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//CODED by Veliant, Leency, Nable, Pavelyakov. GNU GPL licence.
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# ifndef INCLUDE_KOLIBRI_H
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# define INCLUDE_KOLIBRI_H
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# print "[include <kolibri.h>]\n"
# pragma option OST
# pragma option ON
# pragma option cri-
# pragma option -CPA
# initallvar 0
# jumptomain FALSE
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# startaddress 0
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# code32 TRUE
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char os_name [ 8 ] = { ' M ' , ' E ' , ' N ' , ' U ' , ' E ' , ' T ' , ' 0 ' , ' 1 ' } ;
dword os_version = 0x00000001 ;
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dword start_addr = # ______INIT______ ;
dword final_addr = # ______STOP______ + 32 ;
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dword alloc_mem = MEMSIZE ;
dword x86esp_reg = MEMSIZE ;
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dword I_Param = # param ;
dword I_Path = # program_path ;
char param [ 4096 ] ;
char program_path [ 4096 ] ;
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# define bool int
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# define NULL 0
# define OLD -1
# define true 1
# define false 0
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//Process Events
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# define evReDraw 1
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# define evKey 2
# define evButton 3
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# define evDesktop 5
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# define evMouse 6
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# define evIPC 7
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# define evNetwork 8
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# define evDebug 9
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//Button options
# define BT_DEL 0x80000000
# define BT_HIDE 0x40000000
# define BT_NOFRAME 0x20000000
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//allow event mask
# define EVENT_MASK_REDRAW 000000001b
# define EVENT_MASK_KEYBOARD 000000010b
# define EVENT_MASK_BUTTONS 000000100b
# define EVENT_MASK_DESKTOP 000010000b
# define EVENT_MASK_MOUSE 000100000b
# define EVENT_MASK_IPC 001000000b
# define EVENT_MASK_NETWORK 010000000b
# define EVENT_MASK_DEBUG 100000000b
//ARGS FUNCTION
# define END_ARGS 0xFF00FF
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//-------------------------------------------------------------------------
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# include "../lib/system.h"
# include "../lib/mouse.h"
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# include "../lib/keyboard.h"
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: struct raw_image {
dword w , h , data ;
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} ;
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//------------------------------------------------------------------------------
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: dword wait_event_code ;
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inline fastcall dword WaitEvent ( )
{
$ mov eax , 10
$ int 0x40
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wait_event_code = EAX ;
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//if(wait_event_code==evMouse) MOUSE.get();
//return wait_event_code;
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}
inline fastcall dword CheckEvent ( )
{
$ mov eax , 11
$ int 0x40
}
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inline fastcall dword WaitEventTimeout ( EBX )
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{
$ mov eax , 23
$ int 0x40
}
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inline fastcall SetEventMask ( EBX )
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{
$ mov eax , 40
$ int 0x40
}
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inline fastcall pause ( EBX )
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{
$ mov eax , 5
$ int 0x40
}
inline fastcall word GetButtonID ( )
{
$ mov eax , 17
$ int 0x40
$ shr eax , 8
}
inline fastcall dword GetFreeRAM ( )
{
$ mov eax , 18
$ mov ebx , 16
$ int 0x40
//return eax = <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
}
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inline fastcall dword LoadDriver ( ECX ) //ECX - <20> <> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
