mirror of
https://github.com/KolibriOS/kolibrios.git
synced 2024-12-24 07:36:48 +03:00
133 lines
4.5 KiB
C
133 lines
4.5 KiB
C
|
/*
|
||
|
sample.h: The conversion from internal data to output samples of differing formats.
|
||
|
|
||
|
copyright 2007-9 by the mpg123 project - free software under the terms of the LGPL 2.1
|
||
|
see COPYING and AUTHORS files in distribution or http://mpg123.org
|
||
|
initially written by Thomas Orgis, taking WRITE_SAMPLE from decode.c
|
||
|
Later added the end-conversion specific macros here, too.
|
||
|
*/
|
||
|
|
||
|
#ifndef SAMPLE_H
|
||
|
#define SAMPLE_H
|
||
|
|
||
|
/* mpg123lib_intern.h is included already, right? */
|
||
|
|
||
|
/* Special case is fixed point math... which does work, but not that nice yet. */
|
||
|
#ifdef REAL_IS_FIXED
|
||
|
static inline short idiv_signed_rounded(long x, int shift)
|
||
|
{
|
||
|
x >>= (shift - 1);
|
||
|
x += (x & 1);
|
||
|
return (short)(x >> 1);
|
||
|
}
|
||
|
# define REAL_PLUS_32767 ( 32767 << 15 )
|
||
|
# define REAL_MINUS_32768 ( -32768 << 15 )
|
||
|
# define REAL_TO_SHORT(x) (idiv_signed_rounded(x, 15))
|
||
|
/* No better code (yet). */
|
||
|
# define REAL_TO_SHORT_ACCURATE(x) REAL_TO_SHORT(x)
|
||
|
/* This is just here for completeness, it is not used! */
|
||
|
# define REAL_TO_S32(x) (x)
|
||
|
#endif
|
||
|
|
||
|
/* From now on for single precision float... double precision is a possible option once we added some bits. But, it would be rather insane. */
|
||
|
#ifndef REAL_TO_SHORT
|
||
|
|
||
|
/* Define the accurate rounding function. */
|
||
|
# if (defined REAL_IS_FLOAT) && (defined IEEE_FLOAT)
|
||
|
/* This function is only available for IEEE754 single-precision values
|
||
|
This is nearly identical to proper rounding, just -+0.5 is rounded to 0 */
|
||
|
static inline short ftoi16(float x)
|
||
|
{
|
||
|
union
|
||
|
{
|
||
|
float f;
|
||
|
int32_t i;
|
||
|
} u_fi;
|
||
|
u_fi.f = x + 12582912.0f; /* Magic Number: 2^23 + 2^22 */
|
||
|
return (short)u_fi.i;
|
||
|
}
|
||
|
# define REAL_TO_SHORT_ACCURATE(x) ftoi16(x)
|
||
|
# else
|
||
|
/* The "proper" rounding, plain C, a bit slow. */
|
||
|
# define REAL_TO_SHORT_ACCURATE(x) (short)((x)>0.0?(x)+0.5:(x)-0.5)
|
||
|
# endif
|
||
|
|
||
|
/* Now define the normal rounding. */
|
||
|
# ifdef ACCURATE_ROUNDING
|
||
|
# define REAL_TO_SHORT(x) REAL_TO_SHORT_ACCURATE(x)
|
||
|
# else
|
||
|
/* Non-accurate rounding... simple truncation. Fastest, most LSB errors. */
|
||
|
# define REAL_TO_SHORT(x) (short)(x)
|
||
|
# endif
|
||
|
|
||
|
#endif /* REAL_TO_SHORT */
|
||
|
|
||
|
/* We should add dithering for S32, too? */
|
||
|
#ifndef REAL_TO_S32
|
||
|
# ifdef ACCURATE_ROUNDING
|
||
|
# define REAL_TO_S32(x) (int32_t)((x)>0.0?(x)+0.5:(x)-0.5)
|
||
|
# else
|
||
|
# define REAL_TO_S32(x) (int32_t)(x)
|
||
|
# endif
|
||
|
#endif
|
||
|
|
||
|
#ifndef REAL_PLUS_32767
|
||
|
# define REAL_PLUS_32767 32767.0
|
||
|
#endif
|
||
|
#ifndef REAL_MINUS_32768
|
||
|
# define REAL_MINUS_32768 -32768.0
|
||
|
#endif
|
||
|
#ifndef REAL_PLUS_S32
|
||
|
# define REAL_PLUS_S32 2147483647.0
|
||
|
#endif
|
||
|
#ifndef REAL_MINUS_S32
|
||
|
# define REAL_MINUS_S32 -2147483648.0
|
||
|
#endif
|
||
|
|
||
|
|
||
|
/* The actual storage of a decoded sample is separated in the following macros.
