haiku/headers/libs/agg/agg_pixfmt_gray8.h

322 lines
11 KiB
C++

//----------------------------------------------------------------------------
// Anti-Grain Geometry - Version 2.2
// Copyright (C) 2002-2004 Maxim Shemanarev (http://www.antigrain.com)
//
// Permission to copy, use, modify, sell and distribute this software
// is granted provided this copyright notice appears in all copies.
// This software is provided "as is" without express or implied
// warranty, and with no claim as to its suitability for any purpose.
//
//----------------------------------------------------------------------------
// Contact: mcseem@antigrain.com
// mcseemagg@yahoo.com
// http://www.antigrain.com
//----------------------------------------------------------------------------
#ifndef AGG_PIXFMT_GRAY8_INCLUDED
#define AGG_PIXFMT_GRAY8_INCLUDED
#include <string.h>
#include "agg_basics.h"
#include "agg_gray8.h"
#include "agg_rendering_buffer.h"
namespace agg
{
//======================================================pixfmt_gray8_base
template<unsigned Step=1, unsigned Offset=0>
class pixfmt_gray8_base
{
public:
typedef gray8 color_type;
typedef bool order_type;
typedef rendering_buffer::row_data row_data;
//--------------------------------------------------------------------
pixfmt_gray8_base(rendering_buffer& rb)
: m_rbuf(&rb)
{
}
//--------------------------------------------------------------------
unsigned width() const { return m_rbuf->width(); }
unsigned height() const { return m_rbuf->height(); }
//--------------------------------------------------------------------
color_type pixel(int x, int y) const
{
return color_type(m_rbuf->row(y)[x * Step + Offset]);
}
//--------------------------------------------------------------------
row_data span(int x, int y) const
{
return row_data(x, width() - 1, m_rbuf->row(y) + x);
}
//--------------------------------------------------------------------
void copy_pixel(int x, int y, const color_type& c)
{
m_rbuf->row(y)[x * Step + Offset] = (int8u)c.v;
}
//--------------------------------------------------------------------
void blend_pixel(int x, int y, const color_type& c, int8u cover)
{
int8u* p = m_rbuf->row(y) + x * Step + Offset;
int v = *p;
int alpha = int(cover) * c.a;
*p = (int8u)((((c.v - v) * alpha) + (v << 16)) >> 16);
}
//--------------------------------------------------------------------
void copy_hline(int x, int y, unsigned len, const color_type& c)
{
int8u* p = m_rbuf->row(y) + x * Step + Offset;
do
{
*p = (int8u)c.v;
p += Step;
}
while(--len);
}
//--------------------------------------------------------------------
void copy_vline(int x, int y, unsigned len, const color_type& c)
{
int8u* p = m_rbuf->row(y) + x * Step + Offset;
do
{
*p = (int8u)c.v;
p += m_rbuf->stride();
}
while(--len);
}
//--------------------------------------------------------------------
void blend_hline(int x, int y, unsigned len,
const color_type& c, int8u cover)
{
int8u* p = m_rbuf->row(y) + x * Step + Offset;
int alpha = int(cover) * c.a;
if(alpha == 255*255)
{
do
{
*p = (int8u)c.v;
p += Step;
}
while(--len);
}
else
{
do
{
int v = *p;
*p = (int8u)((((c.v - v) * alpha) + (v << 16)) >> 16);
p += Step;
}
while(--len);
}
}
//--------------------------------------------------------------------
void blend_vline(int x, int y, unsigned len,
const color_type& c, int8u cover)
{
int8u* p = m_rbuf->row(y) + x * Step + Offset;
int alpha = int(cover) * c.a;
if(alpha == 255*255)
{
do
{
*p = (int8u)c.v;
p += m_rbuf->stride();
}
while(--len);
}
else
{
do
{
int v = *p;
*p = (int8u)((((c.v - v) * alpha) + (v << 16)) >> 16);
p += m_rbuf->stride();
}
while(--len);
}
}
//--------------------------------------------------------------------
void copy_from(const rendering_buffer& from,
int xdst, int ydst,
int xsrc, int ysrc,
unsigned len)
{
