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Jamfile | ||
MidiPlayer.rdef | ||
MidiPlayerApp.cpp | ||
MidiPlayerApp.h | ||
MidiPlayerWindow.cpp | ||
MidiPlayerWindow.h | ||
readme.html | ||
ScopeView.cpp | ||
ScopeView.h | ||
SynthBridge.cpp | ||
SynthBridge.h |
<html> <head> <title>Haiku MIDI Player</title> </head> <body> <h1>Haiku MIDI Player 1.0.0 beta</h1> <p>This is a simple application to play MIDI songs.</p> <p>To play a MIDI song, you can:</p> <ul> <li>double-click it, or</li> <li>drag it on the MidiPlayer icon, or</li> <li>drag it into the MidiPlayer window, or</li> <li>type "MidiPlayer song.mid" in Terminal.</li> </ul> <p>Hopefully, most of the options will be obvious, although Live Input may require a few lines of explanation.</p> <p>The <b>Live Input</b> feature enables you to attach other applications to the Haiku software synthesizer, for example a virtual MIDI keyboard. MidiPlayer looks at the MIDI roster for compatible producer endpoints. If none are found, Live Input is not available.</p> <h3>Differences with the BeOS R5 MidiPlayer:</h3> <ul> <li>User interface looks slightly different (better?)</li> <li>Play and Stop are now one and the same button.</li> <li>There is no Open File... function.</li> <li>You cannot set the Quality of the sound (always 44100 Hz).</li> <li>While the song fades out, the scope temporarily freezes; the R5 MidiPlayer kept repainting during the fade-out (which, admittedly, looks better). At one point, the Haiku MidiPlayer did that too but the code made my head hurt, so I pulled it out again :-)</li> </ul> <p>If people really <i>really</i> want these missing features, then feel free to add them :-)</p> </body> </html>