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https://github.com/KolibriOS/kolibrios.git
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68 lines
2.1 KiB
C
68 lines
2.1 KiB
C
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/*
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* Copyright © 2000 SuSE, Inc.
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* Copyright © 2007, 2009 Red Hat, Inc.
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* Copyright © 2009 Soren Sandmann
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation, and that the name of SuSE not be used in advertising or
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* publicity pertaining to distribution of the software without specific,
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* written prior permission. SuSE makes no representations about the
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* suitability of this software for any purpose. It is provided "as is"
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* without express or implied warranty.
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*
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* SuSE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL SuSE
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* BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
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* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "pixman-private.h"
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static uint32_t
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color_to_uint32 (const pixman_color_t *color)
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{
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return
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(color->alpha >> 8 << 24) |
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(color->red >> 8 << 16) |
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(color->green & 0xff00) |
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(color->blue >> 8);
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}
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static argb_t
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color_to_float (const pixman_color_t *color)
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{
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argb_t result;
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result.a = pixman_unorm_to_float (color->alpha, 16);
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result.r = pixman_unorm_to_float (color->red, 16);
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result.g = pixman_unorm_to_float (color->green, 16);
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result.b = pixman_unorm_to_float (color->blue, 16);
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return result;
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}
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PIXMAN_EXPORT pixman_image_t *
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pixman_image_create_solid_fill (const pixman_color_t *color)
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{
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pixman_image_t *img = _pixman_image_allocate ();
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if (!img)
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return NULL;
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img->type = SOLID;
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img->solid.color = *color;
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img->solid.color_32 = color_to_uint32 (color);
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img->solid.color_float = color_to_float (color);
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return img;
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}
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