kolibrios/skins/ConLenov/Guzel/Guzel.asm

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include '../../skin.inc'
SKIN_PARAMS \
height = bmp_base.height,\ ; skin height
margins = [5:1:43:1],\ ; margins [left:top:right:bottom]
colors active = [binner=0xE6E6E6:\ ; border inner color
bouter=0xFFFFFF:\ ; border outer color
bframe=0xE6E6E6],\ ; border frame color
colors inactive = [binner=0xE6E6E6:\ ; border inner color
bouter=0xFFFFFF:\ ; border outer color
bframe=0xE6E6E6],\ ; border frame color
dtp = 'default.dtp' ; dtp colors
SKIN_BUTTONS \
close = [-18:6][12:12],\ ; buttons coordinates
minimize = [-39:6][12:12] ; [left:top][width:height]
SKIN_BITMAPS \
left active = bmp_left,\ ; skin bitmaps pointers
left inactive = bmp_left1,\
oper active = bmp_oper,\
oper inactive = bmp_oper1,\
base active = bmp_base,\
base inactive = bmp_base1
BITMAP bmp_left ,'left.bmp' ; skin bitmaps
BITMAP bmp_oper ,'oper.bmp'
BITMAP bmp_base ,'base.bmp'
BITMAP bmp_left1,'left_1.bmp'
BITMAP bmp_oper1,'oper_1.bmp'
BITMAP bmp_base1,'base_1.bmp'