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kolibrios/programs/games/marblematch3/game/rsgametext.h

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#ifndef RS_GAMETEXT_H
#define RS_GAMETEXT_H
#include "rsgame.h"
#define GAME_COLORS_COUNT 8
//#define GAME_COLOR_BLACK 0
//#define GAME_COLOR_WHITE 1
//#define GAME_COLOR_YELLOW 2
//#define GAME_COLOR_RED 3
//#define GAME_COLOR_BLUE 4
//#define GAME_COLOR_ORANGE 5
//#define GAME_COLOR_GRAY 6
//#define GAME_COLOR_GREEN 7
//
//#define GAME_FONT_DEFAULT 0
//#define GAME_FONT_HEAVY 1
//#define GAME_FONT_TITLE 2
//#define GAME_FONT_LIGHT 3
//
//#define GAME_ALIGN_LEFT 0
//#define GAME_ALIGN_CENTER 1
//#define GAME_ALIGN_RIGHT 2
void game_font_init();
void game_font_term();
void game_textout(int x, int y, int font_index, char* s);
void game_textout_at_center(int x, int y, int font_index, char *s);
void game_textout_adv(rs_texture_t *dest, int x, int y, int font_index, int draw_mode, char* s);
#endif