memmove(m_rbuf->row(ydst) + xdst * Step + Offset,
(const void*)(from.row(ysrc) + xsrc * Step + Offset),
len * Step);
}
//--------------------------------------------------------------------
void blend_solid_hspan(int x, int y, unsigned len,
const color_type& c, const int8u* covers)
{
int8u* p = m_rbuf->row(y) + x * Step + Offset;
do
{
int alpha = int(*covers++) * c.a;
if(alpha)
{
if(alpha == 255*255)
{
*p = (int8u)c.v;
}
else
{
int v = *p;
*p = (int8u)((((c.v - v) * alpha) + (v << 16)) >> 16);
}
}
p += Step;
}
while(--len);
}
//--------------------------------------------------------------------
void blend_solid_vspan(int x, int y, unsigned len,
const color_type& c, const int8u* covers)
{
int8u* p = m_rbuf->row(y) + x * Step + Offset;
do
{
int alpha = int(*covers++) * c.a;
if(alpha)
{
if(alpha == 255*255)
{
*p = (int8u)c.v;
}
else
{
int v = *p;
*p = (int8u)((((c.v - v) * alpha) + (v << 16)) >> 16);
}
}
p += m_rbuf->stride();
}
while(--len);
}
//--------------------------------------------------------------------
void blend_color_hspan(int x, int y, unsigned len,
const color_type* colors,
const int8u* covers,
int8u cover)
{
int8u* p = m_rbuf->row(y) + x * Step + Offset;
do
{
int alpha = colors->a * (covers ? int(*covers++) : int(cover));
if(alpha)
{
if(alpha == 255*255)
{
*p = (int8u)colors->v;
}
else
{
int v = *p;
*p = (int8u)((((colors->v - v) * alpha) + (v << 16)) >> 16);
}
}
p += Step;
++colors;
}
while(--len);
}
//--------------------------------------------------------------------
void blend_color_vspan(int x, int y, unsigned len,
const color_type* colors,
const int8u* covers,
int8u cover)
{
int8u* p = m_rbuf->row(y) + x * Step + Offset;
do
{
int alpha = colors->a * (covers ? int(*covers++) : int(cover));
if(alpha)
{
if(alpha == 255*255)
{
*p = (int8u)colors->v;
}
else
{
int v = *p;
*p = (int8u)((((colors->v - v) * alpha) + (v << 16)) >> 16);
}
}
p += m_rbuf->stride();
++colors;
}
while(--len);
}
private:
rendering_buffer* m_rbuf;
};
typedef pixfmt_gray8_base<1, 0> pixfmt_gray8; //----pixfmt_gray8
typedef pixfmt_gray8_base<3, 0> pixfmt_gray8_rgb24r; //----pixfmt_gray8_rgb24r
typedef pixfmt_gray8_base<3, 1> pixfmt_gray8_rgb24g; //----pixfmt_gray8_rgb24g
typedef pixfmt_gray8_base<3, 2> pixfmt_gray8_rgb24b; //----pixfmt_gray8_rgb24b
typedef pixfmt_gray8_base<3, 2> pixfmt_gray8_bgr24r; //----pixfmt_gray8_bgr24r
typedef pixfmt_gray8_base<3, 1> pixfmt_gray8_bgr24g; //----pixfmt_gray8_bgr24g
typedef pixfmt_gray8_base<3, 0> pixfmt_gray8_bgr24b; //----pixfmt_gray8_bgr24b
typedef pixfmt_gray8_base<4, 0> pixfmt_gray8_rgba32r; //----pixfmt_gray8_rgba32r
typedef pixfmt_gray8_base<4, 1> pixfmt_gray8_rgba32g; //----pixfmt_gray8_rgba32g
typedef pixfmt_gray8_base<4, 2> pixfmt_gray8_rgba32b; //----pixfmt_gray8_rgba32b
typedef pixfmt_gray8_base<4, 3> pixfmt_gray8_rgba32a; //----pixfmt_gray8_rgba32a
typedef pixfmt_gray8_base<4, 1> pixfmt_gray8_argb32r; //----pixfmt_gray8_argb32r
typedef pixfmt_gray8_base<4, 2> pixfmt_gray8_argb32g; //----pixfmt_gray8_argb32g
typedef pixfmt_gray8_base<4, 3> pixfmt_gray8_argb32b; //----pixfmt_gray8_argb32b
typedef pixfmt_gray8_base<4, 0> pixfmt_gray8_argb32a; //----pixfmt_gray8_argb32a
typedef pixfmt_gray8_base<4, 2> pixfmt_gray8_bgra32r; //----pixfmt_gray8_bgra32r
typedef pixfmt_gray8_base<4, 1> pixfmt_gray8_bgra32g; //----pixfmt_gray8_bgra32g
typedef pixfmt_gray8_base<4, 0> pixfmt_gray8_bgra32b; //----pixfmt_gray8_bgra32b
typedef pixfmt_gray8_base<4, 3> pixfmt_gray8_bgra32a; //----pixfmt_gray8_bgra32a
typedef pixfmt_gray8_base<4, 3> pixfmt_gray8_abgr32r; //----pixfmt_gray8_abgr32r
typedef pixfmt_gray8_base<4, 2> pixfmt_gray8_abgr32g; //----pixfmt_gray8_abgr32g
typedef pixfmt_gray8_base<4, 1> pixfmt_gray8_abgr32b; //----pixfmt_gray8_abgr32b
typedef pixfmt_gray8_base<4, 0> pixfmt_gray8_abgr32a; //----pixfmt_gray8_abgr32a
}
#endif