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{
$ mov eax , 68
$ mov ebx , 16
$ int 0x40
//return 0 - <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> , <20> <> <EFBFBD> <EFBFBD> <EFBFBD> eax = <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
}
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inline fastcall dword RuleDriver ( ECX ) //<2F> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
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{
$ mov eax , 68
$ mov ebx , 17
$ int 0x40
//return eax = <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
}
struct proc_info
{
# define SelfInfo -1
dword use_cpu ;
word pos_in_stack , num_slot , rezerv1 ;
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unsigned char name [ 11 ] ;
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char rezerv2 ;
dword adress , use_memory , ID , left , top , width , height ;
word status_slot , rezerv3 ;
dword work_left , work_top , work_width , work_height ;
char status_window ;
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dword cwidth , cheight ;
byte reserved [ 1024 - 71 - 8 ] ;
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} ;
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inline fastcall void GetProcessInfo ( EBX , ECX )
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{
$ mov eax , 9 ;
$ int 0x40
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DSDWORD [ EBX + 71 ] = DSDWORD [ EBX + 42 ] - 9 ; //set cwidth
DSDWORD [ EBX + 75 ] = DSDWORD [ EBX + 46 ] - GetSkinHeight ( ) - 4 ; //set cheight
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}
inline fastcall int GetPointOwner ( EBX , ECX ) //ebx=m.x, ecx=m.y
{
$ mov eax , 34
$ int 0x40
}
inline fastcall int GetProcessSlot ( ECX )
{
EAX = 18 ;
EBX = 21 ;
$ int 0x40
}
inline fastcall int GetActiveProcess ( )
{
EAX = 18 ;
EBX = 7 ;
$ int 0x40
}
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: int CheckActiveProcess ( int Form_ID )
{
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int id9 = GetProcessSlot ( Form_ID ) ;
if ( id9 = = GetActiveProcess ( ) ) return 1 ;
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return 0 ;
}
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inline fastcall void ActivateWindow ( ECX )
{
EAX = 18 ;
EBX = 3 ;
$ int 0x40
}
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inline fastcall int MinimizeWindow ( )
{
EAX = 18 ;
EBX = 10 ;
$ int 0x40
}
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inline fastcall int CreateThread ( ECX , EDX )
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{
$ mov eax , 51
$ mov ebx , 1
$ int 0x40
}
inline fastcall void SwitchToAnotherThread ( )
{
$ mov eax , 68
$ mov ebx , 1
$ int 0x40
}
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inline fastcall int SendWindowMessage ( ECX , EDX )
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{
$ mov eax , 72
$ mov ebx , 1
$ int 0x40
}
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inline fastcall int KillProcess ( ECX )
{
$ mov eax , 18 ;
$ mov ebx , 18 ;
$ int 0x40
}
# define TURN_OFF 2
# define REBOOT 3
# define KERNEL 4
inline fastcall int ExitSystem ( ECX )
{
$ mov eax , 18
$ mov ebx , 9
$ int 0x40
}
inline fastcall ExitProcess ( )
{
$ mov eax , - 1 ;
$ int 0x40
}
//------------------------------------------------------------------------------
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inline fastcall void SetCurDir ( ECX )
{
EAX = 30 ;
EBX = 1 ;
$ int 0x40
}
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//eax = <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> (1=eng, 2=fi, 3=ger, 4=rus)
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# define SYS_LANG_ENG 1
# define SYS_LANG_FIN 2
# define SYS_LANG_GER 3
# define SYS_LANG_RUS 4
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inline fastcall int GetSystemLanguage ( )
{
EAX = 26 ;
EBX = 5 ;
$ int 0x40
}
inline fastcall GetSkinHeight ( )
{
$ push ebx
$ mov eax , 48
$ mov ebx , 4
$ int 0x40
$ pop ebx
}
inline fastcall void SetSystemSkin ( ECX )
{
EAX = 48 ;
EBX = 8 ;
$ int 0x40
}
inline fastcall int GetScreenWidth ( )
{
$ mov eax , 14
$ int 0x40
$ shr eax , 16
}
inline fastcall int GetScreenHeight ( )
{
$ mov eax , 14
$ int 0x40
$ and eax , 0x0000FFFF
}
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inline fastcall int GetClientTop ( )
{
$ mov eax , 48
$ mov ebx , 5
$ int 0x40
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$ mov eax , ebx
$ shr eax , 16
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}