|
||
|
We can handle different types, we could also handle dithering here. */
|
||
|
|
||
|
/* Macro to produce a short (signed 16bit) output sample from internal representation,
|
||
|
which may be float, double or indeed some integer for fixed point handling. */
|
||
|
#define WRITE_SHORT_SAMPLE(samples,sum,clip) \
|
||
|
if( (sum) > REAL_PLUS_32767) { *(samples) = 0x7fff; (clip)++; } \
|
||
|
else if( (sum) < REAL_MINUS_32768) { *(samples) = -0x8000; (clip)++; } \
|
||
|
else { *(samples) = REAL_TO_SHORT(sum); }
|
||
|
|
||
|
/* Same as above, but always using accurate rounding. Would we want softer clipping here, too? */
|
||
|
#define WRITE_SHORT_SAMPLE_ACCURATE(samples,sum,clip) \
|
||
|
if( (sum) > REAL_PLUS_32767) { *(samples) = 0x7fff; (clip)++; } \
|
||
|
else if( (sum) < REAL_MINUS_32768) { *(samples) = -0x8000; (clip)++; } \
|
||
|
else { *(samples) = REAL_TO_SHORT_ACCURATE(sum); }
|
||
|
|
||
|
/*
|
||
|
32bit signed
|
||
|
We do clipping with the same old borders... but different conversion.
|
||
|
We see here that we need extra work for non-16bit output... we optimized for 16bit.
|
||
|
-0x7fffffff-1 is the minimum 32 bit signed integer value expressed so that MSVC
|
||
|
does not give a compile time warning.
|
||
|
*/
|
||
|
#define WRITE_S32_SAMPLE(samples,sum,clip) \
|
||
|
{ \
|
||
|
real tmpsum = REAL_MUL((sum),S32_RESCALE); \
|
||
|
if( tmpsum > REAL_PLUS_S32 ){ *(samples) = 0x7fffffff; (clip)++; } \
|
||
|
else if( tmpsum < REAL_MINUS_S32 ) { *(samples) = -0x7fffffff-1; (clip)++; } \
|
||
|
else { *(samples) = REAL_TO_S32(tmpsum); } \
|
||
|
}
|
||
|
|
||
|
/* Produce an 8bit sample, via 16bit intermediate. */
|
||
|
#define WRITE_8BIT_SAMPLE(samples,sum,clip) \
|
||
|
{ \
|
||
|
short write_8bit_tmp; \
|
||
|
if( (sum) > REAL_PLUS_32767) { write_8bit_tmp = 0x7fff; (clip)++; } \
|
||
|
else if( (sum) < REAL_MINUS_32768) { write_8bit_tmp = -0x8000; (clip)++; } \
|
||
|
else { write_8bit_tmp = REAL_TO_SHORT(sum); } \
|
||
|
*(samples) = fr->conv16to8[write_8bit_tmp>>AUSHIFT]; \
|
||
|
}
|
||
|
#ifndef REAL_IS_FIXED
|
||
|
#define WRITE_REAL_SAMPLE(samples,sum,clip) *(samples) = ((real)1./SHORT_SCALE)*(sum)
|
||
|
#endif
|
||
|
|
||
|
#endif
|