte(pid)];
|
||
|
thread_data[MENUET_THREAD_DATA_NEXT] = (void*)*thread_table_item;
|
||
|
(unsigned int&)thread_data[MENUET_THREAD_DATA_PID] = pid;
|
||
|
*(_TThreadDataTemplate*)(thread_data + MENUET_THREAD_DATA_FLAG) = _ThreadDataTemplate;
|
||
|
*thread_table_item = thread_data;
|
||
|
UnLock(&_ThreadMutex);
|
||
|
if (_ExitProcessNow) ExitProcess();
|
||
|
_CallFunctionPriority(init, init_end, false);
|
||
|
TStartData start_data;
|
||
|
_GetStartData(start_data, thread_data);
|
||
|
// _ApplyCommonColors(start_data.WinData);
|
||
|
(unsigned int&)thread_data[MENUET_THREAD_DATA_FLAG] |= 0x40000000;
|
||
|
thread_data[MENUET_THREAD_DATA_TITLE] = (void*)(&start_data);
|
||
|
if (!MenuetOnStart(start_data, thread_data)) return false;
|
||
|
(unsigned int&)thread_data[MENUET_THREAD_DATA_FLAG] &= ~0x40000000;
|
||
|
_SetStartData(start_data, thread_data);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void _RemoveThreadData(TThreadData thread_data, void *exit = 0, void *exit_end = 0)
|
||
|
{
|
||
|
_CallFunctionPriority(exit, exit_end, true);
|
||
|
volatile TThreadData *thread_table_item;
|
||
|
Lock(&_ThreadMutex);
|
||
|
if (_ExitProcessNow) ExitProcess();
|
||
|
thread_table_item = &_ThreadTable[_HashByte(GetPid(thread_data))];
|
||
|
while (*thread_table_item)
|
||
|
{
|
||
|
if (*thread_table_item == thread_data)
|
||
|
{
|
||
|
*thread_table_item = (TThreadData)thread_data[MENUET_THREAD_DATA_NEXT];
|
||
|
break;
|
||
|
}
|
||
|
thread_table_item = (TThreadData*)(*thread_table_item + MENUET_THREAD_DATA_NEXT);
|
||
|
}
|
||
|
UnLock(&_ThreadMutex);
|
||
|
if (_ExitProcessNow) ExitProcess();
|
||
|
}
|
||
|
|
||
|
void GetWindowData(TWindowData &win_data, TThreadData thread_data)
|
||
|
{
|
||
|
if ((unsigned int)thread_data[MENUET_THREAD_DATA_FLAG] & 0x40000000)
|
||
|
{
|
||
|
win_data = ((TStartData*)thread_data[MENUET_THREAD_DATA_TITLE])->WinData;
|
||
|
return;
|
||
|
}
|
||
|
win_data.WindowType = (unsigned short)((unsigned int)thread_data[MENUET_THREAD_DATA_C_WINDOW] >> 24);
|
||
|
win_data.HeaderType = (unsigned short)((unsigned int)thread_data[MENUET_THREAD_DATA_C_HEADER] >> 24);
|
||
|
win_data.WindowColor = (unsigned int)thread_data[MENUET_THREAD_DATA_C_WINDOW] & 0xFFFFFF;
|
||
|
win_data.HeaderColor = (unsigned int)thread_data[MENUET_THREAD_DATA_C_HEADER] & 0xFFFFFF;
|
||
|
win_data.BorderColor = (unsigned int)thread_data[MENUET_THREAD_DATA_C_BORDER] & 0xFFFFFF;
|
||
|
win_data.TitleColor = (unsigned int)thread_data[MENUET_THREAD_DATA_C_TITLE] & 0xFFFFFF;
|
||
|
win_data.Title = (char*)thread_data[MENUET_THREAD_DATA_TITLE];
|
||
|
}
|
||
|
|
||
|
void SetWindowData(const TWindowData &win_data, TThreadData thread_data)
|
||
|
{
|
||
|
if ((unsigned int)thread_data[MENUET_THREAD_DATA_FLAG] & 0x40000000)
|
||
|
{
|
||
|
((TStartData*)thread_data[MENUET_THREAD_DATA_TITLE])->WinData = win_data;
|
||
|
return;
|
||
|
}
|
||
|
(unsigned int&)thread_data[MENUET_THREAD_DATA_C_WINDOW] =
|
||
|
((unsigned int)win_data.WindowType << 24) | (win_data.WindowColor & 0xFFFFFF);
|
||
|
(unsigned int&)thread_data[MENUET_THREAD_DATA_C_HEADER] =
|
||
|
((unsigned int)win_data.HeaderType << 24) | (win_data.HeaderColor & 0xFFFFFF);
|
||
|
(unsigned int&)thread_data[MENUET_THREAD_DATA_C_BORDER] = win_data.BorderColor & 0xFFFFFF;
|
||
|