inline fastcall int GetClientHeight ( )
{
$ mov eax , 48
$ mov ebx , 5
$ int 0x40
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$ mov eax , ebx
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}
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inline fastcall dword LoadLibrary ( ECX )
{
$ mov eax , 68
$ mov ebx , 19
$ int 0x40
}
inline fastcall int TestBit ( EAX , CL )
{
$ shr eax , cl
$ and eax , 1
}
//------------------------------------------------------------------------------
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void DefineAndDrawWindow ( dword x , y , size_w , size_h , byte WindowType , dword WindowAreaColor , EDI , ESI )
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{
EAX = 12 ; // function 12:tell os about windowdraw
EBX = 1 ;
$ int 0x40
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$ xor EAX , EAX
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EBX = x < < 16 + size_w ;
ECX = y < < 16 + size_h ;
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EDX = WindowType < < 24 | WindowAreaColor ;
$ int 0x40
EAX = 12 ; // function 12:tell os about windowdraw
EBX = 2 ;
$ int 0x40
}
inline fastcall MoveSize ( EBX , ECX , EDX , ESI )
{
$ mov eax , 67
$ int 0x40
}
inline fastcall void DrawTitle ( ECX )
{
EAX = 71 ;
EBX = 1 ;
$ int 0x40 ;
}
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void WriteTextB ( dword x , y , byte fontType , dword color , EDX )
{
EAX = 4 ;
EBX = x < < 16 + y ;
ECX = fontType < < 24 + color ;
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ESI = 0 ;
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$ int 0x40 ;
$ add ebx , 1 < < 16
$ int 0x40
}
void WriteText ( dword x , y , byte fontType , dword color , EDX )
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{
EAX = 4 ;
EBX = x < < 16 + y ;
ECX = fontType < < 24 + color ;
$ int 0x40 ;
}
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dword WriteBufText ( dword x , y , byte fontType , dword color , EDX , EDI )
{
EAX = 4 ;
EBX = x < < 16 + y ;
ECX = fontType < < 24 + color ;
$ int 0x40 ;
}
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void WriteNumber ( dword x , y , byte fontType , dword color , count , ECX )
{
EAX = 47 ;
EBX = count < < 16 ;
EDX = x < < 16 + y ;
ESI = fontType < < 24 + color ;
$ int 0x40 ;
}
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void CopyScreen ( dword EBX , x , y , w , h )
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{
EAX = 36 ;
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ECX = w < < 16 + h ;
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EDX = x < < 16 + y ;
$ int 0x40 ;
}
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: dword GetPixelColor ( dword x , x_size , y )
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{
$ mov eax , 35
EBX = y * x_size + x ;
$ int 0x40
}
void _PutImage ( dword x , y , w , h , EBX )
{
EAX = 7 ;
ECX = w < < 16 + h ;
EDX = x < < 16 + y ;
$ int 0x40
}
void PutPaletteImage ( dword EBX , w , h , x , y , ESI , EDI )
{
EAX = 65 ;
ECX = w < < 16 + h ;
EDX = x < < 16 + y ;
EBP = 0 ;
$ int 0x40
}
inline fastcall void PutPixel ( EBX , ECX , EDX )
{
EAX = 1 ;
$ int 0x40
}
void DrawBar ( dword x , y , w , h , EDX )
{
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if ( h < = 0 ) | | ( h > 60000 ) | | ( w < = 0 ) | | ( w > 60000 ) return ; //bad boy :)
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EAX = 13 ;
EBX = x < < 16 + w ;
ECX = y < < 16 + h ;
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$ int 0x40
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}
void DefineButton ( dword x , y , w , h , EDX , ESI )
{
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EAX = 8 ;
$ push edx
EDX + = BT_DEL ;
$ int 0x40 ;
$ pop edx
EBX = x < < 16 + w ;
ECX = y < < 16 + h ;
$ int 0x40
}
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inline RefreshWindow ( dword ID_REFRESH , ID_ACTIVE )
{
EAX = 18 ;
EBX = 22 ;
ECX = 3 ;
EDX = ID_REFRESH ;
$ int 0x40
EAX = 18 ;
EBX = 3 ;
EDX = ID_ACTIVE ;
$ int 0x40
}
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void UnsafeDefineButton ( dword x , y , w , h , EDX , ESI )
{
EAX = 8 ;
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EBX = x < < 16 + w ;
ECX = y < < 16 + h ;
$ int 0x40
}
inline fastcall void DeleteButton ( EDX )
{
EAX = 8 ;
EDX + = BT_DEL ;
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$ int 0x40
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}
inline fastcall dword GetStartTime ( )
{
$ mov eax , 26
$ mov ebx , 9
$ int 0x40
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}
