6797eb63d7
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3768 a95241bf-73f2-0310-859d-f6bbb57e9c96
137 lines
4.4 KiB
C++
137 lines
4.4 KiB
C++
/*****************************************************************************/
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// print_server Background Application.
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//
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// Version: 1.0.0d1
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//
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// The print_server manages the communication between applications and the
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// printer and transport drivers.
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//
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// Authors
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// Ithamar R. Adema
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// Michael Pfeiffer
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//
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// This application and all source files used in its construction, except
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// where noted, are licensed under the MIT License, and have been written
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// and are:
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//
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// Copyright (c) 2001, 2002 OpenBeOS Project
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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/*****************************************************************************/
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#ifndef PRINTER_H
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#define PRINTER_H
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class Printer;
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#include "BeUtils.h"
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#include "ResourceManager.h"
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#include "Jobs.h"
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// BeOS API
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#include <Directory.h>
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#include <Handler.h>
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#include <image.h>
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#include <Locker.h>
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#include <PrintJob.h>
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#include <String.h>
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// OpenTracker shared sources
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#include "ObjectList.h"
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class SpoolFolder : public Folder {
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protected:
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void Notify(Job* job, int kind);
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public:
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SpoolFolder(BLocker* locker, BLooper* looper, const BDirectory& spoolDir);
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};
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/*****************************************************************************/
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// Printer
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//
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// This class represents one printer definition. It is manages all actions &
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// data related to that printer.
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/*****************************************************************************/
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class Printer : public BHandler, public Object
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{
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typedef BHandler Inherited;
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public:
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Printer(const BDirectory* node, Resource* res);
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~Printer();
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// Static helper functions
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static Printer* Find(const BString& name);
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static Printer* Find(node_ref* node);
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static Printer* At(int32 idx);
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static void Remove(Printer* printer);
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static int32 CountPrinters();
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status_t Remove();
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status_t ConfigurePrinter();
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status_t ConfigureJob(BMessage& ioSettings);
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status_t ConfigurePage(BMessage& ioSettings);
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status_t GetDefaultSettings(BMessage& configuration);
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// Try to start processing of next spooled job
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void HandleSpooledJob();
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// Abort print_thread without processing spooled job
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void AbortPrintThread();
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void MessageReceived(BMessage* msg);
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// Scripting support, see Printer.Scripting.cpp
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status_t GetSupportedSuites(BMessage* msg);
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void HandleScriptingCommand(BMessage* msg);
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BHandler* ResolveSpecifier(BMessage* msg, int32 index, BMessage* spec,
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int32 form, const char* prop);
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void GetName(BString& name);
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Resource* GetResource() { return fResource; }
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private:
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status_t LoadPrinterAddon(image_id& id);
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void AddCurrentPrinter(BMessage* m);
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Resource* fResource; // the resource required for processing a print job
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SpoolFolder fPrinter; // the printer spooling directory
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bool fSinglePrintThread; // is printer add-on allowed to process multiple print job at once
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Job* fJob; // the next job to process
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vint32 fProcessing; // the current nmber of processing threads
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bool fAbort; // stop processing
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static BObjectList<Printer> sPrinters;
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// Accessor
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BDirectory* SpoolDir() { return fPrinter.GetSpoolDir(); }
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void ResetJobStatus();
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bool HasCurrentPrinter(BString& name);
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bool MoveJob(const BString& name);
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// Get next spooled job if any
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bool FindSpooledJob();
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status_t PrintSpooledJob(BFile* spoolFile);
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void PrintThread(Job* job);
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static status_t print_thread(void* data);
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void StartPrintThread();
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};
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#endif
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