(unsigned int&)thread_data[MENUET_THREAD_DATA_C_TITLE] = win_data.TitleColor & 0xFFFFFF;
|
||
|
thread_data[MENUET_THREAD_DATA_TITLE] = (void*)win_data.Title;
|
||
|
Invalidate(1, thread_data);
|
||
|
}
|
||
|
|
||
|
void CloseWindow(TThreadData thread_data)
|
||
|
{
|
||
|
(unsigned int&)thread_data[MENUET_THREAD_DATA_FLAG] |= 0x80000000;
|
||
|
}
|
||
|
|
||
|
void Invalidate(int frame, TThreadData thread_data)
|
||
|
{
|
||
|
if (frame < 0) return;
|
||
|
(unsigned int&)thread_data[MENUET_THREAD_DATA_FLAG] |= (frame ? 3 : 1);
|
||
|
}
|
||
|
|
||
|
void* GetPicture(unsigned short &width, unsigned short &height, TThreadData thread_data)
|
||
|
{
|
||
|
width = (unsigned short)((unsigned int)thread_data[MENUET_THREAD_DATA_SZ_PICT] >> 16);
|
||
|
height = (unsigned short)((unsigned int)thread_data[MENUET_THREAD_DATA_SZ_PICT]);
|
||
|
return (void*)thread_data[MENUET_THREAD_DATA_PICTURE];
|
||
|
}
|
||
|
|
||
|
void SetPicture(void *picture, unsigned short width, unsigned short height, TThreadData thread_data)
|
||
|
{
|
||
|
thread_data[MENUET_THREAD_DATA_PICTURE] = (void*)picture;
|
||
|
(unsigned int&)thread_data[MENUET_THREAD_DATA_SZ_PICT] =
|
||
|
(width == 0 || height == 0) ? 0 : (((unsigned int)width << 16) | height);
|
||
|
Invalidate(0, thread_data);
|
||
|
}
|
||
|
|
||
|
int _GetSkinHeader();
|
||
|
|
||
|
void GetBorderHeader(unsigned short &border_size, unsigned short &header_size, TThreadData thread_data)
|
||
|
{
|
||
|
int win_type = ((unsigned int)thread_data[MENUET_THREAD_DATA_FLAG] & 0x40000000) ?
|
||
|
((TStartData*)thread_data[MENUET_THREAD_DATA_TITLE])->WinData.WindowType :
|
||
|
((unsigned int)thread_data[MENUET_THREAD_DATA_C_WINDOW] >> 24);
|
||
|
border_size = MENUET_BORDER_SIZE;
|
||
|
header_size = short(((win_type & 15) == 3) ? _GetSkinHeader() : MENUET_HEADER_SIZE);
|
||
|
}
|
||
|
|
||
|
void GetClientSize(unsigned short &width, unsigned short &height,
|
||
|
int win_width, int win_height, TThreadData thread_data)
|
||
|
{
|
||
|
const int MAX_SIZE = 32767;
|
||
|
unsigned short border_size, header_size;
|
||
|
GetBorderHeader(border_size, header_size, thread_data);
|
||
|
win_width -= 2 * border_size;
|
||
|
win_height -= border_size + header_size;
|
||
|
if (win_width < 0) win_width = 0;
|
||
|
else if (win_width > MAX_SIZE) win_width = MAX_SIZE;
|
||
|
if (win_height < 0) win_height = 0;
|
||
|
else if (win_height > MAX_SIZE) win_height = MAX_SIZE;
|
||
|
width = (unsigned short)win_width;
|
||
|
height = (unsigned short)win_height;
|
||
|
}
|
||
|
|
||
|
void GetMousePosPicture(short &x, short &y)
|
||
|
{
|
||
|
unsigned short dx, dy;
|
||
|
GetMousePosition(x, y);
|
||
|
GetBorderHeader(dx, dy);
|
||
|
x -= dx; y -= dy;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#else // def __MENUET__
|
||
|
|
||
|
namespace Menuet
|
||
|
{
|
||
|
struct TMutex
|
||
|
{
|
||
|
unsigned int mut;
|
||
|
|
||
|
TMutex();
|
||
|
~TMutex();
|
||
|
};
|
||
|
#undef MENUET_MUTEX_INIT
|
||
|
#define MENUET_MUTEX_INIT TMutex()
|
||
|
|
||
|
struct TRecMutex
|
||
|
{
|
||
|
unsigned int mut;
|
||
|
|
||
|
TRecMutex();
|
||
|
~TRecMutex();
|
||
|
};
|
||
|
#undef MENUET_REC_MUTEX_INIT
|
||
|
#define MENUET_REC_MUTEX_INIT TRecMutex()
|
||
|
}
|
||
|
|
||
|
#endif // else: def __MENUET__
|
||
|
|
||
|
#endif // ndef __MENUET_H_INCLUDED_
|
||
|
|