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: dword X_EventRedrawWindow , Y_EventRedrawWindow ;
: void _EventRedrawWindow ( )
{
loop ( ) switch ( WaitEvent ( ) )
{
case evReDraw :
DefineAndDrawWindow ( X_EventRedrawWindow , Y_EventRedrawWindow , 100 , 1 , 1 , 0x34 , 0xFFFFFF , " " ) ;
pause ( 10 ) ;
ExitProcess ( ) ;
break ;
}
}
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: char REDRAW_BUFF_EVENT_ [ 4096 ] ;
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: void EventRedrawWindow ( dword x , y )
{
X_EventRedrawWindow = x ;
Y_EventRedrawWindow = y ;
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CreateThread ( # _EventRedrawWindow , # REDRAW_BUFF_EVENT_ + 4092 ) ;
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}
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: struct obj
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{
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dword x , y , w , h ;
void size ( ) ;
} ;
: void obj : : size ( dword _x , _y , _w , _h )
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{
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x = _x ;
y = _y ;
w = _w ;
h = _h ;
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}
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: struct _screen
{
dword width , height ;
} screen ;
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: byte skin_height ;
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: void DrawDate ( dword x , y , color , in_date )
{
EDI = in_date ;
EAX = 47 ;
EBX = 2 < < 16 ;
EDX = x < < 16 + y ;
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ESI = 0x90 < < 24 + color ;
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ECX = EDI . date . day ;
$ int 0x40 ;
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EDX + = 20 < < 16 ;
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ECX = EDI . date . month ;
$ int 0x40 ;
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EDX + = 20 < < 16 ;
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EBX = 4 < < 16 ;
ECX = EDI . date . year ;
$ int 0x40 ;
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DrawBar ( x + 17 , y + 10 , 2 , 2 , color ) ;
DrawBar ( x + 37 , y + 10 , 2 , 2 , color ) ;
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}
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: void __path_name__ ( dword BUF , PATH )
{
dword beg = PATH ;
dword pos = PATH ;
dword sav = PATH ;
dword i ;
while ( DSBYTE [ pos ] )
{
if ( DSBYTE [ pos ] = = ' / ' ) sav = pos ;
pos + + ;
}
i = sav - beg ;
while ( i )
{
DSBYTE [ BUF ] = DSBYTE [ beg ] ;
beg + + ;
BUF + + ;
i - - ;
}
/*while(DSBYTE[beg])
{
DSBYTE [ BUF1 ] = DSBYTE [ beg ] ;
beg + + ;
BUF1 + + ;
} */
//DSBYTE[BUF1] = 0;
DSBYTE [ BUF ] = 0 ;
}
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char __BUF_DIR__ [ 4096 ] ;
: struct SELF
{
dword dir ;
dword file ;
dword path ;
} self ;
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dword __generator ; // random number generator - <20> <> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD>
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: dword program_path_length ;
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//The initialization of the initial data before running
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void ______INIT______ ( )
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{
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self . dir = # __BUF_DIR__ ;
self . file = 0 ;
self . path = I_Path ;
__path_name__ ( # __BUF_DIR__ , I_Path ) ;
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skin_height = GetSkinHeight ( ) ;
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screen . width = GetScreenWidth ( ) ;
screen . height = GetScreenHeight ( ) ;
//program_path_length = strlen(I_Path);
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DOUBLE_CLICK_DELAY = GetMouseDoubleClickDelay ( ) ;
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__generator = GetStartTime ( ) ;
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mem_init ( ) ;
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main ( ) ;
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ExitProcess ( ) ;
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}
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______STOP______ :
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# endif
# ifndef INCLUDE_MEM_H
# include "../lib/mem.h"
# endif
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# ifndef INCLUDE_DEBUG_H
# include "../lib/debug.h"
# endif