haiku/headers/private/app
Stephan Aßmus c559a267f7 Argh! Sorry, should have been part of previous commit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29938 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-04-05 15:04:31 +00:00
..
ApplicationPrivate.h * There is now a server_read_only_memory structure that is placed in a (surprise!) 2006-04-25 20:12:06 +00:00
AppMisc.h Added global lock that can be used for lazy initializations. 2007-10-10 21:30:51 +00:00
AppServerLink.h * Added BString version of LinkReceiver::ReadString(). 2005-11-07 16:14:05 +00:00
AreaLink.h * Rewrote BeBuild.h which had "a few" consequences (got rid of all those class 2007-10-15 20:13:55 +00:00
ClipboardPrivate.h Use new init_clipboard() function which initializes the global be_clipboard at libbe init time. 2005-01-13 00:50:26 +00:00
DesktopLink.h * Implemented AS_DIRECT_WINDOW_SET_FULLSCREEN so that it sets kWindowScreenFeel 2006-06-09 21:46:40 +00:00
DirectMessageTarget.h Made DirectMessageTarget's destructor private to avoid potential future 2008-03-06 00:36:31 +00:00
LinkReceiver.h Patch by Artur Wyszynski with some changes by myself: 2008-10-15 19:47:00 +00:00
LinkSender.h Changed the meaning of the second parameter in AttachString(): it's now the maximum 2005-11-09 18:28:13 +00:00
LooperList.h * Rewrote BeBuild.h which had "a few" consequences (got rid of all those class 2007-10-15 20:13:55 +00:00
MessageAdapter.h * Unified handling of different BMessage formats into MessageAdapter.cpp 2007-06-27 20:22:53 +00:00
MessagePrivate.h Rewrite and activate message passing by area. Passing by area works now with 2008-03-09 13:35:41 +00:00
MessageUtils.h * Respect endiannes for item lengths inside swapped BMessages 2007-08-12 10:32:21 +00:00
MessengerPrivate.h * reverted Adi's premature changes to BWindow and restored _DetermineTarget() and 2005-11-20 16:24:23 +00:00
PortLink.h Removed unused files like PortMessage.cpp/h and Session.cpp/h. 2005-11-02 12:55:20 +00:00
RegistrarDefs.h * Reorganized the passwd and group support: A dedicated thread in the 2008-04-17 16:19:18 +00:00
RosterPrivate.h Turns out the whole "active app" mechanism in the registrar wasn't used at all; the 2007-01-18 17:45:08 +00:00
Server.h BServer now remembers whether the GUI context has already been initialized, so that InitGUIContext() can be invoked twice without harm. 2005-07-03 16:55:27 +00:00
ServerLink.h Patch by Artur Wyszynski with some changes by myself: 2008-10-15 19:47:00 +00:00
ServerMemoryAllocator.h * There is now a server_read_only_memory structure that is placed in a (surprise!) 2006-04-25 20:12:06 +00:00
ServerProtocol.h * Added a Desktop::BroadcastToAllWindows() method that sends all ServerWindows 2008-11-16 21:59:05 +00:00
ServerProtocolStructs.h Argh! Sorry, should have been part of previous commit. 2009-04-05 15:04:31 +00:00
ServerReadOnlyMemory.h App Server now saves/restores ui_color settings. 2008-03-04 01:19:04 +00:00
SimpleMallocIO.h More optimization for Message2. It now uses a more lightweight BSimpleMallocIO instead of the full blown BMallocIO. This wastes less memory and reduces unnecessary overhead when unflattening. 2005-07-31 11:48:38 +00:00
TokenSpace.h * Rewrote BeBuild.h which had "a few" consequences (got rid of all those class 2007-10-15 20:13:55 +00:00